Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 12:49:20 Player: Bingus Khan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (529) 529 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2454 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (5) ---- Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Trap Scanner ECM Suite > --- WEAPON ----------- Beam Rifle Particle Gun Minigun > --- INVENTORY -------- Light Ion Engine Heat Sink Large Storage Unit Beam Rifle Assault Rifle [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 53 | 7 7 13 6 20 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 3 5 . 4 Treads . | . . . . . Leg 11 | 2 3 2 . 4 Wheel 3 | . . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 3 4 2 10 Device 10 | . 2 3 . 5 Storage 7 | 1 1 . 1 4 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 15 | 3 1 3 3 5 Energy Gun 6 | . . 2 1 3 Energy Cannon . | . . . . . Ballistic Gun 9 | 3 1 1 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 20 | . . 3 . 17 Power 3 | . . . . 3 Propulsion 6 | . . 1 . 5 Utility 5 | . . 2 . 3 Weapon 6 | . . . . 6 Highest Loss Streak 14 | . . 2 . 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 93 93 100 53 Engine 11 | . 14 11 18 8 Leg 14 | . 26 28 . 2 Wheel 8 | . . 1 27 11 Device 11 | . 7 15 18 7 Storage 9 | . 18 11 4 6 Processor 1 | . . . 4 1 Protection 1 | . . 3 . . Energy Gun 9 | . . 8 21 9 Ballistic Gun 10 | . 27 12 5 4 Peak Build Rating 19 | 6 7 13 17 19 Average Rating 10 | 3 6 11 15 10 On Entrance 8 | . 6 7 13 17 Naked Turns 92 | . . . . 92 Heaviest Build 36 | 10 20 28 35 36 Greatest Support 48 | 20 20 48 48 48 Greatest Overweight (x) 7 | 1 4 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 9 | 7 9 10 7 8 Most Carried 8 | 7 4 8 7 8 Average Carried 4 | 2 2 4 4 4 Final Capacity 10 | 8 10 10 10 5 Final Carried 7 | 2 4 7 4 1 Class Distribution -------------------- 64% | Mutant 14% | Skirmisher 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 836 | 146 76 305 57 252 Remotely . | . . . . . Salvage Created 626 | . 95 218 114 199 Parts 33 | . 6 14 5 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 13 | . 2 6 1 4 Guns 13 | . 2 6 1 4 Classes Destroyed 7 | . 2 3 1 1 Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 3 | . . 3 . . Grunt 6 | . 2 1 . 3 Duelist 1 | . . . . 1 Sentry 3 | . . 2 1 . Best Kill Streak 3 | . 2 3 1 2 Combat Bots Only 3 | . 2 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 245 | . 21 66 2 156 Missed 65 | . 6 16 2 41 Damage Taken 2549 | . 165 530 . 1854 Core 666 | . 31 82 . 553 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 87 79 . . Volleys Fired 67 | 1 11 25 2 28 Largest 3 | 1 2 2 3 3 Hottest 155 | 20 40 121 146 155 Shots Fired 129 | 1 22 50 6 50 Gun 129 | 1 22 50 6 50 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 76 | 1 22 28 2 23 Thermal 53 | . . 22 4 27 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 1 4 12 8 10 Robot Miss Streak 4 | . 3 2 1 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 87 | 1 14 32 4 36 Core Hits 41 | 1 8 11 3 18 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 7 | . 1 4 1 1 Burn 4 | . . 2 1 1 Destroy 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1131 | 9 116 371 65 570 Guns 1101 | 9 113 371 65 543 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 30 | . 3 . . 27 Kinetic 582 | 9 113 178 15 267 Thermal 519 | . . 193 50 276 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . . 8 Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 9 | 1 1 . . 7 Kicked 4 | 1 1 . . 2 Crushed . | . . . . . Highest Temperature 440 | . 28 378 84 440 Average Temperature 155 | . 16 137 42 210 Received Heat Transfer 1017 | . 90 126 . 801 Effects 5 | . . 2 . 3 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 1444 | . . 629 185 630 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 211 | . 74 211 154 119 Initial 89 | . . 31 89 65 Average 74 | . 17 107 125 61 Maximum Alert Level 1 | . . 1 . . Low Security (%) 94 | 100 100 83 100 100 Level 1 5 | . . 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 . 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 6 11 2 38 Peak Tracking Total 10 | . 