Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 01:17:33 Player: Martagona Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (68) 340 Value Destroyed (1785) 1785 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1081) 1081 TOTAL SCORE: 9866 Bonus ------- Follower Combat Kills 81 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Experimental Coolant Injector Improved Target Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Mass Driver Chainsword > --- INVENTORY -------- Hardened Medium Armor Plating Improved Shield Generator Advanced Point Defense System Proton Missile Launcher [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved VTOL Module Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Power Shielding Weapon Chainsword Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Slots Evolved 14 | . . . 2 2 2 2 2 . . . 2 . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 . . . 1 Utility 6 | . . . 1 1 2 1 . . . . 1 . . . . Weapon 3 | . . . . 1 . . 1 . . . . . . . 1 Parts Attached 123 | 6 5 5 13 37 9 13 2 2 . 20 . . 1 1 9 Power 18 | 1 1 1 1 4 2 4 . . . 1 . . . . 3 Engine 10 | 1 1 1 1 1 2 3 . . . . . . . . . Core 6 | . . . . 3 . 1 . . . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 35 | 2 1 2 4 10 . 3 2 1 . 8 . . 1 . 1 Treads 2 | . . . . . . . . . . 1 . . . . 1 Leg 21 | 2 1 2 4 4 . . . . . 7 . . 1 . . Wheel 2 | . . . . . . . 2 . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . . Flight 8 | . . . . 6 . 1 . 1 . . . . . . . Utility 34 | 1 1 . 2 11 5 4 . 1 . 4 . . . . 5 Device 20 | 1 . . 1 5 4 4 . 1 . 2 . . . . 2 Storage 3 | . 1 . . 2 . . . . . . . . . . . Processor 6 | . . . . 3 1 . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 4 | . . . 1 1 . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 2 2 6 12 2 2 . . . 7 . . . 1 . Energy Gun 8 | 1 2 1 1 2 1 . . . . . . . . . . Energy Cannon 3 | . . . . . 1 1 . . . 1 . . . . . Ballistic Gun 3 | 1 . . . 1 . 1 . . . . . . . . . Ballistic Cannon 6 | . . . 3 . . . . . . 2 . . . 1 . Launcher 6 | . . 1 2 3 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 3 . . . . . 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 3 . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . 1 . . . . . . . Corrupted Parts 2 | . 1 . . . . . 1 . . . . . . . . System Corruption 5 | . 2 . . . . . 3 . . . . . . . . Parts Lost 55 | . . 1 . 2 5 16 2 . . 14 . 2 . 4 9 Power 9 | . . 1 . 1 1 2 . . . 1 . . . . 3 Propulsion 14 | . . . . . 1 3 1 . . 5 . . . 3 1 Utility 19 | . . . . 1 1 7 1 . . 3 . 1 . 1 4 Weapon 13 | . . . . . 2 4 . . . 5 . 1 . . 1 Highest Loss Streak 5 | . . 1 . 1 4 4 2 . . 5 . 2 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 4 6 9 9 9 7 6 4 4 4 4 4 5 5 5 1 Power . | . 1 . . . . . . 1 1 . . . . . . Propulsion 1 | 2 2 1 1 1 2 1 . . . . . . . . . Utility 1 | . 1 2 2 1 1 2 1 2 3 3 3 3 3 3 1 Weapon 3 | . 2 5 5 4 3 2 2 1 . . 1 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | 1 2 2 4 7 1 1 . . . . . . . 1 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 5 | 1 2 . 1 1 . . . . . . . . . . . Utility 3 | . . . . 1 . 1 . . . . . . . 1 . Weapon 10 | . . 2 3 4 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 94 100 99 98 75 74 22 27 31 42 32 25 15 13 7 Engine 4 | . 14 14 11 1 2 4 2 . . . . . . . . Core 2 | . . . . 7 2 1 . . . 1 5 3 . . . Leg 13 | . 27 28 32 15 . . . . . 9 10 10 10 11 . Flight 6 | . . . . 10 23 14 . 3 5 . . . . . . Device 11 | . 14 14 11 13 10 22 8 4 5 4 5 3 . . . Storage 6 | . 