Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 13:30:14 Player: J-mop Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2910) 2910 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 9287 Bonus ------- Follower Combat Kills 47 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 97/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (5) ---- Quantum Reactor System Shield Peak State ------------ > --- POWER ------------ Hybrid Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Structural Scanner Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Quantum Reactor Improved Phase Shifter Improved Force Field System Shield Hypervelocity Railgun [Rating: 101] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . 1 1 . . Utility 8 | . . . . . 2 2 1 1 2 . Weapon . | . . . . . . . . . . . Parts Attached 162 | 6 7 . . 2 38 34 18 20 22 15 Power 36 | 1 1 . . 1 7 8 2 6 6 4 Engine 13 | 1 1 . . 1 6 2 1 1 . . Core 17 | . . . . . 1 6 1 5 2 2 Reactor 6 | . . . . . . . . . 4 2 Propulsion 46 | 2 2 . . . 14 13 8 4 3 . Treads 17 | 2 2 . . . 13 . . . . . Leg 1 | . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . Flight 25 | . . . . . 1 9 8 4 3 . Utility 49 | 1 2 . . . 8 10 7 5 9 7 Device 22 | . . . . . 5 4 1 1 5 6 Storage 2 | 1 1 . . . . . . . . . Processor 5 | . 1 . . . 3 . . . . 1 Hackware 16 | . . . . . . 6 4 4 2 . Protection 4 | . . . . . . . 2 . 2 . Artifact . | . . . . . . . . . . . Weapon 31 | 2 2 . . 1 9 3 1 5 4 4 Energy Gun 3 | . . . . . 3 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 2 . . 1 2 . . . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon 2 | . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . . . 3 1 1 2 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 6 | . . . . . 1 1 . 2 2 . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 65 | . 1 . . 2 15 14 10 1 4 18 Power 13 | . 1 . . 1 2 5 1 . 1 2 Propulsion 17 | . . . . . 5 5 4 . . 3 Utility 23 | . . . . . 5 3 4 . 1 10 Weapon 12 | . . . . 1 3 1 1 1 2 3 Highest Loss Streak 17 | . 1 . . 2 5 6 9 1 1 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 89 100 100 99 79 79 74 95 88 78 Engine 7 | . 12 14 14 13 13 4 4 1 . . Core 2 | . . . . . 1 5 2 8 4 . Treads 11 | . 27 28 28 28 21 . . . . . Flight 9 | . . . . . . 13 17 26 15 13 Device 6 | . . . . . 7 9 7 5 11 16 Storage 5 | . 14 14 14 14 9 . . . . . Processor 5 | . 6 14 14 14 10 4 . . . 1 Hackware 16 | . . . . . . 26 26 32 34 30 Protection 2 | . . . . . . . 9 7 4 1 Ballistic Gun 8 | . 28 28 28 28 4 . . . . . Slashing Weapon 4 | . . . . . 4 6 5 5 7 9 Special Melee Weapon 1 | . . . . . 2 2 . 2 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 11 29 29 29 29 41 15 16 21 37 32 Greatest Support 64 | 40 40 40 40 40 64 27 16 26 33 33 Greatest Overweight (x) 3 | . . . . . 1 3 3 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 9 | 6 8 15 15 15 15 5 5 5 5 5 Most Carried 15 | 4 8 8 9 14 15 13 5 5 5 5 Average Carried 7 | 1 6 7 8 11 13 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Final Carried 14 | 1 7 8 9 11 14 4 5 5 5 2 Class Distribution -------------------- 31% | Mutant 22% | Wizard-Sprinter 15% | Hacker-Mutant 13% | Hacker-Sprinter 9% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 2326 | 176 353 16 . 103 647 187 240 209 222 173 Remotely . | . . . . . . . . . . . Salvage Created 3247 | . 372 . . 63 1331 385 313 235 290 258 Parts 262 | . 33 . . 6 92 39 34 19 28 11 Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 56 | . 9 . . 4 21 5 3 3 8 3 Melee 23 | . . . . . 6 5 3 3 5 1 Guns 29 | . 9 . . 4 14 . . . . 2 AOE 4 | . . . . . 1 . . . 3 . Classes Destroyed 13 | . 5 . . . 6 2 . . . . Worker 7 | . . . . . 4 . . . 3 . Builder 10 | . 1 . . . 2 1 4 1 1 . Tunneler 3 | . . . . . . 1 1 . 1 . Hauler 2 | . . . . . 2 . