Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.22 @ 22:46:34 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (267) 267 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2667 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 496/550 Matter 233/300 Energy 250/250 System Corruption 0% Temperature Critical (510) Movement Treading (560) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (4) ------ Humpback Hardened Medium Armor Plating Insulated Plating > --- WEAPON (3) ------- Field Laser Assault Cannon > --- INVENTORY (35) --- Ion Engine Light Deuterium Engine Aluminum Leg Wheel Improved Heat Sink Lightpack 2.0 High-capacity Matter Pod (200) Visual Processing Unit Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Beam Rifle Field Laser Ion Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Mining Laser Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Humpback Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Field Laser Assault Rifle Heavy Flail > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Wheel Improved Heat Sink Lightpack 2.0 High-capacity Matter Pod Visual Processing Unit Terrain Scan Processor Improved Light Armor Plating Beam Rifle Ion Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Humpback Storage Humpback Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 14 | 2 . 3 1 1 7 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 . . 1 Treads 3 | 2 . . . . 1 Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . . 1 1 . 2 Device . | . . . . . . Storage 2 | . . 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 6 | . . 1 . 1 4 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 2 . . . To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 86 | . 85 98 91 85 83 Engine 12 | . 14 14 14 14 9 Treads 15 | . 28 23 14 14 14 Wheel 10 | . . 4 14 14 9 Storage 14 | . 14 27 19 14 9 Protection 5 | . . . . . 16 Energy Gun 2 | . . . . . 8 Ballistic Gun 18 | . 28 28 28 17 10 Special Weapon 3 | . . . . 10 . Impact Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 224 | 14 14 24 209 209 224 Greatest Support 40 | 40 40 40 16 16 16 Greatest Overweight (x) 13 | . . 1 13 13 13 Average Overweight (x) 6 | . . . 1 12 12 Largest Inventory Capacity 35 | 8 8 10 35 35 35 Average Capacity 27 | 8 8 9 14 35 35 Most Carried 23 | 6 7 8 10 10 23 Average Carried 11 | 6 6 7 7 9 16 Final Capacity 35 | 8 8 10 35 35 35 Final Carried 23 | 6 7 6 9 10 23 Class Distribution -------------------- 60% | Hauler-Mutant 28% | Mutant 9% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 437 | 220 54 22 40 10 91 Remotely . | . . . . . . Salvage Created 432 | . 102 11 . . 319 Parts 30 | . 9 . . . 21 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . 2 1 . . 6 Guns 9 | . 2 1 . . 6 Classes Destroyed 8 | . 2 1 . . 5 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 4 | . . . . . 4 Grunt 2 | . 2 . . . . Sentry 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 4 | . 2 1 . . 4 Combat Bots Only 4 | . 2 1 . . 4 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 835 | . 90 345 . . 400 Core 79 | . . 25 . . 54 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . . . 90 . Volleys Fired 34 | . 9 2 . . 23 Largest 3 | . 2 2 . . 3 Hottest 183 | . 40 40 . . 183 Shots Fired 72 | . 18 4 . . 50 Gun 64 | . 18 4 . . 42 Cannon 7 | . . . . . 7 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 50 | . 18 4 . . 28 Thermal 22 | . . . . . 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 8 4 . . 13 Robot Miss Streak 3 | . 2 1 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | . 13 3 . . 29 Core Hits 24 | . 6 3 . . 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 712 | . 182 50 . . 480 Guns 587 | . 182 42 . . 363 Cannons 93 | . . . . . 93 Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 460 | . 182 42 . . 236 Thermal 244 | . . . . . 244 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . 3 . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 510 | . . 40 . . 510 Average Temperature 98 | . . 13 . . 103 Received Heat Transfer 298 | . 48 160 . . 90 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 679 | . . . . . 679 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 117 | . 85 33 . . 117 Initial 33 | . . 33 . . . Average 22 | . 63 26 . . 35 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 5 13 . . 10 Peak Tracking Total 8 | . 3 8 . . 3 Tactical Retreats 5 | . . 5 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 1 . 