Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 22:45:40 Player: trisiak Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (175) 875 Value Destroyed (5326) 5326 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2902) 2902 TOTAL SCORE: 13363 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1730 Follower Combat Kills 72 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 315/315 System Corruption 0% Temperature Cool (9) Movement Rolling (115) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Advanced Visual Processing Unit 0b10 Decoder Chip [Looter] Advanced Targeting Computer Experimental Hacking Suite Long-range Tractor Beam > --- WEAPON (2) ------- Slug Cannon Slug Cannon > --- INVENTORY (5) ---- Slug Cannon Mini Grenade Launcher Heavy Rocket Launcher Field Lobotomy Kit (4) Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Experimental Melee Analysis Suite Experimental Hacking Suite > --- WEAPON ----------- Slug Cannon Makeshift Spear > --- INVENTORY -------- Advanced Targeting Computer Long-range Tractor Beam Mini Grenade Launcher Heavy Rocket Launcher Field Lobotomy Kit [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 283 | 1 13 9 1 1 60 135 23 5 28 7 Power 12 | . . . . . 6 4 . . 1 1 Engine 9 | . . . . . 5 3 . . 1 . Core 3 | . . . . . 1 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 48 | . 2 4 . . 18 12 5 . 6 1 Treads 28 | . 2 . . . 13 8 1 . 3 1 Leg 8 | . . 3 . . 1 . 2 . 2 . Wheel 9 | . . 1 . . 4 3 . . 1 . Hover 1 | . . . . . . 1 . . . . Flight 2 | . . . . . . . 2 . . . Utility 143 | 1 4 2 1 1 14 87 12 2 16 3 Device 84 | 1 2 1 . 1 7 59 5 1 4 3 Storage 6 | . 1 . 1 . . 2 . . 2 . Processor 16 | . . . . . 2 4 2 1 7 . Hackware 4 | . . . . . 1 . . . 3 . Protection 33 | . 1 1 . . 4 22 5 . . . Artifact . | . . . . . . . . . . . Weapon 80 | . 7 3 . . 22 32 6 3 5 2 Energy Gun 5 | . 1 . . . 3 1 . . . . Energy Cannon 7 | . . . . . 5 1 . . 1 . Ballistic Gun 16 | . 5 1 . . 9 1 . . . . Ballistic Cannon 19 | . . . . . . 16 . . 1 2 Launcher 26 | . 1 2 . . 5 13 1 2 2 . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . 1 1 . . Slashing Weapon 3 | . . . . . . . 3 . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 3 . . 5 . Corrupted Parts 2 | . . . . . 2 . . . . . System Corruption 15 | . . . . . 15 . . . . . Parts Lost 47 | . 1 5 . . 13 15 3 8 . 2 Power 4 | . . . . . 3 . . . . 1 Propulsion 20 | . . 2 . . 5 7 2 4 . . Utility 15 | . 1 1 . . 3 7 1 1 . 1 Weapon 8 | . . 2 . . 2 1 . 3 . . Highest Loss Streak 7 | . 1 4 . . 3 5 1 7 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 97 100 100 95 91 93 51 70 94 Engine 7 | . 14 14 14 14 6 6 7 2 4 2 Treads 18 | . 19 19 . . 20 27 6 2 3 23 Leg 4 | . 8 6 28 28 1 . 8 2 . . Wheel 1 | . . 1 . . 3 1 1 . 4 7 Flight 1 | . . . . . . . 6 5 . . Device 14 | . 8 12 14 14 17 16 17 5 6 11 Storage 7 | . 14 14 14 14 9 7 7 2 . . Processor 12 | . . . . . 6 17 15 18 31 25 Protection 4 | . 5 . . . 7 4 4 2 . . Energy Cannon 1 | . . . . . 4 . . . 2 . Ballistic Gun 6 | . 26 14 14 14 12 . . . . . Ballistic Cannon 3 | . . . . . . 7 3 . 2 12 Launcher 1 | . . 13 14 14 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 15 31 33 50 50 71 102 67 62 20 30 Greatest Support 91 | 20 40 40 20 20 66 91 35 20 84 84 Greatest Overweight (x) 15 | . . 2 2 2 15 8 6 3 1 1 Average Overweight (x) 1 | . . . 1 2 2 . 3 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 Average Capacity 17 | 8 12 15 17 20 20 20 20 10 5 5 Most Carried 20 | 6 15 15 15 15 20 20 20 20 5 5 Average Carried 16 | 6 9 14 14 15 18 18 19 9 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 Final Carried 20 | 6 15 13 15 15 20 19 20 5 5 5 Class Distribution -------------------- 27% | Scavenger-Mutant 25% | Mutant 22% | Derelict-Mutant 21% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 7206 | 200 572 180 44 . 