Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 17:03:22 Player: Lunace Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (252) 1260 Value Destroyed (10276) 10276 Prototype IDs (60) 1200 Alien Tech Used (8) 1600 Bonus (13029) 13029 TOTAL SCORE: 38465 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 368 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 996 Met Warlord at Research 2000 Invited to Help at Command 2000 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Friendly Fire -381 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 98/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Core Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Subatomic Replicator Force Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Melee Analysis Suite Core Analyzer Nanoactuators Experimental Cloaking Device Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Advanced Force Field Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Core Cannon Enhanced Force Lance > --- INVENTORY -------- Phasing AFG Transdimensional Reconstructor Subatomic Replicator Sigix Containment Pod [Rating: 208] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Heavy Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Artifact Phase Armor Weapon Tri-rail Accelerator Energy Gun Beam Rifle Energy Cannon Core Cannon Ballistic Gun KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . Utility 10 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 302 | 7 5 . 3 2 30 14 15 8 5 . 5 . 11 3 2 . 3 23 4 4 14 . 10 8 4 19 4 18 24 26 9 3 19 Power 39 | 1 . . . . 5 . 1 1 . . . . 3 . . . 1 2 . 1 1 . 1 3 1 2 . 2 . 10 . . 4 Engine 6 | 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Core 11 | . . . . . 4 . . . . . . . . . . . 1 2 . 1 . . . 2 1 . . . . . . . . Reactor 22 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . 2 . 2 . 10 . . 4 Propulsion 32 | 2 . . 2 . 1 2 1 . . . . . 1 . . . . 5 . 1 3 . 3 1 . 1 . 2 2 1 . 1 3 Treads 6 | 2 . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . 2 . 1 2 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 . 1 . 2 2 1 . 1 1 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 151 | 2 2 . 1 . 13 11 8 6 5 . 5 . 4 3 . . 1 12 3 1 5 . 5 3 2 5 1 4 20 13 5 2 9 Device 77 | 1 . . . . 5 3 2 4 3 . 2 . . 2 . . 1 5 3 . 3 . 3 2 1 4 1 2 12 8 4 1 5 Storage 11 | 1 1 . 1 . 1 . 2 . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 1 . . . Processor 16 | . . . . . 2 . 2 2 . . . . 1 . . . . 3 . . . . . . 1 . . 1 2 . . . 2 Hackware 9 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 2 . 1 . 2 Protection 36 | . 1 . . . 5 8 1 . 2 . 3 . 2 1 . . . 3 . 1 1 . 1 . . 1 . . 1 4 . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 80 | 2 3 . . 2 11 1 5 1 . . . . 3 . 2 . 1 4 1 1 5 . 1 1 1 11 3 10 2 2 4 . 3 Energy Gun 17 | 2 3 . . 1 3 . 2 . . . . . . . . . . . . . . . . . . 3 2 . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Ballistic Gun 15 | . . . . . . . 1 . . . . . 1 . 1 . . 3 . 1 3 . 1 . . 1 . 2 . 1 . . . Ballistic Cannon 4 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Launcher 14 | . . . . 1 5 . 1 . . . . . 1 . . . 1 . . . . . . . 1 1 . 1 . . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Impact Weapon 8 | . . . . . 3 1 . . . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 3 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 31 | . . . . . . . 2 . . . 1 . . . . . . 2 . . 2 . . . 1 10 1 3 5 1 2 . 1 Parts Lost 66 | . . . . . 12 1 . 1 2 . . . 1 . . . 1 2 . 4 . . 1 . 1 1 . 1 3 1 . 2 32 Power 13 | . . . . . 3 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 7 Propulsion 15 | . . . . . 1 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . 9 Utility 31 | . . . . . 5 . . . 2 . . . . . . . 1 . . 1 . . 1 . 1 . . 1 2 1 . 2 14 Weapon 7 | . . . . . 3 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 Highest Loss Streak 12 | . . . . . 7 1 . 1 1 . . . 1 . . . 1 1 . 4 . . 1 . 1 1 . 1 3 1 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 91 85 86 87 83 85 80 84 84 84 79 86 85 86 86 82 93 92 70 82 90 100 95 91 80 86 87 85 86 83 62 Engine 3 | . 14 14 14 14 3 . . . . . . . 9 13 13 13 6 . . . . . . . . . . . . . . . . Core 2 | . . . . . 5 7 3 . . . . . . . . . 5 10 11 11 10 5 5 5 5 1 . . . . . . . Reactor 3 | . . . . . . . 3 6 7 7 7 7 3 . . . . . . . . . 2 5 5 5 5 8 9 10 12 11 6 Treads 2 | . 28 28 10 . . . 2 7 7 7 7 7 . . . . . 3 5 5 4 . . . . . . . . . . . . Wheel 5 | . . . 17 28 17 14 10 . . . . . 6 6 6 6 6 3 11 9 4 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . 2 17 26 31 30 30 25 26 26 25 25 23 16 Device 16 | . 2 . . . 12 13 11 18 21 23 15 15 13 21 26 26 26 18 16 17 16 17 20 26 21 21 25 22 16 16 15 15 9 Storage 6 | . 14 14 14 14 9 11 9 14 7 7 7 7 6 6 6 6 6 5 5 5 4 . . . . . . . . 3 4 3 1 Processor 12 | . . . . . 5 4 4 18 23 23 23 23 20 15 13 13 13 15 17 17 17 17 8 5 6 8 5 6 11 10 8 7 8 Hackware 1 | . . . . . . . 2 7 . . . . . . . . . . . . . 5 6 5 5 5 5 5 4 4 7 7 7 Protection 7 | . 11 14 5 . 14 17 23 . 5 7 14 15 6 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 2 Energy Gun 3 | . 27 28 28 25 12 . 2 5 . . . . . . . . . . . . . . . . . 7 3 3 . . . . . Ballistic Gun 2 | . . . . . . . 1 . . . . . 3 6 3 . . 12 12 10 . 5 8 10 5 . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . 4 7 7 7 7 5 6 6 6 6 1 3 5 . . . . . . . . . . . . . Launcher 1 | . . . . 2 3 8 6 . . . . . 2 . . . 2 1 . . . . . . 