Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 15:06:49 Player: Clog Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (397) 1985 Value Destroyed (17247) 17247 Prototype IDs (368) 7360 Alien Tech Used (1) 200 Bonus (25051) 25051 TOTAL SCORE: 59943 Bonus ------- High Alert Combat Kills 3582 Follower Combat Kills 1217 Entered DSFs 500 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -548 Cogmind --------- Core Integrity 1046/1600 Matter 355/450 Energy 1044/1060 System Corruption 8% Temperature Cool (4) Movement Treading (294) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Treaded Biometal-Siege Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine High-capacity Storage Unit Experimental Energy Well Compact Matter Pod Advanced Signal Interpreter Experimental Armor Integrity Analyzer AEGIS Remote Shield System Shield > --- WEAPON (5) ------- Potential Cannon Hvy. Thermic Construct/C > --- INVENTORY (20) --- Biometal Heavy Treads Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Long-range Tractor Beam Transdimensional Reconstructor Scatter Rocket Array Tiamat Missile Launcher Improved Remote Datajack Improved Plasma Cutter Plasma Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Treaded Biometal-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Energy Well Compact Matter Pod Advanced Signal Interpreter Experimental Armor Integrity Analyzer AEGIS Remote Shield System Shield > --- WEAPON ----------- Potential Cannon Hvy. Thermic Construct/C > --- INVENTORY -------- Biometal Heavy Treads Medium Matter Pod Medium Matter Pod Medium Matter Pod Long-range Tractor Beam Transdimensional Reconstructor Scatter Rocket Array Tiamat Missile Launcher Improved Remote Datajack Improved Plasma Cutter Plasma Lance [Rating: 175] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Slots Evolved 18 | . . . 4 2 . . 4 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . 1 1 . . . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 1 . . . . . . . . . . Utility 9 | . . . 2 1 . . 1 . . . . . 2 . 1 . 2 . Weapon 3 | . . . 1 . . . 1 . . . . . . . 1 . . . Parts Attached 170 | 2 . 12 37 32 24 3 11 6 1 1 2 1 2 12 2 . 8 14 Power 16 | . . 2 3 1 2 . 2 1 . . . . . . . . . 5 Engine 7 | . . 2 1 1 2 . 1 . . . . . . . . . . . Core 3 | . . . 2 . . . 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . 1 . . . . . . . . . 5 Propulsion 34 | . . 3 13 9 7 2 . . . . . . . . . . . . Treads 30 | . . 1 11 9 7 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 2 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 67 | 1 . 1 11 10 4 1 5 5 . 1 2 1 2 9 1 . 7 6 Device 29 | 1 . . 6 2 . 1 2 2 . 1 . . 2 6 . . 3 3 Storage 12 | . . . 1 2 . . 1 2 . . 1 1 . 1 . . 1 2 Processor 7 | . . . . 1 1 . . . . . . . . 2 1 . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . 2 . Protection 17 | . . 1 4 5 3 . 2 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 53 | 1 . 6 10 12 11 . 4 . 1 . . . . 3 1 . 1 3 Energy Gun 12 | . . 2 5 1 4 . . . . . . . . . . . . . Energy Cannon 5 | . . . 1 . . . . . . . . . . 1 1 . . 2 Ballistic Gun 14 | 1 . 3 3 3 3 . . . 1 . . . . . . . . . Ballistic Cannon 8 | . . . . 4 3 . . . . . . . . . . . . 1 Launcher 7 | . . . . 3 . . 3 . . . . . . 1 . . . . Special Weapon 4 | . . 1 . 1 . . 1 . . . . . . . . . 1 . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 3 2 9 1 3 1 . . 3 . 1 9 1 . . . Parts Lost 78 | . . 4 15 9 8 1 6 4 3 1 . . 3 6 . 2 2 14 Power 15 | . . 1 1 1 1 . 4 1 1 . . . . . . 1 . 4 Propulsion 19 | . . 1 7 4 4 1 . . 1 1 . . . . . . . . Utility 31 | . . . 4 2 2 . 2 3 1 . . . 2 6 . 1 1 7 Weapon 13 | . . 2 3 2 1 . . . . . . . 1 . . . 1 3 Highest Loss Streak 11 | . . 3 4 7 3 1 3 1 3 1 . . 1 2 . 1 1 11 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 . . . . . Average Backups 16 | 5 6 6 15 19 18 18 18 17 16 15 16 17 16 16 14 14 16 14 Power 1 | 1 1 1 1 . . 1 1 . . 1 2 2 2 1 1 1 2 1 Propulsion 1 | 3 3 2 2 2 1 2 2 1 . . . . . . . . 1 1 Utility 3 | . . . 2 3 3 3 3 4 5 6 6 7 6 5 4 4 3 4 Weapon 7 | 1 2 1 7 10 11 9 8 8 8 6 6 4 4 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 52 | 6 . 4 4 5 2 5 4 5 2 3 . 2 1 4 . . . 5 Power 5 | 1 . 1 2 . . . . . . . . . . 1 . . . . Propulsion 13 | 3 . 1 . 1 . 3 1 1 1 . . . . . . . . 2 Utility 8 | 1 . 1 . 1 . . . . 1 . . 1 . 1 . . . 2 Weapon 23 | 1 . 1 2 3 2 2 2 4 . 3 . 1 1 1 . . . . Tool/Special 3 | . . . . . . . 1 . . . . . . 1 . . . 1 Average Slot Usage (%) 72 | . 100 82 92 94 96 84 53 45 42 40 42 42 38 42 38 32 44 51 Engine 3 | . 14 9 . 6 6 7 4 . . . . . . . . . . . Core 2 | . . . 8 . . . 3 4 . 2 5 5 2 1 2 . . . Treads 13 | . . 6 23 27 29 19 1 . . . . . 2 1 . . . 