Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 02:01:32 Player: Cruelcumber Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (111) 555 Value Destroyed (4466) 4466 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1527) 1527 TOTAL SCORE: 12508 Bonus ------- High Alert Combat Kills 527 Entered DSFs 1000 Cogmind --------- Core Integrity 911/1300 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Wave Gun Long-range Proton Cannon HERF Cannon Ion Cannon Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Fission Core Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved Signal Interpreter Gauss Rifle Flak Gun Heavy Rocket Launcher Long-range Missile Launcher [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Advanced Treads Leg Light Armored Exoskeleton Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 . 2 . . . 1 . 1 Utility 4 | . . . 2 1 . . 1 . . . . . Weapon 3 | . . 1 . . . . 1 . . . . 1 Parts Attached 124 | 6 . 25 18 3 5 38 3 6 3 2 2 13 Power 12 | 1 . 2 3 . . 3 . 1 . 1 . 1 Engine 6 | 1 . 2 2 . . 1 . . . . . . Core 5 | . . . 1 . . 2 . 1 . . . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 35 | 2 . 12 3 1 . 8 . 3 . 1 . 5 Treads 4 | . . 3 1 . . . . . . . . . Leg 31 | 2 . 9 2 1 . 8 . 3 . 1 . 5 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 1 . 4 7 1 3 8 1 1 . . 1 1 Device 5 | . . . 1 . . 3 . . . . 1 . Storage 2 | 1 . 1 . . . . . . . . . . Processor 5 | . . 1 2 . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 16 | . . 2 4 1 3 4 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 . 7 5 1 2 19 2 1 3 . 1 6 Energy Gun 6 | . . 2 . 1 . 1 2 . . . . . Energy Cannon 10 | . . 3 . . . 4 . . . . 1 2 Ballistic Gun 19 | 2 . 1 2 . . 8 . 1 2 . . 3 Ballistic Cannon 4 | . . 1 2 . 1 . . . . . . . Launcher 9 | . . . 1 . . 6 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . . . . . . Parts Lost 31 | . . 2 5 . 1 9 . 2 1 . 1 10 Power 4 | . . . 2 . . 1 . . . . . 1 Propulsion 6 | . . 1 . . . 1 . 1 . . . 3 Utility 12 | . . 1 3 . 1 4 . 1 . . . 2 Weapon 9 | . . . . . . 3 . . 1 . 1 4 Highest Loss Streak 9 | . . 2 2 . 1 4 . 2 1 . 1 9 To Critical Strikes 3 | . . 1 . . . 1 . . . . . 1 Average Slot Usage (%) 88 | . 85 96 97 77 79 80 87 91 92 94 89 88 Engine 4 | . 14 10 6 7 7 2 . . . . . . Core 3 | . . . 2 . . 3 5 5 5 5 5 6 Treads 4 | . . 1 21 . . . . . . . . . Leg 19 | . 28 31 3 15 15 20 23 26 29 31 31 31 Device 6 | . . . . 7 7 11 5 5 5 5 5 8 Storage 7 | . 14 11 9 7 7 6 5 5 5 5 5 3 Processor 7 | . . 4 9 7 7 7 11 11 11 10 10 9 Protection 8 | . . 4 16 8 13 6 11 11 11 10 7 2 Energy Gun 4 | . . 5 . 2 7 5 6 11 6 5 5 3 Energy Cannon 5 | . . 10 10 4 . 3 . . . . . 10 Ballistic Gun 10 | . 28 9 8 7 7 9 14 11 13 15 12 5 Ballistic Cannon 2 | . . 7 8 7 4 . . . . . . . Peak Build Rating 106 | 6 6 23 36 48 49 67 76 78 78 87 89 106 Average Rating 49 | 4 6 12 33 43 46 62 74 76 76 86 85 95 On Entrance 49 | . 6 6 23 36 48 49 66 76 78 77 87 87 Naked Turns 11 | . . . . . . . . . . . . 11 Heaviest Build 78 | 13 13 42 51 50 55 57 53 53 49 61 62 78 Greatest Support 142 | 20 20 66 66 60 60 104 100 101 101 121 121 142 Greatest Overweight (x) 1 | . . 1 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 15 15 15 15 15 15 15 15 13 14 11 Average Carried 12 | 2 7 7 14 13 13 14 13 14 14 12 13 9 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 15 14 15 13 15 15 15 14 12 12 5 Class Distribution -------------------- 49% | Tank 24% | Scavenger-Tank 10% | Skirmisher 7% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Matter Collected 3204 | 194 122 306 577 . 