Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 23:11:51 Player: Jack Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (33) 165 Value Destroyed (460) 460 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6865 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Signal Interpreter Axe Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Structural Scanner Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Axe [Rating: 92] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Processor Machine Analyzer Hackware Advanced Hacking Suite Weapon Katana Energy Gun Field Laser Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . . 2 2 Utility 10 | . . . 2 2 2 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 56 | 2 4 9 4 14 2 7 . . 4 5 5 Power 6 | . 1 1 . 1 . . . . . 1 2 Engine 4 | . 1 1 . 1 . . . . . . 1 Core . | . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 14 | . 2 3 1 5 . . . . 1 2 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 14 | . 2 3 1 5 . . . . 1 2 . Utility 25 | . . 2 3 5 1 7 . . 3 1 3 Device 8 | . . 1 1 1 . 2 . . 1 . 2 Storage . | . . . . . . . . . . . . Processor 7 | . . 1 2 . . 2 . . 1 . 1 Hackware 10 | . . . . 4 1 3 . . 1 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 11 | 2 1 3 . 3 1 . . . . 1 . Energy Gun 5 | 2 1 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . 1 . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . Parts Lost 29 | . . 1 2 3 . . . . 1 15 7 Power 3 | . . 1 . . . . . . . 1 1 Propulsion 10 | . . . 1 3 . . . . . 5 1 Utility 14 | . . . . . . . . . 1 8 5 Weapon 2 | . . . 1 . . . . . . 1 . Highest Loss Streak 15 | . . 1 2 2 . . . . 1 15 4 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 4 | 1 4 4 4 4 5 5 5 5 5 4 2 Power . | . . . . . . . . . . . . Propulsion . | . 1 . . . . . . . . . . Utility 3 | . 1 3 3 4 4 4 4 4 4 4 2 Weapon . | . 1 . . . 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . 1 . . 4 . . . . 2 . 2 Power 1 | . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . . . 3 . . . . 2 . 2 Weapon 1 | . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 57 92 83 79 85 87 84 84 91 75 21 Engine 5 | . 10 10 9 6 6 5 5 5 5 . . Flight 24 | . 20 43 34 29 26 22 21 21 21 17 2 Device 13 | . . 10 16 15 13 15 15 15 19 16 5 Processor 12 | . . 9 14 15 13 15 10 10 14 13 5 Hackware 11 | . . . . 6 19 19 26 26 24 19 4 Energy Gun 2 | . 26 18 1 . . . . . . . . Slashing Weapon 3 | . . . . 4 6 5 5 5 5 3 2 Peak Build Rating 92 | 2 5 14 16 42 51 61 61 61 76 92 47 Average Rating 39 | 1 4 11 13 28 45 54 61 61 70 77 23 On Entrance 34 | . 2 5 14 16 41 46 61 61 61 70 34 Naked Turns . | . . . . . . . . . . . . Heaviest Build 20 | 3 6 10 10 16 15 16 16 16 17 20 8 Greatest Support 37 | 3 8 16 17 21 16 21 21 21 23 37 16 Greatest Overweight (x) 2 | . . . . . 2 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 3 Average Carried 4 | 1 4 3 4 4 5 5 5 5 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 5 5 5 5 4 3 Class Distribution -------------------- 33% | Scout 33% | Hacker-Scout 12% | Mutant 8% | Wizard-Scout 5% | Scavenger-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Scout | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Matter Collected 854 | 170 12 56 . 129 22 241 . . 42 156 26 Remotely . | . . . . . . . . . . . . Salvage Created 914 | 77 128 56 . 141 22 241 . . 37 156 56 Parts 79 | 7 10 4 . 17 4 14 . . 5 12 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 9 | . 6 . . . . . . . . 3 . Melee 3 | . . . . . . . . . . 