Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 21:12:32 Player: chexo4 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (856) 856 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2932 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 232/550 Matter 36/300 Energy 251/310 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Huge Storage Unit Sensor Array Signal Interpreter Medium Laser Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Cooled Particle Cannon Missile Launcher > --- INVENTORY -------- Ion Engine Huge Storage Unit Sensor Array Signal Interpreter Medium Laser Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 43 | 9 2 5 3 24 Power 6 | 1 . . . 5 Engine 4 | 1 . . . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 4 . 3 . 4 Treads . | . . . . . Leg 5 | 2 . . . 3 Wheel 6 | 2 . 3 . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 1 . 6 Device 3 | 1 . . . 2 Storage 7 | 1 2 1 . 3 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 . 1 3 9 Energy Gun 2 | 1 . . 1 . Energy Cannon 3 | . . . . 3 Ballistic Gun 5 | 1 . 1 . 3 Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 16 | . . 1 . 15 Power 3 | . . . . 3 Propulsion 9 | . . 1 . 8 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 100 99 100 77 Engine 6 | . 14 11 11 4 Core 5 | . . . . 7 Leg 11 | . . . . 14 Wheel 14 | . 28 43 44 7 Device 11 | . 14 11 11 10 Storage 9 | . 14 11 11 9 Processor 5 | . . . . 7 Energy Gun 2 | . 14 11 5 . Energy Cannon 2 | . . . . 2 Ballistic Gun 7 | . 14 11 11 6 Launcher 6 | . . . 5 7 Naked Turns . | . . . . . Heaviest Build 100 | 15 90 91 91 100 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 31 | . 4 2 2 31 Average Overweight (x) 2 | . . 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 7 9 24 25 22 Most Carried 10 | 5 7 6 6 10 Average Carried 6 | 1 5 5 6 7 Final Capacity 25 | 8 8 25 25 8 Final Carried 7 | 2 7 6 6 7 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 718 | 214 127 62 29 286 Remotely . | . . . . . Salvage Created 882 | 106 45 120 38 573 Parts 71 | 9 7 9 3 43 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 25 | . . 2 6 17 Guns 4 | . . 2 . 2 Cannons 4 | . . . . 4 AOE 17 | . . . 6 11 Classes Destroyed 8 | 3 2 2 1 . Worker 3 | 1 . 1 . 1 Builder 5 | . 1 . . 4 Tunneler 3 | 2 . . . 1 Recycler 1 | 1 . . . . Watcher 4 | . 1 . . 3 Swarmer 13 | . . . 6 7 Grunt 10 | . . 1 . 9 Sentry 2 | . . 1 . 1 Best Kill Streak 5 | 2 2 2 5 5 Combat Bots Only 4 | . . 1 4 4 Max Kills in Single Turn 3 | 1 2 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 135 | . . 12 8 115 Missed 49 | . . 1 1 47 Damage Taken 1552 | . . 162 101 1289 Core 381 | . . 15 48 318 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 . 84 . Volleys Fired 69 | 11 1 9 4 44 Largest 2 | 2 2 2 2 2 Hottest 90 | 70 70 70 53 90 Shots Fired 125 | 22 2 18 8 75 Gun 70 | 22 2 18 4 24 Cannon 30 | . . . . 30 Launcher 25 | . . . 4 21 Special . | . . . . . Kinetic 49 | 11 1 9 4 24 Thermal 51 | 11 1 9 . 30 Explosive 25 | . . . 4 21 Electromagnetic . | . . . . . Robot Hit Streak 9 | 5 5 5 1 9 Robot Miss Streak 3 | 2 . 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | 15 1 11 1 42 Core Hits 59 | 5 2 5 6 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 2 . 1 . . Burn 3 | 2 . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3052 | 192 23 149 479 2209 Guns 559 | 192 23 129 . 215 Cannons 409 | . . . . 409 Explosions 2046 | . . . 479 1567 Melee . | . . . . . Ramming 38 | . . 20 . 18 Kinetic 385 | 118 10 42 . 215 Thermal 583 | 74 13 87 . 409 Explosive 2046 | . . . 479 1567 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 160 | . . . 58 102 Projectiles . | . . . . . Explosions 160 | . . . 58 102 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 247 | . . 10 48 189 Shots 7 | . . . 1 6 Rammed 1 | . . 1 . . Targets Rammed 4 | 1 . 1 . 2 Kicked 3 | 1 . . . 2 Crushed . | . . . . . Highest Temperature 206 | 27 9 31 . 206 Average Temperature 36 | 11 6 17 . 50 Received Heat Transfer 633 | . . 66 . 567 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1369 | 370 37 333 . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 406 | 20 40 76 245 406 Initial 101 | . 13 16 29 101 Average 179 | 5 31 35 157 236 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 52 | 100 100 100 68 34 Level 1 46 | . . . 