Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 17:25:43 Player: Johnny5001 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (51) 255 Value Destroyed (2542) 2542 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2655) 2655 TOTAL SCORE: 12312 Bonus ------- Pacifist 200 High Alert Combat Kills 192 Follower Combat Kills 1199 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 26% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Core Analyzer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Myomer Leg Antigrav System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Fusion Bomb Launcher Powered Hammer Powered Hammer > --- INVENTORY -------- Myomer Leg Cooled Linear Gravjet Advanced Heat Sink Power Sword Makeshift Spear [Rating: 124] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Combat Gravmag System Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Barrage Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Slots Evolved 16 | . . . 2 . . . 6 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 7 | . . . 1 . . . 3 1 . 1 . . . 1 Utility 7 | . . . 1 . . . 2 1 . 1 . 1 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 138 | 6 3 . 11 20 7 12 14 5 1 19 2 6 4 28 Power 20 | 1 1 . 1 5 . 1 1 . . 3 . 3 1 3 Engine 9 | 1 1 . 1 4 . 1 1 . . . . . . . Core 2 | . . . . 1 . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . 2 . 3 1 3 Propulsion 52 | 2 1 . 5 5 2 5 6 2 1 9 1 . 1 12 Treads 14 | . . . 1 1 . 4 2 2 . 1 . . . 3 Leg 16 | 2 1 . 4 3 . 1 1 . 1 . . . . 3 Wheel 2 | . . . . . 2 . . . . . . . . . Hover 14 | . . . . . . . . . . 8 1 . 1 4 Flight 6 | . . . . 1 . . 3 . . . . . . 2 Utility 37 | 1 1 . 3 4 4 1 5 3 . 4 . 3 1 7 Device 9 | . . . . 2 2 . . 1 . 1 . . . 3 Storage 5 | 1 . . 2 . . 1 . . . . . 1 . . Processor 6 | . 1 . . . . . 3 . . . . . . 2 Hackware 6 | . . . . . . . 2 1 . . . 1 . 2 Protection 11 | . . . 1 2 2 . . 1 . 3 . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 . . 2 6 1 5 2 . . 3 1 . 1 6 Energy Gun 8 | 1 . . 1 5 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . Ballistic Gun 9 | 1 . . 1 . . 4 . . . . 1 . . 2 Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 . Launcher 2 | . . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . 1 . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . 1 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . . . . . . 1 Parts Lost 66 | . . . 2 15 . 1 . . 3 2 1 . 9 33 Power 9 | . . . 1 4 . . . . . . . . 1 3 Propulsion 27 | . . . 1 4 . . . . 3 . . . 4 15 Utility 17 | . . . . 4 . 1 . . . 2 . . 2 8 Weapon 13 | . . . . 3 . . . . . . 1 . 2 7 Highest Loss Streak 13 | . . . 1 6 . 1 . . 2 1 1 . 6 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 99 100 98 86 94 99 97 99 99 92 99 99 95 58 Engine 7 | . 14 14 10 6 11 11 6 5 5 1 . . . . Reactor 1 | . . . . . . . . . . 2 5 9 7 2 Treads 10 | . . . 1 4 11 29 18 17 12 2 . . . 3 Leg 8 | . 28 28 31 20 6 . 5 5 8 1 . . . 1 Wheel 2 | . . . . . 9 3 . . . . . . . . Hover 7 | . . . . . . . . . . 29 42 38 37 9 Flight 3 | . . . . 4 6 . 14 17 17 3 . . . 2 Device 5 | . . . . 5 11 3 . 4 5 4 5 4 4 4 Storage 9 | . 14 14 18 11 11 18 2 . . . . 3 4 3 Processor 4 | . 13 14 11 3 . . 15 15 11 10 10 7 4 5 Hackware 4 | . . . . . . . 10 12 17 15 15 15 19 16 Protection 5 | . . . 3 5 6 11 1 . . 3 5 4 3 . Energy Gun 11 | . 14 14 11 16 21 12 . . . . . . . . Ballistic Gun 5 | . 14 14 11 3 . 9 13 11 11 5 . 4 2 1 Impact Weapon 1 | . . . . . . . 3 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 10 10 10 32 32 58 51 52 16 16 53 50 89 81 64 Greatest Support 116 | 20 20 20 30 30 26 60 116 18 24 84 65 93 96 67 Greatest Overweight (x) 7 | 1 . . 