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 10 | . 1 . . . 1 3 2 2 1 . Watcher 9 | . 3 . . . 3 1 1 . . 1 Swarmer 17 | . 3 . . 4 4 . 1 . 5 . Grunt 18 | . 6 . . . 11 . . 1 . . Duelist 1 | . . . . . 1 . . . . . Sentry 6 | . . . . . 4 1 1 . . . Hunter 4 | . . . . . 1 . . . 1 2 Programmer 10 | . . . . . . 4 1 2 2 1 Best Kill Streak 7 | . 5 . . 2 5 2 3 2 7 3 Combat Bots Only 5 | . 5 . . 2 3 1 1 1 5 3 Max Kills in Single Turn 3 | . 1 . . 1 2 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . 1 . Melee 1 | . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Hostile Shots Fired 736 | . 51 . . 64 168 96 94 18 65 180 Missed 234 | . 10 . . 15 42 36 30 6 30 65 Damage Taken 7533 | . 479 . . 413 1982 1033 506 274 814 2032 Core 2516 | . 93 . . 49 415 508 223 77 206 945 Absorbed by Shields 28 | . . . . . . . . . . 28 Redirected to Shielding 226 | . . . . . . . 9 64 119 34 Regen/Repaired (Parts) 365 | . . . . . 114 50 12 9 138 42 Core Remaining (%) 59 | 100 . . . 43 24 27 73 92 . . Volleys Fired 189 | . 41 . . 16 104 . . . 12 16 Largest 2 | . 2 . . 2 2 . . . 1 1 Hottest 130 | . 40 . . 40 130 . . . 43 40 Shots Fired 270 | . 82 . . 31 129 . . . 12 16 Gun 258 | . 82 . . 31 129 . . . . 16 Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . . . . . 9 . Special 3 | . . . . . . . . . 3 . Kinetic 191 | . 82 . . 31 62 . . . . 16 Thermal 67 | . . . . . 67 . . . . . Explosive 9 | . . . . . . . . . 9 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 12 . . 4 13 . . . 6 4 Robot Miss Streak 5 | . 4 . . 5 4 . . . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . Shots Hit Robots 316 | . 55 . . 14 113 40 26 20 24 24 Core Hits 144 | . 23 . . 4 59 9 8 8 25 8 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . 1 . . . . 3 Critical Strikes 17 | . . . . . 3 5 3 1 . 5 Destroy 5 | . . . . . 1 . . . . 4 Sever 12 | . . . . . 2 5 3 1 . 1 Melee Attacks 371 | . . . . . 38 90 62 84 62 35 Impact . | . . . . . . . . . . . Slashing 345 | . . . . . 34 78 62 75 61 35 Piercing . | . . . . . . . . . . . Sneak Attacks 44 | . . . . . 10 12 8 11 2 1 Combat Hostiles 4 | . . . . . . . 1 2 . 1 Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 8122 | . 680 . . 181 2391 1063 1155 596 1434 622 Guns 2409 | . 680 . . 181 1388 . . . . 160 Cannons . | . . . . . . . . . . . Explosions 1048 | . . . . . 214 . . . 834 . Melee 4662 | . . . . . 786 1063 1155 596 600 462 Ramming 3 | . . . . . 3 . . . . . Kinetic 1658 | . 680 . . 181 637 . . . . 160 Thermal 751 | . . . . . 751 . . . . . Explosive 834 | . . . . . . . . . 834 . Electromagnetic 214 | . . . . . 214 . . . . . Impact . | . . . . . . . . . . . Slashing 4662 | . . . . . 786 1063 1155 596 600 462 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 6 1 5 3 8 Average Corruption 2 | . . . . . 1 5 1 4 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 79 | . . . . . 17 23 4 12 8 15 Message Errors 25 | . . . . . 6 4 1 6 2 6 Matter Fused 18 | . . . . . 1 7 . 3 2 5 Heat Flow Errors 8 | . . . . . 1 3 . 1 2 1 Energy Discharges 10 | . . . . . 4 1 2 1 1 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . 1 3 . 1 . 1 Data Loss (major) 6 | . . . . . 2 3 . . 1 . Misfires 1 | . . . . . 1 . . . . . Alerts 2 | . . . . . . 2 . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 575 | . . . . . 36 89 240 74 123 13 Projectiles . | . . . . . . . . . . . Explosions 2 | . . . . . . . . . 2 . Melee 573 | . . . . . 36 89 240 74 121 13 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . 29 . . . 14 . Shots 2 | . . . . . 1 . . . 1 . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 537 | . 6 . . . 537 283 . 251 241 251 Average Temperature 110 | . 4 . . . 175 117 . 14 95 139 Received Heat Transfer 1284 | . 216 . . . 819 66 126 9 48 . Effects 26 | . . . . . 