Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 23:20:48 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (207) 1035 Value Destroyed (8066) 8066 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2926) 2926 TOTAL SCORE: 14787 Bonus ------- High Alert Combat Kills 817 Follower Combat Kills 303 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -94 Cogmind --------- Core Integrity 67/550 Matter 215/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel (fused) Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun Heavy Assault Rifle Datajack > --- INVENTORY (25) --- Light Nuclear Core Armored Treads Armored Wheel Armored Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Large Matter Pod (150) Seismic Detector Relay Coupler [NC] (29) Relay Coupler [NC] (24) Relay Coupler [NC] (23) Relay Coupler [NC] (25) Sensor Drone Bay (20/20) Improved EM Shotgun Improved EM Shotgun Particle Gun Rocket Launcher Plasma Cutter Scythe Great Axe Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Hacking Suite > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Great Axe > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Improved Heat Sink Large Matter Pod Seismic Detector Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Grunt] Sensor Drone Bay Improved EM Shotgun Improved EM Shotgun Particle Gun Heavy Particle Gun Rocket Launcher Datajack Plasma Cutter Scythe Great Axe [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . 2 . Weapon 1 | . . . 1 . . . . Parts Attached 122 | 7 10 5 29 22 8 25 16 Power 19 | 1 2 . 7 3 1 3 2 Engine 14 | 1 2 . 7 3 . 1 . Core 5 | . . . . . 1 2 2 Reactor . | . . . . . . . . Propulsion 40 | 2 3 2 7 10 3 9 4 Treads 29 | 2 2 2 6 8 3 5 1 Leg 1 | . 1 . . . . . . Wheel 8 | . . . . 2 . 3 3 Hover . | . . . . . . . . Flight 2 | . . . 1 . . 1 . Utility 31 | 2 2 3 8 3 2 7 4 Device 7 | 1 . 1 . 1 . 1 3 Storage 5 | 1 1 . 3 . . . . Processor . | . . . . . . . . Hackware 7 | . . . 1 1 1 3 1 Protection 12 | . 1 2 4 1 1 3 . Artifact . | . . . . . . . . Weapon 32 | 2 3 . 7 6 2 6 6 Energy Gun 7 | . 1 . 1 1 . . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 . . 2 2 1 5 1 Ballistic Cannon 6 | . 2 . 4 . . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 9 | . . 1 4 2 . 1 1 Parts Lost 31 | . 1 5 4 . 1 9 11 Power 6 | . 1 1 1 . 1 1 1 Propulsion 8 | . . 2 . . . 3 3 Utility 9 | . . 2 1 . . 3 3 Weapon 8 | . . . 2 . . 2 4 Highest Loss Streak 4 | . 1 4 1 . 1 3 4 To Critical Strikes 2 | . . . 1 . 1 . . Average Backups 21 | 6 13 12 22 24 24 23 24 Power . | . . . . . . . 1 Propulsion 5 | 3 3 2 4 7 7 7 5 Utility 7 | 1 4 4 7 9 9 6 8 Weapon 6 | . 3 5 8 6 6 7 7 Tool/Special . | . . . . . . . . Unused Backups 59 | . 11 . 21 3 . 6 18 Power 1 | . . . 1 . . . . Propulsion 12 | . 3 . 1 . . 3 5 Utility 21 | . 4 . 5 1 . 2 9 Weapon 25 | . 4 . 14 2 . 1 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 99 88 99 99 99 99 96 Engine 8 | . 13 3 10 11 9 . 6 Core 1 | . . . . . 1 8 2 Treads 21 | . 27 27 32 25 11 10 13 Wheel 8 | . . . . 7 22 16 13 Device 4 | . . . . 1 . 7 15 Storage 11 | . 14 14 11 11 11 9 9 Hackware 1 | . . . 1 . . 4 3 Protection 10 | . 13 13 9 9 10 14 5 Energy Gun 2 | . 5 . . . . . 8 Ballistic Gun 13 | . 8 . 1 18 30 25 14 Ballistic Cannon 12 | . 14 28 30 13 . . . Peak Build Rating 39 | 8 12 18 23 27 29 36 39 Average Rating 23 | 7 10 12 20 24 26 30 34 On Entrance 17 | . 8 12 13 22 27 26 28 Naked Turns . | . . . . . . . . Heaviest Build 116 | 14 40 40 110 109 105 113 116 Greatest Support 69 | 40 40 46 69 63 24 60 60 Greatest Overweight (x) 8 | . 8 . 1 8 4 8 8 Average Overweight (x) 2 | . . . . 