Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.22 @ 02:50:43 Player: gauge Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (3026) 3026 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (781) 781 TOTAL SCORE: 8002 Bonus ------- High Alert Combat Kills 81 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 143/300 Energy 100/100 System Corruption 10% Temperature Warning (390) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Armored Leg Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Matter Compressor Weight Redist. System Improved Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Improved EM Pulse Cannon High-powered Shotgun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Armored Leg Shotgun Mining Laser [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 1 1 . . . 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 143 | 8 7 14 57 4 7 . 27 19 Power 18 | 1 1 1 7 1 2 . 4 1 Engine 9 | 1 1 1 3 . 1 . 1 1 Core 9 | . . . 4 1 1 . 3 . Reactor . | . . . . . . . . . Propulsion 45 | 3 2 6 19 1 1 . 7 6 Treads 4 | . . . 1 . . . 3 . Leg 23 | 2 . 4 13 . . . 3 1 Wheel 14 | 1 . . 5 1 1 . 1 5 Hover 3 | . 2 1 . . . . . . Flight 1 | . . 1 . . . . . . Utility 32 | 1 1 3 8 2 1 . 8 8 Device 21 | . 1 3 4 2 1 . 4 6 Storage 3 | 1 . . 1 . . . . 1 Processor 3 | . . . 1 . . . 1 1 Hackware . | . . . . . . . . . Protection 5 | . . . 2 . . . 3 . Artifact . | . . . . . . . . . Weapon 48 | 3 3 4 23 . 3 . 8 4 Energy Gun 31 | 3 1 3 16 . 3 . 5 . Energy Cannon 3 | . . . 2 . . . . 1 Ballistic Gun 9 | . . 1 4 . . . 3 1 Ballistic Cannon 2 | . 1 . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon 3 | . 1 . 1 . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 3 | . . . . . . . 3 . System Corruption 11 | . . . . . . . 11 . Parts Lost 65 | . . 5 16 . 10 . 18 16 Power 13 | . . 1 3 . 2 . 5 2 Propulsion 17 | . . 2 5 . 3 . 3 4 Utility 12 | . . . 1 . 3 . 3 5 Weapon 23 | . . 2 7 . 2 . 7 5 Highest Loss Streak 16 | . . 5 8 . 8 . 10 16 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 79 | . 89 72 81 94 81 . 56 82 Engine 5 | . 14 11 3 7 6 . 2 4 Core 4 | . . . 4 7 6 . 5 5 Treads 1 | . . . . . . . 10 . Leg 13 | . 1 7 24 . . . 4 2 Wheel 7 | . . . 3 30 22 . . 12 Hover 2 | . 25 11 . . . . . . Device 7 | . 4 10 3 9 12 . 4 19 Storage 7 | . 14 11 9 7 7 . 4 . Protection 4 | . . . 5 7 1 . 2 12 Energy Gun 15 | . 25 11 14 23 22 . 16 5 Energy Cannon 1 | . . . 3 . . . . 3 Ballistic Gun 5 | . . 3 7 . . . 2 10 Ballistic Cannon 1 | . 2 6 . . . . . 1 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 115 | 11 18 19 115 109 109 101 112 63 Greatest Support 64 | 20 20 20 64 48 48 24 62 48 Greatest Overweight (x) 9 | 3 4 6 9 2 8 4 7 3 Average Overweight (x) 1 | . . . 2 2 3 4 1 1 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 5 Average Capacity 19 | 7 8 8 24 25 25 25 17 5 Most Carried 25 | 4 8 8 25 16 17 11 12 5 Average Carried 6 | 1 6 6 5 15 13 11 6 2 Final Capacity 25 | 8 8 8 25 25 25 25 5 5 Final Carried 17 | 2 8 4 17 15 11 11 2 3 Class Distribution -------------------- 27% | Mutant 27% | Scavenger-Tank 18% | Tank 14% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Matter Collected 2036 | 280 . 353 829 125 65 . 209 175 Remotely . | . . . . . . . . . Salvage Created 3691 | 95 . 619 1347 140 617 . 345 528 Parts 196 | 2 . 30 67 7 29 . 23 38 Haulers Intercepted 4 | . . 2 2 . . . . . Recyclers Shooed 7 | . . 4 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Combat Hostiles Destroyed 64 | . . 10 19 4 20 . 8 3 Guns 53 | . . 6 13 4 20 . 8 2 Cannons 9 | . . 4 4 . . . . 1 AOE 2 | . . . 2 . . . . . Classes Destroyed 14 | 1 . 7 3 1 . . . 2 Worker 7 | . . 1 5 . . . . 1 Builder 7 | . . 1 . . . . . 6 Tunneler 1 | . . . . . . . . 1 Hauler 4 | . . 2 2 . . . . . Recycler 8 | 1 . 2 3 . . . . 2 Operator 1 | . . . . 1 . . . . Watcher 7 | . . 1 4 . . . . 2 Swarmer 26 | . . 3 4 3 11 . 3 2 Grunt 21 | . . 5 8 . 8 . . . Brawler 1 | . . . 1 . . . . . Sentry 6 | . . 