Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 00:30:33 Player: g-man Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (147) 735 Value Destroyed (4947) 4947 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1173) 1173 TOTAL SCORE: 12235 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 236 Entered DSFs 1000 Friendly Fire -420 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 98/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Hybrid Fission Core Large Storage Unit Matter Compressor (250) Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Actuator Array Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Flail Powered Hammer Powered Hammer Power Maul Great Axe > --- INVENTORY -------- Hybrid Fission Core Hybrid Fission Core Improved Fusion Compressor Wheel Wheel Armored Huge Wheel Large Storage Unit High-capacity Storage Unit Energy Well Small Matter Pod Matter Compressor Improved Trap Scanner Improved Melee Analysis Suite Advanced Target Analyzer Precision Energy Filter Microactuators Advanced Thermal Defense Suite Advanced Thermal Defense Suite Authchip [R/Combat] Heavy Rocket Launcher Heavy Rocket Launcher Gravity Flail Gravity Flail [Rating: 88] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Compact Wheel Leg Flexi-carbon Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun High-powered Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . 2 2 . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 7 | . . . 2 2 . . . . 2 . 1 Weapon 3 | . . . . . . 2 . . . . 1 Parts Attached 169 | 5 15 3 8 9 38 3 10 40 6 5 27 Power 14 | 1 . 2 1 2 2 . 1 3 . 1 1 Engine 11 | 1 . 2 1 2 2 . 1 1 . 1 . Core 3 | . . . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 3 . 1 2 1 . 2 9 . 1 4 Treads . | . . . . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . Wheel 24 | 2 3 . 1 2 1 . 2 8 . 1 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 60 | . 4 1 2 3 10 1 5 12 4 3 15 Device 18 | . . . . . 5 . 2 4 1 . 6 Storage 7 | . 3 . 1 . . . . 2 . . 1 Processor 9 | . . 1 . . 2 1 . 1 1 . 3 Hackware . | . . . . . . . . . . . . Protection 26 | . 1 . 1 3 3 . 3 5 2 3 5 Artifact . | . . . . . . . . . . . . Weapon 70 | 2 8 . 4 2 25 2 2 16 2 . 7 Energy Gun 16 | 2 3 . 2 . 7 . . 2 . . . Energy Cannon 3 | . . . . . 3 . . . . . . Ballistic Gun 9 | . 2 . . 1 3 . . 3 . . . Ballistic Cannon 4 | . 2 . 2 . . . . . . . . Launcher 19 | . . . . 1 7 . 2 7 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 11 | . . . . . 3 2 . 1 1 . 4 Slashing Weapon 8 | . 1 . . . 2 . . 3 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 5 . . . . . 4 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . 2 . . . Parts Lost 67 | . 3 . 6 3 6 . 8 8 . 4 29 Power 5 | . 1 . 1 . . . . . . 1 2 Propulsion 17 | . 1 . 1 2 1 . 3 2 . 1 6 Utility 26 | . . . . 1 3 . 4 3 . 1 14 Weapon 19 | . 1 . 4 . 2 . 1 3 . 1 7 Highest Loss Streak 13 | . 2 . 6 2 1 . 8 5 . 4 13 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 91 100 98 94 96 100 95 85 88 81 77 Engine 5 | . 9 14 9 9 9 7 7 2 5 4 . Core 1 | . . . . . . . . 3 . . 3 Wheel 15 | . 26 28 22 17 15 15 13 11 11 11 10 Device 5 | . . . . . 6 7 6 7 11 11 7 Storage 10 | . 14 14 22 18 10 7 7 6 5 5 7 Processor 12 | . . 11 11 9 13 15 15 13 11 11 19 Protection 12 | . 13 2 11 22 23 15 13 10 17 11 5 Energy Gun 1 | . 8 . 5 . 2 . . 1 . . . Ballistic Gun 6 | . 6 28 11 8 2 . . 8 . . . Ballistic Cannon 1 | . 10 . 5 2 . . . . . . . Launcher 2 | . . . . 