Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 14:58:20 Player: FR-13D Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (136) 680 Value Destroyed (3941) 3941 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1223) 1223 TOTAL SCORE: 12484 Bonus ------- High Alert Combat Kills 123 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 87/100 System Corruption 23% Temperature Cool (48) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Phase Cannon Heavy Shock Bomb Launcher Field Lobotomy Kit (5) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Fission Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Improved Transmission Jammer Improved Reaction Control System Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Variable Charge Gun Advanced Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Micro Fission Core Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner ECM Suite Hacking Suite Proton Cannon Advanced Plasma Cannon Advanced Plasma Cannon Antimatter Cannon Heavy Rocket Launcher Field Lobotomy Kit Powered Hammer [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . Utility 6 | . . . 1 . . . 1 1 . . . . 1 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 99 | 8 2 5 29 2 . 4 6 9 . 1 . 7 4 15 . 3 4 Power 13 | 1 . 2 2 . . 1 . 2 . . . 1 1 2 . 1 . Engine 9 | 1 . 2 2 . . 1 . 1 . . . 1 . 1 . . . Core 4 | . . . . . . . . 1 . . . . 1 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 25 | 2 . 2 6 . . . 2 2 . . . 3 1 2 . 1 4 Treads 2 | . . 2 . . . . . . . . . . . . . . . Leg 16 | 2 . . 6 . . . 2 2 . . . 3 . . . 1 . Wheel 2 | . . . . . . . . . . . . . 1 1 . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight 4 | . . . . . . . . . . . . . . . . . 4 Utility 35 | 3 . 1 12 . . 2 1 4 . 1 . 2 1 7 . 1 . Device 17 | 2 . 1 3 . . 1 . 2 . . . 2 1 5 . . . Storage 3 | 1 . . 2 . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . . . . . 1 . Protection 13 | . . . 7 . . 1 1 1 . 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 . 9 2 . 1 3 1 . . . 1 1 4 . . . Energy Gun 9 | 2 . . 3 . . 1 2 . . . . . . 1 . . . Energy Cannon 3 | . 1 . . . . . . . . . . . . 2 . . . Ballistic Gun 7 | . 1 . 4 . . . 1 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . Launcher 4 | . . . 1 2 . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . . . . 1 . . . . Parts Lost 39 | . . 4 4 . . 2 1 . . 1 . 7 . 14 . . 6 Power 5 | . . 1 . . . 1 . . . . . 1 . 2 . . . Propulsion 13 | . . 1 . . . . . . . . . 4 . 4 . . 4 Utility 15 | . . 1 2 . . 1 . . . 1 . 2 . 7 . . 1 Weapon 6 | . . 1 2 . . . 1 . . . . . . 1 . . 1 Highest Loss Streak 9 | . . 4 1 . . 2 1 . . 1 . 7 . 9 . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Backups 13 | 2 5 6 13 15 14 11 14 13 14 13 14 11 13 14 4 4 4 Power 2 | . 1 . 3 4 4 3 3 2 2 2 2 2 2 1 . . . Propulsion 2 | 1 2 4 3 3 2 2 3 3 3 3 3 2 . . . . . Utility 4 | . 1 1 3 4 3 2 2 4 6 5 5 4 5 5 1 . . Weapon 3 | . 1 . 3 4 4 3 3 2 2 2 3 2 4 5 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 10 . 1 . 3 1 . . . . 3 12 . 1 4 Power 4 | . . . 1 . . . 1 . . . . . . 2 . . . Propulsion 6 | . . . 3 . 1 . 1 1 . . . . . . . . . Utility 11 | . . . 4 . . . 1 . . . . . 2 4 . . . Weapon 11 | . . . 1 . . . . . . . . . 1 6 . 1 2 Tool/Special 3 | . . . 1 . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 100 97 97 100 79 98 93 89 92 92 77 82 86 89 4 14 26 Engine 10 | . 