2 4 2 10 Tactical Retreats 12 | . . 1 . 11 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 5 . . 5 Successful 6 | . 4 . . 2 Failed 4 | . 1 . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . . 2 Record 3 | . 3 . . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 167 | . . . . 167 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1141 | 50 143 371 121 456 Spaces Moved 799 | 37 80 202 80 400 Core 214 | 23 2 . . 189 Treads . | . . . . . Legs 331 | 14 78 184 . 55 Wheels 254 | . . 18 80 156 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 100 50 Average Speed 100 | 81 125 127 100 83 Slowest Speed 400 | 120 250 190 100 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 27 19 6 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1017 | 55 101 270 118 473 Wait 54 | 1 . 16 23 14 Move 796 | 37 79 201 79 400 Hop . | . . . . . Pick Up 16 | 7 2 5 1 1 Fast Attach 30 | 2 7 7 3 11 Attach 21 | 5 . 6 3 7 Detach 12 | 1 . 6 3 2 Swap 2 | . . . . 2 Drop 11 | 1 1 4 4 1 Fire 67 | 1 11 25 2 28 Melee . | . . . . . Ram 5 | . . . . 5 Kick 3 | . 1 . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 447 | -9/Materials | Discovered new exit (range 16) 565 | -9/Materials | Entered another Materials area 565 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 572 | -8/Materials | Discovered new exit (range 15) 686 | -8/Materials | Entered Storage 756 | -8/Storage | Met a pair of Derelict thieves 952 | -8/Storage | Core integrity fell below 50% 956 | -8/Storage | Released all parts (3) 980 | -8/Storage | Lost 14 parts (3p3n2u6w) 1002 | -8/Storage | Released all parts (3) 1099 | -8/Storage | Core integrity fell below 20% 1099 | -8/Storage | Released all parts (2) 1142 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01066_ Kicked K-01 Serf. 01099_ Released Imp. Aluminum Leg. 01099_ Released Med. Storage Unit. 01104_ Acquired 35 matter. 01105_ Acquired Aluminum Leg. 01116_ Acquired Prototype Ballistic Gun. 01116_ Identified Imp. Assault Rifle. 01118_ Acquired 20 matter. 01120_ Acquired Carbon-fiber Leg. 01123_ Acquired Imp. Heat Sink. 01125_ Critical hit (Burn: +37). 01133_ Acquired 29 matter. 01134_ Aluminum Leg destroyed. 01136_ Kicked G-47 Trooper. 01138_ Acquired 3 matter. 01138_ Carbon-fiber Leg destroyed. 01140_ Acquired 3 matter. 01140_ S-10 Pest destroyed. 01140_ Imp. Heat Sink destroyed. 01142_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | #####???????????????????????????#######?????????# | | # #???????????????????????????# #????####### | | # #???????????????????????????# ?? | | # #???????????????????????????+ ?? | | # #???????????????????????????# ??? | | # #????????????######?????????? ????######## | | # #??????????### ! !#??????????# ##########??# | | #^^ ############T# ! #??????????# # #??# | | # # " #??????????# # #??# | | # + !#??????????# # #??# | | # # " #??????????# !=" #??# | | ##+######+#+# # # !!#??????????# # #??# | | # # #########??????????# # #??# | | """ # # #??????????????????# # #??# | | """ !# # #??????????????????# # #??# | | """ # # #################### # #??# | | # # g@ g # ########/#??? | | """ # #############g m gYg # ######## ##?? | | """ # #???????????# *%" "" # # # ### | | """ # ! #???????????# ""??" # # + | | # ! #???????????#%""???" /% # # ### | | """ # #???????????#g"???""%# %# ## ##?# | | """ #####/#???????????# "??"" # ######## #??# | | """ +??? ???????????# """" # % #??# | | #???# #??????????# i # ##### #??# | | #######???? #??????????########## #??## #### | | ??????????? #???????????????????#####???# / | | ??????????? #???????????????????????????######### | | ??????????? #???????????????????????????????????# | | ??????????? #???????????????????????????????????# | | ??????????? #???????????????????????????????????# | | ???????????? #???????????????????????????????????# | | ???????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedMolecularProcessor Manual? 0 Play Time 00:33:05 Cumulative 8.1 hours Start 2025.01.06 @ 12:18:46 End 2025.01.06 @ 12:49:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de1e43d3-1c0a-48fe-9e0e-067e684838b7