1 1 2 2 . . 1 1 . 1 . 7 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 15 15 15 Average Capacity 12 | 7 8 8 8 15 15 15 8 5 5 5 5 13 15 12 Most Carried 15 | 6 8 8 9 15 15 15 15 5 5 5 5 15 15 12 Average Carried 11 | 3 7 8 6 13 14 14 7 4 4 4 5 11 14 3 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 15 15 5 Final Carried 15 | 6 8 8 9 15 14 15 5 5 5 5 5 15 13 2 Class Distribution -------------------- 66% | Scavenger-Mutant 23% | Hacker-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Matter Collected 2743 | 192 149 . 211 601 92 202 152 . 2 257 299 165 52 369 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2575 | . . . 322 488 . 260 124 . . 242 650 105 . 384 Parts 100 | . . . 17 14 . 11 11 . . 9 21 4 . 13 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 1 11 . . . . . . . . Prevented 4 | . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Combat Hostiles Destroyed 59 | . . . 7 19 . 4 3 . . 4 8 2 . 12 Melee 8 | . . . . . . . . . . 2 1 . . 5 Guns 34 | . . . 7 19 . 4 3 . . 1 . . . . Cannons 7 | . . . . . . . . . . 1 4 2 . . AOE 5 | . . . . . . . . . . . . . . 5 Classes Destroyed 9 | . . . 3 4 . . 2 . . . . . . . Builder 2 | . . . . 1 . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . . . Swarmer 10 | . . . . 2 . . 2 . . . . 1 . 5 Grunt 22 | . . . 4 4 . 4 . . . . 6 . . 4 Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 9 | . . . 2 . . . . . . 1 2 1 . 3 Programmer 4 | . . . . . . . 1 . . 3 . . . . Assembled 11 | . . . . 11 . . . . . . . . . . Best Kill Streak 6 | . . . 3 2 . 2 2 . . 3 3 1 . 6 Combat Bots Only 6 | . . . 3 2 . 2 2 . . 3 3 1 . 6 Max Kills in Single Turn 2 | . . . 1 1 . 1 1 . . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Hostile Shots Fired 740 | . 3 1 46 95 . 29 27 . 61 56 36 16 130 240 Missed 260 | . 3 . 11 27 . 14 8 . 30 12 16 13 55 71 Damage Taken 11124 | . 190 14 520 1243 . 287 249 . 577 865 432 174 1775 4798 Core 2265 | . 79 . 156 217 . . 11 . 20 34 101 24 137 1486 Absorbed by Shields 364 | . . . . 36 . . . . 102 106 120 . . . Redirected to Shielding 96 | . . . 24 72 . . . . . . . . . . Regen/Repaired (Parts) 299 | . . . . . . . . . . . . . 299 . Core Remaining (%) 77 | 100 . 68 . . . 6 98 . 98 . 88 . 87 . Volleys Fired 202 | . 2 . 33 69 . 19 12 . . 18 27 6 . 16 Largest 2 | . 2 . 2 2 . 2 2 . . 2 2 2 . 1 Hottest 154 | . 60 . 60 80 . 94 56 . . 154 154 96 . 52 Shots Fired 369 | . 3 . 66 127 . 30 24 . . 36 55 12 . 16 Gun 279 | . 3 . 66 127 . 30 24 . . 18 . 6 . 5 Cannon 79 | . . . . . . . . . . 18 55 6 . . Launcher 11 | . . . . . . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . Kinetic 196 | . 2 . 33 41 . 24 24 . . 27 28 12 . 5 Thermal 126 | . 1 . 33 86 . 6 . . . . . . . . Explosive 11 | . . . . . . . . . . . . . . 11 Electromagnetic 36 | . . . . . . . . . . 9 27 . . . Robot Hit Streak 11 | . 1 . 8 7 . 4 6 . . 11 9 8 . 3 Robot Miss Streak 5 | . 2 . 3 5 . 3 4 . . 2 4 2 . 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 . . Secondary Targets 3 | . . . 1 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . Shots Hit Robots 274 | . 1 . 47 77 . 18 13 . . 38 39 9 . 32 Core Hits 126 | . 1 . 18 38 . 8 5 . . 10 11 2 . 33 Critical Kills 7 | . . . . . . . . . . 2 3 2 . . Critical Parts Destroyed 16 | . . . . . . . . . . 4 8 2 . 2 Critical Strikes 30 | . . . . . . 1 . . . 7 12 5 . 5 Burn 1 | . . . . . . 1 . . . . . . . . Destroy 22 | . . . . . . . . . . 5 12 5 . . Corrupt 1 | . . . . . . . . . . 1 . . . . Smash 5 | . . . . . . . . . . 1 . . . 