12 14 11 9 7 4 . . . . . . . . . Processor 5 | . . . . 6 10 12 5 5 5 7 5 5 5 2 3 Protection 2 | . . . 10 5 . . . . . 2 . . . . . Energy Gun 5 | . 15 27 8 1 2 1 . . . . . . . . . Ballistic Gun 1 | . 9 . . 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . 9 2 . . . . . 3 1 . . . . Launcher 1 | . . . 4 3 . . . . 2 . . . . . . Slashing Weapon 4 | . . . . 11 6 4 . . . 7 5 3 . . . Special Melee Weapon 1 | . . . . 3 5 1 . . . . . . . . . Peak Build Rating 67 | 6 8 8 31 43 41 48 16 37 37 67 43 37 27 32 31 Average Rating 26 | 4 7 7 19 38 31 35 12 28 35 47 38 31 21 17 10 On Entrance 21 | . 6 8 8 29 38 36 10 9 33 37 43 37 21 27 2 Avg Prop Armor Cover (%) 10 | . . . . 1 . 6 . 8 7 11 9 11 15 18 . Naked Turns 30 | . . . . . . . . . . . . . . 3 27 Heaviest Build 55 | 8 20 21 28 38 23 32 16 8 15 55 22 12 . . 30 Greatest Support 56 | 20 20 20 45 45 24 31 16 15 15 56 36 18 41 41 35 Greatest Overweight (x) 13 | . 1 1 . 5 1 2 4 . . 13 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 10 10 25 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 9 10 10 9 8 7 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 10 8 8 5 5 5 5 5 5 5 5 5 Average Carried 7 | 4 7 9 9 9 7 6 4 4 4 4 4 5 5 4 1 Final Capacity 10 | 5 10 10 10 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 10 10 10 8 8 5 4 5 4 4 5 5 5 5 . Class Distribution -------------------- 58% | Mutant 15% | Scavenger-Mutant 11% | Scavenger-Sprinter 7% | Infiltrator-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Matter Collected 2319 | 270 . 127 286 737 . 484 24 . . 155 . . . 77 159 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2380 | 67 . 135 435 1108 27 410 24 . . 143 . . . . 31 Parts 136 | 6 . 3 32 63 3 13 2 . . 12 . . . . 2 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 1 . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Combat Hostiles Destroyed 46 | 1 . 3 15 21 . 2 . . . 3 . . . . 1 Melee 18 | . . . . 14 . 1 . . . 2 . . . . 1 Guns 4 | 1 . 2 1 . . . . . . . . . . . . Cannons 5 | . . . 3 1 . . . . . 1 . . . . . AOE 18 | . . 1 11 6 . . . . . . . . . . . Classes Destroyed 12 | 2 . . 6 1 . 2 . . . 1 . . . . . Worker 5 | . . . . . . 4 1 . . . . . . . . Builder 3 | . . . 2 . . 1 . . . . . . . . . Tunneler 3 | 1 . . . . 1 1 . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . Recycler 4 | . . . 1 2 . 1 . . . . . . . . . Watcher 5 | . . . 1 3 . 1 . . . . . . . . . Swarmer 16 | . . . 8 6 . 1 . . . 1 . . . . . Grunt 21 | 1 . 3 6 11 . . . . . . . . . . . Sentry 4 | . . . 1 3 . . . . . . . . . . . Hunter 2 | . . . . 1 . . . . . 1 . . . . . Programmer 2 | . . . . . . 1 . . . . . . . . 1 Heavy 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 1 . 2 11 4 1 4 1 . . 1 . . . . 1 Combat Bots Only 8 | 1 . 2 8 3 . 1 . . . 1 . . . . 1 Max Kills in Single Turn 5 | 1 . 1 5 2 1 1 1 . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 2 . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Hostile Shots Fired 871 | 5 . 23 44 134 60 141 35 . . 171 . 1 . 128 129 Missed 323 | 3 . 7 11 39 23 56 11 . . 56 . . . 85 32 Hits 548 | 2 . 16 33 95 37 85 24 . . 115 . 1 . 43 97 Melee 1 | . . . . . . . . . . . . 1 . . . Projectile 547 | 2 . 16 33 95 37 85 24 . . 115 . . . 43 97 AOE 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 26 | . . 1 . 4 . 3 2 . . 4 . . . . 12 Damage Taken 10266 | 23 . 201 354 1294 464 1795 433 . . 2619 . 42 . 814 2227 Core 3817 | . . 34 38 233 148 717 313 . . 558 . . . 464 1312 Absorbed by Shields 185 | . . . . 49 . 44 . . . . . . . . 