Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 23:57:36 Player: Bish Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (185) 925 Value Destroyed (6358) 6358 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (8057) 8057 TOTAL SCORE: 23280 Bonus ------- High Alert Combat Kills 652 Follower Combat Kills 1810 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -205 Cogmind --------- Core Integrity 1326/1600 Matter 152/300 Energy 186/190 System Corruption 13% Temperature Cool (8) Movement Hovering (56) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Antigrav Array Antigrav Array > --- UTILITY (11) ----- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite System Shield System Shield Experimental System Shield > --- WEAPON (4) ------- Enhanced Nova Cannon Shock Maul > --- INVENTORY (10) --- Stasis Canceller Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Cloaking Device Improved Utility Shielding Improved Weapon Shielding Layered Medium Armor Plating System Shield Experimental System Shield > --- WEAPON ----------- Enhanced Nova Cannon Smartbomb Launcher Shock Maul > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Advanced Matter Compressor Terrain Scanner Stasis Canceller System Shield Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 163] Favorites ----------- Power Constructs Engine Reinforced Ion Engine Reactor Constructs Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Smartbomb Launcher Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . 4 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . . 2 . 2 . Utility 9 | . . . 1 . . 2 1 . . . 2 . 1 . 2 Weapon 2 | . . . . . . 1 . . . . . . 1 . . Parts Attached 160 | 1 12 2 9 14 9 7 15 8 4 . 9 5 47 6 12 Power 13 | . 2 . . 2 1 . . . . . . . 5 2 1 Engine 6 | . 2 . . 2 1 . . . . . . . 1 . . Core . | . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 4 2 1 Propulsion 35 | . 3 . 2 2 4 . 4 . . . . 1 15 1 3 Treads 12 | . 3 . 2 2 4 . . . . . . . 1 . . Leg 3 | . . . . . . . 3 . . . . . . . . Wheel 3 | . . . . . . . . . . . . . 3 . . Hover 11 | . . . . . . . 1 . . . . 1 5 1 3 Flight 6 | . . . . . . . . . . . . . 6 . . Utility 64 | 1 3 . 3 3 1 5 7 3 3 . 8 1 18 . 8 Device 31 | 1 . . . 2 1 4 5 . 1 . 4 1 10 . 2 Storage 7 | . 3 . 2 . . . . . . . . . 2 . . Processor 7 | . . . . . . 1 . 1 . . 1 . 2 . 2 Hackware 4 | . . . . . . . . . . . . . . . 4 Protection 15 | . . . 1 1 . . 2 2 2 . 3 . 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 48 | . 4 2 4 7 3 2 4 5 1 . 1 3 9 3 . Energy Gun 13 | . 1 . 1 3 2 1 2 . 1 . 1 . 1 . . Energy Cannon 8 | . . 1 1 1 . . . . . . . 2 2 1 . Ballistic Gun 8 | . 1 . 1 2 1 . 1 1 . . . . 1 . . Ballistic Cannon 5 | . 2 1 . . . . . 1 . . . . . 1 . Launcher 4 | . . . . . . . . . . . . 1 3 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . 3 . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . . 1 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 3 1 . 2 . 3 . . 1 3 . 1 Corrupted Parts 2 | . . . . . . 1 . 1 . . . . . . . System Corruption 6 | . . . . . . 2 . 4 . . . . . . . Parts Lost 77 | . . . . 9 6 9 7 5 . . 21 5 1 . 14 Power 7 | . . . . 1 1 2 . . . . 1 . . . 2 Propulsion 19 | . . . . 4 2 3 1 . . . 2 1 1 . 5 Utility 28 | . . . . 2 . . 4 3 . . 13 1 . . 5 Weapon 23 | . . . . 2 3 4 2 2 . . 5 3 . . 2 Highest Loss Streak 21 | . . . . 8 4 7 5 5 . . 21 2 1 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 18 | 6 10 14 16 23 17 18 23 24 22 24 23 3 5 8 7 Power . | 1 1 1 1 2 1 . . . . . . . . 1 1 Propulsion 1 | 4 3 4 3 5 1 . . . . . . . . 1 1 Utility 11 | . 1 3 3 5 7 13 19 18 18 20 21 3 3 4 3 Weapon 4 | 1 3 6 6 9 5 3 3 4 4 4 2 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 58 | 6 7 1 2 2 6 1 2 2 1 1 11 1 13 . 2 Power 8 | 1 3 . . 1 . 1 . . . . . . 1 . 1 Propulsion 7 | 2 2 . . . 3 . . . . . . . . . . Utility 28 | 1 . . . . 1 . 2 1 1 1 9 1 10 . 1 Weapon 15 | 2 2 1 2 1 2 . . 1 . . 2 . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 100 99 98 74 66 76 64 65 66 69 5 60 78 75 Engine 5 | . 14 14 11 11 9 6 6 4 6 6 1 . . . . Reactor 1 | . . . . . . . . . . . 3 . 