3 Leg 2 | . 28 11 . . . . 1 1 5 5 5 5 1 1 . 2 3 . Device 12 | . 14 7 16 15 12 10 14 9 5 6 10 10 7 13 8 5 12 11 Storage 6 | . 14 7 8 7 7 7 5 5 5 5 5 5 4 4 4 4 4 7 Processor 4 | . . . . 3 7 7 5 5 5 5 5 5 4 3 7 8 9 7 Protection 5 | . . 6 7 9 7 8 . 4 5 5 5 5 4 1 . . . . Energy Gun 4 | . . 6 15 7 7 3 . . . . . . . . . . . . Energy Cannon 1 | . . . 2 . . . 1 . . . . 2 2 . . . 1 3 Ballistic Gun 6 | . 28 19 8 6 9 10 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 6 4 1 3 4 4 5 5 2 1 3 4 4 2 2 Impact Weapon 1 | . . . . . . 2 4 4 4 2 . . 1 . . . . . Peak Build Rating 175 | 7 7 14 36 42 51 68 90 113 107 93 96 101 113 161 151 140 171 175 Average Rating 68 | 6 7 9 31 39 45 54 78 92 92 91 93 95 104 131 138 129 147 153 On Entrance 75 | 6 7 7 14 36 42 51 63 69 106 92 92 95 104 99 136 139 123 161 Avg Prop Armor Cover (%) 7 | . . 4 10 . . 7 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 13 13 29 77 79 77 77 83 72 75 83 83 91 86 112 104 107 123 154 Greatest Support 246 | 20 20 20 62 80 96 97 78 75 75 60 45 60 136 216 205 205 246 200 Greatest Overweight (x) 7 | . . 2 7 1 1 3 1 1 1 1 1 2 1 . . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 6 8 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 Average Carried 17 | 5 6 6 15 19 19 19 19 18 17 16 17 18 18 19 18 18 18 16 Final Capacity 20 | 8 8 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 6 5 19 20 20 19 18 19 18 17 19 19 18 20 18 19 20 12 Scrap Engine Consumption 228 | . . . . . . 38 41 16 4 6 . 6 21 35 1 16 25 19 Constructs Created 6 | . . . . . . 2 2 1 1 . . . . . . . . . Constructs Modified 97 | . . . . . . 11 10 10 1 4 . 4 7 15 3 1 16 15 Class Distribution -------------------- 31% | Construct 13% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Mutant 7% | Tank 4% | Commander-Tank 4% | Commander-Construct 3% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Storage Commander-Tank | -7/Recycling Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/DSF Scavenger-Construct | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Matter Collected 9647 | 228 . 262 952 1439 1318 363 590 888 103 85 . 243 109 492 30 21 557 1967 Remotely 868 | . . . . . . . . . . . . . . 66 . . 57 745 Salvage Created 17310 | 117 . 161 3038 1960 1790 322 1238 1189 264 399 . 259 1436 1471 124 122 1249 2171 Parts 638 | 9 . 9 136 94 55 15 37 31 13 10 . 14 50 72 5 3 33 52 Haulers Intercepted 13 | . . . 4 2 5 . 2 . . . . . . . . . . . Recyclers Shooed 17 | . . . 4 1 1 . 3 3 . . . . 1 1 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . 15 . . . . . . 12 8 . 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Combat Hostiles Destroyed 280 | . . 4 51 30 33 7 31 23 6 6 . 8 15 31 . 4 19 12 Melee 3 | . . . 1 . . . . . . . . . . . . . 1 1 Guns 76 | . . 4 40 14 11 7 . . . . . . . . . . . . Cannons 126 | . . . 6 13 10 . 17 11 5 4 . 1 14 26 . 3 5 11 AOE 66 | . . . . 3 12 . 14 9 1 2 . 6 . 5 . 1 13 . Classes Destroyed 20 | 2 . 2 10 1 2 . . . . . . . 1 2 . . . . Worker 26 | . . . 1 3 2 . 1 7 . . . . . 2 . . 3 7 Builder 8 | . . . 1 3 . . . . . . . . 1 2 . . 1 . Tunneler 7 | 2 . . . 1 . . 2 1 . . . . 1 . . . . . Hauler 13 | . . . 4 2 5 . 2 . . . . . . . . . . . Recycler 37 | 1 . . 2 9 5 . 4 3 . . . . 3 1 1 . 4 4 Mechanic 6 | . . . 1 . 3 . . 2 . . . . . . . . . . Operator 7 | . . . 3 1 . . 1 . . . . . . . . . 1 1 Watcher 12 | . . . 4 3 1 . 2 . . . . . . . . . . 2 Swarmer 43 | . . . 3 5 . . 15 7 4 . . 4 . 5 . . . . Cutter 4 | . . . . . . . . . . . . . 1 . . 3 . . Grunt 114 | . . . 36 9 24 . 7 2 . 4 . . 3 14 . . 13 2 Brawler 7 | . . . . . 3 . . 2 . . . . 1 . . . . 1 Duelist 5 | . . . . . 2 . . 1 . . . . . . . . 1 1 Sentry 35 | . . 1 10 9 2 3 1 3 . . . 1 2 . . . 1 2 Hunter 26 | . . . 1 2 . 1 5 6 2 2 . 2 2 . . . 1 2 Programmer 33 | . . . . 5 2 . 3 2 . . . 1 5 9 . . 3 3 Heavy 3 | . . . 1 . . . . . . . . . 1 . . 1 . . Striker 2 | . . . . . . . . . . . . . . 2 . . . . Alpha 7 1 | . . . . . . . . . . . . . . 1 . . . . Subdweller 6 | . . 3 . . . 3 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 20 | 2 . 1 5 6 15 1 11 13 3 4 . 4 8 7 1 3 20 8 Combat Bots Only 16 | . . 1 3 5 13 1 10 6 3 4 . 4 6 6 . 3 16 5 Max Kills in Single Turn 4 | 1 . 1 2 2 2 1 3 4 1 1 . 4 1 2 1 1 4 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 2 . 3 4 1 1 . 4 . 2 . 1 3 . Melee 1 | . . . 1 . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Hostile Shots Fired 2228 | . 5 37 285 398 190 77 259 143 41 78 . 32 122 179 1 54 144 183 Missed 771 | . 2 9 74 164 65 26 75 66 14 29 . 16 37 59 1 20 56 58 Hits 1457 | . 3 28 211 234 125 51 184 77 27 49 . 16 85 120 . 34 88 125 Melee 12 | . . . . . 6 . . 1 . . . . 3 . . 