14 12 11 11 11 10 9 13 15 15 15 14 11 4 . . . Core 1 | . . . . . . . . . . . . . 1 5 . 1 2 Leg 25 | . 28 21 29 33 33 33 30 30 30 30 30 25 20 14 . 1 2 Wheel 1 | . . . . . . . . . . . . . 1 4 . . . Device 10 | . 14 12 10 . . 6 9 7 7 7 7 3 17 21 4 5 3 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 4 . . . Hackware 3 | . . . . . . . . 4 7 7 7 7 6 4 . 4 5 Protection 9 | . . . 10 22 22 15 16 8 7 7 7 7 5 10 . . . Energy Gun 5 | . 17 6 8 . . 10 8 7 7 7 . 3 . 3 . . . Energy Cannon 1 | . 5 11 1 . . . . . . . . . . 4 . . 2 Ballistic Gun 5 | . 5 9 8 8 . 9 7 6 7 7 . 7 4 . . . . Impact Weapon 1 | . . . 3 6 1 . . . . . . 3 6 . . . . Peak Build Rating 71 | 9 7 8 25 24 23 25 30 39 39 39 39 41 55 71 3 16 22 Average Rating 34 | 6 7 7 19 23 19 22 26 35 39 38 33 36 47 65 2 9 18 On Entrance 22 | . 7 7 7 23 23 20 22 29 39 39 39 39 41 55 2 3 16 Avg Prop Armor Cover (%) 10 | . . 9 . . . . . . . . . . 13 8 . . 30 Naked Turns 49 | . . . . . . . . . . . . . . 46 3 . . Heaviest Build 70 | 11 13 13 50 53 50 50 55 62 62 62 62 62 61 70 2 16 25 Greatest Support 52 | 20 20 40 40 39 39 39 52 52 52 52 52 52 43 43 3 18 18 Greatest Overweight (x) 5 | 2 . . 1 1 1 1 1 1 1 1 1 1 5 5 . . 3 Average Overweight (x) 1 | . . . . 1 1 1 . . 1 1 1 . 2 4 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 5 6 8 15 15 15 14 15 15 15 15 15 13 15 15 5 5 5 Average Carried 13 | 2 5 6 13 15 14 11 14 14 15 13 14 11 13 14 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 6 5 15 15 15 11 15 15 15 13 13 9 15 5 4 4 5 Class Distribution -------------------- 73% | Mutant 11% | Scavenger-Skirmisher 7% | Scavenger-Assassin 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Matter Collected 2880 | 280 . 109 882 75 . 74 312 221 229 79 . 199 59 253 . . 108 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3939 | 101 . 56 1416 49 . 122 312 277 201 170 . 316 59 786 . . 74 Parts 254 | 4 . 5 107 9 . 7 21 18 6 7 . 19 . 49 . . 2 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 6 7 . 20 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Combat Hostiles Destroyed 112 | . . 4 40 3 . 9 9 7 6 5 . 9 1 18 . . 1 Melee 3 | . . . 1 . . . . . . . . 2 . . . . . Guns 60 | . . 3 27 . . 3 5 3 6 5 . 7 . 1 . . . Cannons 12 | . . 1 . . . . . . . . . . . 10 . . 1 AOE 34 | . . . 11 3 . 6 4 4 . . . . . 6 . . . Classes Destroyed 15 | 2 . 1 5 . . 1 2 1 . . . . . 2 . . 1 Worker 8 | . . . 4 1 . . . 2 . . . . . 1 . . . Builder 3 | . . . 2 . . . . . . . . . . 1 . . . Tunneler 4 | 2 . . . 1 . . . . . . . . . 1 . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . Recycler 6 | 1 . . 2 . . . 1 1 . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . Swarmer 56 | . . 3 18 3 . 4 5 4 4 3 . 6 . 6 . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . Grunt 22 | . . . 12 . . 4 1 1 1 . . 2 . 1 . . . Duelist 2 | . . . . . . 1 . . . . . 1 . . . . . Sentry 16 | . . . 10 . . . 2 . 1 1 . . 1 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . 1 . . 1 . . . . . . . Programmer 10 | . . . . . . . . 2 . . . . . 8 . . . Best Kill Streak 6 | 2 . 3 6 3 . 5 5 4 3 4 . 4 1 6 . . 1 Combat Bots Only 6 | . . 3 5 3 . 5 5 4 3 4 . 4 1 6 . . 1 Max Kills in Single Turn 4 | 1 . 1 4 3 . 3 4 4 1 1 . 2 1 3 . . 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . Exploded 4 | . . . 3 3 . 3 4 4 . . . . . 3 . . . Melee 1 | . . . 1 . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Hostile Shots Fired 761 | . . 