4 8 7 Treads 9 | . 24 28 33 32 14 1 . 3 6 6 5 . 2 . . Leg 1 | . 3 . . . . . 12 2 . . . . . . . Wheel 1 | . . . . . . 5 2 . . . . . 2 . . Hover 2 | . . . . . . . 4 . . . . 1 6 17 16 Flight 1 | . . . . . 6 . . . . . . . 3 . . Device 14 | . 14 14 11 11 10 21 17 13 13 13 16 1 17 19 14 Storage 7 | . 14 14 11 11 11 7 6 6 6 6 5 . 3 4 4 Processor 4 | . . . . . . 1 6 6 6 6 10 . 3 5 7 Protection 4 | . . . 10 9 1 . 1 5 5 6 5 . 1 8 6 Energy Gun 4 | . 5 . . 4 12 5 5 1 4 6 5 . 1 . . Energy Cannon 1 | . . 14 10 2 . . . 1 . . . 1 4 . 4 Ballistic Gun 5 | . 7 . . 7 6 12 3 9 13 13 4 . 1 . . Ballistic Cannon 3 | . 15 14 10 6 . . 3 4 . . 4 . . 3 . Peak Build Rating 163 | 7 11 14 24 26 52 52 70 82 91 95 115 29 134 147 163 Average Rating 65 | 6 10 13 19 23 36 49 62 72 88 94 109 11 79 142 148 On Entrance 47 | 6 7 11 14 22 25 39 43 59 82 90 95 2 1 126 141 Avg Prop Armor Cover (%) 8 | . . . . 8 8 . 3 . . . . . 11 . 9 Naked Turns 49 | . . . . . . . . . . . 3 41 5 . . Heaviest Build 139 | 12 37 40 103 109 102 105 109 138 139 136 139 16 80 74 82 Greatest Support 116 | 20 46 46 69 69 63 74 51 116 116 116 116 12 78 104 104 Greatest Overweight (x) 14 | . . . 1 2 8 5 10 2 1 1 1 5 14 . . Average Overweight (x) . | . . . . 1 1 1 3 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 5 10 10 10 Average Capacity 20 | 8 11 15 24 25 25 25 25 25 25 25 24 5 7 10 10 Most Carried 25 | 7 14 15 25 25 25 25 25 25 25 25 25 5 10 10 10 Average Carried 18 | 6 10 14 16 23 20 18 23 24 22 24 24 3 6 9 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 5 10 10 10 Final Carried 25 | 6 14 15 25 25 21 23 24 25 24 25 5 5 9 10 2 Scrap Engine Consumption 195 | . . . . . 39 17 24 67 14 11 23 . . . . Constructs Created 13 | . . . . . 3 2 3 3 1 . 1 . . . . Constructs Modified 65 | . . . . . 11 3 8 24 . 3 16 . . . . Class Distribution -------------------- 41% | Construct 32% | Mutant 5% | Commander-Construct 4% | Hacker-Ninja 4% | Scavenger-Skirmisher 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Mutant | -6/Factory Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Construct | -5/Factory Mutant | -4/Factory Tank | -3/Research Scavenger-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Matter Collected 6186 | 218 362 37 423 800 332 298 451 316 543 19 535 50 1120 210 472 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7415 | 89 345 . 600 797 549 428 987 670 173 . 1456 . 850 166 305 Parts 390 | 6 32 . 44 39 34 27 45 36 7 . 57 . 34 10 19 Haulers Intercepted 16 | . 1 . 5 4 . . 2 . . . 1 . 3 . . Recyclers Shooed 16 | . . . 1 2 . . 5 2 . . 4 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Combat Hostiles Destroyed 118 | . 11 . 11 12 7 8 14 12 3 . 22 . 3 5 10 Melee 2 | . . . . . . . . . . . 1 . . . 1 Guns 48 | . 3 . . 6 7 7 8 6 2 . 9 . . . . Cannons 48 | . 8 . 10 6 . . 6 6 1 . 9 . . 1 1 AOE 14 | . . . . . . . . . . . . . 2 4 8 Classes Destroyed 22 | 2 4 . 4 . 2 1 3 2 . . 3 . 1 . . Worker 13 | . . . 1 3 . . 1 . . . 1 . 3 1 3 Builder 11 | . . . 1 . . 2 2 1 . . 1 . 3 . 1 Tunneler 3 | 2 1 . . . . . . . . . . . . . . Hauler 16 | . 1 . 5 4 . . 2 . . . 1 . 3 . . Recycler 11 | 1 . . 2 2 1 . 1 . . . 2 . 2 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . 2 . . . . . . . . . . . Drone 3 | . . . . . . . . 1 . . . . 2 . . Watcher 10 | . . . 1 1 . 1 1 1 . . 1 . . 2 2 Swarmer 29 | . 6 . 5 3 . 3 . . . . 2 . . 4 6 Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 35 | . 5 . 5 6 . . 8 4 . . 7 . . . . Brawler 3 | . . . . . . . 2 . . . 1 . . . . Duelist 3 | . . . . . . . 1 . . . 2 . . . . Sentry 19 | . . . 1 2 4 3 1 5 . . 1 . 1 1 . Specialist 3 | . . . . . . . . . . . 3 . . . . Hunter 5 | . . . . . . . . 2 . . 2 . 1 . . Programmer 10 | . . . . . . 2 2 . . . 2 . . . 4 Behemoth 1 | . . . . . . . . . . . 1 . . . . Cetus Guard 3 | . . . . . . . . . 3 . . . . . . Striker 1 | . . . . . . . . . . . . . 1 . . Scientist 2 | . . . . . 2 . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . Best Kill Streak 12 | 2 4 . 8 5 4 2 6 3 2 . 12 . 3 6 8 Combat Bots Only 11 | . 4 . 5 3 3 2 4 3 2 . 11 . 2 4 6 Max Kills in Single Turn 5 | 1 1 . 