25 . . . . 1 Shutdowns 5 | . . . . . 5 . . . . . Energy Bleed 5 | . . . . . 4 . . . . 1 Interference 9 | . . . . . 9 . . . . . Matter Decay 3 | . . . . . 3 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 1628 | . . . . . 1628 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Peak Influence 360 | . 179 1 . 70 360 183 77 153 315 340 Initial 149 | . . 1 . . . 100 12 23 9 149 Average 78 | . 70 . . 7 185 58 38 47 43 209 Maximum Alert Level 1 | . . . . . 1 . . . 1 1 Low Security (%) 85 | 100 100 100 . 100 40 100 100 100 95 58 Level 1 14 | . . . . . 59 . . . 4 41 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . 3 4 8 5 5 1 Investigation 12 | . 1 . . . 1 . 4 3 3 . Extermination 6 | . . . . . . 2 1 1 1 1 Reinforcement 9 | . . . . . 2 2 3 1 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 11 | . . . . . 4 1 . 1 3 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 18 . . 7 33 21 7 9 26 8 Peak Tracking Total 9 | . 3 . . 4 4 4 6 3 7 9 Tactical Retreats 20 | . 3 . . . 3 2 1 4 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 12 | . 2 . . . 2 . 3 2 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 8 | . . . . 1 3 . . . 3 1 Max in Single Turn 2 | . . . . . 1 . . . 2 1 Garrison Access 5 | . . . . . . . 2 1 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 69 | . 7 . 1 . 6 10 11 11 17 6 Terminals 42 | . 7 . . . 5 7 3 6 9 5 Fabricators 9 | . . . . . . 2 2 2 3 . Repair Stations 8 | . . . . . 1 1 1 2 2 1 Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . 2 . 1 . Garrison Access 5 | . . . . . . . 2 1 2 . Total Hacks 213 | . 20 . 1 . 17 28 24 27 77 19 Successful 149 | . 11 . 1 . 4 20 20 21 60 12 Failed 60 | . 8 . . . 13 7 4 6 15 7 Catastrophic 11 | . 1 . . . 5 2 . . 2 1 Database Lockouts 4 | . 1 . . . . 1 . . 2 . Manual 59 | . . . 1 . 13 14 6 12 12 1 Terminals 152 | . 20 . . . 15 18 9 17 56 17 Fabricators 20 | . . . . . . 3 5 6 6 . Repair Stations 25 | . . . . . 2 7 2 3 9 2 Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 7 | . . . . . . . 3 . 4 . Garrison Access 5 | . . . . . . . 2 1 2 . Terminal Hacks 98 | . 11 . 1 . 2 12 8 13 41 10 Record 18 | . 4 . . . 1 2 1 . 10 . Part Schematic 15 | . . . . . . 3 3 3 6 . Robot Schematic 4 | . . . . . . . . 1 3 . Robot Analysis 2 | . 1 . . . . . . . 1 . Open Door 2 | . . . . . . . . . . 2 Open DSF 2 | . . . . . . 2 . . . . Level Access Points 5 | . . . . . . 1 1 1 1 1 Branch Access Points 5 | . 1 . . . . 1 . 1 1 1 Emergency Access Points 2 | . . . . . . . . . 1 1 Terminal Index 1 | . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . Repair Station Index 2 | . . . . . . . . 1 1 . Recycling Unit Index 1 | . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . 1 . Alert Level 10 | . 2 . . . 1 2 1 1 3 . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 3 | . . . . . . . . . 2 1 Dispatch Records 1 | . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . 1 . Surveillance Status 2 | . . . . . . . . . 1 1 Patrol Status 1 | . . . . . . . . . 1 . Transport Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . Extermination Status 1 | . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . 1 1 . . Recall Extermination 1 | . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . 1 . 1 . Hauler Manifests 3 | . 1 . . . . 1 . 1 . . Zone Layout 4 | . . . . . . . . 2 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 15 | . . . . . . 3 3 4 5 . Network Status 1 | . . . . . . 1 . . . . Load Schematic 7 | . . . . . . 1 2 2 2 . Build 7 | . . . . . . 1 1 2 3 . Repair Station Hacks 22 | . . . . . 2 5 2 3 8 2 Scan Component 11 | . . . . . 1 3 1 1 4 1 Repair 10 | . . . . . 1 2 1 1 4 1 Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 7 | . . . . . . . 3 . 4 . Insert Component 4 | . . . . . . . 2 . 