3 . Guns 6 | . 6 . . . . . . . . . . Classes Destroyed 8 | 2 2 . . 2 . 1 . . . 1 . Worker 7 | . . . . . . 3 . . 1 1 2 Builder 5 | . . . . 4 . . . . . . 1 Tunneler 4 | 1 . . . 1 1 1 . . . . . Recycler 3 | 1 . 1 . . . 1 . . . . . Operator 3 | . . . . 1 . . . . 1 1 . Watcher 2 | . 1 . . 1 . . . . . . . Swarmer 6 | . 6 . . . . . . . . . . Cutter 3 | . . . . . . . . . . 3 . Best Kill Streak 5 | 2 5 1 . 3 1 3 . . 1 3 3 Combat Bots Only 3 | . 3 . . . . . . . . 3 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Hostile Shots Fired 387 | . 24 7 17 31 . 1 . . 17 163 127 Missed 201 | . 12 4 9 20 . . . . 9 89 58 Hits 186 | . 12 3 8 11 . 1 . . 8 74 69 Melee 15 | . . . . 1 . . . . . 14 . Projectile 171 | . 12 3 8 10 . 1 . . 8 60 69 Critical Strikes 14 | . . . 1 . . . . . . 8 5 Damage Taken 3808 | . 112 66 102 200 . 65 . . 104 1424 1735 Core 2378 | . 24 22 20 78 . 18 . . 34 729 1453 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 96 | . 16 . . . . 74 . . . 6 . Core Remaining (%) 89 | 100 90 94 96 88 100 98 . . 97 43 . Volleys Fired 34 | 6 10 5 10 3 . . . . . . . Largest 2 | 2 2 2 1 1 . . . . . . . Hottest 126 | 80 80 126 100 100 . . . . . . . Shots Fired 52 | 12 19 8 10 3 . . . . . . . Gun 37 | 12 19 6 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 15 | . . 2 10 3 . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 37 | 6 10 8 10 3 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 15 | 6 9 . . . . . . . . . . Robot Hit Streak 6 | 5 6 2 . . . . . . . . . Robot Miss Streak 3 | 1 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 60 | 9 10 2 . 9 1 9 . . 8 9 3 Core Hits 29 | 3 7 1 . 4 1 3 . . 1 6 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . 2 . Sever 2 | . . . . . . . . . . 2 . Melee Attacks 148 | . . . . 48 1 22 1 . 30 38 8 Impact 3 | . . . . 3 . . . . . . . Slashing 145 | . . . . 45 1 22 1 . 30 38 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . . 7 1 6 . . 1 2 3 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2490 | 113 122 34 . 557 65 577 . . 357 395 270 Guns 269 | 113 122 34 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 2157 | . . . . 557 65 577 . . 357 378 223 Ramming 64 | . . . . . . . . . . 17 47 Kinetic . | . . . . . . . . . . . . Thermal 136 | 45 57 34 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 133 | 68 65 . . . . . . . . . . Impact 58 | . . . . 58 . . . . . . . Slashing 2099 | . . . . 499 65 577 . . 357 378 223 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 5 . 1 . 6 6 1 6 Average Corruption 4 | . . . . 5 . 1 . 6 6 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . 15 . 1 . . 12 . 5 Message Errors 4 | . . . . 2 . . . . 1 . 1 Matter Fused 7 | . . . . 5 . . . . 2 . . Heat Flow Errors 5 | . . . . 3 . . . . 1 . 1 Energy Discharges 4 | . . . . 2 . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 2 . 1 . . 4 . 1 Data Loss (major) 4 | . . . . 1 . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 474 | . . . . 103 . 199 . . 98 . 74 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 474 | . . . . 103 . 199 . . 98 . 74 Knockbacks 2 | . . . . 1 . . . . . . 1 Impact 2 | . . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . . 8 21 Shots . | . . . . . . . . . . . . Rammed 10 | . . . . . . . . . . 1 9 Targets Rammed 10 | . . . . . . . . . . 1 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 472 | 31 48 77 32 472 . . . . 144 . 166 Average Temperature 65 | 9 13 25 12 132 . . . . 80 . 92 Received Heat Transfer 213 | . 