5 . . . . . . . . Peak Build Rating 208 | 7 10 10 14 16 29 47 62 64 63 64 74 66 74 79 79 79 81 92 86 87 83 78 121 121 121 148 138 172 184 201 203 208 205 Average Rating 82 | 5 7 10 13 15 24 34 46 62 61 63 65 66 70 75 78 79 80 83 85 85 65 78 105 120 115 134 128 159 170 195 199 199 139 On Entrance 84 | . 7 10 10 14 16 26 38 62 62 63 63 66 66 71 79 79 79 81 82 86 83 78 78 121 115 119 138 129 172 181 200 196 193 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 283 | 15 34 34 211 212 231 272 283 63 78 61 65 65 157 144 142 140 146 147 150 150 130 33 59 57 61 81 58 77 85 100 113 98 82 Greatest Support 111 | 40 40 40 40 24 24 22 70 70 70 70 70 70 28 28 28 28 28 97 20 20 33 33 84 70 80 72 60 97 97 111 105 107 107 Greatest Overweight (x) 22 | . . . 8 8 18 22 14 . 1 . . . 5 5 5 4 5 13 7 14 12 . . . . 1 . . . . 1 1 1 Average Overweight (x) 2 | . . . 4 8 8 11 7 . . . . . 4 4 4 4 4 3 6 8 7 . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 35 35 35 35 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 19 | 7 9 15 27 35 35 35 29 15 15 15 15 15 22 25 25 25 25 25 25 25 23 5 5 5 5 5 5 5 5 9 10 10 8 Most Carried 34 | 3 10 10 19 24 30 26 34 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 10 10 7 5 Average Carried 16 | 1 6 10 14 21 25 22 20 14 13 13 14 15 18 24 24 25 24 22 23 23 20 5 4 4 4 4 5 4 4 8 9 5 4 Final Capacity 35 | 8 15 15 35 35 35 35 15 15 15 15 15 15 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 10 10 10 5 Final Carried 25 | 3 10 10 19 24 21 22 15 15 13 14 15 15 23 25 25 25 25 23 24 22 5 5 5 5 4 5 5 5 5 9 9 5 5 Class Distribution -------------------- 30% | Mutant 17% | Hauler-Mutant 14% | Gunner 14% | Scavenger-Mutant 12% | Scavenger-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Mutant | -3/Proximity Caves Gladiator | -3/Research Gladiator | -3/Quarantine Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 7015 | 270 30 20 90 125 482 199 759 309 235 96 50 64 400 82 80 . 265 938 305 280 166 106 39 172 220 205 50 55 384 309 . 120 110 Remotely 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Salvage Created 9407 | 35 248 45 . 63 1002 345 . 622 366 294 . 46 775 47 12 . 387 651 243 403 102 62 63 . 175 312 72 346 574 1200 . 167 750 Parts 489 | 7 12 2 . 3 55 22 . 33 9 8 . 4 40 1 1 . 23 49 8 21 1 2 . . 13 7 5 20 46 56 . 13 28 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . 9 8 . 4 . . . . 20 . 8 21 . 2 . . 10 . 4 . . . . . . Prevented 6 | . . . . . . . . . 1 . . . . . . . 4 . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 180 | . 4 3 . 6 15 6 . 14 11 8 . 4 14 1 . . 17 10 4 9 . 3 1 . 13 6 4 3 5 7 . 2 10 Melee 30 | . . . . . 1 4 . . . . . . . . . . . . . . . 1 . . 2 . . 1 5 5 . 2 9 Guns 36 | . 4 3 . 1 1 . . 4 . . . . . . . . . 9 2 8 . . . . . 2 1 1 . . . . . Cannons 69 | . . . . . . . . 10 11 8 . 4 14 1 . . 15 . 2 1 . . . . . . . . . 2 . . 1 AOE 38 | . . . . 5 11 1 . . . . . . . . . . 2 . . . . . . . 11 4 3 1 . . . . . Classes Destroyed 24 | 1 3 1 . 2 7 1 . . 2 . . . . 1 1 . . 1 . . . . . . . 2 . . . . . 1 1 Worker 17 | . 1 . . . 4 2 . . . . . . . . . . . 3 . . . . . . . . . . 1 5 . . 1 Builder 20 | . . . . 1 5 3 . . . . . . 3 . . . . 1 . . . . . . . . . . 3 2 . 2 . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 9 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . 3 . . 1 Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 1 . . . Watcher 15 | . 1 . . . 1 . . 1 . . . . 3 . . . . 1 . . . . . . . . . 1 2 4 . . 1 Swarmer 61 | . . 3 . . . . . . 2 1 . 4 4 . . . 15 2 . 3 . 3 . . 10 . 4 . 5 . . . 5 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 50 | . 4 . . 5 8 3 . 5 7 4 . . . . . . 1 . 3 3 . . . . 1 4 . 1 . 1 . . . Brawler 3 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 21 | . . . . . 3 1 . 3 . 1 . . 4 . . . 1 3 . 1 . . 1 . . . . . . . . 1 2 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 1 . . . . 1 . . 4 . . . . . . . . . . . . . . . . 2 . . 2 Programmer 24 | . . . . . . 2 . 6 . . . . 2 . . . . 5 . 2 . . . . 2 . . 2 . 3 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 3 3 . 5 10 6 . 4 6 4 . 4 7 1 . . 5 4 3 8 . 3 1 . 12 6 4 4 7 17 . 2 7 Combat Bots Only 12 | . 2 3 . 4 6 3 . 4 6 4 . 4 4 1 . . 5 3 3 8 . 3 1 . 12 6 4 2 5 5 . 2 6 Max Kills in Single Turn 5 | 1 1 1 . 1 5 3 . 1 1 1 . 1 4 1 1 . 2 1 2 2 . 1 1 . 5 4 3 1 1 3 . 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 5 | . . . . 1 2 1 . . . . . . . . . . 2 . . . . . . . 5 4 3 1 . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 1264 | . 12 10 . 7 78 88 . 87 55 29 . 13 120 4 1 . 44 58 10 53 . 13 15 . 46 13 14 22 19 49 . 59 345 Missed 424 | . 4 3 . 2 25 29 . 25 9 10 . 6 46 1 . . 10 14 3 11 . 2 5 . 26 2 4 9 8 17 . 25 128 Damage Taken 13364 | . 113 49 . 142 1374 411 . 594 561 129 . 75 766 27 . . 398 661 66 624 . 119 216 . 404 267 184 263 202 409 . 606 4704 Core 2380 | . . . . 13 133 29 . 146 37 17 . 10 25 9 . . 89 92 . 10 . 9 17 . 3 11 21 . 49 64 . 32 1564 Absorbed by Shields 2920 | . . . . . . . . 156 177 55 . 30 292 10 . . 151 241 68 246 . 46 78 . 145 98 66 92 50 382 . 225 312 Reduced by Siege Mode 36 | . . . . . . . . 6 23 7 . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 124 | . . . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 80 | . . . . . . 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 327 | . . . . . . . . 75 . . . . 250 . . . . . . . . . . . . 2 . . . . . . . Core Remaining (%) 87 | 100 . . . 94 75 . . . . . . 65 . . . . 85 . . . . 88 . . . . 95 . 94 . 91 . . Volleys Fired 357 | 2 12 5 . 17 35 7 . 42 23 12 . 8 36 4 7 . 26 49 12 21 . . 4 2 7 6 10 4 1 3 . . 2 Largest 3 | 2 2 2 . 2 2 1 . 2 1 1 . 1 2 1 2 . 2 3 3 3 . . 2 2 2 2 1 2 1 1 . . 1 Hottest 300 | 90 90 121 . 