5 3 3 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 21 | 7 13 15 22 25 25 25 25 Most Carried 25 | 8 15 15 25 25 25 25 25 Average Carried 21 | 6 13 12 22 24 24 23 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 8 15 12 25 25 25 21 24 Class Distribution -------------------- 39% | Tank 26% | Mutant 10% | Scavenger-Tank 5% | Bothacker-Gunner 4% | Commander-Mutant 3% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Garrison Scavenger-Tank | -8/Materials Bothacker-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Matter Collected 6390 | 331 680 147 1127 1225 709 1230 941 Remotely . | . . . . . . . . Salvage Created 7476 | 295 654 92 1130 1163 831 1627 1684 Parts 445 | 25 53 7 70 78 56 92 64 Haulers Intercepted 14 | . 2 . 5 6 . 1 . Recyclers Shooed 5 | . . . 1 2 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Combat Hostiles Destroyed 153 | . 17 7 21 21 22 29 36 Melee 3 | . . . . 3 . . . Guns 97 | . 8 . . 8 22 26 33 Cannons 47 | . 9 7 21 10 . . . AOE 6 | . . . . . . 3 3 Classes Destroyed 15 | 3 4 1 6 . . 1 . Worker 8 | 2 2 . 2 . . 2 . Tunneler 11 | 9 . 1 . 1 . . . Hauler 14 | . 2 . 5 6 . 1 . Recycler 9 | 1 1 . 3 3 . 1 . Mechanic 2 | . . . 2 . . . . Operator 4 | . . . 4 . . . . Watcher 5 | . 2 . 1 2 . . . Swarmer 30 | . 6 3 . 6 5 . 10 Grunt 72 | . 11 2 9 3 11 13 23 Brawler 2 | . . . 1 . . 1 . Duelist 5 | . . . 2 . . 3 . Sentry 40 | . . . 9 12 6 11 2 Demolisher 2 | . . 2 . . . . . Hunter 2 | . . . . . . 1 1 Zionite 1 | . . . 1 . . . . Best Kill Streak 12 | 3 3 5 4 6 4 6 12 Combat Bots Only 12 | . 3 5 3 6 4 5 12 Max Kills in Single Turn 2 | 1 2 1 2 2 1 2 2 Gunslinging 1 | . 1 . . . . 1 1 Exploded 2 | . . . . . . 2 1 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Hostile Shots Fired 648 | . 77 48 66 63 74 151 169 Missed 156 | . 25 10 16 13 20 29 43 Hits 492 | . 52 38 50 50 54 122 126 Melee 14 | . . . 3 . . 11 . Projectile 478 | . 52 38 47 50 54 111 126 AOE 14 | . . 14 . . . . . Critical Strikes 14 | . . . 3 2 1 3 5 Damage Taken 7396 | . 544 773 767 694 597 2150 1871 Core 957 | . 80 128 71 128 67 212 271 Absorbed by Shields 20 | . . . . . 20 . . Ignored by Resistances 13 | . . . 13 . . . . Regen/Repaired (Parts) 510 | . 98 . . 149 . 263 . Core Remaining (%) 49 | 100 . 16 . . 33 . . Volleys Fired 466 | 37 63 14 74 58 49 75 96 Largest 3 | 2 2 2 3 3 3 3 3 Hottest 163 | 40 66 66 99 99 69 71 163 Shots Fired 1207 | 74 112 28 226 171 130 217 249 Gun 825 | 74 56 . 19 89 130 213 244 Cannon 373 | . 56 28 207 82 . . . Launcher 9 | . . . . . . 4 5 Special . | . . . . . . . . Kinetic 1098 | 74 91 28 226 171 130 213 165 Thermal 79 | . . . . . . . 79 Explosive 9 | . . . . . . 4 5 Electromagnetic 21 | . 21 . . . . . . Robot Hit Streak 34 | 9 11 4 9 34 27 16 10 Robot Miss Streak 5 | 2 4 1 5 5 5 3 5 Penetration Max . | . . . . . . . . Secondary Targets 27 | . 2 . . . 6 9 10 Max Gunslinging Chain 2 | . 1 . . . 1 1 2 Shots Hit Robots 800 | 43 65 15 115 122 86 175 179 Core Hits 313 | 15 31 10 47 41 29 68 72 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | 1 . . . . . 2 . Critical Strikes 20 | 1 3 . 5 3 . 3 5 Burn 3 | . . . . . . . 3 Destroy 4 | 1 . . . . . 3 . Blast 10 | . 2 . 5 3 . . . Corrupt 1 | . 1 . . . . . . Sever 2 | . . . . . . . 2 Melee Attacks 68 | . . . . 9 11 19 29 Impact . | . . . . . . . . Slashing 45 | . . . . 8 8 . 29 Piercing . | . . . . . . . . Sneak Attacks 19 | . . . . 2 3 14 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15192 | 467 1239 370 2571 2272 1273 2810 4190 Guns 8681 | 465 487 . 122 1082 1273 2381 2871 Cannons 4521 | . 749 340 2427 1005 . . . Explosions 893 | . . . . . . 