Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 18:38:06 Player: The Sun Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1571) 1571 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-50) -50 TOTAL SCORE: 4261 Bonus ------- Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 147/160 System Corruption 4% Temperature Hot (248) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Weapon Cycler > --- WEAPON (3) ------- Particle Gun Heavy Machine Gun > --- INVENTORY (5) ---- Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Weapon Cycler Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Improved Titanium Leg Plasma Cannon [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Flight Unit Flight Unit Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 1 . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Parts Attached 58 | 6 2 5 7 7 31 Power 12 | 1 . 1 1 1 8 Engine 8 | 1 . . 1 1 5 Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 14 | 2 . 2 4 . 6 Treads 1 | . . . 1 . . Leg 11 | 2 . . 3 . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 17 | 1 2 . . 4 10 Device 7 | . . . . 1 6 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 7 | . 1 . . 2 4 Artifact . | . . . . . . Weapon 15 | 2 . 2 2 2 7 Energy Gun 5 | 1 . . . 1 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 7 | 1 . 2 2 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . 5 3 1 21 Power 7 | . . 1 . 1 5 Propulsion 8 | . . 2 2 . 4 Utility 7 | . . . . . 7 Weapon 8 | . . 2 1 . 5 Highest Loss Streak 6 | . . 5 2 1 6 To Critical Strikes . | . . . . . . Average Backups 2 | . . 1 1 4 2 Power . | . . . . . . Propulsion . | . . . . 1 . Utility 1 | . . 1 1 1 1 Weapon . | . . . . 1 . Tool/Special . | . . . . . . Unused Backups 3 | . . . 2 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 95 88 72 85 85 Engine 13 | . 14 7 12 14 14 Core 2 | . . 4 . . 3 Leg 21 | . 28 21 5 27 24 Flight 1 | . . 2 6 . . Device 1 | . . . . . 3 Storage 8 | . 16 14 11 9 4 Processor 1 | . . . . 7 . Protection 11 | . 7 14 11 9 12 Energy Gun 9 | . 14 8 . 6 13 Energy Cannon 1 | . . . . . 3 Ballistic Gun 9 | . 14 14 21 11 2 Peak Build Rating 47 | 6 7 9 15 26 47 Average Rating 22 | 4 6 6 7 21 33 On Entrance 10 | . 6 7 7 15 26 Avg Prop Armor Cover (%) 2 | . . . . 5 2 Naked Turns . | . . . . . . Heaviest Build 65 | 13 14 14 16 30 65 Greatest Support 70 | 20 20 20 36 36 70 Greatest Overweight (x) 4 | . . 3 4 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 6 | 5 1 3 5 6 6 Average Carried 2 | . . 1 1 4 2 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 4 | . 1 1 3 4 1 Class Distribution -------------------- 50% | Mutant 31% | Tank 11% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1251 | 255 . 95 106 131 664 Remotely . | . . . . . . Salvage Created 1668 | . . 209 187 350 922 Parts 85 | . . 12 15 16 42 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 1 . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 33 | . . 6 5 3 19 Guns 25 | . . 6 5 3 11 Cannons 8 | . . . . . 8 Classes Destroyed 13 | . . 2 3 4 4 Worker 3 | . . . . . 3 Builder 4 | . . . . 1 3 Tunneler 3 | . . . 1 1 1 Recycler 3 | . . . . 2 1 Operator 1 | . . . 1 . . Watcher 1 | . . . . 1 . Swarmer 10 | . . 3 3 . 4 Grunt 12 | . . 3 1 . 8 Sentry 4 | . . . 1 2 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 5 | . . 2 3 3 5 Combat Bots Only 4 | . . 2 3 1 4 Max Kills in Single Turn 2 | . . 1 1 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 445 | . . 114 67 40 224 Missed 132 | . . 40 20 11 61 Hits 313 | . . 74 47 29 163 Projectile 313 | . . 74 47 29 163 Critical Strikes 5 | . . 1 3 . 1 Damage Taken 4677 | . . 