2 2 1 2 2 2 1 . 2 . 1 4 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 1 3 4 Melee 1 | . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Hostile Shots Fired 1464 | . 36 . 47 144 58 277 132 188 30 . 244 120 19 7 162 Missed 429 | . 7 . 12 23 9 100 46 57 10 . 47 47 8 1 62 Hits 1035 | . 29 . 35 121 49 177 86 131 20 . 197 73 11 6 100 Melee 20 | . . . . . . . 9 . . . 10 . . . 1 Projectile 1015 | . 29 . 35 121 49 177 77 131 20 . 187 73 11 6 99 AOE 3 | . . . . . . 1 1 . . . . 1 . . . Critical Strikes 41 | . 2 . 1 4 3 . 5 3 5 . 10 2 . . 6 Actively Blocked 2 | . . . . . . . 2 . . . . . . . . Part Disruptions 18 | . . . . 18 . . . . . . . . . . . Damage Taken 18959 | . 294 . 340 2045 954 1706 1399 1667 484 21 5610 1491 209 151 2588 Core 2950 | . 55 . 37 241 112 209 179 142 88 . 490 1047 55 21 274 Absorbed by Shields 1097 | . . . . 96 36 332 90 178 48 . 317 . . . . Reduced by Siege Mode 266 | . . . . . . . . . . . 266 . . . . Redirected to Shielding 381 | . . . . . . . 58 48 . . . . 34 47 194 Ignored by Resistances 10 | . . . . . . . . 10 . . . . . . . Regen/Repaired (Parts) 3024 | . . . . 373 105 154 241 1289 . 282 512 . . . 68 Core Remaining (%) 63 | 100 . 78 . . 2 70 . . . 51 51 8 95 98 82 Volleys Fired 592 | 10 34 . 36 77 37 43 76 43 13 . 88 10 18 28 79 Largest 3 | 2 2 . 2 2 2 3 3 3 3 . 3 1 1 1 1 Hottest 177 | 70 70 . 97 97 103 90 162 177 137 . 138 46 46 120 120 Shots Fired 1134 | 20 68 . 70 136 73 90 143 120 38 . 240 10 18 28 80 Gun 633 | 20 27 . 1 74 73 90 101 64 31 . 140 . 12 . . Cannon 467 | . 41 . 69 62 . . 42 56 7 . 100 7 . 21 62 Launcher 34 | . . . . . . . . . . . . 3 6 7 18 Special . | . . . . . . . . . . . . . . . . Kinetic 684 | 10 60 . 36 96 25 61 105 107 33 . 119 . 12 20 . Thermal 347 | 10 3 . 34 31 26 29 38 13 5 . 88 7 . 1 62 Explosive 34 | . . . . . . . . . . . . 3 6 7 18 Electromagnetic 69 | . 5 . . 9 22 . . . . . 33 . . . . Robot Hit Streak 24 | 7 6 . 11 14 9 13 11 21 8 . 24 3 4 6 2 Robot Miss Streak 8 | 5 4 . 4 8 4 7 5 4 6 . 5 2 2 1 2 Penetration Max 1 | . . . . . . . . 1 1 . 1 . . . . Secondary Targets 7 | . . . . . . 2 2 . 2 . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . 1 . . . . Shots Hit Robots 790 | 9 35 . 47 105 51 71 116 81 32 . 200 6 28 3 6 Core Hits 596 | 6 17 . 57 62 26 25 86 56 37 . 163 4 21 13 23 Critical Kills 4 | . . . 1 . . . . 3 . . . . . . . Critical Parts Destroyed 10 | . . . . 1 . 1 . 3 . . . . 2 . 3 Critical Strikes 22 | . 1 . 1 1 . 2 1 7 . . . . 5 1 3 Burn 1 | . . . . . . 1 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 7 | . . . . 1 . . . 6 . . . . . . . Blast 4 | . 1 . . . . . 1 1 . . . . . 1 . Smash 6 | . . . . . . 1 . . . . . . 2 . 3 Impale 3 | . . . . . . . . . . . . . 3 . . Melee Attacks 82 | . . . . 2 . 7 6 . . . 3 . 26 26 12 Impact 55 | . . . . 2 . 7 . . . . . . 8 26 12 Slashing 3 | . . . . . . . . . . . 3 . . . . Piercing 24 | . . . . . . . 6 . . . . . 18 . . Sneak Attacks 9 | . . . . . . . . . . . . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 . . . . . . 1 . . Damage Inflicted 22180 | 93 555 . 981 1864 748 1272 2794 2008 867 . 5450 232 2188 772 2356 Guns 9380 | 93 163 . 15 784 748 1103 2012 894 681 . 2753 . 134 . . Cannons 7103 | . 392 . 962 889 . . 707 1114 186 . 2608 98 . 92 55 Explosions 3553 | . . . . 191 . . . . . . . 128 536 618 2080 Melee 2130 | . . . . . . 168 75 . . . 86 . 1518 62 221 Ramming 14 | . . . 4 . . 1 . . . . 3 6 . . . Kinetic 10565 | 43 480 . 641 1320 256 676 1800 1802 782 . 2539 . 134 92 . Thermal 4961 | 50 . . 336 478 234 427 919 206 85 . 2073 98 . . 55 Explosive 3362 | . . . . . . . . . . . . 128 536 618 2080 Electromagnetic 1148 | . 75 . . 66 258 . . . . . 749 . . . . Impact 680 | . . . . . . 168 . . . . . . 229 62 221 Slashing 86 | . . . . . . . . . . . 86 . . . . Piercing 1364 | . . . . . . . 75 . . . . . 1289 . . Highest Corruption 19 | . 1 1 . 19 19 7 . 6 6 6 3 2 . . 13 Average Corruption 8 | . 1 1 . 16 19 2 . 4 6 6 1 1 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 164 | . 1 . . 13 72 12 . 23 17 9 5 . . . 12 Message Errors 35 | . . . . 1 16 4 . 