2 . . Projectile 1445 | . 3 28 211 234 119 51 184 76 27 49 . 16 82 120 . 32 88 125 AOE 3 | . . . . . . . . . . . . . . . . 3 . . Critical Strikes 65 | . . . 16 4 9 . 4 5 1 2 . . 3 9 . 2 7 3 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 3 Damage Taken 26800 | . 32 772 3348 2336 1640 412 3028 1591 451 864 . 363 1997 2789 . 1408 2103 3666 Core 2764 | . 10 189 346 163 143 27 226 149 54 118 . 42 105 425 . 213 243 311 Absorbed by Shields 330 | . . . . . . 51 279 . . . . . . . . . . . Regen/Repaired (Parts) 9260 | . . . . . . 10 1003 1144 351 317 69 271 831 1635 572 . 1554 1503 Core Remaining (%) 62 | 100 . 20 37 . . 52 77 . . . . 68 . 59 . 85 . 65 Volleys Fired 945 | 3 3 23 183 116 72 23 80 57 12 17 . 9 66 96 . 21 63 101 Largest 3 | 2 2 2 3 3 3 3 2 1 2 1 . 1 1 2 . 1 2 3 Hottest 212 | 40 40 100 173 148 148 125 94 48 78 46 . 50 38 129 . 69 129 212 Shots Fired 1631 | 6 6 45 486 305 170 66 82 57 14 17 . 9 66 99 . 21 64 118 Gun 835 | 6 6 44 405 200 106 66 . . 2 . . . . . . . . . Cannon 723 | . . . 81 101 49 . 71 46 10 15 . 6 66 90 . 20 50 118 Launcher 69 | . . . . 4 15 . 11 11 2 2 . 3 . 9 . 1 11 . Special 4 | . . 1 . . . . . . . . . . . . . . 3 . Kinetic 868 | 6 6 44 162 187 108 45 31 . 8 15 . . 28 89 . 20 37 82 Thermal 691 | . . 1 324 114 47 21 40 46 4 . . 6 38 1 . . 13 36 Explosive 69 | . . . . 4 15 . 11 11 2 2 . 3 . 9 . 1 11 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 1 12 23 12 11 13 10 9 10 9 . 9 14 14 . 6 10 18 Robot Miss Streak 10 | . 2 4 8 5 5 8 7 5 6 5 . 10 4 4 . 1 4 4 Penetration Max 1 | . . . . 1 1 . . . . . . . . 1 . . 1 1 Secondary Targets 6 | . . . 6 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1206 | 4 2 33 312 196 125 46 73 64 11 16 . 6 67 82 3 18 38 110 Core Hits 825 | 3 . 8 116 103 130 39 93 69 12 22 . 21 48 62 1 8 46 44 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . 2 1 . . 2 6 . . . . . . . . . . Critical Strikes 58 | . . . 21 11 3 . 2 7 . 2 . . . 3 . . 1 8 Burn 19 | . . . 18 1 . . . . . . . . . . . . . . Destroy 2 | . . . . 2 . . . . . . . . . . . . . . Blast 16 | . . . . 8 3 . . . . 2 . . . 3 . . . . Smash 12 | . . . 3 . . . 2 7 . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . . 1 8 Melee Attacks 181 | . . . 19 . 11 1 17 40 2 . . . 13 13 3 1 19 42 Impact 103 | . . . 19 . 11 1 17 40 2 . . . 13 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 78 | . . . . . . . . . . . . . . 13 3 1 19 42 Sneak Attacks 28 | . . . 1 . 2 . 2 7 1 . . . 1 1 1 . 3 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 62189 | 46 21 477 5959 4919 5590 942 4973 4982 739 846 . 990 4166 8467 196 1908 7894 9074 Guns 10454 | 46 21 477 4392 2787 1776 942 . . 13 . . . . . . . . . Cannons 30834 | . . . 981 1696 896 . 2763 1732 339 482 . 217 3903 6323 . 1561 4033 5908 Explosions 14139 | . . . . 388 2667 . 1895 2003 159 364 . 773 80 2049 . 277 3437 47 Melee 6658 | . . . 576 . 216 . 315 1247 228 . . . 183 95 196 59 424 3119 Ramming 104 | . . . 10 48 35 . . . . . . . . . . 11 . . Kinetic 26452 | 46 21 477 1435 2751 1693 444 1192 . 167 482 . . 1620 6323 . 1561 3077 5163 Thermal 14951 | . . . 3938 1800 979 498 1571 1732 185 . . 217 2283 . . . 956 792 Explosive 13927 | . . . . 320 2667 . 1798 2003 159 364 . 773 80 2049 . 277 3437 . Electromagnetic 97 | . . . . . . . 97 . . . . . . . . . . . Impact 2765 | . . . 576 . 216 . 315 1247 228 . . . 183 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 3893 | . . . . . . . . . . . . . . 95 196 59 424 3119 Highest Corruption 14 | . . . 1 4 12 12 11 1 . . . 2 6 14 . . 1 8 Average Corruption 4 | . . . 1 1 5 12 4 1 . . . 1 2 9 . . 1 4 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 247 | . . . 11 18 42 90 7 3 . . . 11 8 31 . . 3 23 Message Errors 69 | . . . 4 9 7 31 2 1 . . . 2 3 4 . . . 6 Matter Fused 62 | . . . 1 5 14 15 2 1 . . . 3 1 10 . . . 10 Heat Flow Errors 24 | . . . . . 3 14 . . . . . 2 . 3 . . 1 1 Energy Discharges 30 | . . . 3 2 3 10 2 1 . . . 1 1 5 . . . 2 Parts Rejected 2 | . . . . 1 . . 1 . . . . . . . . . . . Data Loss (minor) 31 | . . . 1 1 6 10 . . . . . 3 1 4 . . 2 3 Data Loss (major) 12 | . . . 1 . 4 3 . . . . . . 2 2 . . . . Misfires 5 | . . . . . 1 3 . . . . . . . . . . . 1 Alerts 2 | . . . 1 . . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . 1 . . . . . . . 1 . . . . Weapon Failures 8 | . . . . . 4 3 . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4682 | . . . 68 87 272 . 390 986 108 . . 13 257 488 62 48 1193 710 Projectiles 2048 | . . . . 58 21 . 31 12 . . . . 116 303 . 37 915 555 Explosions 679 | . . . . 29 95 . 74 27 . . . 13 50 185 . 11 195 . Melee 1955 | . . . 68 . 156 . 285 947 108 . . . 91 . 62 . 