Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 04:15:24 Player: Back to the Scrapyard Result: Destroyed by LF-EJW(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (555) 555 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1070 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 182/250 System Corruption 2% Temperature Cool (12) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine (fused) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector (fused) > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (25) --- Heat Sink High-capacity Storage Unit Sensor Array Seismic Detector Core Shielding Hacking Suite Medium Laser Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Assault Rifle Assault Rifle Shotgun Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Heat Sink Seismic Detector Medium Laser Particle Gun Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Assault Rifle Assault Rifle Shotgun Shotgun [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 8 13 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 3 2 . Treads 3 | 1 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 5 | 1 4 . Energy Cannon 2 | . 2 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 7 2 Power 1 | . 1 . Propulsion 4 | . 3 1 Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 4 | . 4 2 To Critical Strikes . | . . . Average Backups 13 | 4 13 15 Power . | 1 . . Propulsion . | 1 . . Utility 3 | . 3 6 Weapon 8 | 1 8 9 Tool/Special . | . . . Unused Backups 17 | . 6 11 Power . | . . . Propulsion 3 | . 3 . Utility 4 | . . 4 Weapon 10 | . 3 7 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 99 Engine 7 | . 5 14 Core 6 | . 8 . Treads 23 | . 22 27 Leg 2 | . 3 . Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Energy Cannon 12 | . 11 14 Ballistic Gun 1 | . 1 . Peak Build Rating 13 | 7 13 11 Average Rating 11 | 5 11 10 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 13 93 93 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | 1 2 4 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 18 | 7 18 25 Most Carried 17 | 8 17 15 Average Carried 13 | 4 13 15 Final Capacity 25 | 8 25 25 Final Carried 15 | 5 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 545 | 252 293 . Remotely . | . . . Salvage Created 761 | 59 702 . Parts 43 | 10 33 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 16 . Guns 12 | . 12 . Cannons 3 | . 3 . Classes Destroyed 5 | 1 4 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Operator 2 | . 2 . Swarmer 3 | . 3 . Grunt 13 | . 13 . Best Kill Streak 5 | 2 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 131 | . 115 16 Missed 23 | . 19 4 Hits 108 | . 96 12 Projectile 108 | . 96 12 Critical Strikes 3 | . 2 1 Damage Taken 1313 | . 1065 248 Core 251 | . 185 66 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 9 64 3 Largest 2 | 2 2 2 Hottest 130 | 70 130 121 Shots Fired 145 | 18 122 5 Gun 107 | 18 87 2 Cannon 38 | . 35 3 Launcher . | . . . Special . | . . . Kinetic 32 | 9 23 . Thermal 75 | 9 64 2 Explosive . | . . . Electromagnetic 38 | . 35 3 Robot Hit Streak 12 | 12 12 2 Robot Miss Streak 5 | 1 5 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | 14 79 3 Core Hits 29 | 3 26 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | 1 4 . Burn 4 | 1 3 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1788 | 172 1539 77 Guns 1012 | 172 823 17 Cannons 684 | . 624 60 Explosions 28 | . 28 . Melee . | . . . Ramming 64 | . 64 . Kinetic 277 | 86 191 . Thermal 763 | 86 660 17 Explosive . | . . . Electromagnetic 684 | . 624 60 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 10 6 Message Errors 4 | . 2 2 Matter Fused 3 | . 1 2 Heat Flow Errors 1 | . 1 . Parts Fused 2 | . . 2 Data Loss (minor) 5 | . 5 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 32 | . 32 . Projectiles 32 | . 32 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 11 | . 11 . Targets Rammed 13 | . 13 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 460 | 27 460 24 Average Temperature 134 | 9 147 15 Received Heat Transfer 606 | . 534 72 Effects 12 | . 12 . Shutdowns 4 | . 4 . Interference 5 | . 5 . Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles 1 | . 1 . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2159 | 333 1789 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | 5 110 . Initial . | . . . Average 27 | . 30 . Influence Increases 455 | 15 440 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 35 | 15 20 . Destroy Leader 64 | . 