3 5 2 2 . . . 2 Matter Fused 40 | . . . . 6 11 2 . 10 3 3 1 . . . 4 Heat Flow Errors 20 | . . . . 2 13 1 . 1 1 1 . . . . 1 Energy Discharges 19 | . . . . . 10 1 . 3 . 2 1 . . . 2 Parts Rejected 4 | . . . . 1 1 . . 1 1 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 20 | . . . . 1 10 2 . 1 4 1 1 . . . . Data Loss (major) 10 | . 1 . . 2 3 . . 2 2 . . . . . . Misfires 6 | . . . . . 2 1 . 1 1 . . . . . 1 Alerts 4 | . . . . . 1 . . 1 . . . . . . 2 Misdirections 1 | . . . . . 1 . . . . . . . . . . Weapon Failures 4 | . . . . . 3 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 706 | . . . 5 28 . 13 . 3 . . 16 . 368 38 235 Projectiles 25 | . . . 5 1 . . . 3 . . 16 . . . . Explosions 97 | . . . . 27 . . . . . . . . . . 70 Melee 584 | . . . . . . 13 . . . . . . 368 38 165 Knockbacks 81 | . 5 . 10 10 . . 12 10 . . 31 . . 1 2 Impact 3 | . . . . . . . . . . . . . . 1 2 Kinetic 69 | . 5 . 10 10 . . 9 10 . . 25 . . . . Secondary 9 | . . . . . . . 3 . . . 6 . . . . Self-Inflicted Damage 244 | . . . . 106 . . . . . . 1 3 . . 134 Shots 5 | . . . . 2 . . . . . . . . . . 3 Rammed 5 | . 1 . 1 . . 1 . . . . 1 1 . . . Targets Rammed 5 | . 1 . 1 . . 1 . . . . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 630 | 60 126 . 270 373 497 149 314 255 319 180 630 . . 44 236 Average Temperature 97 | 26 36 . 88 127 138 35 109 41 60 103 129 . . 26 60 Received Heat Transfer 3098 | . 90 . 111 143 475 289 444 365 13 . 997 99 27 18 27 Effects 26 | . . . . 1 6 . 1 . . . 18 . . . . Shutdowns 6 | . . . . 1 2 . . . . . 3 . . . . Energy Bleed 5 | . . . . . . . 1 . . . 4 . . . . Interference 8 | . . . . . 4 . . . . . 4 . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . Siege Activations 4 | . . . . . . . . . . . 4 . . . . Total Turns 67 | . . . . . . . . . . . 67 . . . . Longest Duration 25 | . . . . . . . . . . . 25 . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . . . . 3 . 2 1 . Combat Hostiles 5 | . . . . . . 1 . . . . 3 . 1 . . Parts Fried 8 | . 1 . . . 1 1 . . . . 4 . . 1 . Impact Corruptions 9 | . . . . . . 1 . . . . . . 3 1 4 Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 12 | . . . 1 1 4 3 1 . . . 2 . . . . Heat Transferred 7744 | 148 . . 703 940 605 1040 1060 175 111 . 2775 150 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . . . . . . . . 3 2 . 2 3 Low Security (%) 81 | 100 100 100 100 100 100 100 100 100 100 100 17 . 100 57 . Level 1 5 | . . . . . . . . . . . 9 60 . 21 44 Level 2 5 | . . . . . . . . . . . 21 39 . 20 31 Level 3 7 | . . . . . . . . . . . 51 . . . 24 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1011 | 5 159 56 172 156 25 75 102 159 126 186 1011 437 194 446 837 Initial 437 | . . 56 . 69 12 . 11 30 . 34 5 437 194 61 256 Average 140 | 2 34 15 36 95 3 12 25 65 43 100 564 390 57 197 491 Influence Increases 6892 | 15 398 . 324 410 115 277 404 648 319 192 1917 103 195 589 986 Destroy 0b10 Robot/C 3040 | . 220 . 220 220 80 160 280 400 160 80 860 . 60 100 200 Destroy 0b10 Robot/NC 395 | 15 15 . 50 60 5 15 40 25 10 . 60 . 55 15 30 Destroy Leader 562 | . 52 . 42 60 . 52 66 66 . . 150 . 16 24 34 Allied During Kill 874 | . . . . . . . . 96 127 80 571 . . . . Successful Hack 245 | . 5 . 11 9 14 17 . 21 16 . 12 . . 48 92 Disable Machine 255 | . 15 . . 45 15 15 . . . 30 90 . . 30 15 Destroy Structure 951 | . 1 . 1 16 1 3 3 10 6 2 84 28 64 312 420 Partial Spotted 30 | . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 540 | . 90 . . . . 15 15 30 . . 90 75 . 45 180 Influence Decreases 6092 | 15 253 145 158 543 148 253 364 712 233 262 1039 627 455 271 614 Entered New Map 1171 | . . 89 . 97 21 . 13 34 . 52 11 457 176 49 172 Time Decay 3735 | 15 253 56 158 356 113 172 297 461 193 190 548 120 279 222 302 Lost Part 675 | . . . . 90 . 81 54 50 . . 210 50 . . 140 Lost Ally 254 | . . . . . . . . 74 40 20 120 . . . . Purge Threat 257 | . . . . . 14 . . 93 . . 150 . . . . Squads Dispatched 43 | . 3 1 2 2 . 2 5 2 . . 14 2 2 5 3 Investigation 4 | . 1 1 . . . . 1 . . . . . 1 . . Extermination 11 | . . . . . . 2 2 . . . 3 . . 2 2 Reinforcement 24 | . 2 . 2 2 . . 