Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 14:07:03 Player: Darcyisverycute Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1096 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 226/300 Energy 250/250 System Corruption 4% Temperature Cool (56) Movement Rolling (130) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (20) --- Flight Unit Flight Unit Flight Unit Medium Storage Unit Large Storage Unit Medium Matter Pod (0) Signal Interpreter Improved Terrain Scanner Seismic Detector Small Laser Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Small Laser Light Cannon Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 9 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight 1 | . . 1 Utility 5 | 2 3 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 7 | 4 7 11 Power . | . . . Propulsion 1 | 1 1 1 Utility 2 | . 2 5 Weapon 3 | 1 3 3 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power . | . . . Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 93 89 Engine 13 | . 13 14 Treads 19 | . 21 8 Wheel 3 | . 1 12 Device 12 | . 12 12 Storage 14 | . 14 14 Energy Gun 6 | . 7 . Ballistic Gun 12 | . 11 13 Ballistic Cannon 8 | . 7 14 Special Weapon 1 | . 1 . Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 12 | . 12 12 Naked Turns . | . . . Heaviest Build 50 | 11 50 50 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 10 | 7 9 20 Most Carried 14 | 7 10 14 Average Carried 7 | 4 7 11 Final Capacity 20 | 8 20 20 Final Carried 13 | 7 10 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 669 | 284 246 139 Remotely . | . . . Salvage Created 929 | 121 655 153 Parts 44 | 9 27 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | 1 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 10 5 Guns 9 | . 6 3 Cannons 6 | . 4 2 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 4 | 3 . 1 Hauler 1 | . 1 . Recycler 5 | 1 3 1 Operator 2 | . 2 . Swarmer 4 | . . 4 Grunt 11 | . 10 1 Best Kill Streak 5 | 2 3 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 126 | . 58 68 Missed 25 | . 9 16 Hits 101 | . 49 52 Projectile 101 | . 49 52 Critical Strikes 1 | . 1 . Damage Taken 1232 | . 666 566 Core 260 | . 106 154 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 125 | 14 83 28 Largest 2 | 2 2 2 Hottest 100 | 60 100 50 Shots Fired 238 | 27 158 53 Gun 170 | 27 118 25 Cannon 61 | . 33 28 Launcher . | . . . Special 7 | . 7 . Kinetic 174 | 14 107 53 Thermal 64 | 13 51 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 9 17 3 Robot Miss Streak 6 | 2 4 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 142 | 18 98 26 Core Hits 53 | 6 37 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Blast 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1657 | 160 1122 375 Guns 1002 | 160 748 94 Cannons 609 | . 354 255 Explosions . | . . . Melee . | . . . Ramming 46 | . 20 26 Kinetic 1211 | 72 790 349 Thermal 400 | 88 312 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 6 5 Message Errors 4 | . 3 1 Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 4 | . 1 3 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles 8 | . . 8 Explosions . | . . . Melee 1 | . . 1 Knockbacks 8 | . 6 2 Impact . | . . . Kinetic 7 | . 5 2 Secondary 1 | . 1 . Self-Inflicted Damage 13 | . . 13 Shots . | . . . Rammed 8 | . 7 1 Targets Rammed 9 | . 8 1 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 136 | 40 136 76 Average Temperature 27 | 17 27 30 Received Heat Transfer 537 | . 366 171 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 900 | 200 700 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 74 | 5 74 50 Initial . | . . . Average 13 | . 14 12 Influence Increases 481 | 20 341 120 Destroy 0b10 Robot/C 300 | . 200 100 Destroy 0b10 Robot/NC 70 | 20 40 10 Destroy Leader 62 | . 52 10 Successful Hack 25 | . 25 . Destroy Structure 9 | . 9 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 461 | 20 341 100 Time Decay 411 | 20 321 70 Lost Part 50 | . 20 30 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 23 8 Peak Tracking Total 7 | . 7 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 6 | . 6 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1724 | 129 1346 249 Seismic 1724 | 129 1346 249 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2009 | 202 1519 288 Spaces Moved 844 | 91 622 131 Core 2 | 2 . . Treads 674 | 89 585 . Legs . | . . . Wheels 168 | . 