429 464 Melee 1007 | . . . . 152 . . 855 Ramming 90 | 2 3 30 22 33 . . . Kinetic 11746 | 465 1034 340 2549 2087 1273 2381 1617 Thermal 1254 | . . . . . . . 1254 Explosive 893 | . . . . . . 429 464 Electromagnetic 202 | . 202 . . . . . . Impact . | . . . . . . . . Slashing 1007 | . . . . 152 . . 855 Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 4 Average Corruption 3 | . . . 2 4 4 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 215 | . . . 39 57 30 32 57 Message Errors 50 | . . . 7 16 4 6 17 Matter Fused 41 | . . . 4 12 4 7 14 Heat Flow Errors 31 | . . . 4 5 9 6 7 Energy Discharges 30 | . . . 9 5 4 4 8 Parts Rejected 2 | . . . . 1 . 1 . Parts Fused 5 | . . . . 1 2 1 1 Data Loss (minor) 27 | . . . 9 10 2 2 4 Data Loss (major) 8 | . . . . 1 4 2 1 Misfires 12 | . . . 5 3 . 2 2 Alerts 5 | . . . 1 3 . . 1 Weapon Failures 4 | . . . . . 1 1 2 Overload Shots . | . . . . . . . . Overflow Damage 117 | . 7 10 45 28 . . 27 Projectiles 80 | . 7 10 45 18 . . . Explosions 2 | . . . . . . . 2 Melee 35 | . . . . 10 . . 25 Knockbacks 38 | . 14 1 17 6 . . . Impact 1 | . . . . 1 . . . Kinetic 36 | . 13 1 17 5 . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 18 | 2 1 3 7 5 . . . Targets Rammed 20 | 3 1 3 7 6 . . . Kicked . | . . . . . . . . Crushed 2 | 1 . . . 1 . . . Highest Temperature 435 | . 147 36 283 435 210 322 280 Average Temperature 68 | . 48 23 77 74 45 96 64 Received Heat Transfer 2682 | . 216 21 243 231 198 846 927 Effects 10 | . . . 1 4 . 2 3 Energy Bleed 1 | . . . . 1 . . . Interference 6 | . . . 1 2 . . 3 Matter Decay 2 | . . . . 1 . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 2405 | . . . . . . . 2405 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Maximum Alert Level 5 | . . . . . 3 2 5 Low Security (%) 70 | 100 100 100 100 100 23 60 . Level 1 8 | . . . . . 4 37 15 Level 2 5 | . . . . . 42 1 5 Level 3 8 | . . . . . 28 . 36 Level 4 5 | . . . . . . . 33 Level 5 1 | . . . . . . . 9 High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1988 | 10 167 120 114 156 1064 518 1988 Initial 518 | . 1 57 1 34 . 518 209 Average 263 | 1 38 24 43 44 566 164 987 Influence Increases 6217 | 60 567 188 759 750 1154 850 1889 Destroy 0b10 Robot/C 3280 | . 340 160 420 420 600 580 760 Destroy 0b10 Robot/NC 280 | 60 35 5 85 60 . 20 15 Destroy Leader 618 | . 78 20 142 166 20 152 40 Allied During Kill 126 | . . 2 11 . 98 2 13 Trap Triggered on 0b10 10 | . . . . 10 . . . Successful Hack 168 | . 18 . 4 27 51 26 42 Select Force Hacks 60 | . 60 . . . . . . Disable Machine 150 | . 15 . 75 30 15 15 . Anti-Garrison Action 1250 | . . . . . 350 . 900 Destroy Structure 125 | . 6 1 22 7 20 25 44 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 135 | . . . . 30 . 30 75 Influence Decreases 4229 | 58 420 333 681 832 90 1592 223 Entered New Map 803 | . 1 92 3 48 . 546 113 Time Decay 2322 | 58 409 230 528 611 . 486 . Lost Part 261 | . 10 11 30 . 10 90 110 Lost Ally 120 | . . . 20 . 80 20 . Purge Threat 723 | . . . 100 173 . 450 . Squads Dispatched 12 | . 2 . . 3 . 7 . Investigation 4 | . 2 . . 2 . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 1 . 1 . Assault . | . . . . . . . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Distress Signals 10 | . 1 . 2 3 . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 217 | . 29 9 33 27 33 44 42 Peak Tracking Total 7 | . 3 7 3 4 4 7 7 Tactical Retreats 5 | . . . . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Traps Triggered 27 | . 2 . 3 3 6 . 13 Indirectly . | . . . . . . . . Trap Hack Attempts 51 | . . . . 32 . 10 9 Triggered . | . . . . . . . . Disarmed 3 | . . . . . . 