1329 3781 475 146 356 123 Remotely 2430 | . . . . . . 2116 124 101 . 89 Salvage Created 5186 | 141 416 10 . . 1758 2806 55 . . . Parts 319 | 11 32 . . . 105 163 8 . . . Haulers Intercepted 9 | . . . . . 5 4 . . . . Recyclers Shooed 9 | . 2 . . . 2 5 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 7 4 4 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 119 | . 11 6 . . 31 66 4 . . 1 Guns 26 | . 11 . . . 15 . . . . . Cannons 36 | . . . . . 5 30 . . . 1 AOE 57 | . . 6 . . 11 36 4 . . . Classes Destroyed 20 | 2 4 1 . . 6 6 . . . 1 Worker 19 | . . . . . 2 17 . . . . Builder 8 | . 1 . . . 2 5 . . . . Tunneler 5 | 2 1 . . . . 2 . . . . Hauler 9 | . . . . . 5 4 . . . . Recycler 14 | 1 1 . . . 3 9 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . . . 2 . . . . Watcher 7 | . 2 . . . 3 2 . . . . Swarmer 26 | . 6 . . . 9 7 4 . . . Grunt 47 | . 5 . . . 11 31 . . . . Brawler 5 | . . . . . . 5 . . . . Duelist 2 | . . . . . . 2 . . . . Protector 5 | . . . . . . 5 . . . . Sentry 8 | . . . . . 6 2 . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 4 | . . . . . 2 2 . . . . Programmer 12 | . . . . . . 12 . . . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 Assembled 6 | . . 6 . . . . . . . . Best Kill Streak 15 | 2 5 5 . . 5 15 4 . . 1 Combat Bots Only 12 | . 3 5 . . 4 12 4 . . 1 Max Kills in Single Turn 6 | 1 1 1 . . 2 6 4 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 . . 2 3 4 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 747 | . 54 24 . . 150 343 64 43 . 69 Missed 241 | . 16 5 . . 44 120 23 13 . 20 Damage Taken 8517 | . 460 631 . . 1921 3645 458 592 . 810 Core 1195 | . 102 141 . . 252 387 73 97 . 143 Absorbed by Shields 24 | . . . . . . 24 . . . . Ignored by Resistances 419 | . . . . . 14 405 . . . . Regen/Repaired (Parts) 321 | . . . . . 108 213 . . . . Core Remaining (%) 52 | 100 . . . 2 54 . . . . . Volleys Fired 462 | 8 68 13 . . 124 227 4 . . 18 Largest 2 | 2 2 2 . . 2 2 1 . . 2 Hottest 150 | 80 40 40 . . 150 96 48 . . 96 Shots Fired 666 | 16 136 14 . . 217 247 7 . . 29 Gun 308 | 16 136 2 . . 154 . . . . . Cannon 289 | . . . . . 43 212 5 . . 29 Launcher 68 | . . 12 . . 20 35 1 . . . Special 1 | . . . . . . . 1 . . . Kinetic 538 | . 136 2 . . 154 212 5 . . 29 Thermal 43 | . . . . . 43 . . . . . Explosive 53 | . . 12 . . 12 28 1 . . . Electromagnetic 31 | 16 . . . . 8 7 . . . . Robot Hit Streak 14 | 5 12 3 . . 14 10 3 . . 10 Robot Miss Streak 4 | 1 4 1 . . 4 4 . . . 1 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 5 | . 2 . . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 407 | 10 88 6 . . 142 142 2 . . 17 Core Hits 296 | 4 27 12 . . 80 168 2 . . 3 Critical Kills 2 | . 1 . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 22 | . 1 . . . 1 18 . . . 2 Destroy 4 | . 1 . . . 1 . . . . 2 Blast 18 | . . . . . . 18 . . . . Melee Attacks 23 | . . . . . . . 20 1 1 1 Impact 4 | . . . . . . . 3 1 . . Slashing 17 | . . . . . . . 17 . . . Piercing 2 | . . . . . . . . . 1 1 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18263 | 131 888 394 . . 3832 12173 292 . . 553 Guns 2654 | 131 877 24 . . 1622 . . . . . Cannons 7203 | . . . . . 679 5971 . . . 553 Explosions 8391 | . . 366 . . 1531 6202 292 . . . Melee . | . . . . . . . . . . . Ramming 15 | . 11 4 . . . . . . . . Kinetic 9047 | . 877 24 . . 1622 5971 . . . 553 Thermal 928 | . . . . . 