27 1314 . 319 117 . . 228 Remotely . | . . . . . . . . . . . . . Salvage Created 4003 | . 217 639 668 . 27 1749 . 287 136 . . 280 Parts 208 | . 7 38 34 . 2 104 . 11 2 . . 10 Haulers Intercepted 4 | . . 2 2 . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . 6 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 8 1 . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 92 | . 5 15 14 . 2 42 . 5 3 . . 6 Guns 42 | . 5 8 2 . 2 17 . 5 1 . . 2 Cannons 25 | . . 6 9 . . 9 . . . . . 1 AOE 19 | . . . 3 . . 12 . . 2 . . 2 Classes Destroyed 12 | . 1 5 1 . 1 3 . . 1 . . . Worker 4 | . . 1 . . . 3 . . . . . . Builder 11 | . . 1 . . . 9 . . . . . 1 Hauler 4 | . . 2 2 . . . . . . . . . Swarmer 15 | . . 6 . . . 9 . . . . . . Cutter 2 | . . . . . 2 . . . . . . . Grunt 41 | . 5 7 8 . . 15 . . 2 . . 4 Brawler 1 | . . . . . . . . . 1 . . . Duelist 2 | . . . 1 . . 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 14 | . . 2 5 . . 7 . . . . . . Hunter 7 | . . . . . . 4 . 1 . . . 2 Programmer 9 | . . . . . . 5 . 4 . . . . Best Kill Streak 7 | . 4 7 4 . 2 7 . 2 3 . . 4 Combat Bots Only 6 | . 4 4 3 . 2 6 . 2 3 . . 4 Max Kills in Single Turn 3 | . 2 2 3 . 1 3 . 2 1 . . 2 Gunslinging 1 | . 1 . . . . . . 1 . . . . Exploded 2 | . . . 2 . . 2 . . 1 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Hostile Shots Fired 894 | . 20 67 43 . 23 513 . 64 10 . 2 152 Missed 333 | . 5 26 9 . 7 220 . 12 3 . . 51 Damage Taken 9606 | . 173 467 753 . 388 4584 . 956 156 . 141 1988 Core 1224 | . 60 70 58 . 46 494 . 18 18 . 71 389 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 224 | . . . 138 . 86 . . . . . . . Ignored by Resistances 102 | . . . . . . 46 . 56 . . . . Core Remaining (%) 83 | 100 76 82 89 . 93 41 . . 96 . 93 . Volleys Fired 243 | . 14 31 31 . 9 111 . 18 7 . . 22 Largest 5 | . 2 3 3 . 3 3 . 4 4 . . 5 Hottest 338 | . 40 175 161 . 130 160 . 212 165 . . 338 Shots Fired 673 | . 28 93 90 . 19 282 . 72 15 . . 74 Gun 437 | . 28 46 29 . 18 194 . 72 11 . . 39 Cannon 201 | . . 47 59 . 1 64 . . . . . 30 Launcher 35 | . . . 2 . . 24 . . 4 . . 5 Special . | . . . . . . . . . . . . . Kinetic 359 | . 28 52 57 . 10 143 . 36 9 . . 24 Thermal 250 | . . 25 31 . 9 115 . 36 2 . . 32 Explosive 35 | . . . 2 . . 24 . . 4 . . 5 Electromagnetic 29 | . . 16 . . . . . . . . . 13 Robot Hit Streak 36 | . 9 13 6 . 3 36 . 5 3 . . 15 Robot Miss Streak 7 | . 3 3 7 . 5 7 . 6 3 . . 3 Penetration Max 1 | . . . . . . 1 . 1 . . . 1 Secondary Targets 6 | . 1 . . . . 2 . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . Shots Hit Robots 405 | . 20 53 56 . 10 176 . 37 6 . . 47 Core Hits 295 | . 9 26 48 . 5 155 . 11 9 . . 32 Critical Kills 6 | . . 1 . . . 5 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 14 | . . 3 . . 1 8 . 2 . . . . Burn 5 | . . . . . 1 2 . 2 . . . . Meltdown 5 | . . 1 . . . 4 . . . . . . Destroy 2 | . . . . . . 2 . . . . . . Blast 2 | . . 2 . . . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11862 | . 229 940 1286 . 199 6232 . 852 372 . . 1752 Guns 4992 | . 229 398 241 . 167 2410 . 852 100 . . 595 Cannons 2821 | . . 471 745 . 26 1177 . . . . . 402 Explosions 3879 | . . 60 258 . . 2534 . . 272 . . 755 Melee . | . . . . . . . . . . . . . Ramming 170 | . . 11 42 . 6 111 . . . . . . Kinetic 3907 | . 229 452 617 . 113 1716 . 320 54 . . 406 Thermal 3707 | . . 348 369 . 80 1893 . 532 46 . . 