112 112 33 . 150 60 60 . 60 99 60 90 . 103 93 124 127 . . 66 66 82 90 45 85 300 300 . . 300 Shots Fired 577 | 4 24 10 . 22 65 7 . 65 23 12 . 8 42 4 8 . 32 121 24 51 . . 8 4 11 10 10 6 1 3 . . 2 Gun 324 | 4 24 10 . 7 26 . . 42 . . . . 3 . 1 . . 112 16 37 . . 8 4 4 10 10 6 . . . . . Cannon 173 | . . . . . . . . 23 23 12 . 8 36 4 7 . 24 9 8 14 . . . . . . . . 1 3 . . 1 Launcher 80 | . . . . 15 39 7 . . . . . . 3 . . . 8 . . . . . . . 7 . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 358 | . . . . . . . . 23 23 12 . 8 39 4 8 . 24 121 24 51 . . 8 4 4 3 . 2 . . . . . Thermal 98 | 2 6 10 . 7 26 . . 42 . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 Explosive 48 | . . . . 15 18 7 . . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 Electromagnetic 52 | 2 18 . . . 21 . . . . . . . 3 . . . 8 . . . . . . . . . . . . . . . . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 4 . . . . . Robot Hit Streak 20 | 2 8 7 . 8 8 3 . 10 14 13 . 8 10 5 6 . 9 16 20 13 . . 1 . 2 3 4 8 . 11 . . 12 Robot Miss Streak 6 | . 1 1 . 2 3 1 . 4 2 2 . 2 6 1 2 . 6 5 2 1 . . 3 . 5 2 2 . . . . . . Penetration Max 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . . . 3 . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 515 | 2 18 7 . 11 35 22 . 49 23 12 . 6 36 2 3 . 21 74 12 33 3 5 7 . 5 7 6 15 20 35 . 8 38 Core Hits 353 | 2 9 3 . 14 46 15 . 27 19 12 . 4 34 2 1 . 22 24 8 19 . 1 1 . 15 9 5 8 11 14 . 5 23 Critical Kills 10 | . . . . . . . . . . . . . . . . . . 4 2 1 . . . . . . . . . 2 . . 1 Critical Parts Destroyed 33 | . . . . . 6 3 . . . . . . . . . . . 5 1 3 1 2 2 . . 1 2 1 . 5 . . 1 Critical Strikes 87 | . 2 . . . 7 3 . 4 5 1 . . 9 . . . 1 9 3 4 1 2 2 . . 1 2 4 3 13 . 2 9 Burn 7 | . 2 . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 24 | . . . . . . . . . . . . . . . . . . 8 3 4 . . . . . . . . . 7 . . 2 Blast 16 | . . . . . . . . . 5 1 . . 9 . . . 1 . . . . . . . . . . . . . . . . Smash 15 | . . . . . 6 3 . . . . . . . . . . . 1 . . 1 2 2 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impale 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 6 . 2 7 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Melee Attacks 300 | . . . . . 12 27 . . . . . . . . 13 . . 3 . . 3 7 15 2 8 5 6 30 57 41 1 22 48 Impact 94 | . . . . . 12 27 . . . . . . . . 13 . . 3 . . 3 7 15 2 8 4 . . . . . . . Slashing 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 46 . . . . Piercing 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 27 11 41 1 22 48 Sneak Attacks 29 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 6 12 . 3 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Damage Inflicted 28418 | 28 300 96 . 812 2489 1067 . 1819 1193 619 . 290 2220 122 157 . 1324 2199 380 871 270 188 314 . 1199 792 628 619 1404 3788 . 608 2622 Guns 5290 | 28 252 96 . 58 230 . . 657 . . . . 40 . . . . 2008 294 764 . . 22 . 96 307 238 200 . . . . . Cannons 8250 | . . . . . . . . 1162 1193 619 . 290 1408 122 157 . 1086 130 86 107 . . . . . . . . . 1490 . . 400 Explosions 6156 | . 48 . . 754 1844 432 . . . . . . 772 . . . 238 . . . . . . . 957 473 390 76 . . . . 172 Melee 8559 | . . . . . 415 635 . . . . . . . . . . . 61 . . 270 188 236 . 146 . . 343 1404 2298 . 582 1981 Ramming 163 | . . . . . . . . . . . . . . . . . . . . . . . 56 . . 12 . . . . . 26 69 Kinetic 9624 | . . . . . . . . 1162 1193 619 . 290 1448 122 157 . 1086 2138 380 871 . . 22 . 96 24 . 16 . . . . . Thermal 4688 | . 98 96 . 58 285 . . 657 . . . . 665 . . . . . . . . . . . . 473 390 76 . 1490 . . 400 Explosive 3411 | . . . . 754 1096 432 . . . . . . . . . . . . . . . . . . 957 . . . . . . . 172 Electromagnetic 1268 | 28 202 . . . 693 . . . . . . . 107 . . . 238 . . . . . . . . . . . . . . . . Impact 1951 | . . . . . 415 635 . . . . . . . . . . . 61 . . 270 188 236 . 146 . . . . . . . . Slashing 1063 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1063 . . . . Piercing 5545 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 343 341 2298 . 582 1981 Entropic 705 | . . . . . . . . . . . . . . . . . . . . . . . . . . 283 238 184 . . . . . Highest Corruption 20 | . . . . . . 1 1 5 4 . . . . . . . . 5 5 3 3 3 . . 2 2 . 4 . 6 6 5 20 Average Corruption 3 | . . . . . . 1 1 4 2 . . . . . . . . 3 2 2 3 3 . . 1 2 . 3 . 5 6 3 8 Corruption Purged 21 | . . . . . . . 1 5 4 . . . . . . . . 2 5 . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 133 | . . . . . . . 7 28 4 . . . . . . . . 25 1 4 6 2 . . 6 . . 4 . 19 7 3 17 Message Errors 33 | . . . . . . . 1 10 1 . . . . . . . . 7 . . 3 . . . . . . 1 . 4 2 . 4 Matter Fused 34 | . . . . . . . 3 6 2 . . . . . . . . 4 1 . 2 1 . . 2 . . 1 . 6 . 1 5 Heat Flow Errors 15 | . . . . . . . 2 2 . . . . . . . . . 2 . 1 1 1 . . . . . 1 . 4 . . 1 Energy Discharges 13 | . . . . . . . 1 3 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 1 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 20 | . . . . . . . . 4 . . . . . . . . . 6 . 1 . . . . . . . . . 3 3 1 2 Data Loss (major) 8 | . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . 2 . . 1 . 1 . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3501 | . 18 . . 44 308 149 . 30 . . . 10 91 4 . . 62 62 . . 150 70 88 . 108 20 88 4 340 1616 . 59 180 Projectiles 770 | . . . . . . . . 30 . . . 10 22 4 . . 62 1 . . . . . . . . . . . 621 . . 20 Explosions 397 | . 18 . . 44 19 27 . . . . . . 69 . . . . . . . . . . . 108 20 88 4 . . . . . Melee 2334 | . . . . . 289 122 . . . . . . . . . . . 61 . . 150 70 88 . . . . . 340 995 . 59 160 Knockbacks 55 | . . . . . 