6 1 . 1 5 . . . Impact Weapon 7 | . . . . . 6 23 20 3 11 11 19 Slashing Weapon 3 | . 1 . . . 4 7 7 3 11 9 2 Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 144 | 8 88 50 52 73 74 70 81 121 122 131 144 Greatest Support 56 | 20 32 32 32 32 32 32 32 56 56 56 56 Greatest Overweight (x) 39 | . 5 1 1 4 4 2 5 35 2 2 39 Average Overweight (x) 2 | . 1 1 1 1 1 2 2 3 2 2 2 Largest Inventory Capacity 25 | 5 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 22 | 5 19 20 20 20 20 20 20 24 25 25 24 Most Carried 25 | 2 20 20 19 20 20 19 20 25 25 25 25 Average Carried 19 | . 10 19 17 19 19 17 17 22 22 23 19 Final Capacity 25 | 5 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 2 20 20 17 19 20 17 20 25 22 23 4 Class Distribution -------------------- 65% | Mutant 10% | Assassin 9% | Scavenger-Skirmisher 8% | Scavenger-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Matter Collected 3600 | 210 340 138 253 301 880 27 6 795 . 434 216 Remotely . | . . . . . . . . . . . . Salvage Created 4626 | . 326 111 322 198 1137 27 156 939 . 85 1325 Parts 203 | . 20 5 18 16 53 3 8 58 . 4 18 Haulers Intercepted 12 | . 1 . 1 . 6 . . 1 . . 3 Recyclers Shooed 5 | . . . . . . . . 4 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 110 | . 9 5 14 8 26 . 7 22 . 1 18 Melee 14 | . . . . . 1 . 2 2 . 1 8 Guns 31 | . 5 5 9 1 6 . . 5 . . . Cannons 10 | . 3 . 5 1 1 . . . . . . AOE 41 | . 1 . . 6 14 . 5 15 . . . Classes Destroyed 18 | . 4 . 2 2 6 . 1 3 . . . Worker 12 | . . . . . 3 . . 8 . . 1 Builder 5 | . . . . 2 1 1 . 1 . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 12 | . 1 . 1 . 6 . . 1 . . 3 Recycler 2 | . . . . . . . . 1 . . 1 Mechanic 1 | . . . . . 1 . . . . . . Operator 2 | . . . . . 1 . . 1 . . . Watcher 4 | . 1 . . . 1 . . 1 . . 1 Swarmer 35 | . 4 3 11 . 4 . 4 4 . . 5 Grunt 41 | . 5 2 . 5 14 . . 5 . 1 9 Brawler 3 | . . . . . 1 . . 1 . . 1 Duelist 4 | . . . . . 4 . . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 10 | . . . 3 2 2 . . 3 . . . Specialist 3 | . . . . . . . 3 . . . . Hunter 4 | . . . . 1 . . . 3 . . . Programmer 6 | . . . . . . . . 3 . . 3 Assembled 3 | . . . . . . . . 3 . . . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 12 | . 6 3 12 4 11 1 6 8 . 1 6 Combat Bots Only 12 | . 4 3 12 3 9 . 6 4 . 1 6 Max Kills in Single Turn 8 | . 1 1 2 1 5 1 2 8 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . 1 4 . 2 3 . . . Melee 1 | . . . . . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Damage Taken 14472 | . 510 246 551 610 1495 . 1688 1666 . 1641 6065 Core 2299 | . 154 24 119 60 167 . 345 179 . 94 1157 Absorbed by Shields 68 | . . . . . 56 . 12 . . . . Redirected to Shielding 113 | . 27 . 18 8 . . . . . 36 24 Regen/Repaired (Parts) 19 | . . . . . 19 . . . . . . Core Remaining (%) 67 | 100 . 28 70 . 58 . 50 78 . 90 . Volleys Fired 189 | . 36 11 36 22 43 . 4 36 . . 1 Largest 4 | . 2 2 2 2 2 . 1 4 . . 2 Hottest 152 | . 90 46 80 64 96 . 39 152 . . 78 Shots Fired 359 | . 63 22 70 43 78 . 4 77 . . 2 Gun 234 | . 34 22 48 22 53 . . 55 . . . Cannon 67 | . 29 . 22 6 10 . . . . . . Launcher 58 | . . . . 15 15 . 4 22 . . 2 Special . | . . . . . . . . . . . . Kinetic 201 | . 31 22 45 28 31 . . 44 . . . Thermal 48 | . 16 . 22 . 10 . . . . . . Explosive 53 | . . . . 15 10 . 4 22 . . 2 Electromagnetic 57 | . 16 . 3 . 27 . . 11 . . . Robot Hit Streak 13 | . 9 9 12 13 9 . 1 8 . . . Robot Miss Streak 7 | . 6 2 5 3 4 . 