Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 15:35:20 Player: Ammie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (183) 915 Value Destroyed (6011) 6011 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 10896 Bonus ------- High Alert Combat Kills 1470 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 81/150 System Corruption 17% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Cooling System Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Advanced Targeting Computer Core Analyzer Weapon Cycler > --- WEAPON ----------- Arc Projector Improved Spread Laser Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Heat Sink Arc Projector Arc Projector Arc Projector Improved EM Pulse Cannon [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 90 | 6 6 11 20 47 Power 14 | 1 . 1 3 9 Engine 8 | 1 . 1 2 4 Core 6 | . . . 1 5 Reactor . | . . . . . Propulsion 21 | 2 4 2 6 7 Treads . | . . . . . Leg 21 | 2 4 2 6 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 1 3 5 11 Device 6 | . 1 . 1 4 Storage 1 | 1 . . . . Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 10 | . . 3 3 4 Artifact . | . . . . . Weapon 34 | 2 1 5 6 20 Energy Gun 16 | 2 . . 3 11 Energy Cannon 8 | . 1 3 . 4 Ballistic Gun 7 | . . . 3 4 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . . 5 5 Corrupted Parts 2 | . . . . 2 System Corruption 11 | . . . . 11 Parts Lost 27 | . . . 1 26 Power 5 | . . . . 5 Propulsion 6 | . . . . 6 Utility 7 | . . . . 7 Weapon 9 | . . . 1 8 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Backups 7 | 1 4 7 7 7 Power . | . 1 1 2 . Propulsion 1 | . 1 1 . 1 Utility 1 | . . 2 2 1 Weapon 3 | . 1 3 2 3 Tool/Special . | . . . . . Unused Backups 12 | . . 2 4 6 Power 5 | . . 1 3 1 Propulsion 1 | . . . 1 . Utility 3 | . . . . 3 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 95 99 99 98 Engine 6 | . 14 11 8 3 Core 6 | . . . . 10 Leg 25 | . 28 32 27 22 Device 11 | . 9 11 9 12 Storage 7 | . 14 11 9 6 Processor 10 | . . . 8 14 Protection 5 | . . 10 9 2 Energy Gun 12 | . 19 1 12 15 Energy Cannon 4 | . 8 11 6 2 Ballistic Gun 2 | . . . 6 1 Ballistic Cannon 1 | . . . . 2 Launcher 1 | . . 9 . . Peak Build Rating 54 | 6 12 20 40 54 Average Rating 40 | 4 9 19 36 48 On Entrance 15 | . 6 12 20 40 Avg Prop Armor Cover (%) 4 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 43 | 14 16 29 35 43 Greatest Support 60 | 20 26 39 60 60 Greatest Overweight (x) 4 | 4 . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 2 8 8 8 8 Average Carried 7 | 1 4 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 8 8 2 Class Distribution -------------------- 77% | Gunner 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3097 | 125 195 799 506 1472 Remotely . | . . . . . Salvage Created 6672 | . 231 1213 1509 3719 Parts 382 | . 18 95 77 192 Haulers Intercepted 12 | . 1 3 4 4 Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 123 | . 4 31 28 60 Guns 49 | . 3 . 12 34 Cannons 38 | . 1 5 11 21 AOE 31 | . . 26 4 1 Classes Destroyed 15 | . 3 7 2 3 Worker 12 | . . 6 1 5 Builder 10 | . 1 6 . 3 Tunneler 1 | . . . 1 . Hauler 13 | . 1 3 4 5 Recycler 8 | . . 3 . 5 Operator 5 | . . 1 1 3 Watcher 11 | . . 4 3 4 Swarmer 23 | . . 11 7 5 Grunt 53 | . 4 13 13 23 Brawler 1 | . . 1 . . Duelist 3 | . . . . 3 Sentry 20 | . . 6 6 8 Specialist 6 | . . . . 6 Hunter 6 | . . . 2 4 Programmer 11 | . . . . 11 Best Kill Streak 13 | . 3 13 5 7 Combat Bots Only 11 | . 2 11 5 6 Max Kills in Single Turn 5 | . 1 5 2 4 Gunslinging . | . . . . . Exploded 2 | . . 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 724 | . 17 92 113 502 Missed 261 | . 4 32 30 195 Hits 463 | . 13 60 83 307 Melee 3 | . . . . 3 Projectile 460 | . 13 60 83 304 Critical Strikes 13 | . . 2 4 7 Damage Taken 6453 | . 166 902 989 4396 Core 997 | . 36 144 102 715 Absorbed by Shields 207 | . . . . 207 Regen/Repaired (Parts) 97 | . . 97 . . Core Remaining (%) 82 | 100 85 64 81 . Volleys Fired 392 | . 16 78 72 226 Largest 3 | . 2 2 3 3 Hottest 209 | . 110 136 204 209 Shots Fired 938 | . 32 143 207 556 Gun 567 | . 25 9 133 400 Cannon 309 | . 7 74 72 156 Launcher 62 | . . 60 2 . Special . | . . . . . Kinetic 194 | . . . 49 145 Thermal 614 | . 32 83 156 343 Explosive 62 | . . 