Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 22:58:18 Player: Carpathian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1474) 1474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3314 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Field Laser Field Laser > --- INVENTORY -------- Aluminum Leg Sensor Array Shock Rifle Shock Rifle Shock Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 63 | 5 11 28 19 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 3 8 5 Treads 5 | 2 . . 3 Leg 13 | . 3 8 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | . 4 9 5 Device 9 | . 2 5 2 Storage 2 | . 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . 1 3 2 Artifact . | . . . . Weapon 20 | 2 3 7 8 Energy Gun 11 | . 2 2 7 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 2 1 5 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 32 | . 7 9 16 Power 5 | . 2 1 2 Propulsion 9 | . 1 4 4 Utility 7 | . 1 2 4 Weapon 11 | . 3 2 6 Highest Loss Streak 16 | . 5 4 16 To Critical Strikes . | . . . . Average Backups 4 | 3 4 4 4 Power . | . . . . Propulsion 1 | 2 1 . 1 Utility . | . . 1 1 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 13 | 2 4 5 2 Power 4 | . 3 1 . Propulsion 3 | 2 . . 1 Utility 2 | . . 1 1 Weapon 4 | . 1 3 . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 87 89 85 Engine 11 | . 12 9 12 Treads 8 | . 16 . 13 Leg 13 | . 10 20 3 Device 13 | . 5 19 12 Storage 3 | . 6 . 4 Processor 2 | . . 1 7 Protection 11 | . 6 15 8 Energy Gun 10 | . 10 7 19 Ballistic Gun 12 | . 16 14 2 Peak Build Rating 23 | 5 7 14 23 Average Rating 9 | 4 6 10 17 On Entrance 6 | . 5 6 14 Naked Turns . | . . . . Heaviest Build 43 | 7 10 19 43 Greatest Support 46 | 40 40 26 46 Greatest Overweight (x) 3 | . 1 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 5 15 Average Capacity 5 | 5 5 5 9 Most Carried 8 | 5 5 5 8 Average Carried 4 | 3 4 4 4 Final Capacity 15 | 5 5 5 15 Final Carried 5 | 4 5 5 . Class Distribution -------------------- 54% | Mutant 33% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1230 | 244 279 476 231 Remotely . | . . . . Salvage Created 1818 | . 490 825 503 Parts 115 | . 34 58 23 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 15 21 8 Guns 43 | . 15 21 7 Classes Destroyed 7 | . 2 3 2 Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 11 | . 5 6 . Grunt 23 | . 10 9 4 Brawler 1 | . . . 1 Sentry 9 | . . 6 3 Best Kill Streak 5 | . 5 4 4 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 473 | . 133 192 148 Missed 115 | . 32 56 27 Hits 358 | . 101 136 121 Melee 11 | . . . 11 Projectile 347 | . 101 136 110 AOE 1 | . . 1 . Critical Strikes 10 | . . 7 3 Part Disruptions 2 | . . 2 . Damage Taken 4879 | . 1069 1700 2110 Core 1071 | . 200 309 562 Absorbed by Shields . | . . . . Redirected to Shielding 34 | . 3 31 . Core Remaining (%) 47 | 100 20 22 . Volleys Fired 235 | . 81 120 34 Largest 3 | . 2 2 3 Hottest 176 | . 80 88 176 Shots Fired 412 | . 137 214 61 Gun 411 | . 137 214 60 Cannon 1 | . . . 1 Launcher . | . . . . Special . | . . . . Kinetic 265 | . 93 169 3 Thermal 133 | . 44 45 44 Explosive . | . . . . Electromagnetic 14 | . . . 14 Robot Hit Streak 16 | . 16 11 11 Robot Miss Streak 15 | . 7 15 3 Penetration Max . | . . . . Secondary Targets 9 | . 4 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 253 | . 86 125 42 Core Hits 110 | . 32 58 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 1 2 Burn 2 | . . . 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2654 | . 765 1203 686 Guns 2630 | . 759 1196 675 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 24 | . 6 7 11 Kinetic 1268 | . 439 814 15 Thermal 1239 | . 320 382 537 Explosive . | . . . . Electromagnetic 123 | . . . 123 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 2 4 7 Average Corruption 3 | . 2 3 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . 13 24 5 Message Errors 11 | . 1 8 2 Matter Fused 9 | . 2 6 1 Heat Flow Errors 7 | . 3 3 1 Energy Discharges 5 | . 2 3 . Data Loss (minor) 5 | . 2 3 . Data Loss (major) 1 | . 1 . . Misfires 2 | . 1 1 . Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | . . . 7 Targets Rammed 19 | . 2 4 13 Kicked 12 | . 2 4 6 Crushed . | . . . . Highest Temperature 556 | . 126 197 556 Average Temperature 111 | . 35 41 227 Received Heat Transfer 2151 | . 480 735 936 Effects 6 | . . . 6 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . 2 . 2 Heat Transferred 2718 | . 725 695 1298 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 123 | . 123 112 60 Initial 46 | . . 46 14 Average 35 | . 40 50 12 Influence Increases 1166 | . 408 544 214 Destroy 0b10 Robot/C 880 | . 300 420 160 Destroy 0b10 Robot/NC 20 | . . 10 10 Destroy Leader 216 | . 60 112 44 Successful Hack 34 | . 33 1 . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 1166 | . 297 620 249 Entered New Map 86 | . . 65 21 Time Decay 860 | . 227 469 164 Lost Part 220 | . 70 86 64 Squads Dispatched 8 | . 3 4 1 Investigation 6 | . 