47 171 3 . 47 40 14 99 56 . 57 . 152 1 . 74 Missed 252 | . . 15 55 1 . 14 8 6 34 21 . 5 . 53 1 . 39 Hits 509 | . . 32 116 2 . 33 32 8 65 35 . 52 . 99 . . 35 Melee 14 | . . . . . . . . . . . . 6 . 8 . . . Projectile 495 | . . 32 116 2 . 33 32 8 65 35 . 46 . 91 . . 35 AOE 17 | . . 17 . . . . . . . . . . . . . . . Critical Strikes 17 | . . . 2 1 . . 2 . . . . 5 . 7 . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . Damage Taken 7916 | . . 661 1532 161 . 605 317 140 399 247 . 938 . 2113 . . 803 Core 1544 | . . 111 183 . . 80 31 24 27 17 . 68 . 480 . . 523 Absorbed by Shields 562 | . . . . . . . 131 53 175 105 . 98 . . . . . Regen/Repaired (Parts) 324 | . . . 170 . . . . . . . . . 154 . . . . Core Remaining (%) 77 | 100 . 55 . . . 34 94 . . . . 80 100 . . . . Volleys Fired 342 | 13 . 17 95 1 . 28 35 15 22 17 . 19 3 74 . . 3 Largest 2 | 2 . 2 2 1 . 2 2 2 2 2 . 2 1 2 . . 1 Hottest 173 | 80 . 100 100 36 . 88 88 91 91 91 . 91 28 173 . . 98 Shots Fired 539 | 26 . 30 161 2 . 39 51 20 32 32 . 32 3 108 . . 3 Gun 406 | 26 . 22 153 . . 29 45 18 32 32 . 32 3 14 . . . Cannon 101 | . . 8 1 . . . . . . . . . . 89 . . 3 Launcher 32 | . . . 7 2 . 10 6 2 . . . . . 5 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 214 | . . 10 77 . . 18 19 7 18 17 . 20 3 25 . . . Thermal 279 | 26 . 20 63 . . 11 26 11 14 15 . 12 . 78 . . 3 Explosive 32 | . . . 7 2 . 10 6 2 . . . . . 5 . . . Electromagnetic 14 | . . . 14 . . . . . . . . . . . . . . Robot Hit Streak 18 | 6 . 2 14 5 . 7 6 5 18 8 . 14 . 9 . . 3 Robot Miss Streak 5 | 3 . 4 4 . . 3 3 2 3 5 . 2 . 3 . . . Penetration Max 1 | . . . . . . . . 1 1 . . 1 . . . . . Secondary Targets 9 | . . 2 3 . . 1 . . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . 1 . . 1 . . . . . Shots Hit Robots 346 | 15 . 12 120 3 . 23 29 14 25 18 . 29 1 54 . . 3 Core Hits 197 | 4 . 7 63 4 . 17 19 12 11 9 . 15 . 35 . . 1 Critical Kills 3 | . . . 1 . . . . 1 . . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 . . . . 1 . . . . Critical Strikes 9 | . . . 2 . . 1 . 3 . . . 1 1 1 . . . Burn 3 | . . . . . . 1 . 1 . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . Destroy 2 | . . . . . . . . 2 . . . . . . . . . Smash 3 | . . . 2 . . . . . . . . . 1 . . . . Melee Attacks 45 | . . . 20 1 . . . . . . . 5 16 3 . . . Impact 45 | . . . 20 1 . . . . . . . 5 16 3 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 6 1 . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10764 | 172 4 137 3162 335 . 1103 780 587 493 305 . 637 30 2914 . . 105 Guns 4434 | 172 . 103 1640 . . 303 467 296 493 305 . 495 . 160 . . . Cannons 2001 | . . 34 . . . . . . . . . . . 1862 . . 105 Explosions 3114 | . . . 747 232 . 800 310 273 . . . . . 752 . . . Melee 1162 | . . . 766 100 . . . . . . . 142 30 124 . . . Ramming 53 | . 4 . 9 3 . . 3 18 . . . . . 16 . . . Kinetic 2867 | . . 48 805 . . 164 213 122 303 174 . 342 . 696 . . . Thermal 3396 | 172 . 89 663 . . 139 254 174 190 131 . 153 . 1326 . . 105 Explosive 3044 | . . . 677 232 . 800 310 273 . . . . . 752 . . . Electromagnetic 242 | . . . 242 . . . . . . . . . . . . . . Impact 1162 | . . . 766 100 . . . . . . . 142 30 124 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 3 3 3 3 . 3 3 3 3 3 . 17 23 23 23 Average Corruption 3 | . . . 2 3 3 3 . 2 3 3 3 3 . 2 21 23 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 147 | . . . 