2 2 . . 7 2 1 3 1 Assault 3 | . . . . . . . . . . . 3 . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Distress Signals 34 | . 1 . 5 3 . 3 . 1 2 . 6 . 9 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 289 | . 18 . 25 20 7 25 21 30 10 2 59 22 8 12 30 Peak Tracking Total 14 | . 4 . 5 4 5 11 3 5 5 1 10 14 4 5 10 Tactical Retreats 25 | . 5 . . . . 1 1 2 . . 5 3 . 2 6 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Traps Triggered 13 | . 1 . 1 . . 1 1 4 . . 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Machines Disabled 18 | . 1 . . 3 1 1 . 1 . 2 6 . . 2 1 Max in Single Turn 1 | . 1 . . 1 1 1 . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Machines Accessed 57 | . 3 1 4 4 7 2 2 10 2 . 5 1 3 8 5 Terminals 34 | . 3 . 4 1 4 1 . 10 2 . 2 . 2 2 3 Fabricators 4 | . . . . . . . 2 . . . . 1 . 1 . Repair Stations 5 | . . . . 2 . . . . . . . . 1 1 1 Recycling Units 5 | . . . . 1 1 1 . . . . 1 . . . 1 Scanalyzers 4 | . . . . . . . . . . . 1 . . 3 . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . Total Hacks 139 | . 9 1 9 15 38 5 2 16 4 . 13 1 5 9 12 Successful 70 | . 1 1 2 9 33 3 . 7 2 . 4 . . 2 6 Failed 69 | . 8 . 7 6 5 2 2 9 2 . 9 1 5 7 6 Catastrophic 24 | . 1 . 1 1 3 1 2 2 2 . 3 1 2 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 41 | . . . 7 5 7 4 2 5 1 . 6 . . 4 . Terminals 73 | . 9 . 9 4 9 3 . 16 4 . 4 . 3 3 9 Fabricators 4 | . . . . . . . 2 . . . . 1 . 1 . Repair Stations 12 | . . . . 7 . . . . . . . . 2 1 2 Recycling Units 13 | . . . . 4 3 2 . . . . 3 . . . 1 Scanalyzers 7 | . . . . . . . . . . . 4 . . 3 . Garrison Access 3 | . . . . . . . . . . . 2 . . 1 . Terminal Hacks 49 | . 1 1 2 1 30 . . 7 2 . 1 . . 1 3 Record 27 | . . . . . 24 . . . 2 . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . 6 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 1 . . 1 . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . 1 . 2 . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 6 . . . . . . . . . . 2 Scan Component 4 | . . . . 3 . . . . . . . . . . 1 Repair 4 | . . . . 3 . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . 2 1 1 . . . . . . . . 1 Report Inventory 2 | . . . . 1 1 . . . . . . . . . . Retrieve Matter 2 | . . . . . . 1 . . . . . . . . 1 Retrieve Components 1 | . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . . . . . 2 2 . . . . . . . 1 . Terminals 1 | . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . 1 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . 4 4 4 2 2 7 2 . 4 1 3 7 5 Full Trace Events 3 | . 2 . 1 . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . . . . . . . . 1 Time 127 | . . . . 108 . . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Total Allies 15 | . . . . . . . . 10 5 . . . . . . Largest Group 10 | . . . . . . . . 5 10 7 6 . . . . Highest-Rated Group 750 | . . . . . . . . 284 750 485 447 . . . . Highest-Rated Ally 159 | . . . . . . . . 159 152 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 284 | . . . . . . . . 101 63 25 95 . . . . Total Damage 7674 | . . . . . . . . 2096 1410 672 3496 . . . . Kills 49 | . . . . . . . . 11 7 4 27 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Active Infowar (turns) 5844 | 5 812 230 853 274 . 133 816 64 . . 641 . 892 478 646 Sensors 2889 | . . . . . . 133 816 64 . . 640 . 361 276 599 Terrain 1574 | . . . . . . . . . . . . . 508 470 596 Structural 1 | . . . . . . . . . . . 1 . . . . Seismic 3665 | 5 812 230 853 274 . . . . . . . . 892 477 122 Cloaking 1294 | . . . . . . . . . . . . . 286 478 530 Jamming 9 | . . . . . . . . . . . . . . . 9 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Turns Passed 13051 | 60 812 230 853 813 1602 932 1345 1496 601 389 1613 254 909 478 664 Spaces Moved 6533 | 26 423 139 293 201 475 318 357 793 355 178 588 252 694 647 794 Core 133 | . . . . . . . . . . . 6 118 9 . . Treads 2913 | . 365 139 293 201 196 49 . 436 355 178 582 . 119 . . Legs 600 | 26 58 . . . . . 259 257 . . . . . . . Wheels 649 | . . . . . 1 269 87 100 . . . . 192 . . Hover 1906 | . . . . . . . 11 . . . . 134 320 647 794 Flight 332 | . . . . . 