3 2 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 24 31 20 Peak Tracking Total 11 | . 8 4 11 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 8 2 1 Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 28 11 3 Successful 22 | . 18 3 1 Failed 20 | . 10 8 2 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 19 11 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 11 | . 8 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 12 3 . Record 5 | . 4 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 1 1 . Locate Traps 3 | . 3 . . Disarm Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 6 | . 5 . 1 Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 4 | . 3 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 2 1 Full Trace Events 10 | . 7 2 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 118 | . 118 . . Retrieved Matter 254 | . 254 . . Retrieved Components 12 | . 6 . 6 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 528 | . . 500 28 Sensors 28 | . . . 28 Seismic 500 | . . 500 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3256 | 317 1039 1335 565 Spaces Moved 1650 | 88 557 784 221 Core 51 | 14 1 36 . Treads 548 | 74 306 . 168 Legs 1051 | . 250 748 53 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 120 Average Speed 135 | 142 141 120 169 Slowest Speed 240 | 160 160 200 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 7 71 53 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2322 | 281 692 1007 342 Wait 254 | 176 19 31 28 Move 1647 | 87 556 783 221 Hop . | . . . . Pick Up 55 | 11 14 19 11 Fast Attach 14 | . 1 8 5 Attach 37 | 5 7 12 13 Detach . | . . . . Swap 13 | . 3 8 2 Drop 48 | 2 9 22 15 Fire 235 | . 81 120 34 Melee . | . . . . Ram 5 | . . . 5 Kick 12 | . 2 4 6 Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 318 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 540 | -10/Materials | Identified exit to Mines 949 | -10/Materials | Lost 5 parts (1p1n1u2w) 1062 | -10/Materials | Discovered new exit (range 11) 1121 | -10/Materials | Discovered new exit (range 17) 1193 | -10/Materials | Core integrity fell below 50% 1223 | -10/Materials | Discovered new exit (range 16) 1357 | -10/Materials | Entered another Materials area 1357 | -9/Materials | Evolved 2 slots: Utility x2 1793 | -9/Materials | Lost 4 parts (1p2n1u) 2086 | -9/Materials | Discovered new exit (range 5) 2095 | -9/Materials | Build established: Scavenger-Mutant 2178 | -9/Materials | Core integrity fell below 50% 2592 | -9/Materials | Discovered new exit (range 12) 2692 | -9/Materials | Entered another Materials area 2692 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3060 | -8/Materials | Build established: Scavenger-Gunner 3215 | -8/Materials | Core integrity fell below 50% 3251 | -8/Materials | Core integrity fell below 20% 3257 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03228_ Kicked R-06 Scavenger. 03233_ Kicked G-47 Trooper out of the way. 03236_ U-05 Engineer repairs door. 03236_ Aluminum Leg destroyed. 03237_ Kicked L-31 Rogue. 03238_ SLY=0YFDFO%WUS LSHDCS9S,CBGTHF 03238_ K-01 Serf collects debris. 03239_ EM Pulse Cannon destroyed. 03241_ Kicked L-31 Rogue. 03243_ K-01 Serf collects debris. 03243_ Kicked L-31 Rogue. 03244_ Aluminum Leg destroyed. 03244_ Hrd. Medium Armor Plating destroyed. 03246_ Slammed into L-31 Rogue. 03247_ K-01 Serf collects debris. 03249_ Slammed into G-47 Trooper. 03250_ K-01 Serf collects debris. 03253_ Slammed into S-10 Pest. 03254_ K-01 Serf collects debris. 03256_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# k#?????????????????????? | | ???## ##????????????????????? | | ???# ##+####??????????????? | | ???# ???????????????? | | ???# s ?????????????????? | | ???# *g r ???????????????????? | | ????=[gs ?????????????????????? | | ?????#@#??????????????????????? | | ?????#g#??????????????????????? | | ?????#s#??????????????????????? | | ######g########???????????????? | | # #g#= #???????????????? | | # #l# = #???????????????? | | # #g# ["""#???????????????? | | # #a# !Y"#???????????????? | | #! #%# ="""#???????????????? | | # +u/%= ! #???????????????? | | # #a## #####???????????????? | | # # ####???????????????????? | | # # #??????????????????????? | | ###### #??????????????????????? | | ?????# #??????????????????????? | | ??#### #??????????????????????? | | ?##! #??????????????????????? | | ?#! #??????????????????????? | | ?#! #??????????????????????? | | ?# #??????????????????????? | | ?#!! #?????###+###??????????? | | ?##! ####### #??????????? | | ??#### [[ #??????????? | | ?????# *%! #??????????? | | ?????# ] = #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 17 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedGravitonExoskeleton Manual? 0 Play Time 00:32:08 Cumulative 23.0 hours Start 2025.07.01 @ 22:28:38 End 2025.07.01 @ 22:58:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 25x17 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14954220-549d-42fc-9d0c-9033027ac6e3