39 6 6 7 . 23 9 9 3 14 . 10 8 7 6 Message Errors 34 | . . . 4 . 2 3 . 6 4 2 . 6 . 3 1 2 1 Matter Fused 48 | . . . 13 2 . 2 . 10 2 3 2 5 . 3 1 3 2 Heat Flow Errors 18 | . . . 8 . 2 . . 1 . 1 . 1 . 2 1 1 1 Energy Discharges 9 | . . . 3 2 . . . . 2 . . . . . 1 . 1 Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . 4 1 1 1 . 2 1 2 1 1 . 1 . 1 . Data Loss (major) 3 | . . . 1 . 1 . . . . 1 . . . . . . . Misfires 7 | . . . 1 1 . . . 3 . . . 1 . 1 . . . Alerts 2 | . . . 1 . . 1 . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . 4 . 1 Weapon Failures 3 | . . . 2 . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 861 | . . . 409 60 . 18 47 9 . . . . 30 288 . . . Projectiles 176 | . . . . . . . . . . . . . . 176 . . . Explosions 111 | . . . 19 . . 18 47 9 . . . . . 18 . . . Melee 574 | . . . 390 60 . . . . . . . . 30 94 . . . Knockbacks 11 | . . . 3 . . . . 1 . . . . . 7 . . . Impact 4 | . . . 2 . . . . 1 . . . . . 1 . . . Kinetic 6 | . . . . . . . . . . . . . . 6 . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 500 | . . . 145 143 . 85 53 3 . . . . . 71 . . . Shots 16 | . . . 5 3 . 3 3 1 . . . . . 1 . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . . Targets Rammed 7 | . 1 . 1 1 . . 1 2 . . . . . 1 . . . Kicked 6 | . 1 . 1 1 . . 1 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 295 | 140 . 107 254 30 183 295 214 242 176 152 . 220 . 294 113 248 65 Average Temperature 71 | 53 . 43 60 15 93 144 70 56 86 53 . 71 . 55 73 136 35 Received Heat Transfer 1631 | . . . 429 . . 279 36 . 94 32 . 300 . 317 . . 144 Effects 1 | . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 3 . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 . . . . Parts Fried 11 | . . . 9 . . . . . . . . . 2 . . . . Impact Corruptions 16 | . . . 11 1 . . . . . . . . 1 3 . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Melted 14 | . . . 4 . . . . 2 2 2 . . . 4 . . . Heat Transferred 6643 | 400 . 199 1532 . . 407 592 407 407 296 . 407 . 1846 . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Maximum Alert Level 3 | . . . 3 1 . 1 . . . . . . . 2 . . . Low Security (%) 76 | 100 100 100 37 . . 80 100 100 . . . . 100 87 100 100 100 Level 1 9 | . . . 8 100 . 19 . . . . . . . 11 . . . Level 2 13 | . . . 53 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 700 | 5 20 60 700 393 . 215 181 94 . . . . 30 454 135 66 30 Initial 270 | . . . . 270 . . 52 80 . . . . . . 135 66 . Average 130 | . 5 12 367 290 . 168 23 15 . . . . 1 60 117 27 16 Influence Increases 3740 | 15 30 70 1284 146 . 315 345 189 130 120 . 210 43 793 . . 50 Destroy 0b10 Robot/C 2220 | . . 60 800 60 . 180 180 140 120 100 . 180 20 360 . . 20 Destroy 0b10 Robot/NC 120 | 15 . . 45 10 . . 10 15 . . . . . 25 . . . Destroy Leader 444 | . . 10 182 10 . 20 52 30 10 20 . 30 10 70 . . . Successful Hack 46 | . . . 25 . . . 11 . . . . . . 10 . . . Disable Machine 120 | . . . 15 45 . 15 15 . . . . . . 30 . . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . . . Destroy Structure 310 | . . . 52 21 . 40 32 4 . . . . 13 148 . . . Partial Spotted 30 | . . . 15 . . . 15 . . . . . . . . . . Lose Combat Pursuer 300 | . 30 . 150 . . 60 30 . . . . . . . . . 30 Influence Decreases 3740 | 15 30 70 590 638 202 180 303 366 130 120 . 210 42 406 293 95 50 Entered New Map 1089 | . . . . 424 202 . 83 97 . . . . . 1 253 29 . Time Decay 2341 | 15 30 70 550 214 . 