2 . Analyze 3 | . . . . . . . 1 . 2 . Garrison Access Hacks 5 | . . . . . . . 2 1 2 . Seal Access 5 | . . . . . . . 2 1 2 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . 1 2 1 . . . Used . | . . . . . . . . . . . Hacking Detections 48 | . 5 . . . 6 6 8 8 11 4 Full Trace Events 9 | . . . . . . . 3 3 3 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 1 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . 3 4 3 8 . Parts Built 11 | . . . . . . 2 2 3 4 . Authchips 1 | . . . . . . 1 . . . . Time 332 | . . . . . . 31 31 117 153 . Total Part Build Rating 41 | . . . . . . 4 4 10 23 . Parts Repaired 10 | . . . . . 1 2 1 1 4 1 Time 317 | . . . . . 26 64 32 32 101 62 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 2 . Part Schematics Acquired 3 | . . . . . . . 1 . 2 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked 12 | . . . . . 1 6 . 3 2 . Non-combat 12 | . . . . . 1 6 . 3 2 . Combat . | . . . . . . . . . . . Robot Hacks Applied 19 | . . . . . 2 10 . 5 2 . parse_system 7 | . . . . . 1 2 . 2 2 . no_distress 6 | . . . . . 1 4 . 1 . . find_chute 3 | . . . . . . 2 . 1 . . find_fabricator 3 | . . . . . . 2 . 1 . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 2 . . . . . Highest-Rated Group 45 | . . . . 45 45 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . 9 6 . . . . . Total Damage 233 | . . . . 127 106 . . . . . Kills 4 | . . . . 2 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Robot Analysis Total 2 | . 1 . . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 12418 | 63 1158 725 558 1156 2179 1407 1343 1686 1396 747 Spaces Moved 12693 | 36 605 452 348 672 945 1974 1949 2363 2489 860 Core 102 | 6 . . . . . 89 1 . . 6 Treads 3052 | 30 605 452 348 672 945 . . . . . Legs 28 | . . . . . . 28 . . . . Wheels . | . . . . . . . . . . . Hover 183 | . . . . . . 183 . . . . Flight 9328 | . . . . . . 1674 1948 2363 2489 854 Fastest Speed 23 | 50 160 160 160 160 150 29 26 23 27 32 Average Speed 65 | 141 160 160 160 160 166 44 44 24 32 32 Slowest Speed 275 | 160 160 160 160 160 240 275 200 106 107 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 33 | . . . . . . 6 5 13 9 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 3 88 87 79 82 58 43 40 46 50 41 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 6 | . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 167 | . . . . . 5 33 34 54 38 3 Terrain Destroyed 239 | . . . . . 10 33 34 54 105 3 Melee 167 | . . . . . 5 33 34 54 38 3 Projectile . | . . . . . . . . . . . AOE 72 | . . . . . 5 . . . 67 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 16010 | 48 718 454 349 726 1375 2392 2339 3358 2983 1268 Wait 2295 | . 42 2 1 13 175 248 266 853 364 331 Move 12621 | 35 604 451 347 671 944 1962 1938 2339 2470 860 Hop 29 | . . . . . . 5 5 10 9 . Pick Up 209 | 7 16 1 1 12 50 31 23 29 28 11 Fast Attach . | . . . . . . . . . . . Attach 118 | 6 4 . . 2 31 23 18 9 15 10 Detach 4 | . . . . . . 1 1 . 1 1 Swap 44 | . 3 . . . 7 11 . 11 7 5 Drop 115 | . 8 . . 8 25 21 8 23 18 4 Fire 189 | . 41 . . 16 104 . . . 12 16 Melee 363 | . . . . . 38 90 62 84 59 30 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap 4 | . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / *Arm) -4/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Central database locked down 373 | -10/Materials | Discovered new exit (range 10) 747 | -10/Materials | Discovered new exit (range 12) 1222 | -10/Materials | Entered Mines 1299 | -10/Mines | Discovered new exit (range 8) 1422 | -10/Mines | Discovered new exit (range 8) 1541 | -10/Mines | Identified exit to Exiles 1611 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1947 | -10/Mines | Entered Exiles 1970 | -10/Exiles | Discovered new exit (range 17) 1989 | -10/Exiles | Met 8R-AWN 2016 | -10/Exiles | Met EX-HEX 2063 | -10/Exiles | Met EX-BIN 2082 | -10/Exiles | Aligned with FarCom system 2083 | -10/Exiles | Given EX-Vault access code 2123 | -10/Exiles | Opened EX-Vault 2136 | -10/Exiles | Found 0b10 Alert Chip 2171 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2216 | -10/Exiles | Met EX-DEC 2330 | -10/Exiles | Visited The Gauntlet 2487 | -10/Exiles | Discovered new exit (range 12) 2505 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2505 | -10/Exiles | Entered Mines 2585 | -9/Mines | Found a hidden stash of uninstalled traps 2806 | -9/Mines | Core integrity fell below 50% 3101 | -9/Mines | Learned Materials stockpile data 3248 | -9/Mines | Discovered new exit (range 8) 3440 | -9/Mines | Learned location of Storage (-8) 3661 | -9/Mines | Entered Materials 3661 | -8/Materials | Accompanied by 2 allies 3661 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3666 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3670 | -8/Materials | Discovered new exit (range 18) 3984 | -8/Materials | Lost 5 parts (1p2n1u1w) 4084 | -8/Materials | Repaired Lgt. Treads 4294 | -8/Materials | Discovered new exit (range 17) 4414 | -8/Materials | Lost 3 parts (2u1w) 4416 | -8/Materials | Core integrity fell below 50% 4658 | -8/Materials | Build established: Scavenger-Mutant 5018 | -8/Materials | Discovered new exit (range 19) 5840 | -8/Materials | Entered Factory 5840 | -7/Factory | Evolved 2 slots: Utility x2 6014 | -7/Factory | Discovered new exit (range 11) 6136 | -7/Factory | Build established: Hacker-Mutant 6358 | -7/Factory | Lost 6 parts (2p2n1u1w) 6431 | -7/Factory | Repaired Katana 6485 | -7/Factory | Repaired Flight Unit 6802 | -7/Factory | Core integrity fell below 50% 6832 | -7/Factory | Lost 4 parts (1p1n2u) 7005 | -7/Factory | Central database locked down 7005 | -7/Factory | Identified exit to Factory 7005 | -7/Factory | Identified exit to Lower Caves 7100 | -7/Factory | Fabricated VTOL Module (x2) 7223 | -7/Factory | Noticed a derelict Sapper rigging charges 7247 | -7/Factory | Entered another Factory area 7247 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7404 | -6/Factory | Build established: Hacker-Sprinter 7518 | -6/Factory | Lost 9 parts (1p4n4u) 7662 | -6/Factory | Identified exit to Factory 7904 | -6/Factory | Repaired VTOL Module 7980 | -6/Factory | Discovered new exit (range 16) 8252 | -6/Factory | Build established: Hacker-Mutant 8337 | -6/Factory | Fabricated VTOL Module? 8590 | -6/Factory | Entered another Factory area 8590 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8648 | -5/Factory | Repaired VTOL Module 8670 | -5/Factory | Build established: Hacker-Sprinter 8672 | -5/Factory | Identified exit to Factory 8866 | -5/Factory | Fabricated Katana? 8944 | -5/Factory | Identified exit to Upper Caves 9665 | -5/Factory | Build established: Wizard-Sprinter 9695 | -5/Factory | Fabricated Cld. VTOL Module? 10276 | -5/Factory | Entered another Factory area 10276 | -4/Factory | Evolved 2 slots: Utility x2 10400 | -4/Factory | Identified exit to Research 10400 | -4/Factory | Identified exit to Upper Caves 10400 | -4/Factory | Identified exit to Extension 10400 | -4/Factory | Identified exit to Armory 10400 | -4/Factory | Central database locked down 10400 | -4/Factory | Central database locked down 10482 | -4/Factory | Repaired Imp. Propulsion Shielding 10844 | -4/Factory | Fabricated Lrn. Missile Launcher? 10874 | -4/Factory | Fabricated Cld. VTOL Module? 10907 | -4/Factory | Repaired Structural Scanner 10940 | -4/Factory | Repaired Lgt. Antimatter Reactor 10962 | -4/Factory | Repaired Imp. Propulsion Shielding 11357 | -4/Factory | Fabricated Railgun? 