Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 22:03:14 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (790) 790 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-453) -453 TOTAL SCORE: 4457 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 278 Aligned with FarCom 300 Friendly Fire -1076 Cogmind --------- Core Integrity 595/700 Matter 50/300 Energy 340/340 System Corruption 5% Temperature Cool (172) Movement Walking (136) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (16) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Medium Storage Unit YI-UF0's Bottomless Matter Pit (1500) Enhanced Optical Array Improved Weapon Shielding Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Chronowheel AWS/Autocannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Medium Storage Unit YI-UF0's Bottomless Matter Pit Enhanced Optical Array Improved Weapon Shielding Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Chronowheel AWS/Autocannon [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher YI-UF0's Doublenader Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 3 | . . . . . . . 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 61 | 5 15 8 6 3 3 . 3 8 10 Power 14 | 1 5 . 1 2 . . . 1 4 Engine 7 | 1 1 . 1 2 . . . . 2 Core 7 | . 4 . . . . . . 1 2 Reactor . | . . . . . . . . . . Propulsion 13 | 2 3 3 . . 2 . . 1 2 Treads . | . . . . . . . . . . Leg 12 | 2 3 3 . . 2 . . . 2 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 15 | 1 2 3 . . . . 3 4 2 Device 3 | . 1 1 . . . . . 1 . Storage 6 | 1 1 1 . . . . 3 . . Processor 2 | . . . . . . . . . 2 Hackware . | . . . . . . . . . . Protection 4 | . . 1 . . . . . 3 . Artifact . | . . . . . . . . . . Weapon 19 | 1 5 2 5 1 1 . . 2 2 Energy Gun 5 | . 4 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 1 . 3 1 . . . 2 . Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 4 | . . 1 2 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . 2 . Parts Lost 5 | . 2 . 1 1 . . . 1 . Power 3 | . 2 . . 1 . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . 1 . . . . 1 . Highest Loss Streak 1 | . 1 . 1 1 . . . 1 . Average Slot Usage (%) 89 | . 87 99 82 87 88 88 77 85 89 Engine 12 | . 3 14 17 21 22 22 18 10 10 Core 3 | . 9 . . . . . . 7 3 Leg 22 | . 26 28 22 22 22 22 18 18 21 Device 7 | . 9 13 11 11 11 11 9 7 . Storage 14 | . 14 14 11 11 11 11 14 18 15 Processor 1 | . . . . . . . . . 6 Protection 5 | . . . . . . . . 6 15 Energy Gun 4 | . 19 13 4 . . . . . . Ballistic Gun 10 | . 4 14 15 22 17 11 9 13 3 Ballistic Cannon 3 | . . . . . . . . . 11 Launcher 2 | . . . 1 . 4 11 9 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 8 19 19 22 27 32 32 56 63 77 Greatest Support 93 | 20 20 30 30 30 60 60 60 60 93 Greatest Overweight (x) 1 | . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 6 8 8 8 8 8 8 20 16 16 Average Capacity 11 | 5 7 8 8 8 8 8 13 16 16 Most Carried 16 | . 8 8 8 8 8 8 10 16 16 Average Carried 10 | . 4 7 7 8 7 8 8 12 16 Final Capacity 16 | 6 8 8 8 8 8 8 16 16 16 Final Carried 16 | . 8 8 8 8 8 8 9 16 16 Class Distribution -------------------- 55% | Mutant 38% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 2784 | 171 244 487 70 11 750 . . 832 219 Remotely . | . . . . . . . . . . Salvage Created 1370 | . 324 449 149 11 . 23 . 280 134 Parts 103 | . 42 11 18 2 . 5 . 16 9 Haulers Intercepted 4 | . . . 1 . . . . 3 . Recyclers Shooed 6 | . . 3 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 28 | . 8 . 9 1 . 3 . 3 4 Guns 12 | . 7 . 1 1 . . . 3 . Cannons 4 | . . . . . . . . . 4 AOE 12 | . 1 . 8 . . 3 . . . Classes Destroyed 10 | . 6 . 2 . . . . . 2 Worker 4 | . 3 . 1 . . . . . . Builder 2 | . 2 . . . . . . . . Hauler 4 | . . . 1 . . . . 3 . Recycler 6 | . 1 5 . . . . . . . Operator 1 | . . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . Swarmer 19 | . 6 . 8 1 . 3 . . 1 Grunt 5 | . 2 . . . . . . 