160 210 269 130 110 . 170 42 265 40 66 . Lost Part 310 | . . . 40 . . 20 10 . . 10 . 40 . 140 . . 50 Squads Dispatched 18 | . 2 . 5 . . . . 2 . . . . 1 6 . 1 1 Investigation 5 | . 1 . 3 . . . . . . . . . . . . 1 . Extermination 7 | . . . . . . . . 2 . . . . 1 4 . . . Reinforcement 4 | . 1 . 2 . . . . . . . . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Distress Signals 11 | . . . 5 . . . 4 . . . . . . 2 . . . Communications Jammed 9 | . . . . . . . . . . . . . . 9 . . . Distress Signals 9 | . . . . . . . . . . . . . . 9 . . . Times Spotted 184 | . 4 4 70 3 . 12 18 7 6 5 . 10 2 31 7 . 5 Peak Tracking Total 9 | . 3 3 5 3 . 7 8 4 3 3 . 4 1 9 6 . 3 Tactical Retreats 18 | . 1 . 7 . . 4 1 . . . . . . 1 2 . 2 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Traps Triggered 8 | . 1 . 2 . . . 1 3 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Machines Disabled 9 | . . . 1 3 . 1 1 . . . . . . 3 . . . Max in Single Turn 3 | . . . 1 3 . 1 1 . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Machines Accessed 38 | . . . 12 . 2 . 6 4 . . 4 . 3 3 . 4 . Terminals 19 | . . . 8 . . . 4 2 . . . . . 2 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 2 1 . . . . 1 1 . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 . Total Hacks 152 | . . . 48 . 24 . 23 8 . . 30 . 5 6 . 8 . Successful 107 | . . . 30 . 24 . 13 1 . . 30 . 4 3 . 2 . Failed 41 | . . . 17 . . . 9 6 . . . . . 3 . 6 . Catastrophic 5 | . . . 4 . . . . . . . . . . . . 1 . Database Lockouts 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Manual 44 | . . . 22 . 1 . 7 5 . . . . . 4 . 5 . Terminals 45 | . . . 21 . . . 10 3 . . . . . 4 . 7 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 8 . . . . . . . . . 2 . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzers 39 | . . . 19 . . . 13 3 . . . . 2 2 . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 . Terminal Hacks 60 | . . . 4 . 24 . 1 . . . 30 . . . . 1 . Record 34 | . . . . . 23 . . . . . 11 . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 5 . . . . . . . . . 2 . . . . Scan Component 4 | . . . 3 . . . . . . . . . 1 . . . . Repair 3 | . . . 2 . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . 18 . . . 11 1 . . . . 1 2 . . . Insert Component 12 | . . . 8 . . . 4 . . . . . . . . . . Analyze 13 | . . . 9 . . . 4 . . . . . . . . . . Retrieve Study 8 | . . . 1 . . . 3 1 . . . . 1 2 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 5 | . . . 3 . . . 1 . . . . . . 1 . . . Terminals 4 | . . . 2 . . . 1 . . . . . . 1 . . . Botnet 4 | . . . 2 . . . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . 10 . . . 4 3 . . . . . 3 . 3 . Full Trace Events 2 | . . . 1 . . . . . . . . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 8 . . . 4 . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . . . 3 1 . . . . 1 2 . . . Parts Repaired 3 | . . . 2 . . . . . . . . . 1 . . . . Time 102 | . . . 64 . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 8 . . . 4 . . . . . . . . . . Part Schematics Acquired 12 | . . . 8 . . . 4 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Active Infowar (turns) 5590 | 58 124 326 1538 . . . . . . . . 1 1268 2234 41 . . Terrain 2493 | 29 . . . . . . . . . . . . 893 1571 . . . Seismic 2017 | 29 124 326 1538 . . . . . . . . . . . . . . Triangulation 2029 | . . . . . . . . . . . . . . 