711 217 . . . . Explosive 7151 | . . 366 . . 1049 5444 292 . . . Electromagnetic 1122 | 131 . . . . 450 541 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . 15 15 15 16 16 . Average Corruption 8 | . . . . . 8 5 15 15 10 . Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 357 | . . . . . 126 96 121 10 4 . Message Errors 91 | . . . . . 35 22 33 1 . . Matter Fused 91 | . . . . . 30 23 36 1 1 . Heat Flow Errors 33 | . . . . . 17 4 10 1 1 . Energy Discharges 35 | . . . . . 8 9 14 2 2 . Parts Rejected 3 | . . . . . . 2 . 1 . . Parts Fused 5 | . . . . . 1 3 1 . . . Data Loss (minor) 38 | . . . . . 12 10 13 3 . . Data Loss (major) 20 | . . . . . 7 6 6 1 . . Misfires 24 | . . . . . 9 12 3 . . . Alerts 11 | . . . . . 5 2 4 . . . Misdirections 3 | . . . . . . 2 1 . . . Weapon Failures 3 | . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 783 | . . . . . 68 628 87 . . . Projectiles 509 | . . . . . 3 506 . . . . Explosions 274 | . . . . . 65 122 87 . . . Melee . | . . . . . . . . . . . Knockbacks 30 | . . . . . . 29 . . . 1 Impact . | . . . . . . . . . . . Kinetic 28 | . . . . . . 27 . . . 1 Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 788 | . . 18 . . 268 502 . . . . Shots 22 | . . 1 . . 10 11 . . . . Rammed 5 | . 3 1 . . . 1 . . . . Targets Rammed 5 | . 3 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | 74 24 . . . 360 275 273 193 238 316 Average Temperature 66 | 28 6 . . . 109 34 113 79 146 166 Received Heat Transfer 2376 | . 126 . . . 477 767 24 198 . 784 Effects 4 | . . . . . 3 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 1299 | . . . . . 1049 250 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 2256 | 15 143 60 . . 439 2256 . . . . Initial 193 | . 9 22 . . . 193 . . . . Average 444 | 8 66 19 . . 164 748 . . . . Maximum Alert Level 5 | . . . . . 2 5 . . . . Low Security (%) 52 | 100 100 100 . 100 65 27 . . . . Level 1 14 | . . . . . 18 18 . . . . Level 2 10 | . . . . . 15 11 . . . . Level 3 8 | . . . . . . 15 . . . . Level 4 7 | . . . . . . 13 . . . . Level 5 4 | . . . . . . 9 . . . . High Security 1 | . . . . . . 3 . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 45 | . 2 . . . 10 32 . 1 . . Investigation 4 | . . . . . 3 1 . . . . Extermination 10 | . . . . . . 10 . . . . Reinforcement 14 | . 2 . . . 7 5 . . . . Assault 17 | . . . . . . 16 . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 5 | . 3 . . . 1 1 . . . . Communications Jammed 76 | . . . . . . 76 . . . . Distress Signals 76 | . . . . . . 76 . . . . Times Spotted 204 | . 27 12 . . 38 104 6 12 . 5 Peak Tracking Total 10 | . 5 3 . . 4 8 4 10 . 4 Tactical Retreats 7 | . 1 1 . . . 1 1 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 7 | . 3 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 34 | . . . . . 4 30 . . . . Max in Single Turn 4 | . . . . . 1 4 . . . . Garrison Access 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 46 | . 8 . 2 . 13 22 1 . . . Terminals 27 | . 6 . . . 9 12 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 5 | . 1 . . . 1 3 . . . . Recycling Units 7 | . 1 . . . 2 4 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 145 | . 25 . 24 . 46 49 1 . . . Successful 73 | . 8 . 24 . 22 18 1 . . . Failed 71 | . 17 . . . 23 31 . . . . Catastrophic 16 | . 3 . . . 5 8 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 59 | . 16 . 1 . 24 18 . . . . Terminals 83 | . 21 . . . 34 28 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 11 | . 3 . . . 3 5 . . . . Recycling Units 10 | . 1 . . . 2 7 . . . . Scanalyzers 7 | . . . . . 7 . . . . . Garrison Access 6 | . . . . . . 