1 7 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . 3 3 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . Shots Hit Robots 361 | . 34 21 50 25 62 1 8 76 . 6 78 Core Hits 238 | . 14 8 21 19 66 . 5 88 . 2 15 Critical Kills 5 | . . . . . 1 . 1 1 . . 2 Critical Parts Destroyed 24 | . . 1 . . 3 . . . . . 20 Critical Strikes 34 | . 1 1 2 . 4 . 1 3 . . 22 Burn 1 | . 1 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . Smash 28 | . . . . . 4 . 1 1 . . 22 Sever 1 | . . . . . . . . 1 . . . Melee Attacks 236 | . 3 . . . 51 2 19 30 . 8 123 Impact 197 | . . . . . 43 2 17 19 . 4 112 Slashing 39 | . 3 . . . 8 . 2 11 . 4 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 2 1 . 5 . . 12 Combat Hostiles 3 | . . . . . 1 . . . . . 2 Follow-up Attacks 54 | . . . . . 2 . 4 6 . 4 38 Damage Inflicted 18363 | . 705 348 759 1333 4175 64 972 4991 . 231 4785 Guns 2740 | . 297 348 447 228 715 . . 705 . . . Cannons 712 | . 169 . 312 71 160 . . . . . . Explosions 8485 | . 191 . . 1024 2674 . 716 3407 . . 473 Melee 6416 | . 48 . . . 626 64 256 879 . 231 4312 Ramming 10 | . . . . 10 . . . . . . . Kinetic 2367 | . 190 348 532 299 407 . . 591 . . . Thermal 1533 | . 307 . 196 . 339 . . 691 . . . Explosive 7170 | . . . . 1024 2241 . 716 2716 . . 473 Electromagnetic 867 | . 160 . 31 . 562 . . 114 . . . Impact 5571 | . . . . . 560 64 228 518 . 112 4089 Slashing 845 | . 48 . . . 66 . 28 361 . 119 223 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 4 . . 12 Average Corruption 4 | . . . . . . . 1 3 . . 5 Corruption Purged 4 | . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . . . . . 6 . . 30 Message Errors 12 | . . . . . . . . 4 . . 8 Matter Fused 6 | . . . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 1 . . 1 Parts Fused 3 | . . . . . . . . . . . 3 Data Loss (minor) 7 | . . . . . . . . . . . 7 Data Loss (major) 2 | . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2442 | . 12 . 4 56 293 44 115 251 . . 1667 Projectiles 4 | . . . 4 . . . . . . . . Explosions 434 | . 12 . . 56 70 . 115 140 . . 41 Melee 2004 | . . . . . 223 44 . 111 . . 1626 Knockbacks 23 | . 4 . 3 2 4 . 1 . . 1 8 Impact 14 | . . . . 1 3 . 1 . . 1 8 Kinetic 7 | . 4 . 2 1 . . . . . . . Secondary 2 | . . . 1 . 1 . . . . . . Self-Inflicted Damage 396 | . 45 . . 89 188 . 16 58 . . . Shots 15 | . 2 . . 5 6 . 1 1 . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 328 | . 304 20 40 244 328 . . 138 . . 185 Average Temperature 96 | . 136 9 18 94 115 . . 41 . . 78 Received Heat Transfer 2428 | . 174 108 63 225 633 . . 315 . 558 352 Effects 1 | . 1 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 25 | . . . . . 10 . . . . . 15 Impact Corruptions 57 | . . . . . 8 1 . 1 . . 47 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 4 . . . . . . 1 . . . Heat Transferred 2126 | . 746 . 450 . 480 . . 450 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Peak Influence 841 | . 213 130 366 444 785 290 356 841 429 335 477 Initial 411 | . . 45 19 154 153 285 206 186 411 300 162 Average 280 | . 103 91 183 275 509 287 248 305 418 315 229 Maximum Alert Level 3 | . 1 . 1 2 3 1 1 3 2 1 2 Low Security (%) 37 | 100 86 100 52 25 10 . . 32 . . 32 Level 1 43 | . 13 . 47 58 23 100 100 48 . 100 65 Level 2 12 | . . . . 15 41 . . 9 100 . 2 Level 3 6 | . . . . . 23 . . 9 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . 2 4 . 2 10 . 2 10 Investigation 2 | . . . . 1 . . . 1 . . . Extermination 5 | . . . . . . . . 3 . . 