60 2 . Electromagnetic 68 | . . . . 68 Robot Hit Streak 30 | . 4 9 14 30 Robot Miss Streak 6 | . 2 6 5 6 Penetration Max 1 | . . . 1 1 Secondary Targets 5 | . . . 4 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 576 | . 19 73 128 356 Core Hits 348 | . 11 77 62 198 Critical Kills 4 | . . . 1 3 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 35 | . . . 6 29 Burn 23 | . . . 4 19 Meltdown 2 | . . . . 2 Destroy 3 | . . . 2 1 Blast 7 | . . . . 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 14095 | . 276 3826 2628 7365 Guns 6161 | . 223 63 1561 4314 Cannons 3906 | . 53 911 843 2099 Explosions 4022 | . . 2852 218 952 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 2124 | . . . 545 1579 Thermal 7802 | . 276 974 1859 4693 Explosive 3546 | . . 2828 218 500 Electromagnetic 617 | . . 24 . 593 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . 2 . 17 Average Corruption 6 | . . 2 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 130 | . . 8 . 122 Message Errors 30 | . . 2 . 28 Matter Fused 27 | . . 2 . 25 Heat Flow Errors 6 | . . . . 6 Energy Discharges 19 | . . 1 . 18 Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . . . 1 Data Loss (minor) 17 | . . 1 . 16 Data Loss (major) 7 | . . . . 7 Misfires 10 | . . 1 . 9 Alerts 3 | . . . . 3 Misdirections 1 | . . . . 1 Weapon Failures 8 | . . . . 8 Overload Shots . | . . . . . Overflow Damage 147 | . . 88 2 57 Projectiles 5 | . . 2 2 1 Explosions 142 | . . 86 . 56 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 607 | . . 173 . 434 Shots 13 | . . 7 . 6 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 524 | . 390 135 524 409 Average Temperature 97 | . 141 25 127 97 Received Heat Transfer 1640 | . 90 276 351 923 Effects 18 | . 1 . 7 10 Shutdowns 4 | . . . 3 1 Energy Bleed 4 | . 1 . 1 2 Interference 8 | . . . 1 7 Short Circuit 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . . 1 3 Combat Hostiles 4 | . . . 1 3 Parts Melted 40 | . . 3 9 28 Heat Transferred 15759 | . 777 1850 4033 9099 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 4 | . . 3 2 4 Low Security (%) 24 | 100 100 35 . 26 Level 1 5 | . . 2 . 8 Level 2 33 | . . 41 99 10 Level 3 25 | . . 20 . 37 Level 4 10 | . . . . 16 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1460 | . 55 1007 681 1460 Initial 423 | . . 11 423 308 Average 573 | . 17 417 552 653 Influence Increases 4804 | . 122 1426 854 2402 Destroy 0b10 Robot/C 2460 | . 80 620 560 1200 Destroy 0b10 Robot/NC 295 | . 10 115 50 120 Destroy Leader 716 | . 22 174 154 366 Successful Hack 39 | . 10 8 2 19 Disable Machine 630 | . . 150 60 420 Destroy Structure 469 | . . 314 13 142 Lose Combat Pursuer 195 | . . 45 15 135 Influence Decreases 3424 | . 95 450 1179 1700 Entered New Map 966 | . . 16 580 370 Time Decay 1888 | . 95 434 589 770 Lost Part 270 | . . . 10 260 Purge Threat 300 | . . . . 300 Squads Dispatched 49 | . 1 7 6 35 Investigation 6 | . 1 2 1 2 Extermination 11 | . . . . 11 Reinforcement 22 | . . 4 4 14 Assault 5 | . . 1 . 4 Garrison 5 | . . . 1 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . 2 . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 171 | . 4 45 36 86 Peak Tracking Total 6 | . 2 5 6 6 Tactical Retreats 12 | . . 3 1 8 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 43 | . . 11 4 28 Max in Single Turn 5 | . . 3 2 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 2 5 6 7 Terminals 9 | . 2 1 3 3 Fabricators 1 | . . . . 1 Repair Stations 4 | . . 2 1 1 Recycling Units . | . . . . . Scanalyzers 6 | . . 2 2 2 Garrison Access . | . . . . . Total Hacks 58 | . 6 20 17 15 Successful 32 | . 2 13 11 6 Failed 26 | . 4 7 6 9 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 20 | . 6 3 4 7 Fabricators 2 | . . . . 2 Repair Stations 15 | . . 8 4 3 Recycling Units . | . . . . . Scanalyzers 21 | . . 9 9 3 Garrison Access . | . . . . . Terminal Hacks 9 | . 2 2 2 3 Alert Level 2 | . . 2 . . Unreport Threat 2 | . . . . 2 Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 . 1 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 7 | . . 4 2 1 Scan Component 5 | . . 3 1 1 Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 15 | . . 7 7 1 Insert Component 4 | . . 