4 . 8 Terminals 7 | . 1 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 71 | . 2 . 49 . 20 Successful 58 | . . . 49 . 9 Failed 13 | . 2 . . . 11 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 15 | . 2 . 1 . 12 Terminals 15 | . 2 . . . 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 51 | . . . 49 . 2 Record 49 | . . . 49 . . Prototype ID Bank 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 4 | . . . . . 4 Terminals 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Reject 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . . . 7 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 38 | . . 38 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 1 | . . 1 . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3868 | 6 191 285 817 1212 1357 Spaces Moved 1737 | 3 91 193 623 411 416 Core . | . . . . . . Treads 205 | 2 91 112 . . . Legs 1 | 1 . . . . . Wheels 1531 | . . 81 623 411 416 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 115 | 120 160 115 115 280 280 Average Speed 208 | 146 160 141 129 283 294 Slowest Speed 295 | 160 160 240 295 295 295 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 23 62 90 64 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 4 | . . . . . 4 Melee 3 | . . . . . 3 Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1914 | 4 119 200 636 459 496 Wait 97 | . 19 . 1 47 30 Move 1732 | 2 90 192 622 410 416 Hop . | . . . . . . Pick Up 22 | . 1 1 6 1 13 Fast Attach 6 | . . 1 . . 5 Attach 3 | . . 2 1 . . Detach 2 | . . . . . 2 Swap 5 | 2 . . . 1 2 Drop 8 | . . . 6 . 2 Fire 34 | . 9 2 . . 23 Melee 3 | . . . . . 3 Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met 8R-AWN 141 | -10/Materials | Discovered new exit (range 8) 198 | -10/Materials | Entered Mines 200 | -10/Mines | Followed 8R-AWN into the Mines 276 | -10/Mines | Learned location of Zion (-7) 308 | -10/Mines | Build established: Mutant 312 | -10/Mines | Assembled infested the area 317 | -10/Mines | Assisted by a Guerilla fighting off Assembled 414 | -10/Mines | Discovered new exit (range 12) 478 | -10/Mines | Discovered new exit (range 5) 483 | -10/Mines | Entered Exiles 510 | -10/Exiles | Welcomed by 8R-AWN 532 | -10/Exiles | Met EX-HEX 570 | -10/Exiles | Met EX-BIN 695 | -10/Exiles | Aligned with FarCom system 696 | -10/Exiles | Given EX-Vault access code 723 | -10/Exiles | Opened EX-Vault 769 | -10/Exiles | Warned to stay clear of 0b10 Research branches 814 | -10/Exiles | Found Prototype Storage 873 | -10/Exiles | Met EX-DEC 968 | -10/Exiles | Visited The Gauntlet 1264 | -10/Exiles | Discovered new exit (range 14) 1300 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1300 | -10/Exiles | Entered Mines 1434 | -9/Mines | Build established: Hauler-Mutant 2407 | -9/Mines | Discovered new exit (range 9) 2424 | -9/Mines | Learned 2 Materials zone layouts 2512 | -9/Mines | Entered Materials 2512 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2513 | -8/Materials | Identified exit to Factory 3098 | -8/Materials | Build established: Hauler-Tank 3457 | -8/Materials | Build established: Hauler-Mutant 3869 | -8/Materials | Self-destructed Last Messages --------------- 03684_ K-01 Serf cleans the Terminal. 03755_ U-05 Engineer builds a Wall. 03769_ Acquired Assault Cannon. 03781_ Connecting with Terminal... 03852_ Nuclear Reactor explodes. 03852_ A-02 Transporter destroyed. 03853_ Critical hit (Burn: +37). 03858_ K-01 Serf collects debris. 03858_ U-05 Engineer lays Concrete. 03859_ U-05 Engineer builds a Wall. 03860_ The unstable cave ceiling collapses. 03860_ Heat Sink melted. 03860_ Y-45 Defender destroyed. 03861_ K-01 Serf collects debris. 03864_ U-05 Engineer lays Concrete. 03865_ K-01 Serf collects debris. 03865_ U-05 Engineer lays Concrete. 03868_ K-01 Serf collects debris. 03869_ U-05 Engineer lays Concrete. 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""""" #????????????????# !! | | ???????????? ""???? #????????????????# % | | ??????????? ????? ??????????????????# % % | | ??????????? * ???????????????????????????###+# | | ????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank This Is Interesting... Challenges ------------ None Game ------ Seed AutogunMakeshiftTerminator Manual? 0 Play Time 00:25:14 Cumulative 43.9 hours Start 2023.02.22 @ 22:18:57 End 2023.02.22 @ 22:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f59fc20f-fda9-424b-9916-4f18705a8ba0