31 64 Level 2 1 | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 1 2 7 26 Peak Tracking Total 5 | . 1 1 4 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful 1 | . . . . 1 Failed 2 | . . . . 2 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1637 | 140 121 145 77 1154 Spaces Moved 793 | 93 133 100 56 411 Core 35 | 19 . . . 16 Treads . | . . . . . Legs 211 | 39 . . . 172 Wheels 547 | 35 133 100 56 223 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 95 Average Speed 169 | 90 83 110 110 238 Slowest Speed 1600 | 120 140 110 110 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 23 13 21 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 218 | . . . 40 178 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 213 | . . . 40 173 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 943 | 125 141 116 62 499 Wait . | . . . . . Move 789 | 92 132 99 55 411 Hop . | . . . . . Pick Up 30 | 10 5 2 . 13 Fast Attach 2 | 1 . . . 1 Attach 21 | 6 1 3 . 11 Detach 1 | . 1 . . . Swap 21 | 2 1 2 3 13 Drop 6 | 2 . . . 4 Fire 69 | 11 1 9 4 44 Melee . | . . . . . Ram 1 | . . 1 . . Kick 3 | 1 . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Propulsion x2 380 | -9/Materials | Discovered new exit (range 5) 407 | -9/Materials | Entered Mines 460 | -9/Mines | Discovered new exit (range 12) 484 | -9/Mines | Entered Materials 484 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 569 | -8/Materials | Build established: Scavenger-Mutant 663 | -8/Materials | Lost 5 parts (1p3n1w) 961 | -8/Materials | Lost 3 parts (2p1n) 1625 | -8/Materials | Core integrity fell below 50% 1638 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. R-06 Scavenger collects Mining Laser. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Imp. Sensor Array destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Structural Scanner. U-05 Engineer lays Concrete. Wheel destroyed. U-05 Engineer builds a Wall. Dropped Cld. Particle Cannon. Discarded Imp. Signal Interpreter. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Aluminum Leg destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????#???????#?# # | | ??????????????????????????# ???????#??########### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????#???????##### | | ?????????????????????????????????#????#?#????# | | ?????????????????????????????????????????????#""" | | ?????????????????????????????????????????????#""" | | ????????????????????????#######+####?????????#""" | | ????????????????????????# #???#?????# | | ????????????????????????+ #?????????#""" | | ????????????????????????# T #?????????#""" | | ????????????????????????# #?????????#""" | | ????????????????????????# #?????????# | | ????????????????????????# #?????????##### | | ????????????????????????# #####????####?# | | ????????????????????????# //#????# # | | ????????????????????????# //#????# "" # | | ????????????????????????# """ //#????# Y" / | | ????????????????????????+ """ //#????# "" # | | ????????????????????????# """ ! ]#????# ??# | | ?????????????#g?????????# k""" ]]#????#???## | | ?????????????# ######## ############## | | ?????????????+ g | | ?????????????# g | | ?????????????# % | | ?????????????# @ ] ########### | | ?????????????????####### |gg # #???????# | | ???????????????????????#### ####%!u# #??????# | | ??????????????????????????## ##=* ######## | | ???????????????????????????## + # | | ????????????????????????????# # # " + | | ???????????????????????????? a=[ # "" # # | | ????????????????????????????# # # "" ??# # | | ???????????????????????????? % #?"""???# # | | ???????????????????????????? " #???????/ # | | ???????????????????????????# " #???????# # | | ???????????????????????????# """ """ #???????# # | | ???????????????????????????# ?"""""" #???????# # | | ???????????????????????????# ???"????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????####+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Let's See Who's Tougher Remodeling Challenges ------------ None Game ------ Seed PlatingReactionArchive Manual? 0 Play Time 00:18:01 Cumulative 4.2 hours Start 2024.04.03 @ 20:57:27 End 2024.04.03 @ 21:12:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5638fa5c-23a5-4d2e-8786-b061ce94ceb7