2 1 Sentry 3 | . . . 1 . . . . 1 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 10 | . 10 2 5 1 . 3 . 2 1 Combat Bots Only 5 | . 5 . 4 1 . 3 . 2 1 Max Kills in Single Turn 5 | . 5 1 4 1 . 3 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . 3 . . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 1736 | . 386 . 197 52 . 51 34 162 854 Core 243 | . 68 . 52 . . . . 18 105 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 . 72 . . . 87 . 96 . Volleys Fired 144 | . 34 29 29 3 . 1 7 15 26 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 115 | . 115 85 90 40 . 98 98 98 106 Shots Fired 244 | . 43 58 55 6 . 2 8 20 52 Gun 185 | . 43 58 51 6 . 1 7 19 . Cannon 52 | . . . . . . . . . 52 Launcher 7 | . . . 4 . . 1 1 1 . Special . | . . . . . . . . . . Kinetic 190 | . 25 29 51 6 . 1 7 19 52 Thermal 47 | . 18 29 . . . . . . . Explosive 7 | . . . 4 . . 1 1 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | . 8 6 11 2 . 4 1 4 8 Robot Miss Streak 9 | . 3 3 4 1 . 1 4 1 9 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 167 | . 27 39 37 3 . 2 1 12 46 Core Hits 92 | . 22 16 20 1 . 3 1 8 21 Critical Hits 3 | . . . 2 . . . . 1 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3086 | . 738 420 832 23 . 145 57 265 606 Guns 1387 | . 301 420 316 23 . 21 41 265 . Cannons 593 | . . . . . . . . . 593 Explosions 1077 | . 437 . 516 . . 124 . . . Melee . | . . . . . . . . . . Ramming 29 | . . . . . . . 16 . 13 Kinetic 1551 | . 178 114 316 23 . 21 41 265 593 Thermal 866 | . 560 306 . . . . . . . Explosive 640 | . . . 516 . . 124 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Effects 10 | . . . . . . . . . 10 Message Errors 3 | . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Targeting Errors 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 11 | . 3 . 8 . . . . . . Projectiles . | . . . . . . . . . . Explosions 11 | . 3 . 8 . . . . . . Melee . | . . . . . . . . . . Knockbacks 14 | . . . . . . . . . 14 Impact . | . . . . . . . . . . Kinetic 14 | . . . . . . . . . 14 Secondary . | . . . . . . . . . . Self-Inflicted Damage 98 | . 47 . 27 . . 12 6 . 6 Shots 3 | . 1 . 1 . . 1 . . . Rammed 2 | . . . . . . . 1 . 1 Targets Rammed 3 | . . . . . . . 2 . 1 Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 346 | . 126 32 26 . . 6 . 52 346 Average Temperature 80 | . 48 14 15 . . 4 . 21 113 Received Heat Transfer 273 | . 66 . 27 . . . 9 72 99 Effects 3 | . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . Heat Transferred 1323 | . 583 740 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 591 | . 285 111 251 162 . 97 75 199 591 Initial 111 | . . 111 9 97 . . 37 31 24 Average 155 | . 131 61 104 134 . 81 43 93 330 Maximum Alert Level 2 | . 1 . 1 . . . . . 2 Low Security (%) 79 | 100 90 100 70 100 . 100 100 100 36 Level 1 2 | . 9 . 29 . . . . . . Level 2 17 | . . . . . . . . . 63 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . 1 . . . . 1 5 Investigation 1 | . . . . . . . . . 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 2 | . . . 1 . . . . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 3 | . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . 12 . 13 3 . 7 1 8 17 Peak Tracking Total 7 | . 6 . 7 4 . 4 1 4 5 Tactical Retreats 2 | . . . . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 5 | . 2 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 4 | . 1 . . . . . 1 . 2 Max in Single Turn 1 | . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 16 | . 2 . . 1 1 . 1 6 5 Terminals 8 | . 1 . . . . . 1 5 1 Fabricators 3 | . . . . . . . . . 3 Repair Stations 2 | . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 21 | . 3 . . 1 1 . 2 8 6 Successful 16 | . 3 . . 1 1 . 1 7 3 Failed 5 | . . . . . . . 1 1 3 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 2 | . 1 . . . 1 . . . . Terminals 11 | . 1 . . . . . 2 7 1 Fabricators 3 | . . . . . . . . . 3 Repair Stations 4 | . 