2 2 . Analyze 3 | . . 1 2 . Retrieve Study 8 | . . 4 3 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 15 | . 1 4 5 5 Full Trace Events 7 | . . 3 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 1 | . . . . 1 Authchips . | . . . . . Time 81 | . . . . 81 Total Robot Build Rating 1 | . . . . 1 Part Schematics Acquired 3 | . . 1 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 8 | . . 4 3 1 Parts Repaired 2 | . . 1 1 . Time 93 | . . 32 61 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 2 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 11 | . . . . 11 Highest-Rated Ally 11 | . . . . 11 Total Orders 4 | . . . . 4 PICKUP 4 | . . . . 4 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8793 | 62 281 1273 1855 5322 Spaces Moved 5901 | 36 173 947 1206 3539 Core 11 | 10 . . . 1 Treads . | . . . . . Legs 5890 | 26 173 947 1206 3538 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 98 108 Average Speed 115 | 145 120 105 120 116 Slowest Speed 250 | 250 120 120 190 187 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 34 79 63 60 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 21 | . . 16 . 5 Terrain Destroyed 558 | . . 359 8 191 Melee . | . . . . . Projectile 38 | . . 1 . 37 AOE 520 | . . 358 8 154 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7109 | 43 214 1083 1448 4321 Wait 590 | . 9 34 105 442 Move 5897 | 35 172 946 1205 3539 Hop . | . . . . . Pick Up 49 | 2 7 5 15 20 Fast Attach 17 | 6 1 2 . 8 Attach 16 | . . 2 3 11 Detach . | . . . . . Swap 87 | . 5 9 26 47 Drop 60 | . 4 7 21 28 Fire 392 | . 16 78 72 226 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 588 | -9/Materials | Discovered new exit (range 12) 854 | -9/Materials | Destroyed 11 combat bots 1376 | -9/Materials | Discovered new exit (range 16) 1463 | -9/Materials | Repaired Imp. Aluminum Leg+ 1544 | -9/Materials | First assault squad dispatched 1617 | -9/Materials | Entered another Materials area 1617 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1681 | -8/Materials | Discovered new exit (range 9) 1701 | -8/Materials | Discovered new exit (range 16) 1931 | -8/Materials | Build established: Gunner 2575 | -8/Materials | Repaired Broken Imp. Titanium Leg 2870 | -8/Materials | Garrison activated, responded to threat 3379 | -8/Materials | Discovered new exit (range 16) 3472 | -8/Materials | Entered Factory 3472 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3815 | -7/Factory | Fabricated A-02 Transporter (x1) 4168 | -7/Factory | Cargo convoy interrupted 6672 | -7/Factory | First assault squad dispatched 7519 | -7/Factory | System corruption reached 10% 7873 | -7/Factory | Core integrity fell below 50% 7878 | -7/Factory | Garrison activated, responded to threat 8123 | -7/Factory | Lost 3 parts (1p1u1w) 8697 | -7/Factory | Core integrity fell below 20% 8770 | -7/Factory | Lost 4 parts (1u3w) 8794 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08782_ C-45 Heavy ARC bursts open, deploying its payload. 08782_ G-50 Soldier unfolds itself. 08782_ G-47 Trooper unfolds itself. 08782_ I-36 Angel unfolds itself. 08782_ Imp. EM Pulse Cannon destroyed. 08784_ K-01 Serf collects debris. 08785_ Carbon-fiber Leg+ destroyed. 08785_ System corrupted: Arc Projector failed to cycle. 08786_ Imp. Deuterium Engine destroyed. 08786_ U-05 Engineer destroyed. 08788_ K-01 Serf collects debris. 08788_ Imp. Titanium Leg+ destroyed. 08788_ Arc Projector destroyed. 08788_ Weapon Cycler destroyed. 08790_ Critical hit (Burn: +37). 08790_ Carbon-fiber Leg+ destroyed. 08791_ System corrupted: Energy discharge (-39). 08791_ K-01 Serf collects debris. 08792_ Arc Projector destroyed. 08794_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #!! #???????? | | #!! 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Aluminum Leg | -9/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 3% | -9/Materials Imp. Titanium Leg | 99% | -8/Materials | Broken Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed CouplerSuperdenseMegashotty Manual? 0 Play Time 01:15:59 Cumulative 43.1 hours Start 2026.04.07 @ 14:18:24 End 2026.04.07 @ 15:35:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf83ad88-0120-43cd-918e-121df5e3b70b