4 Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 107 | . . . . . . 6 10 1 1 12 18 5 12 42 Impact 77 | . . . . . . . 8 1 1 12 18 5 12 20 Slashing 5 | . . . . . . . . . . . . . . 5 Piercing 25 | . . . . . . 6 2 . . . . . . 17 Sneak Attacks 2 | . . . . . . . 1 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 Damage Inflicted 6288 | . 8 . 460 973 . 347 296 . . 872 1088 153 . 2091 Guns 2412 | . 8 . 460 973 . 347 232 . . 266 . 64 . 62 Cannons 1253 | . . . . . . . . . . 259 905 89 . . Explosions 1260 | . . . . . . . . . . . . . . 1260 Melee 1344 | . . . . . . . 64 . . 345 172 . . 763 Ramming 19 | . . . . . . . . . . 2 11 . . 6 Kinetic 2118 | . 8 . 179 366 . 272 232 . . 471 375 153 . 62 Thermal 963 | . . . 281 607 . 75 . . . . . . . . Explosive 1260 | . . . . . . . . . . . . . . 1260 Electromagnetic 584 | . . . . . . . . . . 54 530 . . . Impact 979 | . . . . . . . . . . 345 172 . . 462 Slashing 68 | . . . . . . . . . . . . . . 68 Piercing 297 | . . . . . . . 64 . . . . . . 233 Highest Corruption 26 | . 1 1 . 20 20 . . . 2 8 8 . 4 26 Average Corruption 14 | . 1 1 . 18 20 . . . 2 7 8 . 2 20 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 113 | . 2 . . 64 4 . . . 1 2 14 . 6 20 Message Errors 27 | . . . . 13 . . . . . . 4 . 3 7 Matter Fused 22 | . . . . 13 3 . . . . . 2 . 2 2 Heat Flow Errors 15 | . . . . 13 1 . . . . . . . . 1 Energy Discharges 10 | . . . . 3 . . . . . 1 3 . . 3 Parts Fused 2 | . . . . 2 . . . . . . . . . . Data Loss (minor) 18 | . 1 . . 10 . . . . . 1 3 . . 3 Data Loss (major) 7 | . . . . 4 . . . . 1 . . . 1 1 Misfires 2 | . . . . 1 . . . . . . 1 . . . Alerts 3 | . . . . 2 . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 4 | . 1 . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 265 | . . . . . . . 50 . . 66 38 . . 111 Projectiles 14 | . . . . . . . . . . 14 . . . . Explosions 31 | . . . . . . . . . . . . . . 31 Melee 220 | . . . . . . . 50 . . 52 38 . . 80 Knockbacks 15 | . . . . . . . . . . 7 5 3 . . Impact 4 | . . . . . . . . . . 3 1 . . . Kinetic 8 | . . . . . . . . . . 3 3 2 . . Secondary 3 | . . . . . . . . . . 1 1 1 . . Self-Inflicted Damage 135 | . . . . . . . . . . 1 5 . . 129 Shots 3 | . . . . . . . . . . . . . . 3 Rammed 5 | . . . . . . . . . . 1 1 . . 3 Targets Rammed 5 | . . . . . . . . . . 1 1 . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 324 | . 20 . 56 263 172 324 2 . . 308 226 33 16 215 Average Temperature 78 | . 10 . 21 67 92 155 1 . . 142 70 15 9 113 Received Heat Transfer 1206 | . . 9 171 126 . 144 45 . 36 51 113 9 187 315 Effects 7 | . . . . . . 1 . . . 4 2 . . . Energy Bleed 3 | . . . . . . 1 . . . . 2 . . . Interference 4 | . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . Impact Corruptions 6 | . . . . . . . . . . 3 1 . . 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . 1 . . . . . . . 1 Heat Transferred 2247 | . . . 650 1375 . 222 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Peak Influence 594 | . 29 31 167 249 . . 133 25 24 109 454 450 465 594 Initial 261 | . . 10 11 64 . . 12 23 17 2 9 189 261 237 Average 133 | . 15 14 48 40 . . 34 24 17 32 303 313 330 447 Maximum Alert Level 2 | . . . . 1 . . . . . . 2 2 2 2 Low Security (%) 71 | 100 100 100 100 95 . . 100 100 100 100 21 27 . . Level 1 17 | . . . . 4 . . . . . . 55 54 82 16 Level 2 11 | . . . . . . . . . . . 22 18 17 83 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . . . 2 . 1 1 2 1 1 7 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . 1 . . . 1 Reinforcement 7 | . . . . . . . 1 . 1 . 2 1 1 1 Assault 2 | . . . . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Distress Signals 5 | . . . 1 1 . . . . . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 180 | . 3 1 10 27 1 4 9 . 11 5 22 18 25 44 Peak Tracking Total 20 | . 3 2 4 5 1 3 4 . 10 2 4 9 20 15 Tactical Retreats 22 | . . . . 8 . . 2 . 1 . 1 1 3 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Traps Triggered 8 | . 1 . . . . . 1 . 1 1 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . Most Traps Carried 3 | . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Machines Disabled 5 | . . . . . . . . . . . 2 . 2 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Machines Accessed 25 | . 1 1 2 . . . 1 2 . 2 7 3 4 2 Terminals 13 | . 1 1 2 . . . . 1 . 1 7 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . 2 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . Garrison Access 5 | . . . . . . . . 1 . . . 2 1 1 Total Hacks 62 | . 2 2 7 . . . 8 3 . 3 12 13 7 5 Successful 46 | . 1 2 5 . . . 8 2 . 3 7 10 6 2 Failed 16 | . 1 . 2 . . . . 1 . . 5 3 1 3 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 50 | . . 1 6 . 2 . . 3 . . 10 7 14 7 Terminals 26 | . 2 2 7 . . . . 2 . 1 12 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 8 | . . . . . . . . . . . . . 5 3 Recycling Units 2 | . . . . . . . . . . 2 . . . . Scanalyzers 17 | . . . . . . . 8 . . . . 9 . . Garrison Access 8 | . . . . . . . . 1 . . . 4 1 2 Terminal Hacks 15 | . 1 2 3 . . . . 1 . 1 7 . . . Open Door 7 | . . . . . . . . . . . 7 . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . 4 1 Scan Component 3 | . . . . . . . . . . . . . 2 1 Repair 2 | . . . . . . . . . . . . . 2 . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 16 | . . . . . . . 8 . . . . 8 . . Insert Component 8 | . . . . . . . 4 . . . . 4 . . Analyze 8 | . . . . . . . 4 . . . . 4 . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . 2 1 1 Seal Access 5 | . . . . . . . . 1 . . . 2 1 1 Unauthorized Hacks 3 | . . . 2 . . . . . . . . . 1 . Terminals 2 | . . . 2 . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 1 2 . . . . 1 . . . 1 2 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 3 . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 15 . 4 . . . 14 3 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . Time 45 | . . . . . . . . . . . . . 45 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . Parts Scanalyzed 7 | . . . . . . . 4 . . . . 3 . . Part Schematics Acquired 7 | . . . . . . . 4 . . . . 3 . . Parts Damaged 2 | . . . . . . . . . . . . 2 . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Total Allies 30 | . . . . . 4 . . . . . 18 5 . 3 Largest Group 12 | . . . . . 4 4 . . . . 12 7 1 3 Highest-Rated Group 586 | . . . . . 155 155 . . . . 586 316 37 345 Highest-Rated Ally 159 | . . . . . 39 39 . . . . 159 51 37 115 Zionite Dispatches 3 | . . . . . . . . . . . 1 1 . 1 Light 1 | . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . 22 . . . . 82 30 . 10 Total Damage 5165 | . . . . . . 448 . . . . 3024 1129 . 564 Kills 30 | . . . . . . 2 . . . . 14 11 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . 1 1 3 1 Branch Access 1 | . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Turns Passed 10178 | 64 212 27 618 2016 2199 1795 478 325 81 428 595 522 334 484 Spaces Moved 6572 | 44 165 23 138 864 1280 1025 319 314 79 309 472 697 435 408 Core 10 | 7 . . . . . . . . . . . . . 3 Treads 1843 | . . . 2 363 492 791 71 . . 66 . . . 58 Legs 880 | 37 165 23 136 501 . 1 . . 12 . . . . 5 Wheels 1021 | . . . . . 788 233 . . . . . . . . Hover 1907 | . . . . . . . . . . 243 472 697 435 60 Flight 911 | . . . . . . . 