36 15 54 36 . 9 . . 9 36 18 Effects 4 | . . . . 4 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 299 | 100 125 74 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 181 | 5 167 70 181 122 60 15 2 . 24 92 155 Initial 77 | . 3 55 20 77 55 9 . . . . 51 Average 30 | . 104 28 31 42 43 2 . . 4 10 52 Influence Increases 1796 | 10 222 95 239 455 5 97 2 . 102 261 308 Destroy 0b10 Robot/C 180 | . 120 . . . . . . . . 60 . Destroy 0b10 Robot/NC 120 | 10 5 5 . 35 5 25 . . 10 10 15 Destroy Leader 34 | . 22 . . 2 . . . . . 10 . Successful Hack 83 | . . . 5 32 . 22 . . 4 12 8 Select Force Hacks 20 | . . . . 20 . . . . . . . Disable Machine 150 | . . 30 15 30 . 30 . . 45 . . Destroy Structure 144 | . . . 9 36 . 20 2 . 28 34 15 Partial Spotted 105 | . . 30 . 45 . . . . 15 . 15 Lose Combat Pursuer 960 | . 75 30 210 255 . . . . . 135 255 Influence Decreases 1651 | 5 95 177 118 513 98 117 2 . 100 171 255 Entered New Map 315 | . 2 77 30 94 58 11 . . . 2 41 Time Decay 1147 | 5 93 90 78 389 40 106 2 . 90 108 146 Lost Part 189 | . . 10 10 30 . . . . 10 61 68 Squads Dispatched 26 | . 4 . . 10 . 4 . . 1 5 2 Investigation 9 | . 1 . . 4 . 3 . . . 1 . Extermination 7 | . . . . 3 . 1 . . 1 1 1 Reinforcement 10 | . 3 . . 3 . . . . . 3 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Distress Signals 8 | . 2 1 . 1 . . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 17 9 17 26 . 4 . 5 14 33 38 Peak Tracking Total 16 | . 6 9 12 7 . 4 2 5 9 16 16 Tactical Retreats 28 | . 4 1 3 11 . . . . . 3 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Traps Triggered 11 | . 3 1 . 3 . 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Machines Disabled 10 | . . 2 1 2 . 2 . . 3 . . Max in Single Turn 1 | . . 1 1 1 . 1 . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Machines Accessed 26 | . 1 . 1 12 . 5 1 . 3 2 1 Terminals 12 | . . . 1 6 . 1 . . 2 1 1 Fabricators 8 | . . . . 5 . 2 . . 1 . . Repair Stations 4 | . 1 . . . . 2 . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 67 | . 1 . 1 28 . 20 1 . 9 5 2 Successful 44 | . 1 . 1 15 . 15 1 . 7 3 1 Failed 23 | . . . . 13 . 5 . . 2 2 1 Catastrophic 7 | . . . . 4 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 1 . 1 17 . 7 . . 7 1 1 Terminals 25 | . . . 1 11 . 2 . . 6 3 2 Fabricators 27 | . . . . 15 . 9 . . 3 . . Repair Stations 12 | . 1 . . . . 9 . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 . . . . Terminal Hacks 9 | . . . . 3 . . . . 3 2 1 Record 1 | . . . . . . . . . . . 1 Part Schematic 2 | . . . . 2 . . . . . . . Level Access Points 3 | . . . . 1 . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . Fabricator Hacks 14 | . . . . 7 . 5 . . 2 . . Network Status 2 | . . . . 1 . 1 . . . . . Load Schematic 8 | . . . . 4 . 3 . . 1 . . Build 4 | . . . . 2 . 1 . . 1 . . Repair Station Hacks 6 | . . . . . . 6 . . . . . Scan Component 3 | . . . . . . 3 . . . . . Repair 3 | . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 14 | . 1 . 1 5 . 4 . . 2 1 . Terminals 4 | . . . 1 2 . . . . 1 . . Botnet 4 | . . . 1 2 . . . . 1 . . Fabricators 7 | . . . . 3 . 3 . . 1 . . Prioritize 2 | . . . . . . 1 . . 1 . . Download 1 | . . . . 1 . . . . . . . Recompile 4 | . . . . 2 . 2 . . . . . Repair Stations 3 | . 1 . . . . 1 . . . 1 . Patch 3 | . 1 . . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 17 | . . . . 9 . 4 . . 1 2 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . Parts Built 5 | . . . . 3 . 1 . . 1 . . Authchips 4 | . . . . 2 . 1 . . 