2029 . . . Jamming 3503 | . . . . . . . . . . . . 1 1268 2234 . . . ECM 242 | . . . . . . . . . . . . . . 201 41 . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Turns Passed 13306 | 153 124 360 2690 449 378 326 1330 1240 723 537 145 922 1268 2285 87 178 111 Spaces Moved 6767 | 80 85 230 1326 250 215 138 675 619 378 278 82 333 606 935 137 247 153 Core 520 | 7 . . . . . . . . . . . . . 92 137 218 66 Treads 182 | . . 55 127 . . . . . . . . . . . . . . Legs 5062 | 73 85 175 1199 250 215 138 675 619 378 278 82 333 414 103 . 29 16 Wheels 932 | . . . . . . . . . . . . . 192 740 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 71 | . . . . . . . . . . . . . . . . . 71 Fastest Speed 34 | 50 120 120 105 175 175 175 105 105 175 175 175 115 140 50 50 50 34 Average Speed 149 | 119 120 129 147 175 175 175 147 164 175 175 175 178 168 146 50 58 60 Slowest Speed 200 | 150 120 160 190 175 175 175 175 175 175 175 175 185 185 175 50 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 9 | . . . . . . . 6 . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 19 59 95 52 60 38 49 15 56 52 69 54 14 22 86 8 64 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . . 1 1 . . . . . Known Exits Taken 5 | . . 1 . . . . 1 . 1 1 . . . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . 1 . . 1 1 1 . . . . Scrap Searched 12 | . . 1 . 3 . . . . 3 3 . 2 . . . . . Spaces Dug 143 | . . . 25 . . 37 41 . . . . . 13 27 . . . Terrain Destroyed 335 | . . . 61 22 . 80 72 4 . . . 1 13 82 . . . Melee 22 | . . . 7 . . . . . . . . . 13 2 . . . Projectile 39 | . . . . . . . . . . . . 1 . 38 . . . AOE 274 | . . . 54 22 . 80 72 4 . . . . . 42 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Total 9351 | 107 106 262 1868 256 220 179 955 823 408 297 85 621 825 1740 154 281 164 Wait 1886 | 2 18 2 308 . . 5 215 161 9 . . 255 181 685 17 26 2 Move 6745 | 79 84 229 1325 249 214 137 674 618 377 277 81 332 605 935 136 246 147 Hop 3 | . . . . . . . . . . . . . . . . . 3 Pick Up 88 | 5 1 3 36 . 1 . 11 5 . 1 . 1 11 8 . 4 1 Fast Attach 38 | 7 . 1 10 . . . 3 3 . . . 3 1 5 . 1 4 Attach 27 | . . 3 2 . . 4 2 1 . 1 2 5 2 1 1 2 1 Detach 8 | . . . 1 . 2 . . 1 . . 2 . . . . . 2 Swap 89 | 1 2 5 38 4 . 5 7 8 . . . 1 2 16 . . . Drop 73 | . . 2 32 . 3 . 7 9 . 1 . . 4 12 . 2 1 Fire 342 | 13 . 17 95 1 . 28 35 15 22 17 . 19 3 74 . . 3 Melee 45 | . . . 20 1 . . . . . . . 5 16 3 . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . Kick 6 | . 1 . 1 1 . . 1 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 11) 278 | -10/Materials | Entered Mines 347 | -10/Mines | Build established: Mutant 461 | -10/Mines | Identified exit to Materials 546 | -10/Mines | Destroyed YI-UF0 571 | -10/Mines | Lost 4 parts (1p1n1u1w) 638 | -10/Mines | Entered Materials 638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1357 | -9/Materials | Discovered new exit (range 3) 1667 | -9/Materials | Discovered new exit (range 13) 2103 | -9/Materials | Central database locked down 2134 | -9/Materials | Discovered new exit (range 6) 2190 | -9/Materials | Repaired Imp. Aluminum Leg+ 2223 | -9/Materials | Repaired Imp. Aluminum Leg+ 3309 | -9/Materials | Discovered new exit (range 11) 3328 | -9/Materials | Entered Mines 3339 | -9/Mines | Learned Materials stockpile data 3425 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3570 | -9/Mines | Discovered new