248 314 67 . . . . 282 Fastest Speed 37 | 50 120 120 120 120 105 105 80 100 74 65 59 55 55 37 Average Speed 124 | 113 120 120 137 195 162 155 100 100 92 93 69 61 57 76 Slowest Speed 440 | 120 120 120 190 240 240 330 166 100 162 200 71 128 74 440 Overloaded Moves 33 | . . . . . . . . . 33 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 Exploration Rate (%) 40 | 4 30 9 17 100 90 95 13 12 88 8 65 18 49 14 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 . 1 1 . . . 1 . . Unknown Exits Taken 6 | 1 . . . 1 . 1 . . . 1 1 . 1 . Scrap Searched 8 | . . . . 1 4 3 . . . . . . . . Spaces Dug 45 | . . . . . . 4 8 1 1 4 10 5 9 3 Terrain Destroyed 134 | . . . . . . 4 8 1 1 4 10 5 9 92 Melee 45 | . . . . . . 4 8 1 1 4 10 5 9 3 Projectile . | . . . . . . . . . . . . . . . AOE 89 | . . . . . . . . . . . . . . 89 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Res Tes Res Total 8073 | 55 174 22 510 1062 1400 1194 437 323 85 390 655 769 499 498 Wait 861 | . 1 . 313 77 92 113 54 . . 18 110 35 45 3 Move 6551 | 43 164 22 137 863 1279 1024 318 313 78 309 471 696 434 400 Hop 3 | . . . . . . . . . . . . . . 3 Pick Up 89 | 6 3 . 8 21 10 8 7 1 1 3 . 15 2 4 Fast Attach 51 | 6 1 . 2 5 1 2 5 2 . 12 1 2 1 11 Attach 49 | . . . 3 11 4 1 6 2 1 1 . 2 2 16 Detach 5 | . . . . 1 . . 2 1 . . . . . 1 Swap 38 | . 2 . 6 4 2 9 3 1 . 6 1 2 1 1 Drop 69 | . 1 . 8 8 12 12 5 2 . 11 1 6 2 1 Fire 202 | . 2 . 33 69 . 19 12 . . 18 27 6 . 16 Melee 104 | . . . . . . 6 10 1 1 12 18 5 12 39 Ram 3 | . . . . . . . . . . . 1 . . 2 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis 32 | . . . . . . . 15 . 4 . 13 . . . Rewire 12 | . . . . . . . . . . . 12 . . . Trap 3 | . . . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/DSF -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 13) 276 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered Mines 288 | -10/Mines | Discovered new exit (range 11) 303 | -10/Mines | Identified exit to Materials 304 | -10/Mines | Entered Materials 304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 886 | -9/Materials | Identified exit to Mines 922 | -9/Materials | Entered Mines 976 | -9/Mines | Found a hidden stash of uninstalled traps 1020 | -9/Mines | Build established: Scavenger-Mutant 1284 | -9/Mines | Core integrity fell below 50% 1364 | -9/Mines | Learned 2 Materials zone layouts 1494 | -9/Mines | Assembled infested the area 1565 | -9/Mines | System corruption reached 10% 1640 | -9/Mines | Lost 6 parts (1p2n1u2w) 1720 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1775 | -9/Mines | Discovered new exit (range 12) 1879 | -9/Mines | Identified exit to Materials 2024 | -9/Mines | Core integrity fell below 20% 2028 | -9/Mines | Destroyed YI-UF0 2054 | -9/Mines | Lost 5 parts (1p2n1u1w) 2156 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2903 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2923 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2923 | -9/Mines | Discovered new exit (range 5) 2938 | -9/Mines | Entered Zion 3030 | -7/Zion | System corruption cleaned by Quarantine Array 3713 | -7/Zion | Received a hallucinogenic algorithm 4294 | -7/Zion | Found Prototype Device 4296 | -7/Zion | Identified Bomb Factory No. 2 4360 | -7/Zion | Found GAL Module 4488 | -7/Zion | Identified exit to Proximity Caves 4760 | -7/Zion | Imprinted 4762 | -7/Zion | Declared Zion's savior 5137 | -7/Zion | Entered Proximity Caves 5137 | -6/Proximity Caves | Accompanied by 4 allies 5515 | -6/Proximity Caves | Learned 4 Factory zone layouts 6911 | -6/Proximity Caves | Discovered new exit (range 11) 6932 | -6/Proximity Caves | Entered Factory 6932 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 7398 | -6/Factory | Discovered new exit (range 15) 7409 | -6/Factory | Identified exit to Factory 7410 | -6/Factory | Entered another Factory area 7410 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7734 | -5/Factory | Identified exit to DSF 7735 | -5/Factory | Entered DSF 7763 | -5/DSF | Additional patrols routed to DSF 7799 | -5/DSF | Discovered new exit (range 16) 7816 | -5/DSF | Entered Factory 7816 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8088 | -4/Factory | Build established: Hacker-Mutant 8215 | -4/Factory | Discovered new exit (range 15) 8244 | -4/Factory | Entered Extension 8289 | -4/Extension | Rescued A7 8359 | -4/Extension | Rescued a captive Derelict 8399 | -4/Extension | Rescued a captive Derelict 8399 | -4/Extension | Rescued a captive Derelict 8424 | -4/Extension | Rescued a captive Derelict 8425 | -4/Extension | Rescued a captive Derelict 8459 | -4/Extension | Rescued a captive Derelict 8489 | -4/Extension | Rescued a captive Derelict 8490 | -4/Extension | Rescued a captive Derelict 8499 | -4/Extension | Retrieved Zion intel report: Component Schematics 8589 | -4/Extension | Rescued a captive Derelict 8596 | -4/Extension | Lost 6 allies 8642 | -4/Extension | Zion Hover Resupply teleported in 8748 | -4/Extension | Rescued a captive Derelict 8749 | -4/Extension | Rescued a captive Derelict 8766 | -4/Extension | Discovered new exit (range 10) 8767 | -4/Extension | Discovered new exit (range 6) 8839 | -4/Extension | Entered Research 8839 | -3/Research | Accompanied by 4 allies 8839 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9155 | -3/Research | Found Fusion Bomb Launcher 9179 | -3/Research | Spotted B-86 Titan 9252 | -3/Research | Retrieved Zion intel report: Branch Access 9252 | -3/Research | Identified exit to Testing 9253 | -3/Research | Zion Demo squad teleported in 9288 | -3/Research | Allied Derelicts emerged from ambush trap array 9361 | -3/Research | Entered Testing 9361 | -3/Testing | Accompanied by 1 ally 9381 | -3/Testing | Repaired Imp. Medium Armor Plating 9423 | -3/Testing | Repaired Hyp. Mass Driver 9479 | -3/Testing | Retrieved Zion intel report: Emergency Access 9485 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 9518 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 9592 | -3/Testing | Spotted Striker 9593 | -3/Testing | Spotted Striker 9598 | -3/Testing | Spotted Alpha 7 9655 | -3/Testing | Lost 3 parts (1u2w) 9680 | -3/Testing | Discovered new exit (range 15) 9695 | -3/Testing | Entered Research 9695 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9724 | -2/Research | Lost 6 parts (1p4n1u) 9807 | -2/Research | Crushed by falling debris 9829 | -2/Research | Crushed by falling debris 9829 | -2/Research | System corruption reached 10% 9867 | -2/Research | Lost 11 parts (2p5n3u1w) 9945 | -2/Research | First assault squad dispatched 9963 | -2/Research | Core integrity fell below 50% 10018 | -2/Research | Lost 13 parts (1p6n2u4w) 10086 | -2/Research | Retrieved Zion intel report: Guard Positions 10087 | -2/Research | Zion Light squad teleported in 10087 | -2/Research | Spotted B-90 Cyclops 10098 | -2/Research | P-80 Master assimilated allied KC-UYV(z) 10137 | -2/Research | Lost 3 parts (2n1u) 10175 | -2/Research | Core integrity fell below 20% 10179 | -2/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- System corrupted: Component data lost. KXZBBU