Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 11:57:38 Player: CRS Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (645) 645 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5565 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 31/450 Energy 220/220 System Corruption 9% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (4) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Power Amplifier Compact Matter Pod Layered Medium Armor Plating Advanced Focal Shield > --- WEAPON (5) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Coolant Injector Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Leg Enhanced Armored Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Thermic Laser Wave Gun Assault Rifle Heavy Battle Rifle Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Treads Datajack Remote Datajack Remote Datajack Remote Datajack [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Kinecellerator Storage Small Storage Unit Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Plasma Rifle Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 3 | . . . . 2 1 Propulsion 3 | . . . . 2 1 Utility 3 | . . . . 3 . Weapon 3 | . . . . 3 . Parts Attached 37 | 6 . 3 2 9 17 Power 8 | 1 . 1 1 2 3 Engine 5 | 1 . 1 1 1 1 Core 2 | . . . . 1 1 Reactor 1 | . . . . . 1 Propulsion 6 | 2 . . . 2 2 Treads 1 | . . . . . 1 Leg 2 | . . . . 2 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 11 | 1 . 1 . 2 7 Device 5 | . . . . . 5 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 12 | 2 . 1 1 3 5 Energy Gun 3 | . . . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon 3 | . . . . . 3 Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 27 | . . . 1 13 13 Power 4 | . . . . 2 2 Propulsion 6 | . . . . 3 3 Utility 7 | . . . 1 2 4 Weapon 10 | . . . . 6 4 Highest Loss Streak 12 | . . . 1 12 5 To Critical Strikes . | . . . . . . Average Backups 6 | 3 5 7 7 7 4 Power 1 | . 1 1 2 1 . Propulsion . | 2 2 2 1 1 . Utility . | . . 1 . . 1 Weapon 1 | . 1 2 3 1 . Tool/Special . | . . . . . . Unused Backups 8 | . . 1 2 . 5 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon 1 | . . 1 . . . Tool/Special 3 | . . . . . 3 Average Slot Usage (%) 54 | . 85 88 72 59 24 Engine 7 | . 14 14 13 9 . Core 1 | . . . . . 2 Wheel 14 | . 28 28 28 10 . Device 3 | . . . . . 8 Storage 8 | . 14 14 14 5 2 Protection 4 | . . 3 13 2 1 Energy Gun 1 | . . . . 3 1 Ballistic Gun 8 | . 28 28 2 11 . Ballistic Cannon 2 | . . . . . 5 Peak Build Rating 51 | 6 6 10 13 51 44 Average Rating 19 | 3 6 8 7 30 29 On Entrance 8 | . 6 6 10 13 13 Naked Turns 16 | . . . . . 16 Heaviest Build 44 | 13 13 21 23 35 44 Greatest Support 36 | 32 32 32 32 36 20 Greatest Overweight (x) 14 | . . . . 4 14 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 6 | 7 8 8 8 8 5 Most Carried 8 | 7 7 8 8 8 5 Average Carried 6 | 4 5 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 7 8 7 6 5 Class Distribution -------------------- 82% | Mutant 12% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 651 | 219 . 91 50 66 225 Remotely . | . . . . . . Salvage Created 403 | . . 55 . 116 232 Parts 26 | . . 6 . 8 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 12 | . . 1 . 2 9 Guns 4 | . . 1 . 2 1 Cannons 8 | . . . . . 8 Classes Destroyed 5 | . . 1 . 1 3 Swarmer 4 | . . . . . 4 Grunt 3 | . . . . . 3 Sentry 2 | . . 1 . 1 . Specialist 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 4 | . . 1 . 1 4 Combat Bots Only 4 | . . 1 . 1 4 Max Kills in Single Turn 1 | . . 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 357 | . . 4 10 120 223 Missed 106 | . . 1 3 27 75 Hits 251 | . . 3 7 93 148 Melee 2 | . . . 2 . . Projectile 249 | . . 3 5 93 148 AOE 2 | . . . . 2 . Critical Strikes 17 | . . 1 2 7 7 Damage Taken 4845 | . . 41 186 2030 2588 Core 1523 | . . 12 23 321 1167 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . 86 67 . Volleys Fired 47 | . . 4 5 10 28 Largest 5 | . . 2 2 5 3 Hottest 249 | . . 50 63 249 182 Shots Fired 92 | . . 8 10 28 46 Gun 55 | . . 8 10 27 10 Cannon 35 | . . . . . 35 Launcher 1 | . . . . 1 . Special 1 | . . . . . 1 Kinetic 73 | . . 8 10 20 35 Thermal 17 | . . . . 7 10 Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . . 1 2 8 11 Robot Miss Streak 4 | . . 1 2 4 1 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 59 | . . 2 6 18 33 Core Hits 22 | . . 2 1 6 13 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 1 6 Burn 2 | . . . . . 2 Destroy 1 | . . . . 1 . Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1689 | . . 25 141 383 1140 Guns 658 | . . 25 141 293 199 Cannons 941 | . . . . . 941 Explosions 86 | . . . . 86 . Melee . | . . . . . . Ramming 4 | . . . . 4 . Kinetic 1299 | . . 25 141 192 941 Thermal 300 | . . . . 101 199 Explosive 86 | . . . . 86 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . . 20 Message Errors 4 | . . . . . 4 Matter Fused 6 | . . . . . 6 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 63 | . . . . . 63 Projectiles 63 | . . . . . 63 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 2 | . . . . 2 . Shots . | . . . . . . Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 499 | . . 3 120 499 229 Average Temperature 139 | . . 3 52 242 105 Received Heat Transfer 1040 | . . 36 85 721 198 Effects 6 | . . . . 6 . Shutdowns 2 | . . . . 2 . Matter Decay 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 774 | . . . . 224 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 86 | . . . . 40 86 Initial . | . . . . . . Average 10 | . . . . 9 12 Influence Increases 404 | . . 20 . 120 264 Destroy 0b10 Robot/C 240 | . . 20 . 40 180 Destroy Leader 40 | . . . . 10 30 Disable Machine 15 | . . . . . 