3 2 . 14 7 3 . 2 13 . 3 . 4 1 . 2 . . . . . . . . . . . 1 . Impact 6 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 45 | . . . . . . . . 13 7 2 . 2 12 . 3 . 3 1 . 2 . . . . . . . . . . . . . Secondary 4 | . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 597 | . . . . 54 55 . . . . . . . 60 . . . . . . . . . 28 . 167 6 . 57 . . . 13 157 Shots 15 | . . . . 2 3 . . . . . . . 3 . . . . . . . . . . . 4 . . 1 . . . . 2 Rammed 25 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 22 Targets Rammed 25 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 22 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | 60 219 345 . 108 207 . 82 185 13 . . . 1 52 38 . 40 130 48 188 235 69 . . . 12 . 60 172 303 14 6 228 Average Temperature 55 | 30 83 177 . 51 76 . 49 52 4 . . . 1 24 18 . 19 37 21 36 129 69 . . . 8 . 39 86 54 6 3 124 Received Heat Transfer 1598 | . 81 . . 30 315 126 . 115 188 18 . . 36 29 . . 12 48 28 210 . . 30 . 30 14 24 9 . . . 22 233 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 10 | . . . . . . . . 3 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . Total Turns 70 | . . . . . . . . 16 25 21 . 8 . . . . . . . . . . . . . . . . . . . . . Longest Duration 15 | . . . . . . . . 7 15 9 . 8 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 2 2 . . . . . . . . . . . 1 . . 1 2 1 . . . . . . . . . . Combat Hostiles 8 | . . . . . 2 1 . . . . . . . . . . . 1 . . 1 2 1 . . . . . . . . . . Parts Fried 16 | . 2 . . . 7 1 . . . . . . 1 . . . 1 . . . . 2 2 . . . . . . . . . . Impact Corruptions 27 | . . . . . 8 5 . . . . . . . . . . . 2 . . 5 3 4 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 2 . . 3 . . 4 . . . . . . . . . . . . . . . . . 1 2 . . . . . . Heat Transferred 3839 | . 346 259 . 148 766 . . 1295 . . . . 400 . . . . . . . . . . . . 375 250 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 627 | 10 151 143 . 132 331 406 29 190 . . . . 375 . . . . 276 . . . . 164 . . . . 282 323 352 187 627 617 Initial 350 | . 6 58 . . 51 150 29 . . . . . 56 . . . . 59 . . . . 72 . . . . . 158 63 125 112 350 Average 154 | 3 90 138 . 27 96 205 14 67 . . . . 210 . . . . 175 . . . . 108 . . . . 136 115 229 151 304 476 Maximum Alert Level 2 | . . . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . 2 2 Low Security (%) 67 | 100 100 100 . 100 83 42 100 100 . . . . 38 . . . . 59 . . . . 100 . . . . 67 82 40 100 48 . Level 1 27 | . . . . . 16 54 . . . . . . 61 . . . . 40 . . . . . . . . . 32 17 59 . 13 34 Level 2 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 38 65 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . . 3 4 . 8 . . . . 3 . . . . 1 . . . . 2 . . . . 1 . 1 . 4 6 Investigation 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Extermination 10 | . . . . . . 1 . 4 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 1 Reinforcement 11 | . . . . . 3 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 2 Assault 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 11 | . . . . 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 3 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 6 3 . 7 22 10 . 19 13 6 . 4 18 1 1 . 20 17 4 9 . 6 6 . 23 43 5 6 11 23 . 22 40 Peak Tracking Total 13 | . 2 3 . 3 4 3 . 3 8 3 . 3 5 1 1 . 5 4 4 9 . 4 3 . 10 13 4 2 6 4 . 9 13 Tactical Retreats 30 | . 1 . . . 2 . . . 1 . . . . . . . 1 1 . 1 . 2 . . 5 2 1 . . 5 . 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 8 | . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . 1 . . . 1 . . . . . . . 1 1 . . . . . . 1 5 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 29 | . . . . . 2 1 . . . . . . 4 1 2 . . 3 . . . . . . . . 1 4 6 . 1 1 3 Max in Single Turn 3 | . . . . . 1 1 . . . . . . 3 1 2 . . 1 . . . . . . . . 1 1 1 . 1 1 2 Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 75 | . . . 1 1 3 2 . 7 . . . . 8 1 1 3 . 9 . . 4 . 3 . . 2 1 9 8 1 5 2 4 Terminals 40 | . . . . . 2 . . 4 . . . . 5 . . . . 8 . . . . 2 . . . . 5 7 . 3 1 3 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 11 | . . . . . 1 . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 . 1 . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . Total Hacks 211 | . . . 1 1 4 3 . 23 . . . . 16 1 1 20 . 32 . . 17 . 10 . . 7 1 17 25 2 19 4 7 Successful 123 | . . . 1 1 1 1 . 12 . . . . 5 1 1 20 . 15 . . 17 . 5 . . 7 1 5 19 1 9 1 . Failed 88 | . . . . . 3 2 . 11 . . . . 11 . . . . 17 . . . . 5 . . . . 12 6 1 10 3 7 Catastrophic 14 | . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 1 . . . . 2 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . . . . . . . . 14 . . 1 . 9 . . . . 20 . . . . 6 . . 1 . 10 21 . 15 1 2 Terminals 122 | . . . . . 3 . . 15 . . . . 11 . . . . 30 . . . . 8 . . . . 10 24 . 14 3 4 Fabricators 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations 18 | . . . . . 1 . . 4 . . . . 4 . . . . 2 . . . . 2 . . . . 2 1 . 2 . . Recycling Units 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 . 2 . 1 . Terminal Hacks 73 | . . . 1 1 1 . . 2 . . . . . 1 1 20 . 6 . . 17 . 1 . . 7 1 . 9 . 4 1 . Record 15 | . . . 1 . . . . . . . . . . . . 6 . . . . 5 . . . . . 1 . 2 . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 8 . 1 . . 4 . . . . . . . 2 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . . . . . . . . 3 . 1 . . 4 . . . . 6 . . . . 1 . . Open Door 4 | . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . . Scan Component 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . Repair 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 38 | . . . . . . . . 