Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 22:18:01 Player: Flowthing Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (189) 189 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 459 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Small Storage Unit Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 8 4 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 4 | 3 1 Treads 1 | 1 . Leg 3 | 2 1 Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 1 2 Device . | . . Storage 2 | 1 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 3 1 Energy Gun 3 | 2 1 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 3 | . 3 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 93 | . 93 Engine 12 | . 12 Leg 24 | . 24 Storage 14 | . 14 Processor 13 | . 13 Energy Gun 13 | . 13 Ballistic Gun 13 | . 13 Naked Turns . | . . Heaviest Build 48 | 13 48 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | 1 4 Average Overweight (x) 1 | . 1 Largest Inventory Capacity 20 | 8 20 Average Capacity 18 | 6 19 Most Carried 6 | 4 6 Average Carried 4 | 1 4 Final Capacity 20 | 8 20 Final Carried 2 | 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 323 | 194 129 Remotely . | . . Salvage Created 209 | . 209 Parts 9 | . 9 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 6 | . 6 Guns 6 | . 6 Classes Destroyed 2 | . 2 Swarmer 2 | . 2 Grunt 4 | . 4 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 780 | . 780 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 39 | . 39 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 65 | . 65 Gun 65 | . 65 Cannon . | . . Launcher . | . . Special . | . . Kinetic 39 | . 39 Thermal 19 | . 19 Explosive . | . . Electromagnetic 7 | . 7 Robot Hit Streak 12 | . 12 Robot Miss Streak 5 | . 5 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 44 | . 44 Core Hits 14 | . 14 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 423 | . 423 Guns 421 | . 421 Cannons . | . . Explosions . | . . Melee . | . . Ramming 2 | . 2 Kinetic 220 | . 220 Thermal 148 | . 148 Explosive . | . . Electromagnetic 53 | . 53 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 10 | . 10 Projectiles . | . . Explosions 10 | . 10 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 130 | . 130 Shots 2 | . 2 Rammed 3 | . 3 Targets Rammed 3 | . 3 Kicked . | . . Crushed . | . . Highest Temperature 124 | . 124 Average Temperature 51 | . 51 Received Heat Transfer 144 | . 144 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 444 | . 444 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 244 | . 244 Initial . | . . Average 53 | . 59 Maximum Alert Level 1 | . 1 Low Security (%) 87 | 100 86 Level 1 12 | . 13 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 3 | . 3 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 2 | . 2 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 3 | . 3 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Prototype ID Bank 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 2 | . 2 Report Inventory 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 3 | . 3 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 819 | 82 737 Spaces Moved 288 | 51 237 Core 4 | 4 . Treads 10 | 10 . Legs 274 | 37 237 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 234 | 133 256 Slowest Speed 400 | 190 400 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 22 | 4 41 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 42 | . 42 Melee . | . . Projectile . | . . AOE 42 | . 42 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 354 | 62 292 Wait 1 | . 1 Move 287 | 50 237 Hop . | . . Pick Up 6 | 2 4 Fast Attach 7 | 6 1 Attach 2 | 1 1 Detach 1 | 1 . Swap 3 | 1 2 Drop 5 | 1 4 Fire 39 | . 39 Melee . | . . Ram 3 | . 3 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 754 | -10/Materials | Core integrity fell below 50% 806 | -10/Materials | Core integrity fell below 20% 820 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00792_ U-05 Engineer lays Concrete. 00793_ The unstable cave ceiling collapses. 00793_ U-05 Engineer lays Concrete. 00795_ K-01 Serf collects debris. 00799_ U-05 Engineer lays Concrete. 00800_ The unstable cave ceiling collapses. 00800_ U-05 Engineer lays Concrete. 00800_ Lgt. Assault Rifle destroyed. 00800_ Slammed into S-10 Pest. 00801_ U-05 Engineer lays Concrete. 00801_ U-05 Engineer builds a Wall. 00802_ U-05 Engineer lays Concrete. 00806_ U-05 Engineer builds a Wall. 00807_ Slammed into S-10 Pest. 00813_ U-05 Engineer lays Concrete. 00814_ Slammed into S-10 Pest. 00814_ U-05 Engineer lays Concrete. 00814_ R-06 Scavenger collects Flight Unit. 00815_ U-05 Engineer lays Concrete. 00818_ R-06 Scavenger collects Lgt. Assault Rifle. 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