83 155 Knockbacks 123 | . . . 1 10 7 . 8 4 3 10 . . 18 36 . . 11 15 Impact 13 | . . . 1 1 2 . 2 4 2 . . . 1 . . . . . Kinetic 104 | . . . . 9 5 . 6 . 1 10 . . 16 35 . . 9 13 Secondary 6 | . . . . . . . . . . . . . 1 1 . . 2 2 Self-Inflicted Damage 366 | . . . 5 . . . 90 79 . . . 67 . 125 . . . . Shots 7 | . . . . . . . 1 1 . . . 4 . 1 . . . . Rammed 8 | . . . 1 3 4 . . . . . . . . . . . . . Targets Rammed 9 | . . . 1 3 4 . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | 6 . . 477 125 155 247 82 36 33 34 . 177 17 240 . 8 283 436 Average Temperature 78 | 6 . . 106 35 24 73 34 22 17 17 . 97 6 39 . 4 75 236 Received Heat Transfer 4917 | . 18 117 1926 687 735 99 141 81 . 90 . 18 111 309 . . 261 324 Effects 9 | . . . 6 . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . 1 Interference 3 | . . . 1 . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 13 | . . . 2 . 1 . 2 7 . . . . 1 . . . . . Combat Hostiles 5 | . . . 2 . . . . 3 . . . . . . . . . . Parts Fried 26 | . . . 1 . 5 . 5 12 2 . . . 1 . . . . . Impact Corruptions 49 | . . . 5 . 4 . 9 22 3 . . . 4 . . . 1 1 Robots Melted 5 | . . . 3 . . . . . . . . 1 1 . . . . . Combat Hostiles 4 | . . . 2 . . . . . . . . 1 1 . . . . . Parts Melted 48 | . . . 18 3 . . . 7 . . . 3 17 . . . . . Heat Transferred 25321 | . . . 9176 3731 895 396 2479 3848 370 . . 518 3441 . . . 259 208 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Maximum Alert Level 5 | . . . 3 3 3 2 3 3 . . . . 1 4 2 2 5 4 Low Security (%) 28 | 100 100 . 19 . . 67 . . . . . . 94 25 . . . 42 Level 1 17 | . . . 11 41 12 30 20 9 . . . . 5 13 . . 8 . Level 2 35 | . . . 56 57 54 1 68 61 . . . . . 20 100 100 2 . Level 3 12 | . . . 12 . 32 . 10 28 . . . . . 24 . . 27 28 Level 4 5 | . . . . . . . . . . . . . . 16 . . 51 29 Level 5 . | . . . . . . . . . . . . . . . . . 11 . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . Peak Influence 1668 | 10 45 . 738 801 1098 414 1008 975 . . . . 286 1193 659 592 1668 1364 Initial 1041 | . 3 . . 299 363 414 250 490 . . . . . 157 659 471 348 1041 Average 478 | 3 1 . 486 438 669 152 495 612 . . . . 69 619 640 567 1102 1171 Influence Increases 11887 | 15 45 20 1485 1250 1547 252 1490 859 135 140 . 190 516 1462 10 131 1674 666 Destroy 0b10 Robot/C 6040 | . . 20 1020 600 840 80 660 460 120 120 . 160 300 620 . 80 720 240 Destroy 0b10 Robot/NC 635 | 15 . . 80 110 90 . 65 65 5 . . . 25 25 5 5 75 70 Destroy Leader 1242 | . . . 266 200 194 . 98 90 10 20 . 30 70 70 . 10 120 64 Allied During Kill 339 | . . . . . 124 19 41 . . . . . . . . . 155 . Successful Hack 45 | . . . 7 8 14 . . . . . . . . 6 5 . 5 . Select Force Hacks 150 | . . . . . . 150 . . . . . . . . . . . . Disable Machine 795 | . . . 30 195 150 . 90 60 . . . . 15 195 . . 30 30 Destroy Structure 1761 | . . . 7 62 120 3 256 154 . . . . 46 456 . 36 404 217 Advance Influence 250 | . . . . . . . 250 . . . . . . . . . . . Partial Spotted 45 | . . . . . . . 15 30 . . . . . . . . . . Lose Combat Pursuer 585 | . 45 . 75 75 15 . 15 . . . . . 60 90 . . 165 45 Influence Decreases 10638 | 10 13 57 826 1110 1284 1314 488 908 581 297 350 190 236 569 554 178 628 1045 Entered New Map 4392 | . 2 18 . 360 436 648 . 512 353 97 350 . . 123 514 158 234 587 Time Decay 5136 | 10 11 39 676 660 498 636 368 356 198 190 . 190 226 386 40 . 334 318 Lost Part 720 | . . . 150 90 80 10 60 40 30 10 . . 10 60 . 20 20 140 Lost Ally 240 | . . . . . 120 20 60 . . . . . . . . . 40 . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 79 | . 2 . 14 14 11 . 7 6 . . . . 6 5 . 2 9 3 Investigation 10 | . 1 . 4 2 2 . 1 . . . . . . . . . . . Extermination 17 | . . . . 4 2 . 2 1 . . . . 2 2 . . 3 1 Reinforcement 28 | . 1 . 6 4 4 . 2 2 . . . . 3 2 . 2 2 . Assault 10 | . . . . . 2 . 1 3 . . . . . 1 . . 1 2 Garrison 14 | . . . 4 4 1 . 1 . . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 2 2 . . 1 . . . . . . . . 1 . Haulers Reinforced 4 | . . . . 1 . . 2 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Distress Signals 24 | . 1 . 4 1 5 2 1 . . . . . 3 2 . . 3 2 Communications Jammed 69 | . . . . . . . 65 1 . . . . . 3 . . . . Distress Signals 69 | . . . . . . . 65 1 . . . . . 3 . . . . Times Spotted 433 | . 9 4 77 45 56 8 42 27 6 6 . 8 29 41 1 8 43 23 Peak Tracking Total 12 | . 6 2 6 5 10 1 7 6 2 4 . 4 12 8 3 4 10 5 Tactical Retreats 19 | . 1 . 3 3 1 . 1 . . . . . 1 3 . . 4 2 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Traps Triggered 16 | . 1 5 3 . 5 . 1 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 1 1 1 1 Machines | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Machines Disabled 58 | . . . 3 13 10 . 6 4 . . . . 