1 2 Reprogrammed 3 | . . . . 2 . . 1 Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Machines Disabled 20 | . 1 . 5 2 5 1 6 Max in Single Turn 1 | . 1 . 1 1 1 1 1 Garrison Relay 8 | . . . . . 3 . 5 Phase Generator 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 3 | . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Machines Accessed 46 | . 8 1 14 9 4 6 4 Terminals 34 | . 5 . 12 6 4 3 4 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . 2 . 1 . Recycling Units 2 | . 2 . . . . . . Scanalyzers 3 | . . . 2 . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 140 | . 28 1 42 34 10 20 5 Successful 76 | . 14 1 23 20 4 10 4 Failed 64 | . 14 . 19 14 6 10 1 Catastrophic 9 | . . . 4 2 2 1 . Database Lockouts . | . . . . . . . . Manual 67 | . 22 . 22 18 . 5 . Terminals 98 | . 23 . 29 22 10 9 5 Fabricators . | . . . . . . . . Repair Stations 17 | . 2 . . 10 . 5 . Recycling Units 3 | . 3 . . . . . . Scanalyzers 17 | . . . 13 . . 4 . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 28 | . 4 1 4 8 4 3 4 Part Schematic 2 | . 1 . 1 . . . . Robot Schematic 2 | . 1 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . Open Door 3 | . . 1 . . 1 . 1 Emergency Access Points 2 | . . . . . 1 . 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 8 | . . . 2 3 . 3 . Locate Traps 3 | . 1 . 1 1 . . . Registered Components 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Garrison Registry 2 | . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . 1 Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 2 . . 7 . 2 . Scan Component 6 | . 1 . . 4 . 1 . Repair 5 | . 1 . . 3 . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 15 | . . . 13 . . 2 . Insert Component 7 | . . . 6 . . 1 . Analyze 8 | . . . 7 . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 20 | . 8 . 6 4 . 2 . Terminals 15 | . 6 . 6 2 . 1 . Botnet 2 | . . . . 2 . . . Operators 2 | . 1 . . . . 1 . Skim 11 | . 5 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . Mechanics 1 | . . . . . . 1 . Patch 1 | . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Reprogram 1 | . . . . 1 . . . Data Cores Recovered 4 | . . . 4 . . . . Used 1 | . . . 1 . . . . Hacking Detections 39 | . 6 . 14 8 3 6 2 Full Trace Events 2 | . . . . . 1 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . 1 . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . 1 . 7 . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . . 3 . 1 . Time 179 | . 32 . . 115 . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . . 6 . . 1 . Part Schematics Acquired 7 | . . . 6 . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Used RIF Installer 3 | . . . . . 2 . 1 Command Fork 1 | . . . . . 1 . . Signal Jammer 1 | . . . . . . . 1 Robots Hacked 12 | . . . . 1 1 10 . Non-combat 11 | . . . . 1 . 10 . Combat 1 | . . . . . 1 . . Robot Hacks Applied 13 | . . . . 1 1 11 . parse_system 7 | . . . . 1 1 5 . formatsys_low 6 | . . . . . . 6 . Relay Couplers Released 31 | . . . . . 12 . 19 Machine Destruction 31 | . . . . . 12 . 19 Attached 3 | . . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . 2 . 2 Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Total Allies 18 | . . 2 . 3 4 7 2 Largest Group 7 | . . 2 2 3 3 6 7 Highest-Rated Group 229 | . . 53 53 24 229 76 133 Highest-Rated Ally 178 | . . 31 31 8 178 26 39 Total Orders 39 | . . . . . 5 4 30 STAY 22 | . . . . . 2 2 18 FOLLOW 11 | . . . . . 3 1 7 AID 1 | . . . . . . 1 . DROP 1 | . . . . . . . 1 PICKUP 4 | . . . . . . . 4 Ally Attacks 61 | . . 1 7 . 41 . 12 Total Damage 780 | . . 22 41 . 581 . 136 Kills 11 | . . 1 . . 8 . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Active Infowar (turns) 404 | 319 85 . . . . . . Seismic 404 | 319 85 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Turns Passed 16099 | 405 2279 1094 3230 2688 1614 2148 2641 Spaces Moved 7285 | 178 1231 552 1300 1008 850 972 1194 Core 6 | 5 1 . . . . . . Treads 3857 | 173 1230 552 1300 331 . 57 214 Legs . | . . . . . . . . Wheels 3422 | . . . . 677 850 915 980 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 135 120 120 Average Speed 176 | 156 160 160 210 217 149 154 167 Slowest Speed 450 | 160 450 160 240 240 150 240 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 74 | 7 88 84 97 97 89 49 88 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 5 | . 3 1 1 . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 3 | . . . . 2 . . 1 Terrain Destroyed 83 | . 3 2 16 5 . 20 37 Melee 3 | . . . . 2 . . 1 Projectile 24 | . 3 2 16 3 . . . AOE 56 | . . . . . . 20 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Total 9440 | 232 1424 733 1638 1356 1040 1444 1573 Wait 945 | . 72 156 131 183 38 290 75 Move 7278 | 177 1230 551 1299 1007 849 971 1194 Hop . | . . . . . . . . Pick Up 124 | 8 21 2 51 8 3 14 17 Fast Attach 43 | 7 7 . 5 9 4 7 4 Attach 41 | . 3 4 11 2 1 11 9 Detach 2 | . 1 . . . . 1 . Swap 123 | . 8 2 17 23 20 31 22 Drop 113 | . 18 1 43 19 8 15 9 Fire 466 | 37 63 14 74 58 49 75 96 Melee 68 | . . . . 9 11 19 29 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 20 | 3 1 3 7 6 . . . Escape Stasis 130 | . . . . . 40 . 90 Rewire 10 | . . . . . . . 10 Trap 51 | . . . . 32 . 10 9 Miscellaneous 26 | . . . . . 17 . 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 406 | -11/Scrapyard | Entered Materials 407 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 16) 1313 | -10/Materials | Discovered new exit (range 10) 1494 | -10/Materials | Discovered new exit (range 14) 1567 | -10/Materials | Repaired Med. Armor Plating 1639 | -10/Materials | Discovered new exit (range 16) 1717 | -10/Materials | Identified exit to Subcaves 1767 | -10/Materials | Learned location of Subcaves (-10) 1805 | -10/Materials | Learned location of 2 exits from Subcaves 1850 | -10/Materials | Learned 4 Subcaves zone layouts 1863 | -10/Materials | Learned Storage stockpile data 2685 | -10/Materials | Entered Mines 2686 | -10/Mines | Identified exit to Materials 2691 | -10/Mines | Found the Drone Emporium 2694 | -10/Mines | Assembled infested the area 2697 | -10/Mines | Found Prototype Device 2699 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2725 | -10/Mines | Identified Sensor Drone Bay 2896 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2896 | -10/Mines | Discovered new exit (range 5) 2947 | -10/Mines | Core integrity fell below 50% 2961 | -10/Mines | Core integrity fell below 20% 2979 | -10/Mines | Lost 4 parts (1p1n2u) 3539 | -10/Mines | Discovered exit to Subcaves (range 11) 3779 | -10/Mines | Entered Materials 3779 | -9/Materials | Accompanied by 2 allies 3779 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3780 | -9/Materials | Identified exit to Storage 3784 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4108 | -9/Materials | Build established: Tank 4321 | -9/Materials | Discovered new exit (range 4) 5217 | -9/Materials | Discovered new exit (range 8) 5613 | -9/Materials | Discovered new exit (range 16) 5622 | -9/Materials | Identified exit to Materials 5622 | -9/Materials | Learned location of 2 exits from Materials 5692 | -9/Materials | Loaded intel: 2 recycling unit locations 5754 | -9/Materials | Learned Storage terminal intel 5806 | -9/Materials | Learned 