6 . . . . 3 . . . . 9 . . . . 3 . . . . 3 9 . 5 . . Terminals 38 | . . . . . . . . 6 . . . . 3 . . . . 9 . . . . 3 . . . . 3 9 . 5 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 11 | . . . . . . . . 2 . . . . . . . . . 3 . . . . 1 . . . . 1 2 . 2 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 25 | . . . . . . . . 4 . . . . 3 . . . . 6 . . . . 2 . . . . 2 5 . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 55 | . . . . . 3 2 . 6 . . . . 7 . . . . 9 . . . . 3 . . . . 8 5 1 5 2 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . 15 . . . . 8 . 1 . . 4 . . . . . . . 2 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . 112 . . . . 89 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Machine Destruction 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 11 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 . Largest Group 5 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 5 3 1 . . . 3 . Highest-Rated Group 379 | . . . . 40 16 . . . . . . . . . . . . . . . . . . . . 288 171 65 . . . 379 . Highest-Rated Ally 135 | . . . . 16 16 . . . . . . . . . . . . . . . . . . . . 68 65 65 . . . 135 . Total Orders 16 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . 8 . 1 . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . ROAM 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 80 | . . . . 19 11 . . . . . . . . . . . . . . . . . . . . 20 7 . . . . 23 . Total Damage 2510 | . . . . 169 116 . . . . . . . . . . . . . . . . . . . . 1294 291 . . . . 640 . Kills 13 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . . . . 1 2 . 2 2 . . . 1 3 . 1 . 1 . . . . . . . . . Drone Launches 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 20035 | 110 241 146 467 779 1039 820 801 1196 654 507 1299 372 1382 558 688 119 824 1392 720 810 318 99 218 178 188 621 502 313 509 1076 235 331 523 Spaces Moved 14906 | 54 110 82 241 344 367 255 331 606 360 282 806 219 663 320 373 75 440 548 368 368 146 185 377 372 354 782 883 485 677 1988 385 432 628 Core 70 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Treads 2859 | 50 110 82 106 . . . 140 606 360 282 806 219 . . . . . 98 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4446 | . . . 135 344 367 255 191 . . . . . 663 320 373 75 440 450 368 368 97 . . . . . . . . . . . . Hover 7318 | . . . . . . . . . . . . . . . . . . . . . 49 185 377 372 354 782 883 485 677 1988 385 432 349 Flight 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Fastest Speed 24 | 50 160 160 105 210 210 235 160 160 160 160 160 160 145 160 160 160 160 160 170 185 42 42 24 40 32 43 46 30 30 38 45 37 37 Average Speed 111 | 151 160 160 184 210 221 255 227 160 162 160 160 160 169 169 169 160 173 180 183 205 185 42 40 40 41 43 46 41 44 45 45 42 43 Slowest Speed 410 | 160 160 160 210 210 360 410 290 160 240 160 160 160 175 175 175 160 175 275 185 290 260 42 43 43 43 86 46 46 48 52 95 94 100 Overloaded Moves 122 | . . . . . . . . . . . . . . . . . . . . . . . 13 . 45 . . 5 5 8 . 41 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 27 23 55 78 45 29 96 25 67 41 85 43 23 55 53 68 65 15 60 59 60 37 11 64 53 91 79 19 88 56 48 16 28 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 11 | . . . 1 . . . . . . . 3 1 . . . 1 . 1 . 1 3 . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . . 1 . . . 1 1 . . . . 1 . . . 1 1 . . . . 1 1 1 . 1 . Unknown Exits Taken 21 | 1 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . 1 . . Scrap Searched 28 | . . . . 2 . . . . 2 2 2 1 . . 2 . 3 . 3 2 . 3 . 2 3 . 1 . . . . . . Spaces Dug 109 | . . . . . 1 2 . . . . . 3 1 3 1 . 6 13 3 7 . . 6 2 6 . 5 14 21 4 . 8 3 Terrain Destroyed 896 | . 3 . . 91 133 29 . 13 14 9 . 11 56 7 6 . 38 59 9 29 . . 6 4 143 18 34 48 21 13 . 8 94 Melee 63 | . . . . . 1 2 . . . . . . . . 1 . . 1 . . . . 6 1 6 . 5 14 11 4 . 8 3 Projectile 285 | . . . . . . . . 13 14 9 . 11 19 7 5 . 38 58 9 29 . . . 3 3 13 19 1 10 9 . . 15 AOE 548 | . 3 . . 91 132 27 . . . . . . 37 . . . . . . . . . . . 134 5 10 33 . . . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 17492 | 75 152 87 264 378 503 372 391 771 406 328 816 233 881 337 400 74 478 887 399 397 199 193 413 394 374 1056 965 574 840 2111 445 547 752 Wait 1199 | 10 12 1 . 12 40 46 1 102 16 25 . 7 133 2 4 . 8 227 11 1 . 2 . 2 . 192 57 19 69 27 43 89 41 Move 14849 | 53 109 81 240 343 366 255 330 605 359 281 805 218 662 319 372 74 439 547 367 367 145 184 377 371 353 780 882 484 676 1987 384 431 603 Hop 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 11 Pick Up 143 | 3 7 . 17 4 11 8 12 5 1 5 2 . 15 4 1 . 1 13 2 2 6 . 2 . . 6 . 3 5 7 1 . . Fast Attach 171 | 7 4 . 1 . 6 8 6 7 1 . 2 . 2 2 . . . 11 1 . 4 . 9 5 3 15 5 17 21 12 2 1 19 Attach 85 | . . . 2 . 13 3 8 1 3 . 1 . 7 1 1 . 1 8 1 4 9 . 1 1 2 4 . 1 2 5 4 2 . Detach 50 | . 2 . . . 1 2 4 3 1 . 1 . 3 1 . . . 5 1 1 5 . . 1 1 5 . 2 2 3 4 . 2 Swap 52 | . 1 . . 2 11 3 1 . 1 . 2 . 2 . 1 . 2 4 2 . 2 . . 2 . . . . 4 9 3 . . Drop 232 | . 5 . 4 . 8 13 29 6 1 5 3 . 5 4 1 . 1 20 2 1 25 . 5 8 . 22 5 14 20 17 3 1 4 Fire 357 | 2 12 5 . 17 35 7 . 42 23 12 . 8 36 4 7 . 26 49 12 21 . . 4 2 7 6 10 4 1 3 . . 2 Melee 283 | . . . . . 12 27 . . . . . . . . 13 . . 3 . . 