1 16 . . 2 3 Max in Single Turn 10 | . . . 1 10 1 . 1 1 . . . . 1 3 . . 1 1 Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Machines Accessed 56 | . 1 . 6 8 8 6 2 4 . . 4 . 3 4 1 . 8 1 Terminals 35 | . 1 . 5 6 7 . 1 2 . . . . 3 3 1 . 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 5 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 2 1 . 1 1 . . . . . 1 . . 3 . Total Hacks 109 | . 1 . 16 12 15 8 6 8 . . 17 . 5 8 2 . 10 1 Successful 45 | . 1 . 1 3 6 7 1 3 . . 17 . . 2 1 . 3 . Failed 64 | . . . 15 9 9 1 5 5 . . . . 5 6 1 . 7 1 Catastrophic 25 | . . . 6 5 3 . 2 2 . . . . 2 1 . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . 1 . 11 4 1 6 . . . . . . 1 2 . . . . Terminals 64 | . 1 . 14 8 13 . 2 5 . . . . 5 6 2 . 7 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 6 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . 2 4 2 . 4 1 . . . . . 2 . . 3 . Terminal Hacks 34 | . . . 1 1 6 2 1 1 . . 17 . . 1 1 . 3 . Record 6 | . . . . . . . . . . . 5 . . 1 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . 5 . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 1 . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . . . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . 1 . 5 . . . . . . . 1 . . . . Terminals 3 | . 1 . . 1 . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 1 . . 2 . . . . . . . . . 1 . Used 2 | . . . 1 . . . 1 . . . . . . . . . . . Hacking Detections 31 | . . . 6 3 6 . 2 2 . . . . 2 3 1 . 5 1 Full Trace Events 7 | . . . 2 2 2 . 1 . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Total Allies 26 | . . . . . 11 7 . . . . . . . . . . 5 3 Largest Group 9 | . . . . . 9 8 7 . . . . . . . . . 3 3 Highest-Rated Group 422 | . . . . . 157 186 176 . . . . . . . . . 422 376 Highest-Rated Ally 219 | . . . . . 31 40 40 . . . . . . . . . 219 132 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 166 | . . . . . 67 11 26 . . . . . . . . . 58 4 Total Damage 6123 | . . . . . 909 132 704 . . . . . . . . . 4354 24 Kills 42 | . . . . . 11 2 6 . . . . . . . . . 23 . Allies Corrupted 2 | . . . . . 1 . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Active Infowar (turns) 7305 | 1 489 546 . 1321 884 . 617 708 4 . . . 148 914 99 123 747 704 Sensors 2491 | . . . . 1275 884 . . 43 4 . . . . . . . 285 . Seismic 2276 | 1 489 546 . 46 . . . . . . . . 148 914 99 33 . . Decoding 1663 | . . . . . . . . . . . . . . . 89 123 747 704 Jamming 1445 | . . . . . . . 617 665 . . . . . 163 . . . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . 2 1 . 15 Traps 10 | . . . . . . . . . . . . . . . . 1 . 9 Emergency Access 8 | . . . . . . . . . . . . . . . 2 . . 6 Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Turns Passed 18653 | 57 489 994 3307 2480 1339 2418 842 801 400 394 216 896 905 914 99 123 747 1232 Spaces Moved 10433 | 13 310 662 1078 1144 589 1185 598 885 249 236 141 454 470 890 153 122 688 566 Core . | . . . . . . . . . . . . . . . . . . . Treads 4688 | . . 1 779 1144 589 993 260 . . . . . 291 252 . . . 379 Legs 3309 | 13 310 277 . . . 23 160 202 249 236 141 454 119 295 . 103 543 184 Wheels 729 | . . 384 299 . . 46 . . . . . . . . . . . . Hover 1120 | . . . . . . 123 178 156 . . . . . 343 153 19 145 3 Flight 587 | . . . . . . . . 527 . . . . 60 . . . . . Fastest Speed 33 | 120 120 95 110 155 160 77 77 33 33 145 145 145 76 53 53 53 53 76 Average Speed 129 | 120 120 129 176 178 161 174 97 53 144 145 145 145 151 65 53 53 64 145 Slowest Speed 400 | 120 120 190 240 245 240 400 197 169 145 145 145 257 241 83 53 53 78 294 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 34 35 80 31 80 96 20 16 44 34 61 59 11 88 4 84 21 25 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 10 | . . 1 . . . 5 . . 1 . 3 . . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . 1 2 . 4 . . . . . . Spaces Dug 84 | . . . . 2 3 1 13 14 . . . . 10 6 . . 19 16 Terrain Destroyed 1084 | . . . . 60 135 1 103 95 29 29 . 69 22 313 . 14 132 82 Melee 56 | . . . . . 3 1 12 14 . . . . 10 6 . . 10 . Projectile 313 | . . . . 30 18 . 2 . 1 1 . . 1 139 . 6 44 71 AOE 714 | . . . . 30 114 . 89 81 28 27 . 69 11 168 . 8 78 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Total 13889 | 48 421 747 2115 1366 813 1513 741 1080 272 273 152 681 573 1096 168 158 895 777 Wait 1602 | 28 109 29 719 9 49 208 9 46 2 11 . 208 11 55 3 10 92 4 Move 10415 | 12 309 661 1077 1143 588 1184 597 884 248 235 140 453 469 889 152 122 687 565 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 151 | 2 . 8 45 17 10 5 6 16 2 3 4 3 4 6 2 2 8 8 Fast Attach 60 | . . 3 6 7 18 3 6 . 1 . . . . 8 . . 5 3 Attach 104 | 1 . 4 21 10 4 1 5 14 . 