Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 22:18:28 // Winter2022/Polymind Player: ILikeMonsters1890 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (10389) 10389 TOTAL SCORE: 19234 Bonus ------- Polymind Skill 5525 Pacifist 564 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 100/100 System Corruption 0% Temperature Cool (16) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (1) ------ Advanced Heat Sink > --- WEAPON (1) ------- Heavy Laser > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Advanced Transmission Jammer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 Improved System Guard Advanced Recalibrator > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 79] Favorites ----------- Power Light Neutrino Core Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility EX Chip 1 Device Advanced Transmission Jammer Processor Improved System Guard Hackware EX Chip 1 Weapon Mining Laser Energy Gun Heavy Laser Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 14 | . . . . . . . . 7 . . 3 4 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . Utility 12 | . . . . . . . . 5 . . 3 4 . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . . . . . . 7 . . 3 4 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 97 96 96 96 90 69 69 65 54 71 Engine 4 | . 16 16 16 7 . . . . . . . . 10 Wheel 9 | . 33 33 33 15 . . . . . . . . . Device 14 | . 33 33 33 18 7 7 7 7 7 7 5 3 11 Hackware 46 | . . . . 41 76 76 76 73 61 61 59 50 19 Special Weapon 4 | . 16 16 16 7 . . . . . . . . . Naked Turns 2 | . . . . 1 . . . . . . . . 1 Heaviest Build 14 | 6 6 6 6 10 10 10 10 10 2 2 2 1 14 Greatest Support 30 | 20 20 20 20 20 20 20 20 20 3 3 3 3 30 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . . . 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . . . 1 1 1 1 1 1 1 1 . Most Carried . | . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . Final Capacity 1 | . . . . 1 1 1 1 1 1 1 1 1 1 Final Carried . | . . . . . . . . . . . . . . Class Distribution -------------------- 69% | Tinkerer 29% | Tunneler Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -9/Materials Tunneler | -9/Mines Tinkerer | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Tinkerer | -8/Garrison Tinkerer | -8/Materials Tinkerer | -7/Factory Tinkerer | -7/Lower Caves Tinkerer | -7/Lower Caves Tinkerer | -7/Data Miner Tinkerer | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Matter Collected . | . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts 1 | . . . . . . . . 1 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 1 | . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . 1 . . . . . Classes Destroyed 1 | . . . . . . . . 1 . . . . . Swarmer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 1 | . . . . . . . . 1 . . . . . Combat Bots Only 1 | . . . . . . . . 1 . . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Damage Taken 1597 | . . 158 . . . . 267 256 . . 196 428 292 Core 993 | . . 77 . . . . 104 96 . . 154 424 138 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 100 . . . 80 . . 63 . . . . . Volleys Fired 7 | . 1 1 2 . . . . . . . . . 3 Largest 1 | . 1 1 1 . . . . . . . . . 1 Hottest 100 | . 100 100 100 . . . . . . . . . 69 Shots Fired 7 | . 1 1 2 . . . . . . . . . 3 Gun 3 | . . . . . . . . . . . . . 3 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 4 | . 1 1 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 7 | . 1 1 2 . . . . . . . . . 3 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . . . . . . 3 Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . . . . . . 3 Core Hits 2 | . . . . . . . . 1 . . . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 90 | . . 4 . . . . . 11 . . . 6 69 Guns 63 | . . . . . . . . . . . . . 63 Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 27 | . . 4 . . . . . 11 . . . 6 6 Kinetic . | . . . . . . . . . . . . . . Thermal 63 | . . . . . . . . . . . . . 63 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . 1 . . . . . 5 . . . 3 3 Shots . | . . . . . . . . . . . . . . Rammed 6 | . . 3 . . . . . 1 . . . 1 1 Targets Rammed 6 | . . 3 . . . . . 1 . . . 1 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 128 | . 80 68 128 . . . 23 3 . . . . 8 Average Temperature 34 | . 55 23 66 . . . 11 2 . . . . 4 Received Heat Transfer 330 | . . 114 . . . . 108 36 . . . . 