2 Storage zone layouts 5846 | -9/Materials | Learned location of 2 exits from Materials 5877 | -9/Materials | Learned location of 1 exit from Storage 6510 | -9/Materials | Build established: Gunner 6851 | -9/Materials | Build established: Tank 7009 | -9/Materials | Entered Storage 7011 | -9/Storage | Identified exit to Recycling 7014 | -9/Storage | Loaded intel: 8 terminal locations 9579 | -9/Storage | Repaired Arm. Wheel 9612 | -9/Storage | Repaired Hvy. Assault Rifle 9663 | -9/Storage | Repaired Imp. Assault Rifle 9679 | -9/Storage | Identified exit to Garrison 9697 | -9/Storage | Entered Garrison 9697 | -9/Garrison | Accompanied by 3 allies 9789 | -9/Garrison | Triggered checkpoint 9806 | -9/Garrison | Garrison Relay disabled 9851 | -9/Garrison | Installed Relay Interface Framework 9948 | -9/Garrison | Triggered checkpoint 9995 | -9/Garrison | Triggered checkpoint 10000 | -9/Garrison | Core integrity fell below 50% 10073 | -9/Garrison | Triggered checkpoint 10107 | -9/Garrison | Garrison Relay disabled 10201 | -9/Garrison | Discovered exit to Materials (range 8) 10209 | -9/Garrison | Learned Materials security intel 10261 | -9/Garrison | Phase Generator disabled 10282 | -9/Garrison | Expanded RIF knowledge: Command Fork 10509 | -9/Garrison | Triggered checkpoint 10655 | -9/Garrison | Discovered exit to Materials (range 9) 10673 | -9/Garrison | Discovered exit to Materials (range 6) 10673 | -9/Garrison | Discovered exit to Materials (range 50) 10673 | -9/Garrison | Discovered exit to Materials (range 50) 10703 | -9/Garrison | Garrison Relay disabled 10861 | -9/Garrison | Triggered checkpoint 10902 | -9/Garrison | Rescued AZ-K3N 11017 | -9/Garrison | Triggered checkpoint 11083 | -9/Garrison | Triggered checkpoint 11133 | -9/Garrison | AZ-K3N assimilated hostile X-57 Shotgunner 11311 | -9/Garrison | Entered Materials 11311 | -8/Materials | Accompanied by 1 ally 11311 | -8/Materials | Evolved 2 slots: Utility x2 11312 | -8/Materials | Identified exit to Factory 11611 | -8/Materials | Build established: Scavenger-Tank 12153 | -8/Materials | Garrison activated, responded to threat 12760 | -8/Materials | Identified exit to Garrison 12869 | -8/Materials | Repaired Hvy. Assault Rifle 12990 | -8/Materials | Lost 3 parts (1p1n1u) 13459 | -8/Materials | Entered Garrison 13459 | -8/Garrison | Accompanied by 5 allies 13532 | -8/Garrison | Triggered checkpoint 13717 | -8/Garrison | Garrison Relay disabled 13789 | -8/Garrison | Garrison Relay disabled 13860 | -8/Garrison | Triggered checkpoint 13945 | -8/Garrison | Core integrity fell below 50% 13967 | -8/Garrison | Triggered checkpoint 13983 | -8/Garrison | Lost 3 parts (1n1u1w) 14030 | -8/Garrison | Destroyed 12 combat bots 14127 | -8/Garrison | Discovered exit to Factory (range 14) 14196 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 14233 | -8/Garrison | Build established: Commander-Mutant 14549 | -8/Garrison | Phase Generator disabled 14606 | -8/Garrison | Triggered checkpoint 14647 | -8/Garrison | Garrison Relay disabled 14648 | -8/Garrison | Lost 4 parts (1n1u2w) 14755 | -8/Garrison | Triggered checkpoint 14861 | -8/Garrison | Triggered checkpoint 14906 | -8/Garrison | Triggered checkpoint 14949 | -8/Garrison | Build established: Bothacker-Gunner 14984 | -8/Garrison | Garrison Relay disabled 15024 | -8/Garrison | Discovered exit to Factory (range 15) 15024 | -8/Garrison | Discovered exit to Factory (range 66) 15024 | -8/Garrison | Discovered exit to Factory (range 79) 15024 | -8/Garrison | Discovered new exit (range 75) 15135 | -8/Garrison | Triggered checkpoint 15274 | -8/Garrison | Triggered checkpoint 15857 | -8/Garrison | Garrison Relay disabled 16011 | -8/Garrison | Triggered checkpoint 16025 | -8/Garrison | Core integrity fell below 20% 16100 | -8/Garrison | Self-destructed Last Messages --------------- 16039_ HV Slug penetrates Wall. 16042_ System corrupted: Matter fused (-5). 