657 442 396 3182 Core 1164 | . . 212 143 73 736 Absorbed by Shields . | . . . . . . Redirected to Shielding 89 | . . 25 14 . 50 Ignored by Resistances 106 | . . . . . 106 Core Remaining (%) 66 | 100 . 15 64 86 . Volleys Fired 170 | . . 52 30 30 58 Largest 3 | . . 2 2 2 3 Hottest 240 | . . 60 40 108 240 Shots Fired 296 | . . 64 53 56 123 Gun 272 | . . 64 53 56 99 Cannon 24 | . . . . . 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 171 | . . 52 53 30 36 Thermal 113 | . . . . 26 87 Explosive . | . . . . . . Electromagnetic 12 | . . 12 . . . Robot Hit Streak 15 | . . 11 7 11 15 Robot Miss Streak 5 | . . 4 3 5 4 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 196 | . . 32 29 42 93 Core Hits 101 | . . 14 15 17 55 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 . . 1 Destroy 1 | . . 1 . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4205 | . . 299 238 739 2929 Guns 2906 | . . 292 238 731 1645 Cannons 814 | . . . . . 814 Explosions 419 | . . . . . 419 Melee . | . . . . . . Ramming 66 | . . 7 . 8 51 Kinetic 1543 | . . 174 238 254 877 Thermal 2254 | . . . . 477 1777 Explosive 224 | . . . . . 224 Electromagnetic 118 | . . 118 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 233 | . . . . . 233 Projectiles 31 | . . . . . 31 Explosions 202 | . . . . . 202 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 316 | . . . . . 316 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 14 | . . 2 . 3 9 Kicked 14 | . . 2 . 3 9 Crushed . | . . . . . . Highest Temperature 622 | . . 93 24 250 622 Average Temperature 192 | . . 35 5 101 228 Received Heat Transfer 783 | . . 120 111 18 534 Effects 67 | . . . . . 67 Shutdowns 23 | . . . . . 23 Energy Bleed 8 | . . . . . 8 Interference 7 | . . . . . 7 Matter Decay 6 | . . . . . 6 Short Circuit 9 | . . . . . 9 Damage (minor) 7 | . . . . . 7 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . . . . 2 14 Heat Transferred 4527 | . . . . 1075 3452 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 173 | . 2 95 50 59 173 Initial 21 | . . . 7 . 21 Average 33 | . . 46 11 11 49 Influence Increases 1264 | . 2 210 144 149 759 Destroy 0b10 Robot/C 660 | . . 120 100 60 380 Destroy 0b10 Robot/NC 75 | . . . 10 25 40 Destroy Leader 192 | . . 30 30 32 100 Successful Hack 8 | . 2 . 4 2 . Disable Machine 195 | . . . . 30 165 Destroy Structure 44 | . . . . . 44 Lose Combat Pursuer 90 | . . 60 . . 30 Influence Decreases 1024 | . 2 190 164 101 567 Entered New Map 40 | . . . 13 . 27 Time Decay 736 | . 2 140 141 94 359 Lost Part 248 | . . 50 10 7 181 Squads Dispatched 13 | . . . 1 . 12 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 7 | . . . 1 . 6 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . . 10 9 5 35 Peak Tracking Total 7 | . . 4 3 3 7 Tactical Retreats 5 | . . 3 . . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 13 | . . . . 2 11 Max in Single Turn 4 | . . . . 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 3 . 7 3 . Successful 8 | . 3 . 2 3 . Failed 5 | . . . 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 3 . 7 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 2 3 . Record 4 | . 1 . . 3 . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 533 | . . . . 392 141 Optics 498 | . . . . 392 106 Terrain 35 | . . . . . 35 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3262 | 74 173 325 549 492 1649 Spaces Moved 2065 | 63 141 144 328 322 1067 Core 66 | 19 . 9 26 . 12 Treads 97 | . . . 97 . . Legs 1763 | 44 141 109 92 322 1055 Wheels . | . . . . . . Hover . | . . . . . . Flight 139 | . . 