1 . . Time 163 | . . . . 84 . 26 . . 53 . . Total Part Build Rating 22 | . . . . 10 . 6 . . 6 . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 64 | . . . . . . 64 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 46 | . . . . . . . . 46 . . . Highest-Rated Ally 46 | . . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 . . . Total Damage 239 | . . . . . . . . 239 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Active Infowar (turns) 3409 | . . 195 222 1184 81 583 28 69 408 351 288 Optics 867 | . . . . . . . . . 391 351 125 Sensors 3053 | . . 195 222 1067 81 583 28 69 408 275 125 Structural 3073 | . . . 162 1184 81 583 28 69 408 284 274 Machine Analysis 2777 | . . . 132 1174 81 583 28 69 408 302 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Turns Passed 3698 | 51 200 212 222 1184 81 583 28 69 408 351 309 Spaces Moved 8062 | 53 321 496 389 2944 159 1370 92 153 1024 513 548 Core 400 | 53 66 . . . . . . . . . 281 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7662 | . 255 496 389 2944 159 1370 92 153 1024 513 267 Fastest Speed 25 | 50 37 29 28 26 30 27 27 27 27 25 45 Average Speed 30 | 50 39 30 29 27 46 27 27 27 27 32 47 Slowest Speed 195 | 50 50 31 32 32 195 30 27 27 28 109 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 42 | . 3 6 1 15 . 2 . . 2 13 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 53 36 39 54 2 23 3 81 25 24 22 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 92 | . . . 9 36 . 10 1 . 14 17 5 Terrain Destroyed 92 | . . . 9 36 . 10 1 . 14 17 5 Melee 83 | . . . . 36 . 10 1 . 14 17 5 Projectile 9 | . . . 9 . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Total 8944 | 63 367 535 465 3229 164 1536 93 179 1107 625 581 Wait 606 | . 23 22 57 214 . 133 . 27 43 79 8 Move 7972 | 52 314 483 386 2914 158 1365 92 152 1020 488 548 Hop 39 | . 3 6 1 14 . 2 . . 1 12 . Pick Up 23 | 3 5 4 2 7 . . . . 2 . . Fast Attach 56 | 2 8 3 2 14 3 10 . . 5 5 4 Attach 11 | . 1 4 2 1 . . . . . 1 2 Detach 3 | . . 1 1 . . . . . . . 1 Swap 10 | . 1 4 1 1 . 1 . . 1 1 . Drop 33 | . 2 3 3 13 2 3 . . 5 1 1 Fire 34 | 6 10 5 10 3 . . . . . . . Melee 148 | . . . . 48 1 22 1 . 30 38 8 Ram 9 | . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto x2) -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 6) 251 | -10/Materials | Discovered new exit (range 5) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x2 458 | -9/Materials | Discovered new exit (range 10) 464 | -9/Materials | Identified exit to Materials 464 | -9/Materials | Entered another Materials area 464 | -8/Materials | Evolved 2 slots: Utility x2 682 | -8/Materials | Discovered new exit (range 5) 686 | -8/Materials | Identified exit to Factory 686 | -8/Materials | Entered Factory 686 | -7/Factory | Evolved 2 slots: Utility x2 777 | -7/Factory | Discovered new exit (range 10) 785 | -7/Factory | Identified exit to Storage 882 | -7/Factory | Discovered exit to Storage (range 14) 948 | -7/Factory | Build established: Scout 1069 | -7/Factory | Fabricated Mace (x2) 1767 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 1771 | -7/Factory | Identified exit to Factory 1870 | -7/Factory | Entered another Factory area 1870 | -6/Factory | Evolved 2 slots: Utility x2 1933 | -6/Factory | Discovered new exit (range 8) 1949 | -6/Factory | Identified exit to Factory 1951 | -6/Factory | Entered another Factory area 1951 | -5/Factory | Evolved 2 slots: Utility x2 2020 | -5/Factory | Repaired Broken Cesium-ion