Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.05 @ 18:03:48 Player: BlobtheGreat Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1147) 1147 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2292 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Battle Cannon Rocket Launcher > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Meta Core Light Treads Spiked Treads Cargo Legs Large Storage Unit Light Armor Plating Scrap Shield Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun 1B-0RG's Assimilator Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Battle Cannon Makeshift Axe > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Meta Core Light Treads Spiked Treads Cargo Legs Large Storage Unit Light Armor Plating Scrap Shield Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Rocket Launcher 1B-0RG's Assimilator [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 8 4 . 19 Power 4 | 1 1 . 2 Engine 3 | 1 . . 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 5 | 2 . . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 3 1 . 4 Device 4 | 2 . . 2 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 2 . 10 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 1 1 . 3 Ballistic Cannon 3 | . . . 3 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . 1 . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 . 7 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 13 | 3 9 15 14 Power 1 | . 1 2 1 Propulsion 3 | 1 2 5 2 Utility 2 | . 1 3 3 Weapon 4 | . 3 5 4 Tool/Special . | . . . . Unused Backups 14 | . 1 1 12 Power 1 | . . . 1 Propulsion 6 | . 1 . 5 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Tool/Special 2 | . . . 2 Average Slot Usage (%) 98 | . 96 100 98 Engine 8 | . 1 . 11 Core 4 | . 12 14 1 Treads 27 | . 27 28 27 Device 13 | . 14 14 12 Storage 14 | . 14 14 14 Energy Cannon 4 | . . . 6 Ballistic Gun 8 | . 23 28 2 Ballistic Cannon 9 | . . . 13 Slashing Weapon 4 | . . . 5 Peak Build Rating 23 | 19 10 10 23 Average Rating 16 | 6 9 10 20 On Entrance 7 | 1 7 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 57 | 12 29 29 57 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 17 | 7 12 15 19 Most Carried 20 | 5 15 15 20 Average Carried 16 | 3 9 15 19 Final Capacity 20 | 8 15 15 20 Final Carried 20 | 5 15 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1107 | 342 168 5 592 Remotely . | . . . . Salvage Created 1252 | 154 375 . 723 Parts 82 | 12 23 . 47 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . . 20 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 31 | . 9 . 22 Guns 7 | . 7 . . Cannons 16 | . . . 16 AOE 6 | . 2 . 4 Classes Destroyed 8 | 3 3 . 2 Worker 3 | 1 1 1 . Tunneler 4 | 4 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Swarmer 5 | . 3 . 2 Grunt 8 | . 6 . 2 Sentry 1 | . . . 1 Subdweller 17 | . . . 17 Best Kill Streak 4 | 4 3 1 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 137 | . 25 . 112 Missed 45 | . 4 . 41 Hits 92 | . 21 . 71 Projectile 92 | . 21 . 71 AOE 4 | . . . 4 Critical Strikes 5 | . 2 . 3 Damage Taken 1829 | . 451 . 1378 Core 256 | . 61 . 195 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 198 | . 198 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 202 | 90 33 . 79 Largest 2 | 2 2 . 2 Hottest 113 | 60 60 . 113 Shots Fired 251 | 97 60 . 94 Gun 170 | 97 60 . 13 Cannon 68 | . . . 68 Launcher 13 | . . . 13 Special . | . . . . Kinetic 184 | 90 51 . 43 Thermal 38 | . . . 38 Explosive 13 | . . . 13 Electromagnetic 16 | 7 9 . . Robot Hit Streak 13 | 9 13 . 9 Robot Miss Streak 6 | 6 4 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 146 | 63 37 . 46 Core Hits 58 | 13 19 2 24 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Meltdown 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks 19 | . 1 . 18 Impact . | . . . . Slashing 19 | . 1 . 18 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3063 | 478 705 54 1826 Guns 959 | 478 424 . 57 Cannons 1060 | . . . 1060 Explosions 978 | . 269 . 709 Melee . | . . . . Ramming 66 | . 12 54 . Kinetic 1082 | 426 326 . 330 Thermal 887 | . 100 . 787 Explosive 878 | . 169 . 709 Electromagnetic 150 | 52 98 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged 1 | . . . 1 Corruption Blocked . | . . . . Effects 20 | . 5 9 6 Message Errors 4 | . 1 2 1 Matter Fused 4 | . . 1 3 Heat Flow Errors 7 | . 1 4 2 Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . 1 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 79 | . 79 . . Projectiles . | . . . . Explosions 79 | . 79 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 186 | . 149 . 37 Shots 3 | . 2 . 1 Rammed 13 | . 4 9 . Targets Rammed 14 | . 4 10 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 294 | 40 184 266 294 Average Temperature 65 | 18 29 120 79 Received Heat Transfer 707 | . 147 . 560 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 3 | . . . 3 Heat Transferred 1173 | . 100 . 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 89 | 10 89 53 . Initial . | . . . . Average 11 | . 21 4 . Influence Increases 536 | 30 308 58 140 Destroy 0b10 Robot/C 320 | . 180 40 100 Destroy 0b10 Robot/NC 50 | 30 15 5 . Destroy Leader 54 | . 34 10 10 Allied During Kill 3 | . . 3 . Successful Hack 26 | . 26 . . Disable Machine 30 | . 30 . . Destroy Structure 8 | . 8 . . Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 506 | 30 308 58 110 Time Decay 456 | 30 288 58 80 Lost Part 40 | . 