1 2 2 4 5 3 1 7 19 Detach 55 | . . 1 4 1 2 6 5 9 . 1 1 2 2 7 2 . 4 8 Swap 120 | 1 . 5 20 28 30 3 7 3 2 1 4 1 . 4 . 1 7 3 Drop 148 | 1 . 9 20 27 23 16 9 11 3 4 1 3 3 7 3 . 3 5 Fire 945 | 3 3 23 183 116 72 23 80 57 12 17 . 9 66 96 . 21 63 101 Melee 181 | . . . 19 . 11 1 17 40 2 . . . 13 13 3 1 19 42 Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . 3 4 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 68 | . . . . 2 . 63 . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 32 | . . 4 . 3 2 . . . . . . . 1 6 . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/DSF -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 6) 271 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 547 | -10/Materials | Entered Subcaves 548 | -10/Subcaves | Approached by a straggling Scientist 560 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 754 | -10/Subcaves | Learned location of Zion (-6) 754 | -10/Subcaves | Met a Zionite searching for "candidates" 780 | -10/Subcaves | Core integrity fell below 50% 827 | -10/Subcaves | Lost 3 parts (1n2w) 1284 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1451 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1451 | -10/Subcaves | Discovered new exit (range 7) 1452 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1541 | -10/Subcaves | Entered Materials 1541 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1897 | -8/Materials | Build established: Tank 2071 | -8/Materials | Lost 4 parts (1n2u1w) 2186 | -8/Materials | Discovered new exit (range 9) 2325 | -8/Materials | Build established: Scavenger-Gunner 2341 | -8/Materials | Garrison activated, responded to threat 2407 | -8/Materials | Lost 3 parts (1n1u1w) 2715 | -8/Materials | Core integrity fell below 50% 2732 | -8/Materials | Lost 4 parts (1p2n1w) 2743 | -8/Materials | Garrison activated, responded to threat 2981 | -8/Materials | Build established: Scavenger-Mutant 3304 | -8/Materials | Build established: Scavenger-Tank 3748 | -8/Materials | Sterilization system engaged 3748 | -8/Materials | Non-combat units ordered to evacuate 3848 | -8/Materials | Combat units ordered to evacuate 4048 | -8/Materials | Ambient heat levels rising (+10) 4198 | -8/Materials | Ambient heat levels rising (+10) 4348 | -8/Materials | Ambient heat levels rising (+10) 4498 | -8/Materials | Ambient heat levels rising (+10) 4648 | -8/Materials | Ambient heat levels rising (+10) 4789 | -8/Materials | Build established: Scavenger-Gunner 4798 | -8/Materials | Ambient heat levels rising (+10) 4848 | -8/Materials | Entered Factory 4848 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5094 | -7/Factory | Garrison activated, responded to threat 5190 | -7/Factory | Lost 7 parts (1p3n2u1w) 5537 | -7/Factory | Build established: Scavenger-Tank 5884 | -7/Factory | Garrison activated, responded to threat 6037 | -7/Factory | Discovered new exit (range 5) 6052 | -7/Factory | Identified exit to Factory 6348 | -7/Factory | Build established: Scavenger-Skirmisher 7238 | -7/Factory | Identified exit to Storage 7238 | -7/Factory | Identified exit to Lower Caves 7328 | -7/Factory | Entered Storage 7534 | -7/Storage | Lost 3 parts (1p2n) 7997 | -7/Storage | Build established: Skirmisher 8092 | -7/Storage | Discovered exit to Factory (range 8) 8130 | -7/Storage | Found Prototype Protection 8130 | -7/Storage | Identified Lgt. Regenerative Plating 8172 | -7/Storage | Met a pair of Derelict thieves 8270 | -7/Storage | Destroyed 13 combat bots 8277 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8310 | -7/Storage | Garrison activated, responded to threat 8358 | -7/Storage | Lost 5 allies 8637 | -7/Storage | System corruption reached 10% 8663 | -7/Storage | Used back door to open Recycling access 8663 | -7/Storage | Discovered new exit (range 3) 8664 | -7/Storage | Identified exit to Recycling 8667 | -7/Storage | Entered Recycling 8667 | -7/Recycling | Accompanied by 2 allies 8723 | -7/Recycling | Build established: Tank 9165 | -7/Recycling | Discovered new exit (range 9) 9526 | -7/Recycling | Build established: Commander-Tank 9979 | -7/Recycling | Entered Scraplab 9988 | -7/Recycling | Found Prototype Device 9988 | -7/Recycling | Identified Scrap Engine 10244 | -7/Recycling | Build established: Commander-Mutant 10690 | -7/Recycling | Build established: Commander-Construct 10997 | -7/Recycling | Identified exit to Factory 11085 | -7/Recycling | Entered Factory 11085 | -5/Factory | Accompanied by 8 allies 11085 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11129 | -5/Factory | Lost 3 allies 11234 | -5/Factory | Found Prototype Launcher 11234 | -5/Factory | Identified Scatter Rocket Array 11547 | -5/Factory | Build established: Construct 11661 | -5/Factory | Lost 3 parts (3p) 11685 | -5/Factory | First assault squad dispatched 11834 | -5/Factory | Garrison activated, responded to threat 11888 | -5/Factory | Destroyed 10 combat bots 11891 | -5/Factory | System corruption reached 10% 11902 | -5/Factory | Lost 3 parts (1p2u) 11902 | -5/Factory | Discovered new exit (range 16) 11926 | -5/Factory | Identified exit to Factory 11927 | -5/Factory | Entered another Factory area 11927 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12005 | -4/Factory | Found Quantum Capacitor 12104 | -4/Factory | Identified exit to Upper Caves 12104 | -4/Factory | Identified exit to Armory 12427 | -4/Factory | First assault squad dispatched 12728 | -4/Factory | Entered Upper Caves 12772 | -4/Upper Caves | Lost 3 parts (1p1n1u) 13059 | -4/Upper Caves | Discovered new exit (range 15) 13077 | -4/Upper Caves | Identified exit to Upper Caves 13128 | -4/Upper Caves | Entered another Upper Caves area 13137 | -4/Upper Caves | Encountered a Warlord checkpoint 13509 | -4/Upper Caves | Discovered new exit (range 9) 13520 | -4/Upper Caves | Identified exit to Zhirov 13522 | -4/Upper Caves | Entered Zhirov 13522 | -4/Zhirov | Discovered new exit (range 3) 13549 | -4/Zhirov | Met Zhirov 13596 | -4/Zhirov | Learned location of Quarantine (-2) 13596 | -4/Zhirov | Learned location of Testing (-3) 13596 | -4/Zhirov | Learned location of Command (-1) 13604 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13626 | -4/Zhirov | Found Alien Artifact 13627 | -4/Zhirov | Identified Integrated Dissipator 13627 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13645 | -4/Zhirov | Found Alien Artifact 13737 | -4/Zhirov | Identified exit to Proximity Caves 13738 | -4/Zhirov | Entered Proximity Caves 14028 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14295 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14477 | -3/Proximity Caves | Discovered new exit (range 10) 14576 | -3/Proximity Caves | Identified exit to Research 14634 | -3/Proximity Caves | Entered Research 14634 | -3/Research | Evolved 2 slots: Utility x2 14957 | -3/Research | Discovered new exit (range 7) 14978 | -3/Research | Identified exit to Testing 15321 | -3/Research | Found Prototype Device 15322 | -3/Research | Identified Exp. Thermal Defense Suite 15491 | -3/Research | Garrison activated, responded to threat 15539 | -3/Research | Entered Testing 15566 | -3/Testing | Found Prototype Energy Cannon 15567 | -3/Testing | Identified Cld. Nova Cannon 15644 | -3/Testing | Found Prototype Launcher 15645 | -3/Testing | Identified Hellfire Missile Launcher 15680 | -3/Testing | Spotted Striker 15680 | -3/Testing | Spotted Striker 15684 | -3/Testing | Spotted Alpha 7 15691 | -3/Testing | Destroyed Striker 15724 | -3/Testing | Destroyed Alpha 7 15749 | -3/Testing | Stole the SGEMP Prototype 15772 | -3/Testing | Destroyed Striker 15912 | -3/Testing | System corruption reached 10% 15962 | -3/Testing | Found Prototype Energy Cannon 15980 | -3/Testing | Found Prototype Processor 15980 | -3/Testing | Identified Exp. Target Analyzer 16148 | -3/Testing | Found Prototype Device 16148 | -3/Testing | Identified Exp. Focal Shield 16289 | -3/Testing | First assault squad dispatched 16318 | -3/Testing | Discovered new exit (range 14) 16324 | -3/Testing | Identified exit to Research 16453 | -3/Testing | Entered Research 16453 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16464 | -2/Research | Identified Potential Cannon 16552 | -2/Research | Identified exit to DSF 16552 | -2/Research | Entered DSF 16568 | -2/DSF | Additional patrols routed to DSF 16649 | -2/DSF | Discovered new exit (range 16) 16672 | -2/DSF | Identified exit to Access 16675 | -2/DSF | Entered Access 16675 | -1/Access | Evolved 2 slots: Utility x2 16676 | -1/Access | Delivered the SGEMP Prototype to Zhirov 16676 | -1/Access | Zhirov transferred Access data 16677 | -1/Access | Loaded intel: 110 machine locations 16677 | -1/Access | Loaded intel: 75 trap records 16677 | -1/Access | Identified exit to Surface 16677 | -1/Access | Discovered exit to Surface (range 115) 16677 | -1/Access | Identified exit to Command 16677 | -1/Access | Discovered exit to Command (range 214) 16740 | -1/Access | Zhirov warped through subspace 16817 | -1/Access | Destroyed 16 combat bots 16921 | -1/Access | Spotted B-99 Colossus 16922 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 16925 | -1/Access | First assault squad dispatched 17146 | -1/Access | Garrison activated, responded