3 7 15 2 8 5 6 30 40 41 1 22 48 Ram 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 22 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 492 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 492 | -10/Mines | Discovered new exit (range 5) 498 | -10/Mines | Entered Exiles 541 | -10/Exiles | Met 8R-AWN 567 | -10/Exiles | Met EX-HEX 785 | -10/Exiles | Met EX-BIN 815 | -10/Exiles | Met EX-DEC 823 | -10/Exiles | Learned location of Zion (-7) 935 | -10/Exiles | Discovered new exit (range 15) 965 | -10/Exiles | Entered Mines 969 | -9/Mines | Build established: Hauler-Mutant 1089 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1111 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1222 | -9/Mines | Found the Drone Emporium 1231 | -9/Mines | Found Prototype Device 1495 | -9/Mines | Excavation squad dispatched 1495 | -9/Mines | A large section of the Mines collapsed 1727 | -9/Mines | Discovered new exit (range 9) 1744 | -9/Mines | Entered Materials 1744 | -8/Materials | Accompanied by 1 ally 1744 | -8/Materials | Evolved 4 slots: Utility x4 2639 | -8/Materials | Discovered new exit (range 16) 2690 | -8/Materials | Lost 7 parts (2p4u1w) 2755 | -8/Materials | Lost 4 parts (1p1n2w) 2783 | -8/Materials | Entered Factory 2783 | -7/Factory | Evolved 2 slots: Utility x2 3381 | -7/Factory | Identified Decoy Drone Bay 3418 | -7/Factory | Discovered new exit (range 90) 3603 | -7/Factory | Sucked down chute 3603 | -7/Factory | Entered Waste 3603 | -7/Waste | The area was eerily silent 4065 | -7/Waste | Found Damper Plating 4130 | -7/Waste | Found Damper Plating 4181 | -7/Waste | Found Damper Plating 4191 | -7/Waste | Discovered new exit (range 11) 4402 | -7/Waste | Identified exit to Factory 4404 | -7/Waste | Entered Factory 4444 | -7/Factory | Build established: Mutant 4713 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 4806 | -7/Factory | Repaired Broken Tri-rail Accelerator 5173 | -7/Factory | Discovered new exit (range 13) 5206 | -7/Factory | Identified exit to Factory 5346 | -7/Factory | Garrison activated, responded to threat 5357 | -7/Factory | Identified exit to Lower Caves 5600 | -7/Factory | Entered Lower Caves 5948 | -7/Lower Caves | Build established: Scavenger-Mutant 6153 | -7/Lower Caves | Spotted B-75 Beast 6163 | -7/Lower Caves | Destroyed B-75 Beast 6209 | -7/Lower Caves | Discovered new exit (range 6) 6254 | -7/Lower Caves | Entered another Lower Caves area 6688 | -7/Lower Caves | Found DCF Scrap (15 items) 6740 | -7/Lower Caves | Discovered new exit (range 13) 6761 | -7/Lower Caves | Entered Zion 6966 | -7/Zion | Found Prototype Device 6966 | -7/Zion | Identified Phasing AFG 7094 | -7/Zion | Received a visual enhancement algorithm 7107 | -7/Zion | Learned location of Data Miner (-6) 7312 | -7/Zion | Met Imprinter 7499 | -7/Zion | Learned Factory emergency access door positions 7982 | -7/Zion | Discovered new exit (range 15) 8060 | -7/Zion | Entered Proximity Caves 8121 | -6/Proximity Caves | Learned 4 Factory zone layouts 8407 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8432 | -6/Proximity Caves | Entered Factory 8432 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8573 | -6/Factory | Repaired Tri-rail Accelerator 8883 | -6/Factory | Build established: Gunner 9789 | -6/Factory | Discovered new exit (range 14) 9814 | -6/Factory | Identified exit to Lower Caves 9814 | -6/Factory | Entered Lower Caves 9821 | -6/Lower Caves | Learned 8 Factory zone layouts 9848 | -6/Lower Caves | Learned 4 Factory zone layouts 10291 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10363 | -6/Lower Caves | Discovered new exit (range 6) 10372 | -6/Lower Caves | Entered another Lower Caves area 10609 | -6/Lower Caves | Learned Factory interactive machine intel 10987 | -6/Lower Caves | Discovered new exit (range 5) 11060 | -6/Lower Caves | Entered Data Miner 11060 | -6/Data Miner | Discovered new exit (range 6) 11091 | -6/Data Miner | Met Data Miner 11118 | -6/Data Miner | Learned location of Section 7 (-2) 11118 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11130 | -6/Data Miner | Build established: Mutant 11140 | -6/Data Miner | Received God Mode back door access code from Data Miner 11179 | -6/Data Miner | Entered Proximity Caves 11232 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11978 | -5/Proximity Caves | Build established: Gunner 11982 | -5/Proximity Caves | Discovered new exit (range 11) 12003 | -5/Proximity Caves | Entered Factory 12003 | -5/Factory | Evolved 2 slots: Propulsion x2 12004 | -5/Factory | Identified exit to Factory 12005 | -5/Factory | Loaded intel: 52 interactive machine locations 12161 | -5/Factory | Identified exit to Upper Caves 12787 | -5/Factory | Learned location of 2 exits from Research 12814 | -5/Factory | Build established: Scavenger-Gunner 12846 | -5/Factory | Loaded intel: 89 trap records 12894 | -5/Factory | Learned location of Quarantine (-3) 12931 | -5/Factory | Learned Extension security intel 12977 | -5/Factory | Learned Quarantine terminal intel 13033 | -5/Factory | Learned Extension garrison access intel 13128 | -5/Factory | Cargo convoy interrupted 13395 | -5/Factory | Entered Upper Caves 13396 | -5/Upper Caves | Encountered a Warlord checkpoint 13633 | -5/Upper Caves | Learned 8 Factory zone layouts 14098 | -5/Upper Caves | Discovered new exit (range 11) 14115 | -5/Upper Caves | Entered another Upper Caves area 14374 | -5/Upper Caves | Learned Factory stockpile data 14500 | -5/Upper Caves | Learned location of Armory (-4) 14740 | -5/Upper Caves | Destroyed 8 combat bots 14747 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 14890 | -5/Upper Caves | Discovered new exit (range 9) 14925 | -5/Upper Caves | Entered Zhirov 14927 | -5/Zhirov | Discovered new exit (range 3) 14974 | -5/Zhirov | Met Zhirov 