278 . . . . . . . 54 . . Fastest Speed 33 | 120 120 160 160 240 226 190 197 129 153 153 50 50 33 48 44 Average Speed 153 | 120 154 160 238 243 257 228 293 151 153 217 216 82 95 48 47 Slowest Speed 750 | 120 160 160 240 320 730 318 565 220 153 218 218 300 750 48 56 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . Potential Cave-ins 8 | . . . . . . . . . . . . . . 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 61 44 35 28 64 8 11 85 77 99 19 10 21 22 27 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 106 | . . . . . . . 2 2 . . . . 4 42 56 Terrain Destroyed 423 | . . . . 15 . 3 2 7 2 . 8 48 61 122 155 Melee 32 | . . . . . . . 2 . . . . . 4 25 1 Projectile 102 | . . . . . . 3 . 7 2 . 8 4 . 19 59 AOE 289 | . . . . 15 . . . . . . . 44 57 78 95 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Cet Arc Fac Fac Res Res Acc Total 8405 | 37 524 147 376 385 800 445 508 992 388 181 750 286 883 729 974 Wait 613 | . 16 . 4 51 227 43 33 105 4 1 35 12 8 14 60 Move 6515 | 25 422 138 292 200 474 317 356 792 354 177 587 251 691 646 793 Hop 1 | . . . . . . . . . . . . . 1 . . Pick Up 175 | 1 21 4 26 20 21 11 5 9 6 2 10 6 26 3 4 Fast Attach 64 | . . . 2 1 . . 7 4 . . 1 1 42 1 5 Attach 94 | 1 1 . 3 12 12 11 8 5 3 . 11 4 11 1 11 Detach 30 | . . . 1 . 4 5 4 3 . . 1 . 8 1 3 Swap 68 | . 11 2 6 13 1 4 6 4 1 . 6 . 4 8 2 Drop 152 | . 18 3 5 9 24 4 7 9 7 1 7 1 51 1 5 Fire 592 | 10 34 . 36 77 37 43 76 43 13 . 88 10 18 28 79 Melee 78 | . . . . 2 . 6 6 . . . 3 . 23 26 12 Ram 3 | . . . . . . 1 . . . . 1 1 . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . . . . . . Rewire 12 | . . . . . . . . 12 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 3) 451 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Discovered new exit (range 14) 873 | -10/Materials | Entered Mines 924 | -10/Mines | Met a Derelict shopkeep closing up shop 1045 | -10/Mines | Learned Materials garrison access intel 1088 | -10/Mines | Discovered new exit (range 9) 1103 | -10/Mines | Entered Materials 1103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -9/Materials | Discovered new exit (range 10) 1857 | -9/Materials | Discovered new exit (range 16) 1956 | -9/Materials | Entered Storage 2104 | -9/Storage | Repaired Imp. Light Armor Plating 2143 | -9/Storage | Repaired Imp. Treads 2431 | -9/Storage | Met 01-MTF 2510 | -9/Storage | System corruption reached 10% 2520 | -9/Storage | Core integrity fell below 50% 2560 | -9/Storage | Discovered new exit (range 10) 2562 | -9/Storage | Destroyed 01-MTF 2590 | -9/Storage | Lost 8 parts (1p4n1u2w) 2734 | -9/Storage | Repaired Imp. Light Armor Plating 2769 | -9/Storage | Entered Recycling 2770 | -9/Recycling | Met a Zionite searching for Scraptown 2918 | -9/Recycling | Scanned before Scraplab entrance 2952 | -9/Recycling | Entered Scraplab 3007 | -9/Recycling | Discovered new exit (range 3) 3036 | -9/Recycling | Angered Scraplab inhabitants 3039 | -9/Recycling | Found Prototype Device 3059 | -9/Recycling | Identified Scrap Engine 3074 | -9/Recycling | Core integrity fell below 20% 3111 | -9/Recycling | Lost 4 parts (1p2n1w) 3199 | -9/Recycling | Found SUBCON Basin 3552 | -9/Recycling | Build established: Construct 4136 | -9/Recycling | Discovered new exit (range 16) 4371 | -9/Recycling | Entered Factory 4371 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4768 | -7/Factory | Discovered new exit (range 5) 5146 | -7/Factory | Discovered new exit (range 7) 5211 | -7/Factory | Identified exit to Factory 5297 | -7/Factory | Cargo convoy interrupted 5303 | -7/Factory | Entered another Factory area 5303 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5334 | -6/Factory | Lost 7 parts (2p3n2w) 5584 | -6/Factory | Build established: Mutant 5671 | -6/Factory | Lost 5 parts (1n3u1w) 6623 | -6/Factory | Discovered new exit (range 14) 6646 | -6/Factory | Identified exit to Extension 6648 | -6/Factory | Entered Extension 6841 | -6/Extension | Build established: Construct 7007 | -6/Extension | Rescued a captive Derelict 7074 | -6/Extension | Rescued