26 113 . . Fastest Speed 50 | 50 120 100 90 90 50 Average Speed 120 | 98 120 123 132 102 123 Slowest Speed 260 | 120 120 200 250 180 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 26 32 24 19 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . . . . 47 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 42 | . . . . . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2573 | 74 144 236 400 427 1292 Wait 164 | . . 28 21 53 62 Move 2060 | 62 140 143 327 321 1067 Hop . | . . . . . . Pick Up 63 | 6 2 5 11 8 31 Fast Attach . | . . . . . . Attach 41 | 6 1 5 5 2 22 Detach 7 | . . . . . 7 Swap 22 | . 1 1 2 5 13 Drop 27 | . . . 4 5 18 Fire 170 | . . 52 30 30 58 Melee . | . . . . . . Ram . | . . . . . . Kick 14 | . . 2 . 3 9 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 406 | -10/Mines | Learned 2 Materials zone layouts 466 | -10/Mines | Core integrity fell below 50% 506 | -10/Mines | Core integrity fell below 20% 532 | -10/Mines | Lost 5 parts (1p2n2w) 559 | -10/Mines | Discovered new exit (range 12) 573 | -10/Mines | Entered Materials 573 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 706 | -9/Materials | Discovered new exit (range 11) 1091 | -9/Materials | Discovered new exit (range 15) 1122 | -9/Materials | Entered another Materials area 1122 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1517 | -8/Materials | Discovered new exit (range 5) 1614 | -8/Materials | Entered Factory 1614 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2053 | -7/Factory | Allied Derelicts emerged from ambush trap array 2081 | -7/Factory | Garrison activated, responded to threat 2453 | -7/Factory | Build established: Tank 2458 | -7/Factory | Cargo convoy interrupted 2827 | -7/Factory | Discovered new exit (range 9) 3062 | -7/Factory | Core integrity fell below 50% 3070 | -7/Factory | Lost 6 parts (2p2n1u1w) 3112 | -7/Factory | Core integrity fell below 20% 3147 | -7/Factory | Lost 6 parts (1p1n2u2w) 3263 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- Acquired Lgt. Nuclear Core. R-06 Scavenger collects Autogun. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. S-27 Virus destroyed. Acquired 25 matter. R-06 Scavenger collects Wheel. R-06 Scavenger collects VTOL Module. Terrain Scanner destroyed. S-27 Virus destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Destroyed Com. Wheel. Fusion Modulator explodes. Flexi-carbon Leg destroyed. Destroyed Flexi-carbon Leg. Fusion Modulator explodes. Destroyed Lgt. Ion Engine. R-06 Scavenger destroyed. Kinecellerator destroyed. Destroyed Kinecellerator. 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""" ""????????? | | #??# ;#### """ ""????????? | | [[!#??# """ """ "?????? | | [[!#??# ; ????? | | [!!#??# ;; ????? | | ^ #??# ! ;; ????? | | #??# ;# #?????? | | """ #??? ;# #?????? | | """ #???############## #?????? | | """ ###########??????# ##+######+##?????? | | ^ # * ######## #????????????????? | | """ # + #????????????????? | | """ # % # %^^ #????????????????? | | """ # # #????????????????? | | + + ^ #????????????????? | | # #############????????????????? | | ## # #?# # #??????????????????????? | | ?########## #??##?#??????????????????????? | | ??????????###########????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 39 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 57 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Heavy Suspicion Jackpot Spot Them First Challenges ------------ None Game ------ Seed TripodCarbideParser Manual? 0 Play Time 00:30:44 Cumulative 9.4 hours Start 2025.12.10 @ 18:12:49 End 2025.12.10 @ 18:38:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2032e4a6-78c5-44f2-8d13-6e25818448f3