439 Explosive 3797 | . . . 258 . . 2512 . . 272 . . 755 Electromagnetic 281 | . . 129 . . . . . . . . . 152 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . 10 . . 3 . 8 8 . . . Average Corruption 5 | . . . 6 . . 1 . 4 8 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 45 | . . . 30 . . 6 . 7 2 . . . Message Errors 9 | . . . 8 . . 1 . . . . . . Matter Fused 12 | . . . 8 . . . . 4 . . . . Heat Flow Errors 4 | . . . 2 . . 1 . 1 . . . . Energy Discharges 8 | . . . 6 . . 2 . . . . . . Parts Rejected 2 | . . . 1 . . 1 . . . . . . Data Loss (minor) 6 | . . . 3 . . . . 2 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 49 | . . 8 . . . 18 . . . . . 23 Projectiles 9 | . . 1 . . . 8 . . . . . . Explosions 40 | . . 7 . . . 10 . . . . . 23 Melee . | . . . . . . . . . . . . . Knockbacks 24 | . . 4 18 . . 2 . . . . . . Impact 4 | . . 1 1 . . 2 . . . . . . Kinetic 15 | . . 2 13 . . . . . . . . . Secondary 5 | . . 1 4 . . . . . . . . . Self-Inflicted Damage 573 | . . 35 . . . 482 . . 26 . . 30 Shots 11 | . . 1 . . . 8 . . 1 . . 1 Rammed 6 | . . . 6 . . . . . . . . . Targets Rammed 24 | . . 4 11 . 1 8 . . . . . . Kicked 18 | . . 4 5 . 1 8 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 628 | . 12 255 628 . 10 432 . 491 72 . . 247 Average Temperature 125 | . 7 85 222 . 7 74 . 219 42 . . 84 Received Heat Transfer 1674 | . 93 117 297 . . 759 . . 63 . . 345 Effects 22 | . . 1 17 . . . . 4 . . . . Shutdowns 4 | . . . 3 . . . . 1 . . . . Energy Bleed 6 | . . 1 4 . . . . 1 . . . . Matter Decay 2 | . . . 1 . . . . 1 . . . . Short Circuit 2 | . . . 2 . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . 1 . . . . Damage (major) 6 | . . . 6 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . 1 . . . 4 . . . . . 1 Combat Hostiles 6 | . . 1 . . . 4 . . . . . 1 Parts Melted 27 | . . 2 . . 3 14 . 5 . . . 3 Heat Transferred 6600 | . . 618 666 . 222 3286 . 1031 74 . . 703 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Peak Influence 1021 | . 125 340 386 73 109 1021 514 . . 156 114 217 Initial 499 | . . 52 137 73 54 56 499 . . 156 109 63 Average 285 | . 56 211 231 73 73 412 499 . . 156 104 136 Maximum Alert Level 3 | . . 1 1 . . 3 2 . . . . 1 Low Security (%) 54 | 100 100 42 49 100 100 46 . . . 100 100 86 Level 1 22 | . . 57 50 . . 5 . . . . . 13 Level 2 11 | . . . . . . 21 100 . . . . . Level 3 11 | . . . . . . 26 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 2 . 1 11 . . . . 1 3 Investigation 1 | . 1 . . . . . . . . . . . Extermination 5 | . . . . . . 5 . . . . . . Reinforcement 12 | . 1 . 2 . 1 5 . . . . 1 2 Assault 1 | . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 3 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Distress Signals 7 | . 1 . 2 . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 9 19 25 . 3 61 1 5 3 . 1 9 Peak Tracking Total 6 | . 5 4 4 . 2 6 1 3 3 . 1 4 Tactical Retreats 6 | . . 1 . . 1 2 . . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Traps Triggered 9 | . 1 2 5 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Machines Disabled 15 | . . 2 1 . . 11 . . . . . 1 Max in Single Turn 4 | . . 1 1 . . 4 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Machines Accessed 26 | . 2 2 6 1 . 13 . . . 1 . 1 Terminals 22 | . 2 2 6 1 . 10 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 40 | . 3 3 11 1 . 19 . . . 1 . 2 Successful 16 | . . 1 4 1 . 8 . . . 1 . 1 Failed 24 | . 3 2 7 . . 11 . . . . . 1 Catastrophic 9 | . 