2 2 1 1 . . . Specialist 7 | . . . 2 . . . 5 . Hunter 2 | . . . 2 . . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 9 | 1 . 6 7 4 7 . 5 9 Combat Bots Only 7 | . . 5 3 3 7 . 5 2 Max Kills in Single Turn 4 | 1 . 1 3 2 2 . 1 4 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Damage Taken 7805 | . . 715 1868 282 935 . 1733 2272 Core 1690 | . . 105 352 12 170 . 174 877 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 100 73 36 . . . 49 . Volleys Fired 252 | 2 . 57 101 7 41 . 18 26 Largest 4 | 2 . 2 3 3 3 . 3 4 Hottest 240 | 80 . 85 240 240 240 . 215 197 Shots Fired 607 | 4 . 94 255 17 119 . 44 74 Gun 496 | 4 . 56 215 17 119 . 44 41 Cannon 111 | . . 38 40 . . . . 33 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 172 | . . 45 84 . . . 3 40 Thermal 346 | 4 . 49 144 17 118 . 14 . Explosive . | . . . . . . . . . Electromagnetic 89 | . . . 27 . 1 . 27 34 Robot Hit Streak 13 | 3 . 8 7 9 11 . 13 4 Robot Miss Streak 8 | . . 2 6 6 8 . 5 4 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 8 | . . . 4 . 2 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . Shots Hit Robots 350 | 3 . 61 137 14 64 . 32 39 Core Hits 196 | 2 . 28 63 12 50 . 17 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . 5 4 . . . . 3 Burn 6 | . . 2 4 . . . . . Blast 6 | . . 3 . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6746 | 34 . 903 2540 330 938 . 680 1321 Guns 4489 | 34 . 496 1644 330 938 . 680 367 Cannons 1358 | . . 407 619 . . . . 332 Explosions 867 | . . . 268 . . . . 599 Melee . | . . . . . . . . . Ramming 32 | . . . 9 . . . . 23 Kinetic 1576 | . . 468 600 . . . 60 448 Thermal 4038 | 34 . 435 1398 330 938 . 304 599 Explosive . | . . . . . . . . . Electromagnetic 1100 | . . . 533 . . . 316 251 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 10 Average Corruption 6 | . . . . . . . 9 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . 9 4 Message Errors 6 | . . . . . . . 3 3 Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 241 | . . . 18 . . . . 223 Projectiles 18 | . . . . . . . . 18 Explosions 223 | . . . 18 . . . . 205 Melee . | . . . . . . . . . Knockbacks 11 | . . 7 . . . . . 4 Impact . | . . . . . . . . . Kinetic 9 | . . 6 . . . . . 3 Secondary 2 | . . 1 . . . . . 1 Self-Inflicted Damage 153 | . . . 50 . . . . 103 Shots 5 | . . . 2 . . . . 3 Rammed 9 | . . . . . . . . 9 Targets Rammed 13 | . . . 4 . . . . 9 Kicked 4 | . . . 4 . . . . . Crushed . | . . . . . . . . . Highest Temperature 668 | 36 . 363 657 580 523 . 90 668 Average Temperature 184 | 20 . 91 192 231 217 . 36 257 Received Heat Transfer 1380 | . . 264 603 54 261 . . 198 Effects 98 | . . 1 53 11 15 . . 18 Shutdowns 24 | . . . 9 4 6 . . 5 Energy Bleed 15 | . . . 12 . 1 . . 2 Interference 9 | . . . 3 4 2 . . . Matter Decay 7 | . . . 5 1 . . . 1 Short Circuit 12 | . . . 6 1 1 . . 4 Damage (minor) 10 | . . 1 4 . 1 . . 4 Damage (major) 19 | . . . 13 1 4 . . 1 Damage (core) 2 | . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . 5 . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . 2 4 1 4 . 1 . Heat Transferred 8734 | 75 . 1336 3248 750 2125 . 700 500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . 3 . . . . 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Peak Influence 606 | 5 3 285 276 227 606 317 290 233 Initial 317 | . 3 . 43 107 161 317 225 141 Average 164 | 3 3 156 114 182 417 317 261 143 Maximum Alert Level 2 | . . 1 1 1 2 1 1 1 Low Security (%) 63 | 100 100 57 77 89 3 . . 84 Level 1 29 | . . 42 22 10 45 100 100 15 Level 2 6 | . . . . . 51 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 12 | . . 3 3 1 . . 2 3 Investigation 2 | . . 1 . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . . 2 3 . . . 2 1 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Distress Signals 2 | . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 1 15 44 4 21 . 11 16 Peak Tracking Total 7 | . 1 4 7 3 5 . 5 7 Tactical Retreats 6 | . . . . . . . 