2 Reinforcement 15 | . 1 . . 1 1 . 2 4 . 2 4 Assault 3 | . . . . . 3 . . . . . . Garrison 6 | . . . . . . . . 2 . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Distress Signals 7 | . 1 . 1 . 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 189 | . 21 5 18 15 44 . 10 23 . 9 44 Peak Tracking Total 13 | . 5 3 13 4 10 . 6 5 . 7 10 Tactical Retreats 18 | . 2 . 1 . 1 . 2 1 . 2 9 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Traps Triggered 15 | . . . . 2 1 . 2 5 . 1 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Machines Disabled 36 | . 1 . . 3 8 . . 23 . 1 . Max in Single Turn 12 | . 1 . . 1 2 . . 12 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Machines Accessed 31 | . 2 1 2 3 9 1 . 8 2 . 3 Terminals 25 | . 2 . 2 2 6 1 . 7 2 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 3 | . . . . 1 2 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 43 | . 3 1 3 5 14 1 . 10 2 . 4 Successful 26 | . 2 1 2 3 6 1 . 6 2 . 3 Failed 17 | . 1 . 1 2 8 . . 4 . . 1 Catastrophic 3 | . . . . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 3 . 5 2 6 . . 2 1 . 2 Terminals 34 | . 3 . 3 3 9 1 . 9 2 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 5 | . . . . 2 3 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . 1 . . 1 1 . 4 1 . 2 Record 1 | . . . . . . . . 1 . . . Open Door 2 | . . 1 . . 1 . . . . . . Open DSF 6 | . . . . . . 1 . 3 1 . 1 Unreport Threat 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . 2 2 . . . . . . Report Inventory 3 | . . . . 1 2 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 2 1 1 . . 1 1 . 1 Terminals 9 | . 2 . 2 1 1 . . 1 1 . 1 Assimilate 2 | . 1 . 1 . . . . . . . . Botnet 7 | . 1 . 1 1 1 . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 . 2 3 6 . . 4 . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Total Allies 5 | . . . . . 2 . . 3 . . . Largest Group 3 | . . . . . 2 . . 3 2 2 . Highest-Rated Group 93 | . . . . . 62 . . 93 57 57 . Highest-Rated Ally 31 | . . . . . 31 . . 31 31 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 77 | . . . . . 9 . . 52 . 16 . Total Damage 1009 | . . . . . 105 . . 651 . 253 . Kills 8 | . . . . . . . . 7 . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Turns Passed 7297 | 72 653 570 360 508 1282 67 245 1957 53 173 1357 Spaces Moved 4375 | 96 420 449 214 340 701 46 114 1077 35 107 776 Core 67 | 57 . . . . . . . 2 . . 8 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4308 | 39 420 449 214 340 701 46 114 1075 35 107 768 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 115 105 105 115 130 120 115 130 130 50 Average Speed 129 | 62 111 115 110 119 128 130 137 152 130 130 131 Slowest Speed 2000 | 80 155 115 115 160 160 130 175 1800 130 130 2000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 46 | 4 70 90 27 38 84 3 94 32 2 92 20 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 68 | . . . . . 37 . 6 5 . 1 19 Terrain Destroyed 491 | . 3 . . 148 131 . 45 133 . 1 30 Melee 31 | . . . . . . . 6 5 . 1 19 Projectile 1 | . . . . . 1 . . . . . . AOE 459 | . 3 . . 148 130 . 39 128 . . 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Fac DSF Fac Total 5379 | 106 534 480 267 406 922 51 177 1299 40 136 961 Wait 245 | 3 28 15 3 12 63 2 . 50 . 1 68 Move 4364 | 95 419 448 213 339 700 45 113 1076 34 106 776 Hop . | . . . . . . . . . . . . Pick Up 126 | 3 23 1 6 12 15 . 12 31 . 9 14 Fast Attach 41 | 4 3 . . 3 9 . 2 10 . 