15 Destroy Structure 34 | . . . . 10 24 Lose Combat Pursuer 75 | . . . . 60 15 Influence Decreases 404 | . . 20 . 120 264 Time Decay 280 | . . 20 . 70 190 Lost Part 124 | . . . . 50 74 Squads Dispatched 7 | . 1 . . 3 3 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . 2 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 6 1 7 24 12 Peak Tracking Total 16 | . 4 1 4 16 5 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 4 | . . . 4 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . . . 34 . . Successful 34 | . . . 34 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . . . 34 . . Record 34 | . . . 34 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 2 | . . . 2 . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 2663 | 58 107 490 641 270 1097 Spaces Moved 1817 | 47 105 472 616 209 368 Core 303 | 8 . . . 3 292 Treads 38 | . . . . . 38 Legs 48 | . . . . 36 12 Wheels 1402 | 39 105 472 616 170 . Hover . | . . . . . . Flight 26 | . . . . . 26 Fastest Speed 50 | 50 100 100 100 100 50 Average Speed 135 | 91 100 100 100 106 270 Slowest Speed 750 | 100 100 100 100 250 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 2 28 43 49 5 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . . . 4 12 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 4 | . . . . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 1942 | 62 107 483 632 235 423 Wait 7 | . . . . . 7 Move 1812 | 46 104 471 615 208 368 Hop . | . . . . . . Pick Up 26 | 10 3 2 3 6 2 Fast Attach 18 | . . 1 . 3 14 Attach 19 | 6 . . 3 7 3 Detach 2 | . . . 2 . . Swap 2 | . . 2 . . . Drop 7 | . . 3 4 . . Fire 47 | . . 4 5 10 28 Melee . | . . . . . . Ram 2 | . . . . 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 158 | -10/Materials | Discovered new exit (range 10) 166 | -10/Materials | Entered Subcaves 167 | -10/Subcaves | Approached by a straggling Scientist 186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 186 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 256 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 311 | -10/Subcaves | Build established: Mutant 537 | -10/Subcaves | Learned location of Zion (-7) 644 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 656 | -10/Subcaves | Entered Scraptown 695 | -7/Scraptown | Learned location of Extension (-5) 866 | -7/Scraptown | Visited UFD Registry 866 | -7/Scraptown | Registered with UFD as "Powerglider" 920 | -7/Scraptown | Visited Curators Association 944 | -7/Scraptown | Visited Observation Area 1069 | -7/Scraptown | Met Optimus 1069 | -7/Scraptown | Accepted into 0bPrime 1154 | -7/Scraptown | Visited Scrapoid Pod Storage 1199 | -7/Scraptown | Civil war broke out across Scraptown 1246 | -7/Scraptown | Discovered new exit (range 11) 1292 | -7/Scraptown | Lost 7 allies 1297 | -7/Scraptown | Entered Factory 1297 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x3, Weapon x3 1537 | -5/Factory | Discovered new exit (range 7) 1548 | -5/Factory | Garrison activated, responded to threat 1554 | -5/Factory | Spotted B-75 Beast 1567 | -5/Factory | Entered another Factory area 1567 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1597 | -4/Factory | Lost 12 parts (2p3n2u5w) 1677 | -4/Factory | Lost 5 parts (1p2n1u1w) 2010 | -4/Factory | Core integrity fell below 50% 2078 | -4/Factory | Lost 5 parts (1p1n2u1w) 2152 | -4/Factory | Core integrity fell below 20% 2664 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- System corrupted: Matter fused (-5). System corrupted: Component data lost. Acquired Lyr. Medium Armor Plating. ##VHZEBUVIJO6JI#1LCM/N1BI0ESCV System corrupted: Matter fused (-8). System corrupted: Matter fused (-5). System corrupted: FCS attempts to trigger Hvy. Gauss Cannon. System corrupted: Hvy. Gauss Cannon misfires. U-05 Engineer builds a Wall. System corrupted: Matter fused (-5). System corrupted: Heat flow error (+120). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2I. System corrupted: Energy discharge (-55). 1|JUYYRCDE8QPTX,R4TGJNPPR System corrupted: Substantial component data lost. System corrupted: Energy discharge (-58). Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ??????????????????????# ###+##### #??????? | | ??????????????????????# ?????????# #??????? | | ??????????????????????# ??????????# #??????? | | ??????????????????????# ???????????# #??????? | | ??????????????????????# ????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# ##?????? | | ????????????????????????????????????# T#?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# ##?????? | | ???????????????????????????????????## #??????? | | ???????????????????????????????????+ #??????? | | ?????????????????????????????????######+#+#####??? | | ?????????????????????????????????# | #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# """" """" #??? | | ?????????????????????????????????# """" """" #??? | | ??????????????????????# ###### """" """" #??? | | ??????????????????????# + """" """" #??? | | ??????????????????#####+#+######## #??? | | ??????????????????# ### """" """" #??? | | ??????????????????# @ ### """" """" #??? | | ??????????????????# /p/ """" """" #??? | | ??????????????????# ### """" """" #??? | | ??????????????????# #?# #??? | | ??????????????????# ! #?##############??? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 38 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 1 Kinecelleration 40 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonPointReconfigurator Manual? 0 Play Time 00:31:20 Cumulative 7.4 hours Start 2025.05.10 @ 11:27:00 End 2025.05.10 @ 11:57:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 795adaaf-65bd-4dd3-9ce7-bda7079aecf3