10 . 30 Lost Ally 10 | . 10 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 18 1 25 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 2 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 1 1 Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 21 2 1 Successful 13 | . 12 . 1 Failed 11 | . 9 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 15 | . 13 2 . Terminals 18 | . 16 2 . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Robot Analysis 2 | . 2 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Assimilate 1 | . 1 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . 1 1 . Largest Group 1 | . 1 1 . Highest-Rated Group 31 | . 10 31 . Highest-Rated Ally 31 | . 10 31 . Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 62 | . . 62 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 6602 | 232 1101 819 4450 Seismic 6602 | 232 1101 819 4450 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 7325 | 466 1101 819 4939 Spaces Moved 2965 | 178 573 503 1711 Core 4 | 4 . . . Treads 2961 | 174 573 503 1711 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 205 | 157 160 160 238 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 71 | 6 92 94 94 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 11 | . . 1 10 Spaces Dug 61 | . 1 . 60 Terrain Destroyed 108 | . 8 . 100 Melee 5 | . 1 . 4 Projectile 2 | . . . 2 AOE 101 | . 7 . 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3946 | 282 697 514 2453 Wait 654 | . 67 . 587 Move 2962 | 177 572 502 1711 Hop . | . . . . Pick Up 24 | 5 10 1 8 Fast Attach 18 | 8 4 . 6 Attach 3 | . . . 3 Detach 3 | 1 . . 2 Swap 29 | . 4 . 25 Drop 18 | 1 2 1 14 Fire 202 | 90 33 . 79 Melee 19 | . 1 . 18 Ram . | . . . . Kick . | . . . . Crush 14 | . 4 10 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Scr]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Found Blink Core 467 | -11/Scrapyard | Entered Materials 468 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Repaired Lgt. Treads 734 | -10/Materials | Repaired Lgt. Treads 831 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Discovered new exit (range 11) 1103 | -10/Materials | Discovered new exit (range 16) 1356 | -10/Materials | Discovered new exit (range 6) 1568 | -10/Materials | Entered Mines 1600 | -10/Mines | Discovered new exit (range 8) 1602 | -10/Mines | Met a Derelict bent on vengeance 1632 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1766 | -10/Mines | Learned 2 Materials zone layouts 1805 | -10/Mines | Learned Materials garrison access intel 1906 | -10/Mines | Discovered new exit (range 7) 1907 | -10/Mines | Received a Mining Laser from a helpful Derelict 2008 | -10/Mines | Discovered new exit (range 5) 2387 | -10/Mines | Entered Subcaves 2388 | -10/Subcaves | Approached by a straggling Scientist 2457 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2465 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2653 | -10/Subcaves | Visited 4L-MR0's lab 2672 | -10/Subcaves | Found Meta Core 2679 | -10/Subcaves | Found Prototype Special Melee Weapon 2858 | -10/Subcaves | Discovered new exit (range 13) 3053 | -10/Subcaves | Learned location of Storage (-8) 3745 | -10/Subcaves | Core integrity fell below 50% 4230 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4309 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4401 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4555 | -10/Subcaves | Discovered new exit (range 12) 4657 | -10/Subcaves | A Subdweller sparked back to life 4657 | -10/Subcaves | A Subdweller sparked back to life 4657 | -10/Subcaves | A Subdweller sparked back to life 4659 | -10/Subcaves | Core integrity fell below 20% 4702 | -10/Subcaves | Found Cargo Legs 5088 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 5190 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 6058 | -10/Subcaves | Learned location of Zion (-6) 6058 | -10/Subcaves | Met a Zionite searching for "candidates" 7326 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- we haven't found any suitable candidates yet." 06058_ UF-DDR(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 06824_ CG-OVE(R) destroyed. 06826_ AZ-Y9O(R) suffers critical hit (Meltdown). 06828_ Acquired 20 matter. 07313_ S-10 Pest destroyed. 07314_ The unstable cave ceiling collapses. 07315_ Lgt. Ion Engine destroyed. 07317_ The unstable cave ceiling collapses. 07318_ Lgt. Assault Rifle fries itself beyond repair. 07324_ Lgt. Ion Engine fries itself beyond repair. 07324_ Spk. Treads destroyed. 07324_ Destroyed Spk. Treads. 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"""###&"#????????????### | | ###" ### &%& "!&%&%&####????????# | | ###" % #!#[&& #???????? | | ###" " """"###### #" ####????# | | ## #?##""" " """####????###"" # #??## | | ?# #??### %% ##?????????#""" #### #?? | | ## ##???## # ##?????????# #???# | | #???## ### #?????????## # #???# # | | ##??# ### #??????????#### #??## | | ##?# ## ##?????????????# #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Lgt. Treads | 46% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussivePowerReplicator Manual? 0 Play Time 00:26:23 Cumulative 264.9 hours Start 2026.02.05 @ 17:42:27 End 2026.02.05 @ 18:03:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/2/0/0/0/0/0/0/1 Lore% 88 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 811fef48-907c-454f-a840-723730bb9c87