6 . . . . Terminal Hacks 45 | . 4 . 24 . 10 6 1 . . . Record 24 | . . . 23 . . 1 . . . . Robot Analysis 5 | . 1 . . . 2 2 . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . . . 2 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . 1 . . . 2 3 . . . . Scan Component 4 | . 1 . . . 1 2 . . . . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks 4 | . 1 . . . 2 1 . . . . Retrieve Components 4 | . 1 . . . 2 1 . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . Seal Access 2 | . . . . . . 2 . . . . Unauthorized Hacks 7 | . 2 . . . 2 3 . . . . Terminals 7 | . 2 . . . 2 3 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 6 | . 2 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 7 . . . 11 20 . . . . Full Trace Events 6 | . 2 . . . 3 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . . 15 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 2 | . . . . . 1 1 . . . . Time 55 | . . . . . 38 17 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 31 | . 10 . . . 11 10 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 2 | . . 1 . . . . 1 . . . Largest Group 1 | . . 1 . . . . 1 1 . . Highest-Rated Group 85 | . . 31 . . . . 85 85 . . Highest-Rated Ally 85 | . . 31 . . . . 85 85 . . Total Orders 3 | . . . . . . . 2 1 . . STAY 2 | . . . . . . . 1 1 . . FOLLOW 1 | . . . . . . . 1 . . . Ally Attacks 5 | . . . . . . . . 5 . . Total Damage 397 | . . . . . . . . 397 . . Kills 2 | . . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 5 | . 1 . . . 2 2 . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 1 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 19884 | 76 1759 845 896 77 3896 7202 3032 330 1321 450 Spaces Moved 10644 | 19 787 455 418 27 1730 3620 1287 451 1482 368 Core 1126 | . . . . . 1 . . 393 732 . Treads 5103 | . 591 334 . . 912 3258 . . 4 4 Legs 1691 | 19 196 79 418 27 110 . 802 31 9 . Wheels 2697 | . . 42 . . 707 362 485 . 737 364 Hover . | . . . . . . . . . . . Flight 27 | . . . . . . . . 27 . . Fastest Speed 50 | 120 120 110 190 260 110 140 155 50 50 100 Average Speed 158 | 120 150 164 214 260 177 166 227 70 82 105 Slowest Speed 800 | 120 160 260 260 260 800 250 340 340 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 64 | 3 96 79 68 12 86 61 97 77 85 45 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . 2 . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 22 | . . 1 . . . . 13 2 3 3 Spaces Dug 109 | . . 9 . . . 78 18 . . 4 Terrain Destroyed 620 | . . 80 . . 92 414 26 . . 8 Melee 17 | . . . . . . . 17 . . . Projectile 127 | . . . . . 16 100 3 . . 8 AOE 476 | . . 80 . . 76 314 6 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 12919 | 55 1243 540 419 34 2363 4476 1353 463 1577 396 Wait 1217 | 28 347 54 . 7 368 370 5 . 38 . Move 10634 | 18 786 454 417 26 1729 3619 1286 450 1481 368 Hop . | . . . . . . . . . . . Pick Up 109 | . 12 5 1 . 35 39 8 1 7 1 Fast Attach 96 | 1 5 1 . . 23 30 9 2 23 2 Attach 63 | . 1 4 . . 11 38 1 1 6 1 Detach 50 | . 4 . . . 4 28 2 2 10 . Swap 125 | . 7 4 1 1 26 67 13 2 . 4 Drop 138 | . 10 4 . . 43 57 8 4 11 1 Fire 462 | 8 68 13 . . 124 227 4 . . 18 Melee 20 | . . . . . . . 17 1 1 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . 3 1 . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 77 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Discovered new exit (range 13) 1812 | -10/Materials | Discovered new exit (range 15) 1814 | -10/Materials | Discovered new exit (range 6) 1836 | -10/Materials | Entered Mines 1839 | -10/Mines | Received a Mining Laser from a helpful Derelict 1856 | -10/Mines | Met a Derelict bent on vengeance 1994 | -10/Mines | Discovered new exit (range 7) 2062 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2178 | -10/Mines | Discovered new exit (range 8) 2350 | -10/Mines | Assembled infested the area 2355 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2422 | -10/Mines | Core integrity fell below 50% 2428 | -10/Mines | Core integrity fell below 20% 2457 | -10/Mines | Lost 4 parts (2n1u1w) 2671 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2671 | -10/Mines | Discovered new exit (range 5) 2681 | -10/Mines | Entered Exiles 2729 | -10/Exiles | Met 8R-AWN 2761 | -10/Exiles | Met EX-HEX 2835 | -10/Exiles | Met EX-DEC 2843 | -10/Exiles | Learned location of Zion (-7) 2898 | -10/Exiles | Met EX-BIN 2925 | -10/Exiles | Aligned with FarCom system 2927 | -10/Exiles | Given EX-Vault access code 2972 | -10/Exiles | Opened EX-Vault 2993 | -10/Exiles | Found Field Lobotomy Kit 3032 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3543 | -10/Exiles | Discovered new exit (range 14) 3577 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3577 | -10/Exiles | Entered Mines 3602 | -9/Mines | Discovered new exit (range 10) 3654 | -9/Mines | Entered Materials 3654 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3751 | -8/Materials | Lost 3 parts (1p1n1w) 4410 | -8/Materials | Build established: Scavenger-Skirmisher 4505 | -8/Materials | Repaired Reflective Plating 4588 | -8/Materials | Discovered new exit (range 4) 4598 | -8/Materials | Identified exit to Factory 5001 | -8/Materials | Discovered exit to Factory (range 16) 6493 | -8/Materials | Central database locked down 6932 | -8/Materials | Discovered exit to Factory (range 11) 6967 | -8/Materials | Lost 3 parts (3u) 7050 | -8/Materials | Build established: Mutant 7246 | -8/Materials | System corruption reached 10% 7382 | -8/Materials | Build established: Scavenger-Mutant 7550 | -8/Materials | Entered Factory 7550 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7792 | -7/Factory | Identified exit to DSF 8407 | -7/Factory | Identified exit to Factory 9892 | -7/Factory | Fabricated Hvy. Assault Cannon? 10615 | -7/Factory | Discovered new exit (range 6) 11438 | -7/Factory | Build established: Scavenger-Skirmisher 11550 | -7/Factory | First assault squad dispatched 11731 | -7/Factory | Destroyed 12 combat bots 11955 | -7/Factory | Repaired Broken Arm. Treads 13253 | -7/Factory | System corruption reached 10% 13284 | -7/Factory | Lost 3 parts (2u1w) 13490 | -7/Factory | Build established: Infiltrator-Skirmisher 13927 | -7/Factory | Build established: Mutant 14279 | -7/Factory | Build established: Scavenger-Mutant 14480 | -7/Factory | Core integrity fell below 50% 14510 | -7/Factory | High security lockdown imminent 14535 | -7/Factory | Lost 5 parts (3n2u) 14590 | -7/Factory | High security lockdown engaged 14752 | -7/Factory | Entered Lower Caves 15031 | -7/Lower Caves | Learned location of Extension (-4) 15405 | -7/Lower Caves | Build established: Derelict-Mutant 15455 | -7/Lower Caves | Encountered a Warlord checkpoint 16126 | -7/Lower Caves | Spotted B-75 Beast 16850 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 17446 | -7/Lower Caves | Discovered new exit (range 15) 17784 | -7/Lower Caves | Entered another Lower Caves area 17784 | -7/Lower Caves | Accompanied by 1 ally 17878 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17907 | -7/Lower Caves | Learned Factory terminal intel 17942 | -7/Lower Caves | Lost 7 parts (4n1u2w) 18100 | -7/Lower Caves | Discovered new exit (range 12) 