11672 | -4/Factory | Entered Armory 11816 | -4/Armory | Repaired Adv. Reaction Control System? 12369 | -4/Armory | Core integrity fell below 50% 12378 | -4/Armory | Core integrity fell below 20% 12419 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Wall. HV Slug penetrates H-77 Assassin. H-77 Assassin destroyed. HV Slug penetrates Door. HV Slug penetrates Wall. HV Slug penetrates P-70 Sage. P-70 Sage suffers critical hit (Destroy). Destroyed Imp. Heat Sink. HV Slug penetrates Wall. P-70 Sage suffers critical hit (Destroy). Destroyed Tesla Rifle. Acquired 46 matter. HV Slug penetrates Wall. Hyp. Railgun destroyed. Acquired 85 matter. Acquired Coil Gun. Slug penetrates Wall. System corrupted: Coil Gun rejected. Acquired Hpw. Shotgun. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????###########?????????????????????? | | ?????????????????#################???????????????? | | ?????????????????## ||! ########???????????????? | | ?????????????????##] ||! =# ## ############### | | ?????????????????## |!! [#[* ################## | | ?????????????????## *%p ! ## | | ????????????####### @#! *###### ##### ## | | ????????????############;## ###### ##### # | | #########???## # ######### ###??## ##?## + | | ################ # !! # ###??## ##?## # | | ####### # ! / ##???## ##?## # | | + " ##???## ##?## # | | ####### # ####### ####### ##?## # | | ####### # ########+######## ##?## =# | | !! ##???### ## # ##?## ! # | | !!! ##???########### """"" # ##?## *## | | !!! ##????########## "**!" # ##?## ## | | ##????????????## "= *" # ##?## #= # | | ##????????????## " """ # ##?## # | | ##????????????## " ##?## # # | | ##????????????################# ##?## ##### | | ##????????????################# ##?##+##### | | ##???????????????????????????## ##?## | | ##???????????????????????????## ##?## | | ##???????????????????????????## ##?## ]]] | | ##???????????????????????????## ##?## ]]] | | #########???????????????????????????## ##?## ]]] | | ####???????????????????????????## ##?## | | ????????????????????????????????????## ##?## | | ????????????????????????????????????## ##?## | | ????????????????????????????????????## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 EM Shielding 2 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 85 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 22 Offensive Hacking 62 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- VTOL Module | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Scanalyzed Hvy. Phase Cannon | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Imp. Heavy Machine Gun | -6/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Katana | -5/Factory | Hacked Cloaking Device | -4/Factory | Scanalyzed System Shield | -4/Factory | Scanalyzed Gamma Bomb Array | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Adv. Force Booster | -4/Factory | Hacked Dispersion Rifle | -4/Factory | Hacked Imp. Remote Force Field | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -5/Factory | Hacked A-15 Conveyor | -4/Factory | Hacked M-36 Artificer | -4/Factory | Hacked L-61 Swordsman | -4/Factory | Hacked Fabricated ------------ VTOL Module | x2 | -7/Factory | Authchip VTOL Module | x2 | -6/Factory Katana | x2 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Lrn. Missile Launcher | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Railgun | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Maximum Efficiency Production Line Respectable Loadout Challenges ------------ None Game ------ Seed MolecularHugeDoomcannon Manual? 0 Play Time 04:20:23 Cumulative 17.0 hours Start 2024.04.10 @ 20:42:35 End 2024.04.12 @ 13:30:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 5 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b28cab8-9ec3-4c68-b19d-a49bb9e0bf65