2 8 Attach 69 | 1 6 1 8 3 5 3 4 14 2 4 18 Detach 21 | . 5 . . 1 3 . . 6 . 3 3 Swap 60 | . 6 2 . 3 24 . 4 16 4 . 1 Drop 85 | . 5 2 1 10 17 . 9 31 . 7 3 Fire 189 | . 36 11 36 22 43 . 4 36 . . 1 Melee 154 | . 3 . . . 43 1 13 21 . 4 69 Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 16 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 73 | -11/Junkyard | Entered Materials 304 | -10/Materials | Core integrity fell below 50% 338 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 603 | -10/Materials | Discovered new exit (range 10) 726 | -10/Materials | Entered Mines 813 | -10/Mines | Discovered new exit (range 13) 826 | -10/Mines | Identified exit to Materials 879 | -10/Mines | Learned location of Storage (-8) 925 | -10/Mines | Found the Drone Emporium 932 | -10/Mines | Found Prototype Device 1249 | -10/Mines | Learned location of Mines (-8) 1256 | -10/Mines | Discovered exit to Materials (range 9) 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Evolved 2 slots: Utility x2 1555 | -9/Materials | Lost 6 parts (1p1n4w) 1562 | -9/Materials | Destroyed 12 combat bots 1635 | -9/Materials | Discovered new exit (range 16) 1650 | -9/Materials | Identified exit to Materials 1656 | -9/Materials | Entered another Materials area 1656 | -8/Materials | Evolved 2 slots: Utility x2 1969 | -8/Materials | Discovered new exit (range 9) 2037 | -8/Materials | Identified exit to Factory 2130 | -8/Materials | Discovered new exit (range 12) 2163 | -8/Materials | Identified exit to Storage 2164 | -8/Materials | Entered Storage 2756 | -8/Storage | Met a pair of Derelict thieves 2842 | -8/Storage | Destroyed 9 combat bots 2985 | -8/Storage | Repaired Imp. Sensor Array 3032 | -8/Storage | Discovered exit to Factory (range 6) 3364 | -8/Storage | First assault squad dispatched 3446 | -8/Storage | Entered Factory 3446 | -7/Factory | Evolved 2 slots: Weapon x2 3513 | -7/Factory | Identified exit to DSF 3513 | -7/Factory | Entered DSF 3526 | -7/DSF | Discovered new exit (range 19) 3594 | -7/DSF | Additional patrols routed to DSF 3642 | -7/DSF | Crushed by falling debris 3752 | -7/DSF | Lost 8 parts (3n4u1w) 3756 | -7/DSF | Identified exit to Factory 3758 | -7/DSF | Entered Factory 3758 | -6/Factory | Evolved 2 slots: Propulsion x2 3787 | -6/Factory | Discovered new exit (range 12) 3888 | -6/Factory | Identified exit to Lower Caves 3979 | -6/Factory | Build established: Assassin 4325 | -6/Factory | Lost 5 parts (1n2u2w) 4591 | -6/Factory | Assembled infested ambush trap array 4886 | -6/Factory | Build established: Scavenger-Skirmisher 5326 | -6/Factory | Allied Derelicts emerged from ambush trap array 5530 | -6/Factory | Garrison activated, responded to threat 5645 | -6/Factory | Discovered new exit (range 22) 5693 | -6/Factory | Identified exit to Factory 5715 | -6/Factory | Entered another Factory area 5715 | -5/Factory | Accompanied by 2 allies 5715 | -5/Factory | Evolved 2 slots: Utility x2 5766 | -5/Factory | Identified exit to DSF 5768 | -5/Factory | Entered DSF 5768 | -5/DSF | Accompanied by 2 allies 5802 | -5/DSF | Additional patrols routed to DSF 5886 | -5/DSF | Discovered new exit (range 11) 5904 | -5/DSF | Identified exit to Factory 5941 | -5/DSF | Entered Factory 5941 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5962 | -4/Factory | Lost 4 parts (1p1n1u1w) 6021 | -4/Factory | Build established: Mutant 6209 | -4/Factory | Lost 6 parts (1p4u1w) 6511 | -4/Factory | Garrison activated, responded to threat 7070 | -4/Factory | Lost 3 parts (2u1w) 7151 | -4/Factory | Lost 4 parts (2n2u) 7231 | -4/Factory | System corruption reached 10% 7273 | -4/Factory | Core integrity fell below 50% 7291 | -4/Factory | Garrison activated, responded to threat 7294 | -4/Factory | Released all parts (6) 7295 | -4/Factory | Core integrity fell below 20% 7298 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07291_ Slug penetrates K-01 Serf. 07291_ K-01 Serf collects debris. 