37 131 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 145 145 Average Speed 160 | 157 164 145 Slowest Speed 320 | 160 320 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 7 84 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 7 | . 7 . Melee . | . . . Projectile 7 | . 7 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1259 | 122 955 182 Wait 238 | 4 220 14 Move 842 | 90 621 131 Hop . | . . . Pick Up 16 | 7 7 2 Fast Attach 9 | 7 1 1 Attach 7 | . 5 2 Detach 4 | . 1 3 Swap 5 | . 5 . Drop 4 | . 4 . Fire 125 | 14 83 28 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 750 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Discovered new exit (range 10) 1084 | -10/Materials | Discovered new exit (range 9) 1263 | -10/Materials | Discovered new exit (range 15) 1266 | -10/Materials | Identified exit to Mines 1346 | -10/Materials | Identified exit to Materials 1412 | -10/Materials | Loaded intel: 2 recycling unit locations 1467 | -10/Materials | Learned 2 Storage zone layouts 1514 | -10/Materials | Learned Storage emergency access door positions 1551 | -10/Materials | Learned 4 Subcaves zone layouts 1576 | -10/Materials | Learned location of 2 exits from Subcaves 1610 | -10/Materials | Learned location of 1 exit from Recycling 1656 | -10/Materials | Learned location of 2 exits from Materials 1711 | -10/Materials | Learned location of Mines (-9) 1722 | -10/Materials | Entered Mines 1900 | -10/Mines | Core integrity fell below 50% 1911 | -10/Mines | Discovered exit to Materials (range 5) 1961 | -10/Mines | Learned Materials trap positions 1990 | -10/Mines | Core integrity fell below 20% 2010 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01920_ R-06 Scavenger system corrupted by crushing effect. 01921_ R-06 Scavenger system terminally corrupted. 01921_ Com. Wheel fried. 01922_ Acquired 2 matter. 01923_ Acquired 91 matter. 01961_ Acquired derelict log, extracted data. Data stored: Materials trap records. 01974_ System corrupted: IFF burst signal emitted. 01976_ G-34 Mercenary knocked back. 01984_ Lgt. Cannon destroyed. 01994_ G-34 Mercenary destroyed. 01996_ S-10 Pest Flight Unit blasted off. 02000_ S-10 Pest destroyed. 02003_ Lgt. Assault Rifle destroyed. 02005_ S-10 Pest destroyed. 02008_ R-06 Scavenger collects Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | # #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ### ##?????????????????????????????????????????? | | #?## ####??????????????????????????????????????? | | #### ##?????????????????????????????????????? | | ##????????????????????????????????????? | | #### #????????????????????????????????????? | | ??## #########????????????????????????????? | | ??# ## #????????????????????????????? | | #?# ### #????????????????????????????? | | ### #### %#?# < #????????????????????????????? | | #??# !###* #????????????????????????????? | | ### ##??# #????????????????????????????? | | #?# #??## ###= #????????????????????????????? | | #?# #?## #?# #????????????????????????????? | | ### #?# #?########????????????????????????????? | | ### #?????????????????????????????????????? | | ###### ##????????????????????????????????????? | | ????# #########????????????????????????????? | | ????# ##???????????????????????????? | | ????## %###################?????????? | | ?????## %s* g %% ??????? | | ??????## ### r=%[@ %% ??????? | | ???????## ##?## ############### ??????? | | ????????## #???## #???????????????????????????? | | ?????????### ???? #???????????????????????????? | | ???????????# ##????# #???????????????????????????? | | ???????????# #?????# #???????????????????????????? | | ???????????# #?????# #???????????????????????????? | | ???????????# ?????? #???????????????????????????? | | ???????????# #?????? #???????????????????????????? | | ???????????# #??????##???????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniPointModule Manual? 0 Play Time 00:15:25 Cumulative 387.8 hours Start 2025.11.07 @ 11:55:45 End 2025.11.07 @ 14:07:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 170 Adventurer 8 Explorer 0 Win Type - Total 26 Types 13/0/4/3/0/1/1/1/2/1 Lore% 89 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6afca60f-901a-460d-a4d1-312fd634762f