72 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Peak Influence 117 | . 18 33 15 . 30 11 117 116 70 . . . . Initial 56 | . . 7 12 . . 11 7 56 50 . . . . Average 38 | . 1 27 14 . 17 11 101 83 56 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . . 1 2 . . . . Investigation 3 | . . . . . . . . 1 2 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . . . . Communications Jammed 4 | . . . . . . . . 4 . . . . . Distress Signals 4 | . . . . . . . . 4 . . . . . Times Spotted 41 | . . 6 . . 1 . 6 9 . 1 7 4 7 Peak Tracking Total 6 | . . 6 . . 1 . 6 6 . 1 4 4 4 Tactical Retreats 6 | . . . . . 1 . . 2 . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 3 | . . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 1 . 2 1 4 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 19 | . 2 4 . 2 . 1 . 4 2 1 . 3 . Terminals 11 | . 1 4 . . . . . 4 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 88 | . 4 14 . 5 . 1 . 28 14 1 . 21 . Successful 71 | . 1 7 . 5 . 1 . 22 13 1 . 21 . Failed 17 | . 3 7 . . . . . 6 1 . . . . Catastrophic 2 | . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . . 11 . 1 . . . 18 15 . . . . Terminals 59 | . 3 14 . . . . . 28 14 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 66 | . . 4 . 5 . . . 22 13 1 . 21 . Record 7 | . . . . 4 . . . 1 . . . 2 . Part Schematic 11 | . . . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . . . 5 . Robot Analysis 11 | . . . . . . . . 2 9 . . . . Prototype ID Bank 8 | . . 2 . . . . . 3 . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . 2 . . . . . Branch Access Points 4 | . . 2 . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . . . 2 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . 3 . . . . . . . . . . . Terminals 3 | . . 3 . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 2 3 . . . . . 2 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 find_shortcuts 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Robot Analysis Total 140 | 1 . . . . . . . 2 9 . . 128 . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Turns Passed 2084 | 9 324 133 33 241 235 9 179 164 80 305 267 47 58 Spaces Moved 3191 | 15 397 146 19 354 347 15 212 254 160 609 534 92 37 Core 1504 | 9 . . . 2 . . . 77 160 609 534 92 21 Treads . | . . . . . . . . . . . . . . Legs 16 | . . . . . . . . . . . . . 16 Wheels 714 | 6 397 146 19 146 . . . . . . . . . Hover 957 | . . . . 206 347 15 212 177 . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 50 60 60 60 50 50 50 50 50 50 Average Speed 60 | 62 80 80 80 68 60 60 60 56 50 50 50 50 80 Slowest Speed 120 | 80 80 80 80 80 60 60 60 60 50 50 50 50 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 51 18 4 69 78 3 37 32 5 74 74 78 5 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 27 | . . . . 1 . . . . . . . 26 . Known Exits Taken 4 | . . 1 . . . 1 . 1 1 . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . . . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . 2 . . Spaces Dug 4 | . 1 1 2 . . . . . . . . . . Terrain Destroyed 4 | . 1 1 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 4 | . 1 1 2 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total 3331 | 14 400 158 30 353 373 14 262 272 159 608 533 92 63 Wait 127 | . . 9 . . 26 . 52 18 . . . . 22 Move 3177 | 14 396 145 18 353 346 14 210 253 159 608 533 91 37 Hop . | . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire 7 | . 1 1 2 . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . Ram 6 | . . 3 . . . . . 1 . . . 1 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 13 | . 3 . 10 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Low x2 / DSF) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Entered another Materials area 353 | -9/Materials | Identified exit to Mines 353 | -9/Materials | Identified exit to Storage 467 | -9/Materials | Entered Mines 480 | -9/Mines | Discovered new exit (range 3) 500 | -9/Mines | Entered Exiles 514 | -9/Exiles | Discovered new exit (range 12) 525 | -9/Exiles | Met 8R-AWN 538 | -9/Exiles | Met EX-HEX 569 | -9/Exiles | Met EX-DEC 586 | -9/Exiles | Learned location of Zion (-6) 601 | -9/Exiles | Met EX-BIN 618 | -9/Exiles | Took control of EX-HEX (ally) 664 | -9/Exiles | Aligned with FarCom system 665 | -9/Exiles | Given EX-Vault access code 678 | -9/Exiles | Opened EX-Vault 693 | -9/Exiles | Warned to stay clear of 0b10 Research branches 