2 . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 9 | . . . . 1 1 . 1 6 . Record 1 | . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 4 | . . . . 1 . . . 3 . Zone Layout 2 | . . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . 2 . . . . . . . 2 Scan Component 2 | . 1 . . . . . . . 1 Repair 2 | . 1 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Track 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 7 | . 1 . . . . . . 1 5 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Matter 190 | . . . . . . . . . 190 Time 47 | . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . 10 Parts Repaired 2 | . 1 . . . . . . . 1 Time 41 | . 19 . . . . . . . 22 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 14 | . . 1 . . . . . 13 . Largest Group 10 | . . 1 . . . . . 10 3 Highest-Rated Group 173 | . . 31 . . . . . 173 93 Highest-Rated Ally 31 | . . 31 . . . . . 31 31 Total Orders 2 | . . . . . . . . 2 . STAY 1 | . . . . . . . . 1 . ROAM 1 | . . . . . . . . 1 . Ally Attacks 109 | . . . . . . . . 83 26 Total Damage 1461 | . . . . . . . . 1045 416 Kills 16 | . . . . . . . . 12 4 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 4206 | 35 372 772 252 120 314 165 174 914 1088 Spaces Moved 2821 | 25 202 545 135 90 296 149 168 463 748 Core 3 | 3 . . . . . . . . . Treads . | . . . . . . . . . . Legs 2818 | 22 202 545 135 90 296 149 168 463 748 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 90 45 90 90 100 Average Speed 113 | 111 124 120 120 120 103 87 90 106 121 Slowest Speed 150 | 120 150 120 120 120 120 90 90 130 136 Overloaded Moves 8 | . . . . . . 8 . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 41 88 13 27 61 60 11 56 29 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 12 | . . . . . . . 6 6 . Terrain Destroyed 80 | . 21 . 30 . . 17 6 6 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 80 | . 21 . 30 . . 17 6 6 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 3612 | 29 279 613 180 99 306 180 182 871 873 Wait 509 | . 22 19 5 . . 31 1 353 78 Move 2813 | 24 201 544 134 89 295 148 168 462 748 Hop . | . . . . . . . . . . Pick Up 29 | . 5 3 2 1 2 . . 14 2 Fast Attach 39 | 5 12 4 2 1 1 . 2 5 7 Attach 4 | . . 1 1 . 1 . . 1 . Detach 6 | . . 1 1 . . . 1 3 . Swap 18 | . 3 3 3 2 1 . 1 2 3 Drop 43 | . 2 9 3 3 6 . 1 12 7 Fire 144 | . 34 29 29 3 . 1 7 15 26 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . 1 . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . . . 4 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 12) 36 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Repaired Lgt. Nuclear Core 297 | -10/Materials | Discovered new exit (range 16) 387 | -10/Materials | Discovered new exit (range 6) 408 | -10/Materials | Entered Mines 471 | -10/Mines | Received a Mining Laser from a helpful Derelict 583 | -10/Mines | Build established: Scavenger-Mutant 660 | -10/Mines | Discovered new exit (range 14) 805 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 864 | -10/Mines | Destroyed YI-UF0 873 | -10/Mines | Found Prototype Storage 873 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 878 | -10/Mines | Found Prototype Launcher 878 | -10/Mines | Identified YI-UF0's Doublenader 1180 | -10/Mines | Entered Materials 1180 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1396 | -9/Materials | Discovered new exit (range 8) 1432 | -9/Materials | Entered Mines 1496 | -9/Mines | Discovered new exit (range 10) 1506 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1547 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1547 | -9/Mines | Discovered new exit (range 5) 1552 | -9/Mines | Entered Exiles 1580 | -9/Exiles | Met 8R-AWN 1602 | -9/Exiles | Met EX-HEX 1634 | -9/Exiles | Met EX-BIN 1669 | -9/Exiles | Aligned with FarCom system 1670 | -9/Exiles | Given EX-Vault access code 1701 | -9/Exiles | Opened EX-Vault 1708 | -9/Exiles | Found Potential Leg 1711 | -9/Exiles | Found Potential Leg 1719 | -9/Exiles | Found Chronowheel 1724 | -9/Exiles | Found AWS/Autocannon 1743 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1773 | -9/Exiles | Met EX-DEC 1859 | -9/Exiles | Discovered new exit (range 10) 1866 | -9/Exiles | Stole three prototypes: Potential Leg, Chronowheel, AWS/Autocannon 1866 | -9/Exiles | Entered Mines 2011 | -8/Mines | Build established: Mutant 2022 | -8/Mines | Discovered new exit (range 13) 2031 | -8/Mines | Entered Materials 2031 | -8/Materials | Evolved 2 slots: Utility x2 2032 | -8/Materials | Identified exit to Storage 2205 | -8/Materials | Entered Storage 2351 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3034 | -8/Storage | Discovered new exit (range 15) 3119 | -8/Storage | Entered Factory 3119 | -7/Factory | Accompanied by 3 allies 3119 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -7/Factory | FarCom data flow suspended 3363 | -7/Factory | Fabricated Hvy. Flak Cannon (x2) 3519 | -7/Factory | Local fabrication network quarantined 3697 | -7/Factory | Repaired Imp. Deuterium Engine? 4111 | -7/Factory | Garrison activated, responded to threat 4207 | -7/Factory | Self-destructed Last Messages --------------- 04111_ Y-54 Guardian calls for garrison reinforcements. 04111_ ALERT: Activating Garrison Access F001. 04114_ Y-54 Guardian destroyed. 04114_ K-01 Serf knocked back. 04118_ K-01 Serf collects debris. 04119_ ALERT: Rogue bot located, Programmers report to Factory Zone 6F. 04119_ K-01 Serf collects debris. 04133_ System corrupted: Hvy. Flak Cannon targeting data glitched. 04134_ R-06 Scavenger collects Lgt. Treads. 04136_ G-47 Trooper knocked back. 04136_ G-47 Trooper destroyed. 04139_ K-01 Serf collects debris. 04170_ K-01 Serf cleans the Fusion Modulator. 04178_ System corrupted: Component data lost. 04183_ P-60 Hacker knocked back. 04195_ System corrupted: Hvy. Flak Cannon targeting data glitched. 04200_ Power failure, Imp. Deuterium Engine shutdown. 04200_ Power failure, Lgt. Angular Momentum Engine shutdown. 04201_ Imp. Carbon-fiber Leg permanently disabled. 04201_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##########+###??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ???????????? | | ?????????????????????????? ?????????????? | | ?????????????############## ??????????????? | | ?????????????# # ???????????????? | | ?????????????# # #????##??????????? | | ?????????????# # #???? ??????????? | | ?????????????# # #??? ???????????? | | ?????????????# [ @# #??? ????????????? | | ?????????????# p #?? ????????????? | | ?????????????# # ### ??????? ?????? | | ?????????????# # k +???????? ?????? | | ?????????????# # #???????? ?????? | | ?????????????# # w#########+#####? | | ?????????????# # ? | | ?????????????# # ? | | ?????????????#########+#### ^ ? | | ??????????????????????????# """" """" """ """? | | ??????????????????????????# """" """" """ """" | | ??????????????????????????# """" """" """ """" | | ???????????????????### ####^ ! """" """" """" | | ???????????????????# """" """" """" | | ???????????????????# """" """" """" | | ???????????????????# """" """" """" | | ???????????????????+ | | ???????????????????# | | ???????????????????# ###+############ | | ???????????????????# # ?????????# | | ????????????????? """ """ # ???????# | | ????????????????? """ """ # ?????# | | ????????????????? """ """ # #????# | | ?????????????????????? # #????# | | ?????????????????????? ? # #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 51 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponOpticalFemtoactuators Manual? 0 Play Time 00:26:16 Cumulative 247.3 hours Start 2021.12.09 @ 18:11:05 End 2021.12.09 @ 22:03:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 466 Rogue 311 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb620fee-3a14-4b12-8e2f-abd60b950225