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Traps Triggered 7 | . . . 3 . 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Machines Disabled 11 | . . 2 6 . 1 . . 2 Max in Single Turn 2 | . . 1 1 . 1 . . 2 Garrison Relay 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Machines Accessed 19 | . 2 7 5 1 2 1 . 1 Terminals 13 | . 1 6 3 . 2 1 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 51 | . 5 22 17 1 3 1 . 2 Successful 28 | . 2 12 12 1 . 1 . . Failed 23 | . 3 10 5 . 3 . . 2 Catastrophic 7 | . . 2 1 . 2 . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 34 | . 2 20 8 . 3 1 . . Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . . . 4 . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 7 | . . 2 5 . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 18 | . 1 10 6 . . 1 . . Record 5 | . . 4 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 6 | . . 2 4 . . . . . Insert Component 3 | . . 1 2 . . . . . Analyze 3 | . . 1 2 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 7 4 1 2 . . 1 Full Trace Events 4 | . . 1 1 . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . Machine Destruction 5 | . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Turns Passed 4963 | 95 287 494 2427 156 631 3 354 516 Spaces Moved 2038 | 52 225 275 745 92 276 3 93 277 Core 55 | 23 3 23 . . . . 4 2 Treads 69 | . . . 31 . . . 38 . Legs 814 | 29 13 83 557 . . . 47 85 Wheels 722 | . . . 157 92 276 3 4 190 Hover 378 | . 209 169 . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 116 52 105 120 120 150 90 50 Average Speed 178 | 138 118 104 256 120 135 150 239 139 Slowest Speed 750 | 200 250 350 750 120 210 150 720 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 25 22 45 4 38 . 58 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 50 | . . . 21 . . . . 29 Melee . | . . . . . . . . . Projectile 8 | . . . 2 . . . . 6 AOE 42 | . . . 19 . . . . 23 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac DSF Fac Total 2864 | 71 250 392 1062 120 419 2 190 358 Wait 198 | . . 20 49 13 86 . 27 3 Move 2029 | 51 224 274 744 92 273 2 92 277 Hop . | . . . . . . . . . Pick Up 140 | 9 12 14 68 2 3 . 16 16 Fast Attach . | . . . . . . . . . Attach 127 | 7 7 12 49 4 7 . 26 15 Detach 16 | . 2 . 8 . . . 5 1 Swap 16 | 1 . 2 8 . . . 1 4 Drop 64 | 1 5 13 31 2 1 . 3 8 Fire 252 | 2 . 57 101 7 41 . 18 26 Melee . | . . . . . . . . . Ram 8 | . . . . . . . . 8 Kick 4 | . . . 4 . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . 8 . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 15) 96 | -11/Junkyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x2 719 | -9/Materials | Lost 5 parts (1p2n2w) 856 | -9/Materials | Discovered new exit (range 16) 877 | -9/Materials | Entered another Materials area 877 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1853 | -8/Materials | Build established: Scavenger-Tank 2236 | -8/Materials | Build established: Tank 2547 | -8/Materials | Lost 8 parts (1p2n1u4w) 2708 | -8/Materials | Core integrity fell below 50% 2752 | -8/Materials | Lost 5 parts (1p2n2w) 2940 | -8/Materials | Discovered new exit (range 16) 3304 | -8/Materials | Entered Factory 3304 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3313 | -7/Factory | Garrison activated, responded to threat 3460 | -7/Factory | Identified exit to Garrison 3460 | -7/Factory | Entered Garrison 3532 | -7/Garrison | Triggered checkpoint 3552 | -7/Garrison | Triggered checkpoint 3690 | -7/Garrison | Triggered checkpoint 3770 | -7/Garrison | Triggered checkpoint 3809 | -7/Garrison | Destroyed 7 combat bots 3832 | -7/Garrison | Lost 8 parts (2p3n1u2w) 3924 | -7/Garrison | Discovered new exit (range 11) 3940 | -7/Garrison | Triggered checkpoint 3947 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3970 | -7/Garrison | Triggered checkpoint 4022 | -7/Garrison | Garrison Relay disabled 4085 | -7/Garrison | Discovered new exit (range 5) 4091 | -7/Garrison | Entered Factory 4094 | -7/Factory | Identified exit to DSF 4094 | -7/Factory | Entered DSF 4140 | -7/DSF | Additional patrols routed to DSF 4273 | -7/DSF | Lost 8 parts (3p1n1u3w) 4328 | -7/DSF | System corruption reached 10% 4338 | -7/DSF | Discovered new exit (range 15) 4353 | -7/DSF | Core integrity fell below 50% 4361 | -7/DSF | Sterilization system engaged 4374 | -7/DSF | Lost 10 parts (2p2n2u4w) 4381 | -7/DSF | Ambient heat levels rising (+10) 4396 | -7/DSF | Ambient heat levels rising (+10) 4411 | -7/DSF | Ambient heat levels rising (+10) 4426 | -7/DSF | Ambient heat levels rising (+10) 4441 | -7/DSF | Ambient heat levels rising (+10) 4448 | -7/DSF | Entered Factory 4448 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4568 | -6/Factory | Build established: Scavenger-Tank 4957 | -6/Factory | Core integrity fell below 50% 4959 | -6/Factory | System corruption reached 10% 4961 | -6/Factory | Core integrity fell below 20% 4964 | -6/Factory | Core destroyed Last Messages --------------- U-05 Engineer lays Concrete. Slammed into P-60 Hacker. U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer lays Concrete. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. K-01 Serf collects debris. Slammed into P-60 Hacker. Slug penetrates P-60 Hacker. Penetrated by Slug. U-05 Engineer builds a Wall. Slammed into P-60 Hacker. Broken Weight Redist. System destroyed. U-05 Engineer repairs door. R-10 Processor collects Field Recycling Unit. U-05 Engineer builds a Wall. Slug penetrates Wall. Slammed into P-60 Hacker. Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????? ????????? #???????????????????? | | ?????????????? ###???### #???????????????????? | | ?????????????? ??""" ????????????????????? | | ??????????????? "F " ????????????????????? | | ???????????????? ^ !#??#?????????????????? | | ?????????????????# """ #? ?#????????????????? | | ?????????????????# """ # ! #????????????????? | | ?????????????????# """ # #????????????????? | | ?????????????????# # #????????????????? | | ?????????????????# #]! #????????????????? | | ?????????????????# #]! #????????????????? | | ?????????????????# # ??????????????????? | | ?????????????????#######R "#+##### #???????????? | | ?????????????????????#%#h%% #???????????? | | ???????????????########%/#### #???????????? | | ???????????????# u !#= #???????????? | | ???????????????# """ = = uk "T???????? | | ???????????????# """" @p*#"######### ?????????? | | ???????????????# ""F * != #??????????????????? | | ???????????????# """ * * ; #??????????????????? | | ???????????????# s ; #?????????????????? | | ???????????????# u R; ##?????????????????? | | ???????????????# gg # #??????????????????? | | ???????????????# u#;#############??????? | | ???????????????# uu#" ! #??????? | | ???????????????# u u## #??????? | | ???????????????# g ## """ """ #??????? | | ??????????????####+#######k### """ """ #??????? | | ??????????? # """ """ #??????? | | ??????????? # #??????? | | ??????????? + """ """ #??????? | | ??????????? # """ """ #??????? | | ???????????? # """ """ #??????? | | ????????????############ # #??????? | | ???????????????????????# # #??????? | | ???????????????????????# # #??????? | | ???????????????????????# ####+#########??????? | | ???????????????????????# #??# #??????????????? | | ???????????????????????# #??# #??????????????? | | ???????????????????????# #??# #??????????????? | | ???????????????????????# #??# #??????????????? | | ???????????????????????# #### ###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Hey, That's Mine! I Spy System Compromised Troublemaker Challenges ------------ None Game ------ Seed PointyNodeChip Manual? 0 Play Time 01:15:09 Cumulative 6.3 hours Start 2023.05.22 @ 01:23:22 End 2023.05.22 @ 02:50:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Cased Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e55142b-3b6a-465c-9c6b-29192e4f91e8