737 | -9/Exiles | Discovered new exit (range 10) 741 | -9/Exiles | Entered Mines 971 | -8/Mines | Discovered new exit (range 7) 976 | -8/Mines | Entered Materials 984 | -8/Materials | Identified exit to Garrison 985 | -8/Materials | Entered Garrison 1046 | -8/Garrison | Triggered checkpoint 1152 | -8/Garrison | Discovered new exit (range 10) 1161 | -8/Garrison | Installed Relay Interface Framework 1164 | -8/Garrison | Entered Materials 1177 | -8/Materials | Identified exit to Factory 1328 | -8/Materials | Entered Factory 1330 | -7/Factory | Identified exit to DSF 1342 | -7/Factory | Identified exit to Lower Caves 1346 | -7/Factory | Lost 7 parts (1p1n5u) 1408 | -7/Factory | Entered Lower Caves 1706 | -7/Lower Caves | Discovered new exit (range 15) 1713 | -7/Lower Caves | Entered another Lower Caves area 1717 | -7/Lower Caves | Discovered new exit (range 9) 1885 | -7/Lower Caves | Learned Factory interactive machine intel 1959 | -7/Lower Caves | Lost 3 parts (3u) 1976 | -7/Lower Caves | Discovered new exit (range 9) 1980 | -7/Lower Caves | Entered Data Miner 1980 | -7/Data Miner | Discovered new exit (range 6) 1990 | -7/Data Miner | Met Data Miner 1999 | -7/Data Miner | Learned location of Section 7 (-2) 1999 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2007 | -7/Data Miner | Received God Mode back door access code from Data Miner 2012 | -7/Data Miner | Interfaced with the Data Conduit 2023 | -7/Data Miner | Core integrity fell below 50% 2027 | -7/Data Miner | Core integrity fell below 20% 2027 | -7/Data Miner | Entered Proximity Caves 2053 | -6/Proximity Caves | Lost 4 parts (4u) 2085 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- \\4XMF to gain control via the back door I've installed. Now off with you. 02012_ Slammed into Data Miner. 02012_ EX Chip 1 destroyed. 02012_ Adv. Transmission Jammer broken. 02012_ Destabilizing: Short circuit. 02012_ Interfacing with system... 02012_ Data Miner disappears through a trap door. Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 25 destinations. Downloaded encryption format records. Connection remotely terminated. 02022_ EX Chip 1 destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02056_ Released control of EX-HEX. 02056_ Slammed into G-67 Veteran. 02057_ Took control of G-50 Soldier. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ???????????????##???????? | | ????????????????????# ??????######## ##??????? | | ????????????????????# ????### #??????? | | ????????????????##?## #???## #???????? | | ????????????????# ## ##### #???????? | | ???????????????## #???????? | | ???????????????# ## #???????? | | ???????????????# #### #?????????????? | | ???????????????# ##?# ####?????????????? | | ???????????????## #?## ##????????????????? | | ???????????????## ##?###?????????????????? | | ???????????????# ######????????????????? | | ???????????????# ##???????????????? | | ???????????????## ### ##??????????????? | | ????????????????# ??##g #??????????????? | | ????????????????# #??##gg #??????????????? | | ????????????????# ???#g ## #??????????????? | | ????????????????## ???# ##?# ##??????????????? | | ?????????????????##???# ##???##???????????????? | | ??????????????????????####?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 34 Energy Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 12 Resistance: EM 90 Evasion (%) 53 Offensive Hacking 70 Defensive Hacking 70 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Robots Controlled 3 | 1 . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Allies 1 | . . . . 1 . . . . . . . . . Classes Controlled 3 | 1 . . . 1 . . . . . . . . 1 Average Host Suspicion 38 | . 36 82 23 . 66 2 52 74 31 1 48 15 57 Unsuspicious Activity 71 | 2 15 . 50 4 . . . . . . . . . Returns to Shadow . | . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . Protomatter Created 49 | . . . . . . . . 3 . . 46 . . Used 59 | 5 . . . 9 . . . . . . . . 45 Decayed 46 | . . . . . . . . . . . 46 . . Highest Spend 45 | 5 . . . 9 . . . . . . . . 45 Top 5 Hosts by Kills: EX-HEX (-9/Exiles: 1) Game ------ Seed MicroSystemStreamer Manual? 0 Play Time 00:28:58 Cumulative 121.4 hours Start 2022.12.28 @ 21:48:03 End 2022.12.28 @ 22:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 55 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54e96dc6-0642-4a2d-9ece-de0cd43d999f