07292_ G-67 Veteran emerges from the garrison. 07292_ Imp. Medium Armor Plating destroyed. 07293_ Hvy. Rocket Launcher destroyed. 07293_ Penetrated by Slug. 07294_ P-70 Sage knocked back. 07294_ X-82 Rainmaker knocked back. 07294_ Released Faulty Gravity Flail. 07294_ Released Great Axe. 07294_ Released Imp. Melee Analysis Suite. 07294_ Released Huge Storage Unit. 07294_ Released Enh. Optical Array. 07294_ Released Imp. Melee Analysis Suite. 07294_ Dropped Imp. Trap Scanner. 07294_ Knocked back. 07294_ K-01 Serf collects debris. 07295_ Slug penetrates Garrison Access. 07296_ Knocked back. 07297_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #???# #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | ##### ########????????????????????????????????? | | ##### # #????????????????????????????????? | | # #????????????????????????????????? | | # #?########???????????????????????? | | + # ???????????????????????? | | " ##### # # " ???????????????????????? | | " #???# # # """ ???????????????????????? | | #####+######## G """??????????????????????? | | " ## #? """h """" #???????????????????? | | " ## """ #?# " g """" #???????????????????? | | " ## "Y" #?# !hg"""" #???????????????????? | | " ## " " #?# Y !! """" #???????????????????? | | " # = #?# """" #???????????????????? | | # #?# """ #???????????????????? | | # ### ????????????????????? | | # # # ??????????????????????? | | # ####+# ! ############????????????? | | # *!!/ + #????????????? | | # [x !!/!! # #????????????? | | # = p |!*! # [ #????????????? | | ##+####### x !| ! + #????????????? | | ???????# %* @# #????????????? | | ????????# ^ # """ #????????????? | | ?????????# k # """"" #????????????? | | ?????????+ u u k # """"" ?????????????? | | ???????? # """%%"" #########??????????????? | | ???????" # """ %"" k ?????????????????????? | | ?????? ?# """ """ ###????????????????????? | | ????? ??# """ """ #??????????????????????? | | ????##???# #??????????????????????? | | ?????????# """ """ #??????????????????????? | | ????????? """ """ #??????????????????????? | | ???????? """ """ #??????????????????????? | | ??????? """ "?" +??????????????????????? | | ?????? ? ? #??????????????????????? | | ?????? "?" "?" #??????????????????????? | | ???????#+##### "?" "?? #??????????????????????? | | ?????????????# "?? ????? #??????????????????????? | | ?????????????? "?? ?????????????????????????????? | | ?????????????? ??? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 19 Energy Capacity 900 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 33 Melee Speed Boost 40 Evasion (%) 50 Melee Accuracy 17 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedAlphaDetector Manual? 0 Play Time 02:04:49 Cumulative 30.2 hours Start 2024.02.10 @ 01:20:04 End 2024.02.11 @ 00:30:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 11 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fd66b68-eee8-485b-9817-8269c43ac068