16042_ Acquired 5 matter. 16062_ Attempting to reprogram Alarm Trap. 16062_ Alarm Trap disarmed. 16063_ Attempting to reprogram Alarm Trap. 16067_ Alarm Trap disarmed. 16075_ G-47 Trooper springs to life. 16076_ G-47 Trooper destroyed. 16077_ 9E7>=S RR1U, ,T:5I/EQDCQWAUDBG 16082_ Destroyed Lgt. Nuclear Core. 16082_ G-47 Trooper destroyed. 16088_ Attempting to reprogram Fusion Bomb Trap. 16089_ The unstable cave ceiling collapses. 16089_ Attempting to reprogram Fusion Bomb Trap. 16090_ The unstable cave ceiling collapses. 16090_ Attempting to reprogram Fusion Bomb Trap. 16090_ Fusion Bomb Trap reprogrammed. 16093_ The unstable cave ceiling collapses. 16100_ System corrupted: Arm. Wheel fused. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ####????????????????????????????????????????? | | #????????????????????????????????????????? | | % #????????????????????????????????????????? | | % #????#######?????????????????????????????? | | ##????#"" ""#?????????????????????????????? | | T#??#### ##?????????????????????????????? | | ###??# #??????????????#####??????????? | | #????# #######????????????## ##?????????? | | #??### #?????????######### # ###????????? | | ####* #?????????# ## #????????? | | %[%= #?????????# < ## ^ < #????????? | | ####! #?????????# ## #????????? | | #??### #?????????# #### # #????????? | | #????# #?????????# #??# # # #????????? | | #????# #?????????# #??# # # ##????????? | | #????# #####?????# #??# C#?# ##?????????? | | #????# #?????# #??# C#???#??????????? | | #????# ### #?????# #??# #??????????????? | | #????# #?# #?????# #??# C#??????????????? | | #????# #?# #?????# #??#@ ###??????????????? | | #????# #?# #?????# #??# #????????????????? | | ###### ### ####### #### %#????????????????? | | %[%%%#????????????????? | | %%#????????????????? | | ###### ## ################????????????????? | | ###### ## #???????????????????????????????? | | ## #???????????????????????????????? | | ##### ### #???????????????????????????????? | | #???# #?# #???????????????????????????????? | | #???# #?# #???????????????????????????????? | | ##??# #?# #???????????????????????????????? | | #### ### #???????????????????????????????? | | ^^ ^^ #???????????????????????????????? | | ^^ ^^ #???????????????????????????????? | | ###########???????????????????????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###?????????????????????????????????????? | | % #?????????????????????????????????????? | | ###*#?????????????????????????????????????? | | ### ########??????????????????????????????? | | =[ #??????????????????????????????? | | #########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-10 Pest | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 18% | -10/Materials Arm. Wheel | 57% | -9/Storage Hvy. Assault Rifle | 59% | -9/Storage Imp. Assault Rifle | 57% | -9/Storage Hvy. Assault Rifle | 14% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingRecyclingRefractor Manual? 0 Play Time 01:34:50 Cumulative 966.3 hours Start 2025.06.25 @ 21:23:48 End 2025.06.25 @ 23:20:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 499 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 85 Gallery% 87 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: ffd279ef-b79a-406e-b3ff-be8a55275fff