Thruster 2040 | -5/Factory | Repaired Cesium-ion Thruster 2101 | -5/Factory | Discovered new exit (range 3) 2101 | -5/Factory | Identified exit to Upper Caves 2222 | -5/Factory | Discovered new exit (range 8) 2257 | -5/Factory | Build established: Hacker-Scout 2295 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2362 | -5/Factory | Discovered new exit (range 5) 2365 | -5/Factory | Identified exit to Factory 2442 | -5/Factory | Repaired Cesium-ion Thruster 2534 | -5/Factory | Entered another Factory area 2534 | -4/Factory | Evolved 2 slots: Utility x2 2562 | -4/Factory | Sucked down chute 2562 | -4/Factory | Entered Waste 2563 | -4/Waste | Met a frightened Derelict 2564 | -4/Waste | Spotted C-40 Crusher 2577 | -4/Waste | EMP discharged 2612 | -4/Waste | Spotted C-40 Crusher 2612 | -4/Waste | Spotted C-40 Crusher 2615 | -4/Waste | Spotted C-40 Crusher 2619 | -4/Waste | Spotted C-40 Crusher 2621 | -4/Waste | Discovered new exit (range 16) 2630 | -4/Waste | Identified exit to Factory 2631 | -4/Waste | Entered Factory 2892 | -4/Factory | Fabricated Adv. Hacking Suite? 2996 | -4/Factory | Identified exit to Research 3019 | -4/Factory | Spotted B-86 Titan 3039 | -4/Factory | Entered Research 3039 | -3/Research | Evolved 2 slots: Propulsion x2 3123 | -3/Research | Identified exit to Testing 3123 | -3/Research | Identified exit to Research 3366 | -3/Research | Core integrity fell below 50% 3376 | -3/Research | Spotted B-86 Titan 3390 | -3/Research | Entered another Research area 3390 | -2/Research | Evolved 2 slots: Propulsion x2 3396 | -2/Research | Lost 15 parts (1p5n8u1w) 3546 | -2/Research | Lost 4 parts (1p3u) 3592 | -2/Research | Core integrity fell below 50% 3681 | -2/Research | Core integrity fell below 20% 3699 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- P-80 Master resets R-10 Processor, system corruption cleaned. Slammed into K-01 Serf. K-01 Serf collects debris. Slammed into U-05 Engineer. Slammed into K-01 Serf. Slammed into W-44 Eye. Slammed into K-01 Serf. K-01 Serf knocked back. Slammed into K-01 Serf. 5EK VEVSD:,1LUC,H69B=| P#E<7 Knocked back. R-10 Processor destroyed. Knocked back. Terminal disabled. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Structural Scanner fused. Structural Scanner destroyed. W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? # | | ????????????????????????????????????????????????+# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????H???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????##############################/### | | ?????????? w ss s sss | | ?????????? @ ss | | ?????????? s | | ?????????? | | ???????????#########################+############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Offensive Hacking 52 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Mace | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Mace | x2 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Repaired ---------- Cesium-ion Thruster | 16% | -5/Factory | Broken Cesium-ion Thruster | 12% | -5/Factory Cesium-ion Thruster | 4% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdTeslaBooster Manual? 0 Play Time 01:08:59 Cumulative 87.2 hours Start 2025.05.06 @ 22:02:42 End 2025.05.06 @ 23:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 14 Adventurer 86 Explorer 6 Win Type - Total 18 Types 4/0/7/0/2/0/4/1/0/0 Lore% 35 Gallery% 33 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 46c7b705-9076-49ac-907d-26388b0766a3