A7 7149 | -6/Extension | Spotted B-75 Beast 7167 | -6/Extension | Spotted B-75 Beast 7207 | -6/Extension | Allies destroyed B-75 Beast 7224 | -6/Extension | Allies destroyed B-75 Beast 7255 | -6/Extension | Lost 5 parts (3u2w) 7291 | -6/Extension | Discovered new exit (range 3) 7293 | -6/Extension | Identified exit to Factory 7497 | -6/Extension | Discovered new exit (range 15) 7499 | -6/Extension | Discovered exit to Factory (range 15) 7789 | -6/Extension | Rescued a captive Derelict 7790 | -6/Extension | Rescued a captive Derelict 7845 | -6/Extension | Rescued a captive Derelict 7964 | -6/Extension | Rescued a captive Derelict 8141 | -6/Extension | Identified exit to Cetus 8144 | -6/Extension | Entered Cetus 8144 | -6/Cetus | Accompanied by 5 allies (A7) 8149 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8163 | -6/Cetus | Spotted Cetus Guard 8164 | -6/Cetus | Spotted Cetus Guard 8169 | -6/Cetus | Spotted Cetus Guard 8169 | -6/Cetus | Spotted Cetus Guard 8181 | -6/Cetus | Allies destroyed Cetus Guard 8184 | -6/Cetus | Destroyed Cetus Guard 8187 | -6/Cetus | Allies destroyed Cetus Guard 8188 | -6/Cetus | Allies destroyed Cetus Guard 8340 | -6/Cetus | Started Cetus Manufacturing Module 8365 | -6/Cetus | Manufactured an Enhanced Grunt 8390 | -6/Cetus | Manufactured an Enhanced Grunt 8415 | -6/Cetus | Manufactured an Enhanced Grunt 8440 | -6/Cetus | Manufactured an Enhanced Grunt 8465 | -6/Cetus | Manufactured an Enhanced Grunt 8487 | -6/Cetus | Discovered exit to Factory (range 15) 8600 | -6/Cetus | Discovered new exit (range 15) 8628 | -6/Cetus | Spotted Cetus Guard 8629 | -6/Cetus | Spotted Cetus Guard 8631 | -6/Cetus | Spotted Cetus Guard 8632 | -6/Cetus | Spotted Cetus Guard 8635 | -6/Cetus | Destroyed Cetus Guard 8642 | -6/Cetus | Allies destroyed Cetus Guard 8647 | -6/Cetus | Destroyed Cetus Guard 8650 | -6/Cetus | Allies destroyed Cetus Guard 8659 | -6/Cetus | Discovered exit to Factory (range 15) 8667 | -6/Cetus | Met Revision 17 8736 | -6/Cetus | Identified exit to Archives 8740 | -6/Cetus | Build established: Commander-Construct 8745 | -6/Cetus | Entered Archives 8745 | -6/Archives | Accompanied by 8 allies (A7) 8792 | -6/Archives | Unable to access archive contents 8800 | -6/Archives | Discovered exit to Factory (range 15) 8813 | -6/Archives | Unable to access archive contents 8822 | -6/Archives | Discovered new exit (range 15) 8908 | -6/Archives | Discovered new exit (range 15) 8942 | -6/Archives | Identified exit to Hub_04(d) 9134 | -6/Archives | Entered Factory 9134 | -5/Factory | Accompanied by 6 allies 9134 | -5/Factory | Evolved 2 slots: Utility x2 9412 | -5/Factory | Garrison activated, responded to threat 9467 | -5/Factory | Build established: Construct 9615 | -5/Factory | Spotted B-75 Beast 9627 | -5/Factory | Destroyed B-75 Beast 10634 | -5/Factory | First assault squad dispatched 10729 | -5/Factory | Destroyed 11 combat bots 10744 | -5/Factory | Released all parts (7) 10744 | -5/Factory | Discovered new exit (range 5) 10747 | -5/Factory | Entered another Factory area 10747 | -4/Factory | Evolved 2 slots: Propulsion x2 10768 | -4/Factory | Found Quantum Capacitor 10775 | -4/Factory | Lost 21 parts (1p2n13u5w) 10893 | -4/Factory | Spotted B-86 Titan 10982 | -4/Factory | Core integrity fell below 50% 10984 | -4/Factory | Build established: Mutant 10992 | -4/Factory | Core integrity fell below 20% 10996 | -4/Factory | Discovered new exit (range 11) 11001 | -4/Factory | Entered Research 11001 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11201 | -3/Research | Revision forces began assault on 0b10 11210 | -3/Research | Met up with Revision 17++ 11701 | -3/Research | Research terminal network offline 11763 | -3/Research | Found Prototype Device 11763 | -3/Research | Identified Exp. Focal Shield 11793 | -3/Research | Spotted Striker 11805 | -3/Research | Destroyed Striker 11833 | -3/Research | Lost 8 allies 11883 | -3/Research | Found Fusion Bomb Launcher 11886 | -3/Research | Spotted B-86 Titan 11906 | -3/Research | Discovered new exit (range 7) 11910 | -3/Research | Entered another Research area 11910 | -2/Research | Evolved 2 slots: Propulsion x2 12382 | -2/Research | Discovered new exit (range 13) 12388 | -2/Research | Entered Access 12388 | -1/Access | Evolved 2 slots: Utility x2 12414 | -1/Access | Found Prototype Hackware 12414 | -1/Access | Identified Exp. System Shield 12449 | -1/Access | Repaired Imp. Weapon Shielding 12713 | -1/Access | Build established: Hacker-Ninja 12960 | -1/Access | Lost 10 parts (2p1n5u2w) 13003 | -1/Access | Identified exit to Surface 13036 | -1/Access | System corruption reached 10% 13048 | -1/Access | Door terminal overloaded 13052 | *** | Escaped! Last Messages --------------- >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. 13006_ W-44 Eye sends out distress signal. 13015_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 13015_ System corrupted: Enh. Nova Cannon misfires. 13020_ Drone sends a signal. 13029_ Antigrav Array destroyed. 13032_ Imp. Antigrav System destroyed. 13035_ System corrupted: Matter fused (-6). 13035_ Imp. Antigrav System destroyed. 13036_ P-80 Master resets P-80 Master, system corruption cleaned. 13047_ K-01 Serf cleans the Terminal. 13048_ System overload, Sealed Barrier opened. 13048_ Terminal disabled. 13050_ MZH |LP>SI=T # UMQM0 13050_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???#????????????????????????????????? | | ??????????? ????#???????????????????????????????? | | ??? ????? ???????????????????????????????????????? | | ????? ????#??????? ?? ?? ?? ?????????????????????? | | ????? ?? # ??????? ?????????????????????????????? | | ???###????# ????? ??????????????????????????????? | | ???#??##?## ?#??#????? ?????????????????????????? | | ???##???#?# ???#????????????#??#????????????????? | | ???#??????# #????????#??????????????????????????? | | ???#??????# #??#??###?#?????????????????????????? | | ####??????#k ####### ##########??????????????????? | | ####???# k"""T""" "??????????????????? | | ##??#?## k""" "" "????BB????????????? | | #???#??# "?"??BB?????#??????? | | ##?##?## "?"?? ?????????????? | | #??##?## "" "?"? ? ????????????? | | ###??### @" "???? ????????????? | | #####??# "???????? ? ???? ??? | | #?## "??? BB? ? ??#???#?? | | ##?# "??"?BB????#???#?#?? | | #### pp ""?"??? ?????????#?? | | #??# g####### ############?#?##??########## | | #### p#########??????##?###?####??# "" | | ##?# k###?#######?###??#??#??###### "" | | #### #??# # ################### """" | | ??##"/#####k^# ## " ### """" | | #?# ## k/ #### #?# """" | | #?# ## g# #?## ### """" | | ??# ! "" # ##?# """""" ### """" | | ??# ## # ? #??# """""" ### "" | | ??# ## #? ?? ##?# """""" #?# | | ??# = ## #? ? #?## """""" ### | | #?######### ##??#####????# """""" ### ] | | ? ????????# ###??#####??## ### | | ??????? ?# ##??#???##?### ### = | | ? ???????# #?#???##???### ### % | | ??""?????## #?????#????#?# # " [[ | | ????"???? ??#??#???#??#######+######### #% | | ?????"??/ "" ????????######## % | | ?"????? ?# "T ? | | ?"????? ?? ?? ????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 49 Energy Capacity 981 Matter Stores 533 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 900 Resistance: TH 15 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 31% | -9/Storage Imp. Treads | 43% | -9/Storage Imp. Light Armor Plating | 10% | -9/Storage Imp. Weapon Shielding | 32% | -1/Access Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% Deductive Reasoning For Emergencies Only Heavy Suspicion Immobile And Lovin' It Jackpot Live, Flee, And Rebuild Not So Scrappy Organ Harvest Overwhelming Prison Break Project G-00 Revolutionary Research Scrappetite Streaker That Tickles There's More Where That Came From Thread The Needle Around The Corner Throw Away The Key Well Done You May Approach The Wall Challenges ------------ None Game ------ Seed HugeSupercompositeSlamshotty Manual? 0 Play Time 03:51:31 Cumulative 66.5 hours Start 2025.10.26 @ 15:51:17 End 2025.10.28 @ 23:57:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6cff5bc-f812-4312-a054-78d277fb8b57