64 . Successful Hack 6 | . 6 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 455 | 15 404 36 Entered New Map 18 | . . 18 Time Decay 367 | 15 334 18 Lost Part 70 | . 70 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 37 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2061 | 137 1388 536 Seismic 2061 | 137 1388 536 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2732 | 221 1975 536 Spaces Moved 1041 | 158 719 164 Core 30 | 30 . . Treads 771 | . 607 164 Legs 240 | 128 112 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 320 Average Speed 227 | 110 231 320 Slowest Speed 480 | 120 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 6 84 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1247 | 184 895 168 Wait 51 | . 51 . Move 1039 | 157 718 164 Hop . | . . . Pick Up 34 | 10 24 . Fast Attach 2 | 2 . . Attach 13 | 5 8 . Detach . | . . . Swap 10 | 1 8 1 Drop 9 | . 9 . Fire 76 | 9 64 3 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush 11 | . 11 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 459 | -10/Materials | Core integrity fell below 50% 492 | -10/Materials | Lost 4 parts (2n2w) 1175 | -10/Materials | Discovered new exit (range 14) 1375 | -10/Materials | Discovered new exit (range 13) 1399 | -10/Materials | Discovered new exit (range 12) 1601 | -10/Materials | Discovered new exit (range 8) 2197 | -10/Materials | Entered Subcaves 2198 | -10/Subcaves | Approached by a straggling Scientist 2212 | -10/Subcaves | Learned location of Mines (-9) 2228 | -10/Subcaves | Learned location of Zion (-6) 2718 | -10/Subcaves | Core integrity fell below 20% 2733 | -10/Subcaves | Destroyed by LF-EJW(R) with Subdweller Laser Last Messages --------------- OP-5JN(c): "I think it's somewhere south of here" 02264_ System corrupted: Matter fused (-6). 02287_ UW6PZ&5WSF>UYSWF0J&MJ#PX OP-5JN(c): "I think it's somewhere south of here" OP-5JN(c): "I think it's somewhere southwest of here" 02428_ System corrupted: Seismic Detector fused. OP-5JN(c): "I think it's somewhere southwest of here" 02511_ MXTCGITSHPGM:|4ED/V%VZ<=M9 OP-5JN(c): "I think it's somewhere southwest of here" 02676_ System corrupted: Ion Engine fused. OP-5JN(c): "I think it's somewhere southwest of here" 02719_ Lgt. Treads destroyed. 02729_ 2Z-9FX(R) IFF system glitched. 02731_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????# ## #???????????????? | | ??????????# ### ##???????????????? | | ??????????# #?# ### # #???????????????? | | ??????????# ##?# ########???????????????? | | ??????????# ##??# #?????????????????????? | | ??????????## ##???# #?????????????????????? | | ???????????## ####?## #?????????????????????? | | ????????????# ### ## ##????????????????????? | | ????????????# ## #????????????????????? | | ????????????# ## ##????????????????????? | | ???????????## # ### ##?????????????????????? | | ???????????? ?##???# ##??????????????????????? | | ????????????# ??????# #???????????????????????? | | ????????????# ?????## ####????????????????????? | | ????????????# ????# ##???????????????????? | | ????????????# ##?## #???????????????????? | | ???????????## ## ## #???????????????????? | | ???????????# ##?###???????????????????? | | ??????? ?????## #????????????????????????? | | ??????? ???## #????????????????????????? | | ????????# ## ######????????????????????? | | ?????????# ### ###??????????????????? | | ?????????## ## #??????????????????? | | ??????????# #??????????????????? | | ??????????## #### c ####???????????????? | | ???????????# #???## R @ #???????????????? | | ??????????# ?????## R ### ##???????????????? | | ????????? ???????# ##?## ##????????????????? | | ???????? ???????# ##????##?????????????????? | | ????????? ???????? #????????????????????????? | | ???????????????? #????????????????????????? | | ?????????????? ????????????????????????? | | ?????????????## ????????????????????????? | | ??????????????# ???????????????????????? | | ??????????????" ???????????????????????? | | ????????????? 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"????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSpliceMallet Manual? 0 Play Time 00:12:45 Cumulative 257.8 hours Start 2026.05.13 @ 04:03:35 End 2026.05.13 @ 04:15:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 346 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f70ad53-445d-4a8b-b5b6-ca518509b70e