to threat 17319 | -1/Access | Spotted B-99 Colossus 17322 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 17342 | -1/Access | Spotted B-99 Colossus 17368 | -1/Access | Build established: Scavenger-Construct 17422 | -1/Access | Entered Command 17672 | -1/Command | First assault squad dispatched 17822 | -1/Command | Spotted B-99 Colossus 17982 | -1/Command | Spotted Combat Programmer 18071 | -1/Command | Met MAIN.C 18080 | -1/Command | 0b10 Conduit disabled 18122 | -1/Command | Destroyed MAIN.C Shell 18125 | -1/Command | MAIN.C activated Command garrisons 18132 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 18163 | -1/Command | Lost 11 parts (3p5u3w) 18214 | -1/Command | Identified Transdimensional Reconstructor 18214 | -1/Command | Discovered exit to Surface (range 39) 18214 | -1/Command | Discovered exit to Surface (range 102) 18214 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18381 | -1/Command | Build established: Gunner 18415 | -1/Command | Found Zero-point Reactor 18417 | -1/Command | Found Zero-point Reactor 18423 | -1/Command | Found Exp. Armor Integrity Analyzer 18430 | -1/Command | Found AEGIS Remote Shield 18654 | *** | Escaped! Last Messages --------------- Leg. 18415_ Acquired Zero-point Reactor. 18423_ Acquired Exp. Armor Integrity Analyzer. 18427_ System corrupted: Component data lost. 18430_ Acquired AEGIS Remote Shield. 18472_ System corrupted: Matter fused (-8). 18478_ Scrap Engine modifies Treaded Siege-Antigrav Exoskeleton: Time/Move +27, Max Integrity +398 Renamed Biometal-Siege Exoskeleton. 18500_ Scrap Engine modifies Biometal-Siege Exoskeleton: Time/Move +10, Max Integrity +705 Renamed Treaded Biometal-Siege Exoskeleton. 18521_ Scrap Engine modifies Treaded Biometal-Siege Exoskeleton: Energy +3. 18555_ System corrupted: Matter fused (-7). 18561_ Arm. Scrap Engine consumes Q-thruster. 18636_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ???# """" ## """" #??######## ##### ###?????? | | ???# """" ## """" #?????????# #########?????? | | ???# """" ## """" #?????????# # #?????? | | ???# """" ###+#######?????????# # #?????? | | ???# #?# #???????????????# # #?????? | | ???# #?# #???????????????# # #?????? | | ???# """" #?# #???????????????# # #?????? | | ???# """" ### #???????????????# + #?????? | | ???# """" + #???????????????# # #?????? | | ???# """" #####???????????????# # ! #?????? | | ???# #???????????????????# # #?????? | | ???# #???????????????????# # #?##### | | ???#######+##????##############?# # #?#???? | | ?????????# #?????# ### ####+####?#?### | | ?????????# #?????# # #??# #????#?#"" | | ?????????#^####### + #??# #????#?#"" | | ?????????# + ] # #??# #????#?#"" | | ?????????######### # #??# #????#?#"" | | ?????????????????##+############ #####+####?#?#" | | ??????????????????# #??????????# # !! #?#?#"" | | ??????????????????# #??????????# # ! #?#?#"" | | ???????????????####+###????????# # #?#?# " | | ???????????????# !! ##########k # #?#?# " | | ???????????????# !! ## # #?#?# " | | ???????????????# !! ## + !#?#?#"" | | ???????????????# ## @ ## # #?#?#"" | | ??????????????## ## ## # #?#?# | | ??????????????# ####### # #?#?# | | ???????????########+#+####### #+############ | | ???????????# # ^ | | ???????????# # | | ???????????# # ^ | | ???????????# ###+#########+##^ !!! ###### | | ???????????# # ## # !!! #??#?# | | #####??????# # ## # !^!! #??#?# | | ! ######## + ## # #??#?### | | ! # ## # ]## + ! #??#???? | | # ######+## ## # #??##### | | + + ## # #??????? | | # #############+## #??????? | | # ############# #??????? | | ############ #??????? | | #""""""# ## ########### ######+#######??????? | | #""" + ## #?????????# ## ###??????? | | #""" + ## #???#######+## ""#??????? | | #""" + ## #???# # ""#??????? | | #""""""# ## #???# + T"#??????? | | ######## ## ^^ #???#"" # "" ""#??????? | | ## ^^ #???#"" # """" ""#??????? | | ## #???#"T ! # """" ###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 65 Energy Generation 79 Energy Capacity 1225 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 30 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 74 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Be The Sidekick Max Potential Sorry Old Pal Challenges ------------ None Game ------ Seed HoverMultitargetingRay Manual? 0 Play Time 03:12:02 Cumulative 110.9 hours Start 2026.10.01 @ 11:36:08 End 2026.10.01 @ 15:06:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 73 Adventurer 3 Explorer 0 Win Type 0 Total 6 Types 3/1/0/0/0/0/0/1/1/0 Lore% 64 Gallery% 54 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 769afe47-f05f-425d-843b-acb3b3a9e785