18114 | -7/Lower Caves | Entered Zion 18173 | -7/Zion | System corruption cleaned by Quarantine Array 18199 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18255 | -7/Zion | System corruption cleaned by Quarantine Array 18403 | -7/Zion | Learned Factory trap positions 18465 | -7/Zion | Learned location of Warlord (-5) 18519 | -7/Zion | Learned Factory machine intel 18592 | -7/Zion | Found Prototype Processor 18592 | -7/Zion | Identified Exp. Melee Analysis Suite 18600 | -7/Zion | Found Prototype Hackware 18600 | -7/Zion | Identified Exp. Hacking Suite 18613 | -7/Zion | Found Prototype Processor 18613 | -7/Zion | Identified Exp. Target Analyzer 18618 | -7/Zion | Found Exp. Melee Analysis Suite 18623 | -7/Zion | Found Prototype Processor 18623 | -7/Zion | Identified Exp. Signal Interpreter 18811 | -7/Zion | Rebuked by Imprinter 19426 | -7/Zion | Discovered new exit (range 8) 19435 | -7/Zion | Entered Proximity Caves 19498 | -6/Proximity Caves | Spotted B-75 Beast 19499 | -6/Proximity Caves | Core integrity fell below 20% 19608 | -6/Proximity Caves | Destroyed B-75 Beast 19885 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19651_ Acquired 29 matter. 19652_ Dropped Slug Cannon. 19654_ Acquired Slug Cannon. 19680_ Searching scrap... 19680_ Found Mak. Leg. 19680_ Found Mak. Shrapnel Gun. 19680_ Found Imp. Datajack. 19680_ Found Unknown Energy Gun. 19680_ Found 29 Matter. 19681_ Acquired 29 matter. 19694_ Searching scrap... 19694_ Found ECM Suite. 19694_ Found Com. Matter Pod. 19694_ Found 19 Matter. 19695_ Acquired 19 matter. 19807_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 19839_ Acquired Neutrino Core. 19868_ G-50 Soldier knocked back. 19869_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????? ??????? ?????????????????????????????? | | ??????????? ?????? ?????????????????????????????? | | ??????????? #????? ??????????????????????????????? | | ???????????? ##### ??????????????????????????????? | | ???????????? ??????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????# #?????????#?????????????????????? | | ?????????????# #???????? #?????????????????????? | | ????????????## #??????? ##????????????????????? | | ????????????# #????### ### ##???????????????? | | ???????????## ###### #???????????????? | | ???????????# #???#???????????? | | ???????????# ####?? ###?????????? | | ??????????## ## # ##### ##???? ?????????? | | ??????????# #" " """#? ###### ??????????? | | ??###?????### #" """#?? #???????????? | | ?## ##?###### T """#??? #????????????? | | ## ### """#??? #????????????? | | " #?? #????????????? | | #" "#?? #????????????? | | #### # "#? ##????????????? | | #### #" #????????????????? | | # #" # ??????????????????? | | # ## #g##+## ##???????????????????? | | # ### g @ #????????????????????? | | # ########## g #????????????????????? | | # #?????## g ###########????????????????????? | | ##?????## #?????????????????????????????? | | ## ##?????# #????????????????????????????? | | ?### #?????## ##????????????????????????????? | | ???## ##??????# ##?????????????????????????????? | | ????####???????# ##??????????????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 16 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed System Guard | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravFluxRedirector Manual? 0 Play Time 03:39:33 Cumulative 117.1 hours Start 2024.06.18 @ 20:32:05 End 2024.06.23 @ 22:45:40 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 18 Adventurer 6 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b070968-a515-4f25-99e2-14d494dfcc66