exit (range 8) 3592 | -9/Mines | Learned location of 1 exit from Materials 3720 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3770 | -9/Mines | Discovered new exit (range 5) 3777 | -9/Mines | Entered Exiles 3823 | -9/Exiles | Met 8R-AWN 3853 | -9/Exiles | Met EX-HEX 3902 | -9/Exiles | Met EX-BIN 3923 | -9/Exiles | Aligned with FarCom system 3925 | -9/Exiles | Given EX-Vault access code 3967 | -9/Exiles | Opened EX-Vault 3985 | -9/Exiles | Found Field Lobotomy Kit 4021 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4075 | -9/Exiles | Met EX-DEC 4085 | -9/Exiles | Learned location of Zion (-6) 4134 | -9/Exiles | Discovered new exit (range 14) 4155 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4155 | -9/Exiles | Entered Mines 4161 | -8/Mines | Core integrity fell below 50% 4465 | -8/Mines | Discovered new exit (range 3) 4481 | -8/Mines | Entered Materials 4481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4482 | -8/Materials | Identified exit to Factory 5782 | -8/Materials | Central database locked down 5800 | -8/Materials | Discovered exit to Factory (range 11) 5811 | -8/Materials | Entered Factory 5811 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6794 | -7/Factory | Central database locked down 6824 | -7/Factory | Discovered new exit (range 4) 7051 | -7/Factory | Entered Lower Caves 7137 | -7/Lower Caves | Learned Factory stockpile data 7219 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7439 | -7/Lower Caves | Identified exit to Lower Caves 7774 | -7/Lower Caves | Entered another Lower Caves area 8108 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8197 | -7/Lower Caves | Identified exit to Data Miner 8311 | -7/Lower Caves | Entered Data Miner 8311 | -7/Data Miner | Discovered new exit (range 6) 8346 | -7/Data Miner | Met Data Miner 8384 | -7/Data Miner | Learned location of Section 7 (-3) 8384 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8414 | -7/Data Miner | Received God Mode back door access code from Data Miner 8456 | -7/Data Miner | Entered Proximity Caves 8740 | -6/Proximity Caves | Learned Factory machine intel 8942 | -6/Proximity Caves | Lost 7 parts (1p4n2u) 9036 | -6/Proximity Caves | Learned location of Extension (-5) 9080 | -6/Proximity Caves | Discovered new exit (range 4) 9240 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9378 | -6/Proximity Caves | Entered Factory 9378 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9380 | -6/Factory | Loaded intel: 232 machine locations 9452 | -6/Factory | Central database locked down 9683 | -6/Factory | Build established: Scavenger-Mutant 9974 | -6/Factory | Repaired Hrd. Medium Armor Plating 10053 | -6/Factory | Build established: Scavenger-Assassin 10615 | -6/Factory | Discovered new exit (range 13) 10646 | -6/Factory | Entered another Factory area 10646 | -5/Factory | Evolved 2 slots: Utility x2 11046 | -5/Factory | Build established: Scavenger-Skirmisher 11467 | -5/Factory | Cargo convoy interrupted 12432 | -5/Factory | Build established: Scavenger-Mutant 12706 | -5/Factory | Lost 3 parts (1n2u) 12872 | -5/Factory | System corruption reached 10% 12885 | -5/Factory | Released all parts (5) 12912 | -5/Factory | Lost 9 parts (2p1n5u1w) 12931 | -5/Factory | Sucked down chute 12931 | -5/Factory | Entered Waste 12937 | -5/Waste | Spotted C-40 Crusher 12937 | -5/Waste | Spotted C-40 Crusher 12946 | -5/Waste | EMP discharged 12976 | -5/Waste | Spotted C-40 Crusher 12991 | -5/Waste | Spotted C-40 Crusher 12992 | -5/Waste | Spotted C-40 Crusher 13003 | -5/Waste | Spotted C-40 Crusher 13010 | -5/Waste | Discovered new exit (range 16) 13018 | -5/Waste | Entered Factory 13175 | -5/Factory | Build established: Mutant 13196 | -5/Factory | Identified exit to DSF 13196 | -5/Factory | Entered DSF 13198 | -5/DSF | Core integrity fell below 50% 13241 | -5/DSF | Additional patrols routed to DSF 13304 | -5/DSF | Core integrity fell below 20% 13307 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 13241_ Hostiles detected in DSF, routing additional patrols. 13241_ Knocked back. 13243_ Acquired Xenon Bombardment Thruster. 13243_ Adv. Plasma Cannon+ destroyed. 13245_ Acquired Xenon Bombardment Thruster. 13248_ Acquired 1 matter. 13249_ System corrupted: Matter fused (-8). 13262_ Acquired Phase Cannon. 13265_ System corrupted: Energy discharge (-29). 13272_ ECM Suite destroyed. 13282_ Acquired 74 matter. 13283_ Acquired 21 matter. 13284_ System corrupted: Heat flow error (+125). 13301_ AK/7G6YWGZDDU983WG2 #F 13303_ Xenon Bombardment Thruster destroyed. 13304_ Acquired 12 matter. 13305_ Acquired Xenon Bombardment Thruster. 13306_ Slug penetrates Wall. 13306_ Xenon Bombardment Thruster destroyed. 13306_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????##?????????????????????? | | ?????????""#????????????????????? | | ?????????#"#????????????????????? | | ??????####"##???????#########???? | | ??????#"""""######### #???? | | ??????#"""" ##!!#!!!# #]]]# | | ???#"##"" | | ???#""""" ! | | ????###"" ! ##!!#!!!### ### # | | ??????### x###!!#!!!#?? #?????? | | ???????## ##########??? ==????? | | ???????# !!#?????????? ==#???? | | ???????# !!#??????????? ==#???? | | ???????## ###??????????? ###???? | | ???????# !!#????????????!?????? | | ???????# !!#????????????!!????? | | ???????# !!#?????????????!????? | | ??????### ##########?? ###???? | | ??????# ##]]]#!!!#?? ##????? | | ??????# = #;]]];!!!## ##???? | | ??????# x ????? | | ?????## H ????? | | ?????#;%@% ?????? | | ?????## ;;!!!#!!!## ?????? | | ??????# ##!!!#?!!#?# #?????? | | ??????### ^####+#???### ###???? | | ???????#[ [^[## #????!! !!#???? | | ???????#[ [[## ###???! !!#???? | | ???????#[ [[## !!##??! !!#???? | | ???????## #####!! #### ###???? | | ???????#[ [[#?### ## ]]#???? | | ???????#[ [[#???# ## ]]#???? | | ???????## #######+## ]]##### | | ??????### ### #[[[### ###]]]# | | ??????#"" ## #[[[### ###]]]# | | ????""""" | | ????"##"" | | ??????#"""""##[[# #!! !!# ]]# | | ??????#"""""#########!! !!##### | | ??????####"##???????#########???? | | ?????????#"#????????????????????? | | ?????????""?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 825 Resistance: EM 15 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 1% | -9/Materials Imp. Aluminum Leg | 36% | -9/Materials Hrd. Medium Armor Plating | 35% | -6/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Powered Hammer | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Tune-up Challenges ------------ None Game ------ Seed StrikeLargeHammerchucker Manual? 0 Play Time 01:48:10 Cumulative 121.5 hours Start 2026.05.06 @ 22:42:21 End 2026.05.07 @ 14:58:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd2bb42-bc1c-4968-af20-fe5a353ba57d