1 1 4 . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 2 . 5 . . 4 . . . . . . Terminals 32 | . 3 3 11 1 . 13 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 4 . . . . . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . . 1 4 1 . 5 . . . 1 . . Record 5 | . . . 2 . . 3 . . . . . . Open DSF 2 | . . . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . . . . . 1 Scan Component 2 | . . . . . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 2 2 6 . . 13 . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Turns Passed 5931 | 72 304 726 1232 115 89 2290 107 563 45 111 40 237 Spaces Moved 3447 | 53 204 441 658 76 39 1262 79 386 19 89 30 111 Core 8 | 8 . . . . . . . . . . . . Treads 573 | . . 15 558 . . . . . . . . . Legs 2866 | 45 204 426 100 76 39 1262 79 386 19 89 30 111 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 145 140 140 124 130 124 124 123 123 110 Average Speed 135 | 109 120 122 156 141 140 138 130 126 124 123 123 113 Slowest Speed 250 | 120 120 190 250 250 140 140 130 130 124 123 123 114 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . Exploration Rate (%) 26 | 3 35 35 58 4 41 43 3 59 6 4 48 4 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 326 | . . 2 23 . . 224 . 2 44 . . 31 Melee . | . . . . . . . . . . . . . Projectile 23 | . . . . . . 17 . 2 2 . . 2 AOE 303 | . . 2 23 . . 207 . . 42 . . 29 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Total 4210 | 64 239 559 800 83 56 1585 83 417 28 90 33 173 Wait 236 | . 14 21 45 . . 122 . 8 . . . 26 Move 3435 | 52 203 440 657 75 38 1261 78 385 18 88 29 111 Hop . | . . . . . . . . . . . . . Pick Up 86 | 6 5 21 19 3 1 26 2 . . . 2 1 Fast Attach 26 | 6 . 7 2 1 3 6 . . . . . 1 Attach 45 | . . 5 7 1 2 13 2 3 1 2 2 7 Detach 2 | . . . . 1 . 1 . . . . . . Swap 53 | . . 13 9 1 . 19 1 3 2 . . 5 Drop 59 | . 3 17 19 1 1 18 . . . . . . Fire 243 | . 14 31 31 . 9 111 . 18 7 . . 22 Melee 1 | . . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . Kick 18 | . . 4 5 . 1 8 . . . . . . Crush 6 | . . . 6 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 696 | -9/Materials | Build established: Gunner 1041 | -9/Materials | Discovered new exit (range 16) 1103 | -9/Materials | Entered another Materials area 1103 | -8/Materials | Evolved 2 slots: Utility x2 1191 | -8/Materials | Crushed by falling debris 1374 | -8/Materials | Build established: Tank 1925 | -8/Materials | System corruption reached 10% 2322 | -8/Materials | Discovered new exit (range 4) 2335 | -8/Materials | Entered Factory 2335 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2450 | -7/Factory | Identified exit to DSF 2450 | -7/Factory | Entered DSF 2480 | -7/DSF | Additional patrols routed to DSF 2511 | -7/DSF | Discovered new exit (range 19) 2539 | -7/DSF | Entered Factory 2539 | -6/Factory | Evolved 2 slots: Propulsion x2 3822 | -6/Factory | Lost 4 parts (1p2u1w) 4149 | -6/Factory | Build established: Skirmisher 4335 | -6/Factory | First assault squad dispatched 4526 | -6/Factory | Lost 4 parts (2u2w) 4592 | -6/Factory | Core integrity fell below 50% 4794 | -6/Factory | Discovered new exit (range 18) 4826 | -6/Factory | Identified exit to Factory 4829 | -6/Factory | Entered another Factory area 4829 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4918 | -5/Factory | Discovered new exit (range 15) 4930 | -5/Factory | Build established: Scavenger-Tank 4935 | -5/Factory | Identified exit to Upper Caves 4936 | -5/Factory | Entered Upper Caves 5470 | -5/Upper Caves | Discovered new exit (range 18) 5490 | -5/Upper Caves | Identified exit to Upper Caves 5499 | -5/Upper Caves | Entered another Upper Caves area 5499 | -5/Upper Caves | Discovered new exit (range 18) 5541 | -5/Upper Caves | Identified exit to Factory 5544 | -5/Upper Caves | Entered Factory 5544 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5655 | -4/Factory | Identified exit to DSF 5655 | -4/Factory | Entered DSF 5670 | -4/DSF | Discovered new exit (range 19) 5682 | -4/DSF | Additional patrols routed to DSF 5692 | -4/DSF | Identified exit to Research 5695 | -4/DSF | Entered Research 5695 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5736 | -3/Research | Spotted B-86 Titan 5885 | -3/Research | Garrison activated, responded to threat 5921 | -3/Research | Released all parts (16) 5932 | -3/Research | Self-destructed Last Messages --------------- 05921_ Released Arm. Leg. 05921_ Released Adv. VSS Leg. 05921_ Released Imp. Heat Sink. 05921_ Released Ion Cannon. 05921_ Released Fission Core. 05921_ Released Flexi-carbon Leg. 05921_ Released Carbon-fiber Leg. 05921_ Released Imp. Signal Interpreter. 05921_ Released Gauss Rifle. 05921_ Released Flak Gun. 05921_ Released Myomer Leg. 05923_ Penetrated by Slug. 05925_ U-05 Engineer lays Concrete. 05926_ Slug penetrates U-05 Engineer. 05926_ U-05 Engineer destroyed. 05928_ Penetrated by Slug. 05931_ O-24 Administrator destroyed. 05932_ ALERT: Cargo convoy en route, clear transfer corridor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | ? ??????????????????? ?????????????????????? | | ? ??????????????????? ????????????????????? | | ? #???????????? ????? ????????????????????? | | ?# #???????????# ????" ????????????????????? | | ?# #??????????## "?" #????????????????????? | | ?# #?????????#" """ #????????????????????? | | ?# #??????????"" #????????????????????? | | ?# #?????????#G #????????????????????? | | ?# #??????????"" #?? ""??????????????? | | ?# #??????????? """ #?? S??????????????? | | ?# #???????????# " #? """?????????????? | | ?# #???????????# " #? ""??????????????? | | ?# #??????????## # ???????????????? | | ## ######+##### # ????????????????? | | # ?????????????????? | | # ??????????????????? | | [ # #??????????????????? | | %*=][# #??????????????????? | | ###+######+#############YY!=# #??####????????????? | | # # """ ## #*@!=##??] #????????????? | | # # "R" ## #=|*=### #????????????? | | #""" # " " ## !]=!= #????????????? | | #""" # ## =%*| # #????????????? | | #""" # ###### # #?? #????????????? | | # # + * ###????##????????????? | | # #!!! #######%#######????????????????? | | # #!!! # /[!! #????????????????? | | # #!!! # [ #????????????????? | | ################### "" #????????????????? | | ??????????????????# "" #????????????????? | | ??????????????????# """ T" #????????????????? | | ??????????????????# """ "" #????????????????? | | ??????????????????# """ "" #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# ! #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????###############????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Remodeling Respectable Loadout Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed DisruptorBlastWings Manual? 0 Play Time 01:21:29 Cumulative 7.4 hours Start 2024.10.30 @ 00:38:17 End 2024.10.30 @ 02:01:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e96e6cf-7f2b-46ba-bca2-850c008ca9f5