92 Redirected to Shielding 21 | . . . 14 7 . . . . . . . . . . . Regen/Repaired (Parts) 18 | . . . . 18 . . . . . . . . . . . Core Remaining (%) 62 | 100 . 86 90 57 78 15 . . . 12 . . . 59 . Volleys Fired 108 | 4 . 11 29 40 3 8 2 . . 9 . . . . 2 Largest 2 | 2 . 2 2 2 1 2 1 . . 2 . . . . 1 Hottest 150 | 60 . 100 100 112 69 150 75 . . 120 . . . . 39 Shots Fired 139 | 8 . 20 36 48 3 10 2 . . 10 . . . . 2 Gun 71 | 8 . 19 18 19 . 7 . . . . . . . . . Cannon 47 | . . . 12 18 3 2 2 . . 10 . . . . . Launcher 21 | . . 1 6 11 . 1 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 52 | 4 . . 12 26 . . . . . 10 . . . . . Thermal 49 | . . 19 18 5 . 7 . . . . . . . . . Explosive 12 | . . 1 6 5 . . . . . . . . . . . Electromagnetic 26 | 4 . . . 12 3 3 2 . . . . . . . 2 Robot Hit Streak 13 | 6 . 8 9 13 10 9 11 . . 13 . . . . 1 Robot Miss Streak 3 | . . 1 3 3 1 2 . . . 3 . . . . 1 Penetration Max 1 | . . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 170 | 6 . 12 22 76 6 19 2 . . 26 . . . . 1 Core Hits 120 | 3 . 6 26 41 . 10 1 . . 9 . . 1 . 23 Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 17 | . . 2 1 9 . 3 . . . 2 . . . . . Burn 6 | . . 2 . 1 . 3 . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . Sever 9 | . . . . 7 . . . . . 2 . . . . . Melee Attacks 105 | . . . . 65 5 12 . . . 23 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 98 | . . . . 58 5 12 . . . 23 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 8 2 7 . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . Follow-up Attacks 8 | . . . . 1 . . . . . 7 . . . . . Damage Inflicted 6461 | 80 . 189 1247 2754 276 893 67 . . 827 . . 11 . 117 Guns 963 | 78 . 150 192 376 . 167 . . . . . . . . . Cannons 938 | . . . 179 252 63 50 67 . . 327 . . . . . Explosions 1628 | . . 39 872 661 . 24 . . . . . . . . 32 Melee 2826 | . . . . 1465 213 652 . . . 496 . . . . . Ramming 106 | 2 . . 4 . . . . . . 4 . . 11 . 85 Kinetic 911 | 24 . . 179 381 . . . . . 327 . . . . . Thermal 791 | . . 150 192 282 . 167 . . . . . . . . . Explosive 1017 | . . 39 872 106 . . . . . . . . . . . Electromagnetic 810 | 54 . . . 520 63 74 67 . . . . . . . 32 Impact . | . . . . . . . . . . . . . . . . Slashing 2826 | . . . . 1465 213 652 . . . 496 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . 2 2 . . . 1 3 11 11 16 . 5 5 5 19 Average Corruption 6 | . 2 2 . . . 1 3 9 11 13 . 5 5 5 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 54 | . 3 6 . . . 3 1 5 1 16 . 2 5 2 10 Message Errors 13 | . 2 3 . . . 1 . 1 . 2 . . 2 . 2 Matter Fused 5 | . . . . . . . . 1 1 2 . . . . 1 Heat Flow Errors 8 | . . 1 . . . . . . . 2 . 2 1 . 2 Energy Discharges 8 | . 1 1 . . . 1 . 1 . 2 . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 1 . . 2 . . 1 2 1 Data Loss (major) 2 | . . 1 . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 7 | . . . . . . . . 2 . 3 . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 285 | . . . 7 86 82 88 . . . 22 . . . . . Projectiles 22 | . . . . . 22 . . . . . . . . . . Explosions 9 | . . . 7 2 . . . . . . . . . . . Melee 254 | . . . . 84 60 88 . . . 22 . . . . . Knockbacks 6 | . . . 1 1 . . . . . 2 . . 1 . 1 Impact 2 | . . . . . . . . . . . . . 1 . 1 Kinetic 4 | . . . 1 1 . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . 73 . . . . . . . . . . 13 Shots 2 | . . . . 2 . . . . . . . . . . . Rammed 40 | . . . . . . . . . . 1 . . . . 39 Targets Rammed 45 | 1 . . 1 . . . . . . 1 . . 3 . 39 Kicked 5 | 1 . . 1 . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 387 | 6 . 387 170 171 28 105 . . . 124 . 251 184 . 232 Average Temperature 69 | 6 . 111 50 52 18 40 . . . 41 . 126 98 . 107 Received Heat Transfer 1137 | 12 . 123 120 465 36 108 57 . . . . . . 186 30 Effects 1 | . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 3 | . . 1 . . . 2 . . . . . . . . . Heat Transferred 2076 | . . 592 444 559 . 481 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . Low Security (%) 87 | 100 100 100 73 63 100 100 100 100 100 100 100 100 100 100 100 Level 1 12 | . . . 26 36 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 332 | 20 . 110 332 302 137 84 45 12 . 58 10 . 5 25 30 Initial 139 | . . . 22 139 137 45 . 12 . . 10 . . . 8 Average 67 | 1 . 23 73 187 110 18 3 3 . 21 3 . . 9 3 Influence Increases 1941 | 26 . 204 477 673 117 229 50 . . 80 . . 5 45 35 Destroy 0b10 Robot/C 1020 | 20 . 140 320 420 . 40 . . . 60 . . . . 20 Destroy 0b10 Robot/NC 115 | 5 . . 30 30 5 40 5 . . . . . . . . Destroy Leader 214 | . . 30 64 88 . 12 . . . 10 . . . . 10 Allied During Kill 20 | . . 11 9 . . . . . . . . . . . . Successful Hack 44 | . . . 5 20 7 2 . . . . . . 5 . 5 Disable Machine 30 | . . 15 15 . . . . . . . . . . . . Destroy Structure 108 | 1 . 8 34 55 . . . . . 10 . . . . . Partial Spotted 90 | . . . . 30 60 . . . . . . . . . . Lose Combat Pursuer 300 | . . . . 30 45 135 45 . . . . . . 45 . Influence Decreases 1941 | 26 . 146 203 703 325 323 15 35 . 60 20 . 5 30 50 Entered New Map 483 | . . . 36 193 165 49 . 23 . . 10 . . . 7 Time Decay 1153 | 26 . 116 147 490 110 194 15 12 . . 10 . 5 . 28 Lost Part 265 | . . 10 . 20 50 80 . . . 60 . . . 30 15 Lost Ally 40 | . . 20 20 . . . . . . . . . . . . Squads Dispatched 16 | . . . 3 4 2 4 . . . 1 . . 1 1 . Investigation 5 | . . . 1 3 1 . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 9 | . . . 2 1 1 2 . . . 1 . . 1 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Distress Signals 5 | . . . 2 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 137 | 1 5 7 20 29 12 23 7 2 . 10 . 5 . 9 7 Peak Tracking Total 8 | 1 3 3 8 5 5 4 4 2 . 6 . 6 . 7 6 Tactical Retreats 18 | . . . . 2 5 6 1 . . . . 1 . 3 . ECM-based Alert Blocks 11 | . . . . . 7 4 . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Traps Triggered 15 | . 4 . 1 2 . 1 2 . . 1 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Machines Disabled 2 | . . 1 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Machines Accessed 26 | . 2 . 2 8 5 5 . . 1 . . . 1 . 2 Terminals 15 | . 1 . 1 4 3 2 . . 1 . . . 1 . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . Scanalyzers 3 | . . . 1 1 . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Total Hacks 75 | . 6 . 8 28 15 12 . . 1 . . . 2 . 3 Successful 48 | . 5 . 4 20 10 6 . . 1 . . . 1 . 1 Failed 26 | . 1 . 4 7 5 6 . . . . . . 1 . 2 Catastrophic 4 | . . . . 1 3 . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 38 | . 1 . 4 14 9 4 . . 1 . . . 2 . 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 8 | . . . . 8 . . . . . . . . . . . Recycling Units 10 | . 5 . . . 3 2 . . . . . . . . . Scanalyzers 13 | . . . 4 5 . 4 . . . . . . . . . Garrison Access 4 | . . . . 1 3 . . . . . . . . . . Terminal Hacks 24 | . 1 . 2 10 7 1 . . 1 . . . 1 . 1 Record 14 | . 1 . 1 7 5 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Open DSF 5 | . . . . . 1 1 . . 1 . . . 1 . 1 Alert Level 2 | . . . . 1 1 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 9 | . 4 . . . 