Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 14:55:37 Player: SX_7 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1847 Bonus ------- None Cogmind --------- Core Integrity 203/400 Matter 152/300 Energy 111/125 System Corruption 0% Temperature Cool (9) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Seismic Detector ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Structural Scanner Improved Terrain Scanner Terrain Scan Processor Hacking Suite Heavy Assault Rifle Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Flight Unit Structural Scanner Signal Interpreter ECM Suite Hacking Suite Shotgun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 47 | 7 9 1 30 Power 5 | 1 1 . 3 Engine 4 | 1 1 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 2 1 11 Treads . | . . . . Leg 11 | 2 2 1 6 Wheel . | . . . . Hover . | . . . . Flight 5 | . . . 5 Utility 14 | 2 5 . 7 Device 12 | 1 4 . 7 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 1 . 9 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 8 | 1 1 . 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 100 92 Engine 11 | . 14 14 6 Core 1 | . . . 4 Leg 24 | . 28 28 17 Flight 5 | . . . 15 Device 16 | . 13 14 21 Storage 12 | . 14 14 11 Energy Gun 11 | . 14 14 6 Ballistic Gun 12 | . 14 14 9 Naked Turns . | . . . . Heaviest Build 19 | 14 15 15 19 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | 4 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 2 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 787 | 195 157 166 269 Remotely . | . . . . Salvage Created 861 | 86 242 147 386 Parts 64 | 7 26 7 24 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 6 2 13 Guns 21 | . 6 2 13 Classes Destroyed 8 | 2 4 . 2 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 3 | 1 1 1 . Operator 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 12 | . 3 . 9 Grunt 5 | . 3 2 . Sentry 4 | . . . 4 Best Kill Streak 4 | 2 4 1 4 Combat Bots Only 4 | . 4 1 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 161 | . 23 10 128 Missed 47 | . 8 2 37 Damage Taken 1290 | . 267 118 905 Core 257 | . 46 14 197 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 14 | . 14 . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 93 | 4 24 14 51 Largest 2 | 2 2 2 2 Hottest 79 | 70 70 70 79 Shots Fired 184 | 8 48 28 100 Gun 184 | 8 48 28 100 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 98 | 4 24 14 56 Thermal 86 | 4 24 14 44 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | 3 6 11 21 Robot Miss Streak 6 | 2 6 4 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 107 | 4 21 16 66 Core Hits 46 | 3 14 6 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 1 3 5 Burn 9 | . 1 3 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1521 | 64 443 196 818 Guns 1373 | 64 295 196 818 Cannons . | . . . . Explosions 141 | . 141 . . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 697 | 25 133 96 443 Thermal 676 | 39 162 100 375 Explosive 141 | . 141 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 4 12 . Message Errors 5 | . 1 4 . Matter Fused 8 | . 2 6 . Data Loss (minor) 3 | . 1 2 . Overload Shots . | . . . . Overflow Damage 32 | . 32 . . Projectiles . | . . . . Explosions 32 | . 32 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 134 | . 134 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 126 | 60 69 126 82 Average Temperature 27 | 30 16 38 28 Received Heat Transfer 243 | . 30 84 129 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 1 7 Heat Transferred 2627 | 111 555 518 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 307 | 10 165 51 307 Initial 6 | . 6 6 . Average 87 | 2 79 23 159 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 70 Level 1 10 | . . . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 14 3 38 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats 11 | . 2 1 8 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 8 . 5 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 28 . 15 Successful 26 | . 18 . 8 Failed 17 | . 10 . 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 30 | . 16 . 14 Terminals 29 | . 19 . 10 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 11 | . 6 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 12 . 6 Terminals 15 | . 10 . 5 Track 7 | . 5 . 2 Botnet 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Reject 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 20 | . 10 . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3372 | 84 1090 1033 1165 Spaces Moved 2401 | 53 665 777 906 Core 23 | 22 . . 1 Treads . | . . . . Legs 1874 | 31 665 777 401 Wheels . | . . . . Hover . | . . . . Flight 504 | . . . 504 Fastest Speed 34 | 50 120 120 34 Average Speed 101 | 106 120 120 72 Slowest Speed 250 | 250 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 4 78 101 61 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 42 | . 42 . . Melee . | . . . . Projectile . | . . . . AOE 42 | . 42 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3150 | 73 908 853 1316 Wait 543 | . 192 57 294 Move 2398 | 52 664 776 906 Hop . | . . . . Pick Up 36 | 10 11 2 13 Fast Attach 7 | . 1 . 6 Attach 16 | 7 1 . 8 Detach 3 | . . . 3 Swap 24 | . 7 1 16 Drop 28 | . 6 3 19 Fire 93 | 4 24 14 51 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 11) 818 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Repaired Seismic Detector 921 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Identified exit to Materials 1175 | -10/Materials | Entered Mines 1241 | -10/Mines | Learned 4 Materials zone layouts 1286 | -10/Mines | Met a Derelict bent on vengeance 1319 | -10/Mines | Found a hidden stash of uninstalled traps 1419 | -10/Mines | Discovered exit to Materials (range 4) 1457 | -10/Mines | Discovered exit to Materials (range 7) 2208 | -10/Mines | Entered Materials 2208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2209 | -9/Materials | Identified exit to Mines 2359 | -9/Materials | Lost 3 parts (1u2w) 2936 | -9/Materials | Build established: Scavenger-Mutant 3255 | -9/Materials | Discovered new exit (range 16) 3373 | -9/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Enumerate(Squads) Retrieving dispatch records... Found 19 active squads: 6x Security 4x Surveillance 2x Patrol 6x Transport 1x Reinforcement 03255_ Connecting with Terminal... 03255_ EXIT=FOUND 03361_ W-16 Scout sends out distress signal. 03373_ Flight Unit destroyed. 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