15021 | -5/Zhirov | Learned location of Testing (-2) 15021 | -5/Zhirov | Learned location of Command (-1) 15047 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15086 | -5/Zhirov | Found Alien Artifact 15086 | -5/Zhirov | Identified Integrated Dissipator 15086 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15124 | -5/Zhirov | Found Alien Artifact 15243 | -5/Zhirov | Build established: Mutant 15243 | -5/Zhirov | Entered Proximity Caves 15328 | -4/Proximity Caves | Learned Research interactive machine intel 15340 | -4/Proximity Caves | Discovered exit to Factory (range 4) 15342 | -4/Proximity Caves | Entered Factory 15342 | -4/Factory | Evolved 2 slots: Propulsion x2 15343 | -4/Factory | Identified exit to Armory 15344 | -4/Factory | Identified exit to Upper Caves 15497 | -4/Factory | Spotted B-86 Titan 15527 | -4/Factory | Discovered new exit (range 14) 15560 | -4/Factory | Entered Upper Caves 15674 | -4/Upper Caves | Learned Research security intel 15692 | -4/Upper Caves | Found DCF Scrap (12 items) 15723 | -4/Upper Caves | Discovered new exit (range 8) 15738 | -4/Upper Caves | Entered another Upper Caves area 15742 | -4/Upper Caves | Discovered new exit (range 15) 15793 | -4/Upper Caves | Destroyed 12 combat bots 15800 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15867 | -4/Upper Caves | Discovered new exit (range 7) 15903 | -4/Upper Caves | Found Alien Artifact 15903 | -4/Upper Caves | Identified Core Expander 15903 | -4/Upper Caves | Installed Core Expander, added new Power slot 15926 | -4/Upper Caves | Entered Warlord 15941 | -4/Warlord | System corruption cleaned by Quarantine Array 16026 | -4/Warlord | Visited the Vortex Lab 16030 | -4/Warlord | Found Prototype Energy Cannon 16030 | -4/Warlord | Identified Vortex Driver 16033 | -4/Warlord | Found Prototype Energy Gun 16033 | -4/Warlord | Identified Vortex Rail 16035 | -4/Warlord | Found Vortex Rail 16038 | -4/Warlord | Found Prototype Launcher 16038 | -4/Warlord | Identified Vortex Catalyst Activator 16047 | -4/Warlord | Warlord's base attacked by MAIN.C 16076 | -4/Warlord | Met Warlord 16081 | -4/Warlord | Opened Warlord's prototype stash 16084 | -4/Warlord | Found Prototype Reactor 16084 | -4/Warlord | Identified Vortex Chain Reactor 16091 | -4/Warlord | Found Prototype Device 16091 | -4/Warlord | Identified Exp. Focal Shield 16098 | -4/Warlord | Found Prototype Device 16098 | -4/Warlord | Identified Exp. Cloaking Device 16224 | -4/Warlord | Found Prototype Special Weapon 16224 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16266 | -4/Warlord | Build established: Commander-Mutant 16397 | -4/Warlord | Warlord forces counterattacked 16473 | -4/Warlord | Spotted Executioner 16475 | -4/Warlord | Lost 7 allies 16479 | -4/Warlord | Destroyed Executioner 16505 | -4/Warlord | Spotted Striker 16511 | -4/Warlord | Destroyed Striker 16521 | -4/Warlord | Discovered new exit (range 15) 16525 | -4/Warlord | Lost 4 allies 16547 | -4/Warlord | Spotted Executioner 16547 | -4/Warlord | Spotted Executioner 16547 | -4/Warlord | Spotted Striker 16547 | -4/Warlord | Entered Proximity Caves 16547 | -3/Proximity Caves | Accompanied by 3 allies 16656 | -3/Proximity Caves | Found Alien Artifact 16656 | -3/Proximity Caves | Identified Dimensional Node Initializer 16656 | -3/Proximity Caves | Initialized slip node 16771 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16852 | -3/Proximity Caves | Build established: Mutant 16901 | -3/Proximity Caves | Spotted B-86 Titan 17023 | -3/Proximity Caves | Discovered new exit (range 9) 17049 | -3/Proximity Caves | Entered Research 17049 | -3/Research | Accompanied by 1 ally 17049 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17050 | -3/Research | Identified exit to Quarantine 17050 | -3/Research | Identified exit to Research 17052 | -3/Research | Loaded intel: 47 interactive machine locations 17248 | -3/Research | Found Prototype Launcher 17248 | -3/Research | Identified Tactical Quantum Warhead 17362 | -3/Research | Entered Quarantine 17363 | -3/Quarantine | Loaded intel: 14 terminal locations 17461 | -3/Quarantine | Lost 3 parts (1n2u) 17466 | -3/Quarantine | Discovered exit to Research (range 9) 17473 | -3/Quarantine | Found Alien Artifact 17473 | -3/Quarantine | Identified Phase Armor 17555 | -3/Quarantine | Found Alien Artifact 17555 | -3/Quarantine | Identified Subatomic Replicator 17607 | -3/Quarantine | Found Alien Artifact 17607 | -3/Quarantine | Identified Phase Redirector 17647 | -3/Quarantine | Build established: Gladiator 17728 | -3/Quarantine | Found Alien Artifact 17728 | -3/Quarantine | Identified Terrabomb 17728 | -3/Quarantine | Used Terrabomb 17733 | -3/Quarantine | Found Terrabomb 17743 | -3/Quarantine | Used Terrabomb 17746 | -3/Quarantine | Met incapacitated Sigix Warrior 17746 | -3/Quarantine | Lockdown squad dispatched 17748 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 17748 | -3/Quarantine | Unlocked Sigix quarantine chamber 17754 | -3/Quarantine | Found Sigix Containment Pod 17822 | -3/Quarantine | Found Alien Energy Cannon 17822 | -3/Quarantine | Identified Core Cannon 17856 | -3/Quarantine | Learned 4 Access zone layouts 17871 | -3/Quarantine | Entered Research 17871 | -2/Research | Warlord forces began assault on 0b10 17871 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17878 | -2/Research | Spotted B-90 Cyclops 17971 | -2/Research | Found Unknown Protection 17981 | -2/Research | Research machine network offline 17986 | -2/Research | Identified Hvy. Reflective Plating 18127 | -2/Research | Build established: Mutant 18292 | -2/Research | Spotted Striker 18333 | -2/Research | Destroyed Striker 18354 | -2/Research | Discovered new exit (range 6) 18356 | -2/Research | Identified exit to Testing 18600 | -2/Research | Lost 3 allies 18644 | -2/Research | Borebot progress halted 18656 | -2/Research | Discovered exit to Testing (range 4) 18724 | -2/Research | Spotted Executioner 18725 | -2/Research | Discovered new exit (range 12) 18726 | -2/Research | Met up with Warlord 18735 | -2/Research | Spotted Striker 18784 | -2/Research | Spotted Striker 18884 | -2/Research | Warlord invited to help at Command 18947 | -2/Research | Entered Testing 18963 | -2/Testing | Spotted PP-LG85IOZ6C7 19017 | -2/Testing | Spotted Striker 19091 | -2/Testing | Stole the SGEMP Prototype 19128 | -2/Testing | Discovered new exit (range 6) 19144 | -2/Testing | Found Prototype Energy Gun 19144 | -2/Testing | Identified Warp Gun 19182 | -2/Testing | Entered Access 19182 | -1/Access | Evolved 2 slots: Utility x2 19183 | -1/Access | Delivered the SGEMP Prototype to Zhirov 19183 | -1/Access | Zhirov transferred Access data 19184 | -1/Access | Loaded intel: 103 machine locations 19184 | -1/Access | Loaded intel: 89 trap records 19184 | -1/Access | Identified exit to Surface 19184 | -1/Access | Discovered exit to Surface (range 109) 19184 | -1/Access | Identified exit to Command 19184 | -1/Access | Discovered exit to Command (range 174) 19278 | -1/Access | Build established: Hacker-Mutant 19363 | -1/Access | Garrison activated, responded to threat 19431 | -1/Access | Zhirov warped through subspace 19513 | -1/Access | Entered Command 19594 | -1/Command | Spotted B-99 Colossus 19699 | -1/Command | Lost 4 parts (2p2u) 19763 | -1/Command | First assault squad dispatched 19785 | -1/Command | Incoming assault squad redirected 19800 | -1/Command | Lost 7 parts (1p1n4u1w) 19810 | -1/Command | Found Prototype Processor 19810 | -1/Command | Identified Exp. Core Analyzer 19858 | -1/Command | System corruption reached 10% 19862 | -1/Command | Core integrity fell below 50% 19892 | -1/Command | Lost 12 parts (3p4n4u1w) 19955 | -1/Command | Lost 3 parts (1p1n1u) 19963 | -1/Command | Found Fusion Bomb Launcher 19965 | -1/Command | Found Fusion Bomb Launcher 19991 | -1/Command | Phase Generator disabled 20013 | -1/Command | Core integrity fell below 20% 20033 | -1/Command | Spotted M Guard 20034 | -1/Command | Spotted M Guard 20034 | -1/Command | Spotted Combat Programmer 20035 | -1/Command | Spotted Combat Programmer 20036 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 20012_ Slug penetrates Door. 20013_ ALERT: Rogue bot located, Programmers report to Command Zone 1N. 20014_ Slug penetrates H-88 Terminator. 20014_ Graphene Brace destroyed. 20015_ Acquired Enh. Optical Array. 20018_ Slug penetrates Quantum Router. 20018_ Field Propulsion Array destroyed. 20020_ Penetrated by Slug. 20020_ Slug penetrates H-88 Terminator. 20021_ Penetrated by Slug. 20021_ Imp. Gyrokinetic Inverter destroyed. 20021_ Dropped Phasing AFG. 20024_ Slug penetrates Door. 20024_ Slug penetrates Wall. 20024_ Penetrated by Slug. 20026_ RDQBBE30X6EOTKE8CKFN%J8JPMOLY Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #??# # | | ???????????????????????????????????# #### # | | ???????????????????????????????????# + # | | ???????????????????????????????????# ####+##### | | ???????????????????????????????????# #? ??? | | ???????????????????????????????????# =# !!? | | ???????????????????????????????????#= # !! | | ???????????????????????????????????###### | | ???????????????????????????????????????? | | ???????????????????????????????????????## """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# ""? | | ????????????????????????????????????????# ?? | | ????????????????????????????????????????# ?? | | ????????????????????????????????????????# ? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# ? | | ????????????????????????????????????????# ??? | | ?????????????????????####??#####?#####??# ???? | | ???????????????# ????# ??# #?# #??# ????? | | ????????#+++#### W ### W ### W ### W #####"####### | | ????????# + | | ????????# Y + | | ????????# @ + | | ????????# Y ; | | ????????# k ; | | ????????# pp ### ### W ### W ### W ########### | | ????????##?????# ???# ??# #?# #?????????# | | ???????????????#?????####??#####?#####?????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 75 Energy Capacity 925 Matter Stores 500 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 4 Armor Coverage 1825 Resistance: KI 30 Resistance: EM 90 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 9 Core Analysis 11 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 42 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Q-thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -3/Quarantine | Hacked Adv. System Shield | -3/Quarantine | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive I-36 Angel | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Expander Dimensional Node Initializer Phase Armor Subatomic Replicator Phase Redirector Terrabomb Core Cannon Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed ThiefSurgeReconstructor Manual? 0 Play Time 03:38:00 Cumulative 329.3 hours Start 2024.09.01 @ 19:54:22 End 2024.09.02 @ 17:03:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 324 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cb1889e-a089-463a-a7a1-b4ea77d6aff9