3 2 . . . . . . . . . Recycle Component 4 | . 1 . . . 2 1 . . . . . . . . . Process 3 | . 2 . . . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 8 | . . . 2 4 . 2 . . . . . . . . . Insert Component 3 | . . . 1 1 . 1 . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . . . Retrieve Study 3 | . . . . 2 . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 2 6 4 4 . . . . . . 1 . 1 Full Trace Events 4 | . . . . 3 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . 1 . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . Time 184 | . . . . 184 . . . . . . . . . . . Parts Recycled 4 | . 1 . . . 2 1 . . . . . . . . . Recycled Matter 53 | . 20 . . . 33 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . check_alert 1 | . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Total Allies 3 | . . 2 . . . . . 1 . . . . . . . Largest Group 2 | . . 2 1 . . . . 1 . . . . . . . Highest-Rated Group 47 | . . 47 31 . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 28 | . . 8 9 . . . . 11 . . . . . . . Total Damage 489 | . . 152 127 . . . . 210 . . . . . . . Kills 6 | . . 4 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Active Infowar (turns) 3688 | 25 161 503 517 1105 233 707 163 85 36 153 . . . . . Optics 1182 | . . . . . 38 707 163 85 36 153 . . . . . Sensors 1323 | . . . 333 990 . . . . . . . . . . . Terrain 202 | . . . . . . 202 . . . . . . . . . Seismic 1409 | 25 161 503 184 . 71 465 . . . . . . . . . T.N.C. 1360 | . . . . 429 233 698 . . . . . . . . . Triangulation 330 | . . . . . . 210 120 . . . . . . . . ECM 489 | . . . . . 35 454 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Turns Passed 5016 | 293 176 503 517 1286 233 707 163 85 36 299 55 85 204 125 249 Spaces Moved 4147 | 99 114 315 256 573 461 1058 177 152 35 177 47 95 195 122 271 Core 493 | 14 . . . 6 1 87 68 . . 10 . . . 39 268 Treads 10 | . . . . . . . . . . 7 . . . . 3 Legs 1676 | 85 114 315 256 372 . . . . . 114 47 95 195 83 . Wheels 126 | . . . . . . . 109 17 . . . . . . . Hover 177 | . . . . . . 177 . . . . . . . . . Flight 1665 | . . . . 195 460 794 . 135 35 46 . . . . . Fastest Speed 29 | 50 120 120 120 29 29 29 50 45 45 45 90 90 90 50 50 Average Speed 74 | 110 121 120 120 87 29 48 80 48 45 100 90 90 90 95 60 Slowest Speed 700 | 120 190 190 120 300 102 160 250 80 45 700 90 90 105 120 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 35 | 7 21 60 22 56 16 29 7 83 1 92 2 74 5 88 8 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 103 | . . 8 37 53 . . . . . 5 . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 13 | . . . 3 5 . . . . . 5 . . . . . AOE 90 | . . 8 34 48 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Was Fac DSF Res Total 5770 | 275 147 419 436 1226 546 1223 196 162 55 246 61 94 221 129 334 Wait 1044 | 158 12 80 111 442 47 104 8 4 16 20 13 . 19 3 7 Move 4132 | 98 113 314 255 572 460 1057 177 151 34 174 47 94 194 121 271 Hop 1 | . . . . . . . . . . 1 . . . . . Pick Up 70 | 7 10 3 10 21 9 6 2 1 . . . . . 1 . Fast Attach 70 | 5 6 . . 13 3 9 2 2 1 19 . . 1 2 7 Attach 48 | 1 3 1 2 10 8 10 3 2 2 1 . . . . 5 Detach 22 | . . . . 5 3 7 1 2 1 1 1 . . . 1 Swap 56 | . 2 5 13 27 5 3 . . . 1 . . . . . Drop 75 | 1 1 5 15 34 3 7 1 . 1 3 . . . 2 2 Fire 108 | 4 . 11 29 40 3 8 2 . . 9 . . . . 2 Melee 95 | . . . . 62 5 12 . . . 16 . . . . . Ram 17 | . . . . . . . . . . . . . . . 17 Kick 5 | 1 . . 1 . . . . . . . . . 3 . . Crush 23 | . . . . . . . . . . 1 . . . . 22 Escape Stasis 4 | . . . . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 294 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Entered Mines 528 | -10/Mines | Learned 4 Materials zone layouts 604 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 606 | -10/Mines | Found Prototype Device 887 | -10/Mines | Discovered new exit (range 12) 973 | -10/Mines | Entered Materials 973 | -9/Materials | Accompanied by 1 ally 973 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -9/Materials | Identified exit to Materials 978 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1150 | -9/Materials | Identified Exp. Sensor Array 1197 | -9/Materials | Build established: Scavenger-Mutant 1376 | -9/Materials | Destroyed 8 combat bots 1395 | -9/Materials | Discovered exit to Materials (range 14) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1908 | -8/Materials | Build established: Mutant 1956 | -8/Materials | Identified exit to Garrison 2084 | -8/Materials | Repaired Broken Imp. VTOL Module 2216 | -8/Materials | Repaired Exp. Sensor Array? 2321 | -8/Materials | Build established: Scavenger-Mutant 2679 | -8/Materials | Central database locked down 2776 | -8/Materials | Discovered new exit (range 3) 2776 | -8/Materials | Entered Factory 2776 | -7/Factory | Evolved 2 slots: Utility x2 2811 | -7/Factory | Identified exit to DSF 2896 | -7/Factory | Lost 4 parts (1p1u2w) 2948 | -7/Factory | Discovered new exit (range 13) 3009 | -7/Factory | Entered another Factory area 3009 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3353 | -6/Factory | Garrison activated, responded to threat 3436 | -6/Factory | Lost 4 parts (2p1n1u) 3592 | -6/Factory | Core integrity fell below 50% 3612 | -6/Factory | Lost 3 parts (1u2w) 3700 | -6/Factory | Discovered new exit (range 18) 3714 | -6/Factory | Core integrity fell below 20% 3716 | -6/Factory | Entered another Factory area 3716 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3744 | -5/Factory | Lost 4 parts (1n3u) 3758 | -5/Factory | Build established: Infiltrator-Mutant 3879 | -5/Factory | Sucked down chute 3879 | -5/Factory | Entered Waste 3880 | -5/Waste | Met a frightened Derelict 3894 | -5/Waste | EMP discharged 3894 | -5/Waste | System corruption reached 10% 3895 | -5/Waste | Spotted C-40 Crusher 3903 | -5/Waste | Spotted C-40 Crusher 3909 | -5/Waste | Spotted C-40 Crusher 3920 | -5/Waste | Spotted C-40 Crusher 3926 | -5/Waste | Spotted C-40 Crusher 3944 | -5/Waste | Discovered new exit (range 11) 3964 | -5/Waste | Entered Factory 3967 | -5/Factory | Identified exit to DSF 4000 | -5/Factory | Entered DSF 4029 | -5/DSF | Additional patrols routed to DSF 4042 | -5/DSF | Discovered new exit (range 15) 4083 | -5/DSF | Core integrity fell below 50% 4094 | -5/DSF | Lost 5 parts (1p2n2w) 4133 | -5/DSF | Lost 3 parts (2n1w) 4142 | -5/DSF | Build established: Mutant 4153 | -5/DSF | Crushed by falling debris 4267 | -5/DSF | Core integrity fell below 20% 4299 | -5/DSF | Entered Factory 4299 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4354 | -4/Factory | Sucked down chute 4354 | -4/Factory | Entered Waste 4369 | -4/Waste | EMP discharged 4387 | -4/Waste | Spotted C-40 Crusher 4388 | -4/Waste | Spotted C-40 Crusher 4389 | -4/Waste | Spotted C-40 Crusher 4398 | -4/Waste | Spotted C-40 Crusher 4408 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4423 | -4/Waste | Spotted C-40 Crusher 4424 | -4/Waste | Discovered new exit (range 13) 4439 | -4/Waste | Entered Factory 4553 | -4/Factory | Identified exit to DSF 4643 | -4/Factory | Entered DSF 4664 | -4/DSF | Additional patrols routed to DSF 4749 | -4/DSF | Discovered new exit (range 14) 4768 | -4/DSF | Entered Research 4768 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4883 | -3/Research | System corruption reached 10% 4920 | -3/Research | Core integrity fell below 50% 4926 | -3/Research | Lost 5 parts (1p1n3u) 4956 | -3/Research | Core integrity fell below 20% 5017 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Slammed into P-80 Master. Mic. Antimatter Reactor destroyed. Slammed into P-80 Master. System corrupted: Matter fused (-9). System corrupted: Heat flow error (+278). Connecting with Terminal... Current location identified: Research Connecting with Recycling Unit... P=Y 8S3CQ9P<#%WUEOYRPI D Connecting with DSF Access... Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Adv. Melee Analysis Suite destroyed. ALERT: Cargo convoy en route, clear transfer corridor. Acquired Fusion Compressor. System corrupted: Heat flow error (+207). Fusion Compressor destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# " #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????### ###???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????#######+##### #?????????????????????? | | ??????????? g #?????????????????????? | | ??????????????????## @ #?????????????????????? | | ???????????????????# p#?????????????????????? | | ?????????########### g#?????????????????????? | | ########## ## ##### ##????????????????????? | | """""" # ##?????#gT#????????????????????? | | T"""" # """ #??????#g #????????????????????? | | # "Y" #??????#g##????????????????????? | | + ##?????# #?????????????????????? | | # ##/###?# #?????????????????????? | | """ # # # #?????????????????????? | | """ # # # #?????????????????????? | | """ # # + #?????????????????????? | | #####+#### # #?????????????????????? | | #???# #??# # #?????????????????????? | | #???# #??# ?# #?????????????????????? | | ##########???# #??######?# #?????????????????????? | | ######### ########### #?????????????????????? | | + #?????????????????????? | | ######### ########### #?????????????????????? | | #???????# #?????????# #?????????????????????? | | #???????# #?????????# #?????????????????????? | | #???????# #?????????# #?????????????????????? | | #???????# #?????????# #?????????????????????? | | #???????# #?????????# #?????????????????????? | | ######???????# #?????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 120 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Power Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. VTOL Module | 99% | -8/Materials | Broken Exp. Sensor Array | 37% | -8/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Proton Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Below Crack Shot DATA ERROR: Steam Global Achievement% Dangerous Findings Fist Fight Heavy Suspicion Infodabbler Insider Info It's Just You Item+ Junior Dev Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Overwhelming Part-time Mechanic Please Form A Line Resistances Are Futile Safety First Serviceable Loadout Spot Them First Sprinter Universal Adapter Unlikely Earthworm Window Shopping Challenges ------------ None Game ------ Seed VariableDimensionalMultitool Manual? 0 Play Time 03:45:52 Cumulative 4.7 hours Start 2025.12.08 @ 18:02:22 End 2025.12.09 @ 01:17:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 9c45a792-d66c-4264-be57-b717e1a7183a