Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 01:49:20 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (213) 1065 Value Destroyed (8381) 8381 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (17407) 17407 TOTAL SCORE: 35793 Bonus ------- High Alert Combat Kills 361 Follower Combat Kills 2096 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6600 Registered with UFD 300 Hacked Protovariant 500 Win 3000 Friendly Fire -450 Cogmind --------- Core Integrity 1722/1820 Matter 965/1000 Energy 332/350 System Corruption 13% Temperature Cool (-186) Movement Walking (106) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Myomer Exoskeleton > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Core Analyzer Heavy Regenerative Plating (fused) Wyrmscale X0-1V1's Piety Tracker > --- WEAPON (4) ------- Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle > --- INVENTORY (20) --- Particle Reactor Biometal Leg Deep Structural Scanner Experimental Weapon Cycler Nanoactuators Experimental ECM Suite Advanced Component Analysis Suite Advanced KE Penetrator Helical Railgun Enhanced Hardcell Cannon Compact Linear Accelerator Dirty Datajack (19) Improved Datajack Improved Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Core Analyzer Nanoactuators Heavy Regenerative Plating Wyrmscale X0-1V1's Piety Tracker > --- WEAPON ----------- Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle > --- INVENTORY -------- Particle Reactor Biometal Leg Advanced Heat Sink Deep Structural Scanner Long-range Sensor Array Advanced Terrain Scanner Experimental Weapon Cycler Experimental ECM Suite Experimental Phase Shifter Advanced Component Analysis Suite Matter Neutralizer Advanced KE Penetrator Helical Railgun Enhanced Hardcell Cannon Compact Linear Accelerator Dirty Datajack Improved Datajack Improved Plasma Cutter Heavy Mace [Rating: 226] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 . . . 4 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 . 1 . . . . . . 1 . . 1 . 2 Utility 9 | . . 1 . 1 . . . 2 . . 1 2 1 1 . . Weapon 2 | . . . . . . . . 1 . . . . 1 . . . Parts Attached 184 | 7 11 16 2 11 22 2 11 17 6 2 17 17 12 4 21 6 Power 27 | 1 . 1 1 2 2 . 1 2 1 1 4 4 2 . 4 1 Engine 10 | 1 . 1 1 2 1 . . 1 . 1 2 . . . . . Core 5 | . . . . . 1 . . 1 1 . 2 . . . . . Reactor 12 | . . . . . . . 1 . . . . 4 2 . 4 1 Propulsion 42 | 2 1 6 . 4 8 . 4 5 1 1 4 1 . . 3 2 Treads 27 | 2 . 6 . 4 7 . 2 2 . . 3 1 . . . . Leg 7 | . . . . . 1 . . 1 . . . . . . 3 2 Wheel 8 | . 1 . . . . . 2 2 1 1 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 68 | 1 4 7 . 1 8 1 3 7 3 . 6 9 6 3 7 2 Device 30 | . 1 3 . . 1 . 2 2 1 . 3 4 5 2 5 1 Storage 6 | 1 2 . . . . . . 1 . . 1 1 . . . . Processor 9 | . . . . . 1 . . 1 . . 2 2 . 1 1 1 Hackware 2 | . . . . . . 1 . . . . . . 1 . . . Protection 21 | . 1 4 . 1 6 . 1 3 2 . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 3 6 2 1 4 4 1 3 3 1 . 3 3 4 1 7 1 Energy Gun 14 | 3 . . . 1 . . 1 1 . . . 2 2 . 3 1 Energy Cannon 3 | . . . . . . . . 1 . . 1 . 1 . . . Ballistic Gun 6 | . 1 . . . 1 . . . . . . 1 1 1 1 . Ballistic Cannon 11 | . 3 2 . 3 1 . . . 1 . 1 . . . . . Launcher 5 | . . . 1 . 1 . 1 1 . . . . . . 1 . Special Weapon 3 | . 1 . . . . . 1 . . . . . . . 1 . Impact Weapon 2 | . . . . . 1 . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 15 | . 1 . . 1 2 . 1 . 1 . . . . . 8 1 Corrupted Parts 6 | . . . . . . . . . . . 4 1 . . 1 . System Corruption 45 | . . . . . . . . . . . 28 6 . . 11 . Parts Lost 33 | . . 2 1 . 1 . 10 1 2 . 5 5 2 . . 4 Power 8 | . . . 1 . . . . . 2 . 2 2 . . . 1 Propulsion 6 | . . 1 . . . . 5 . . . . . . . . . Utility 14 | . . 1 . . 1 . 3 1 . . 2 2 1 . . 3 Weapon 5 | . . . . . . . 2 . . . 1 1 1 . . . Highest Loss Streak 9 | . . 1 1 . 1 . 9 1 1 . 4 2 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 3 12 18 19 19 19 20 19 5 8 8 8 10 19 18 18 18 Power . | . 1 1 . 1 . . . . . . . . . . . 1 Propulsion 2 | 1 3 3 3 2 1 4 2 . 2 1 1 1 2 1 1 1 Utility 5 | . 3 6 7 7 7 5 4 2 3 4 3 4 10 9 8 7 Weapon 6 | 1 3 7 8 7 9 10 10 2 2 2 1 2 3 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 60 | . 3 1 . 6 6 1 18 . 5 . 3 . 4 . 8 5 Power 5 | . 1 . . 1 1 . 2 . . . . . . . . . Propulsion 14 | . 2 . . 3 2 . 3 . 2 . 1 . . . . 1 Utility 16 | . . . . . 1 . 7 . . . 1 . 3 . 4 . Weapon 24 | . . 1 . 2 2 1 6 . 3 . 1 . 1 . 4 3 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 91 99 100 99 99 100 98 60 90 90 91 83 88 90 88 87 Engine 6 | . 14 11 11 9 3 9 8 . 5 3 7 . . . . . Core 1 | . . . . . 5 . . . 5 6 6 4 . . . . Reactor 2 | . . . . . . . . . . . . 6 13 12 10 11 Treads 24 | . 25 33 33 35 35 36 34 11 6 6 11 10 8 8 4 . Wheel 2 | . 2 . . . . . 1 4 12 12 8 5 4 8 5 . Device 11 | . . 10 11 10 8 9 9 16 12 17 15 18 21 20 19 21 Storage 8 | . 14 11 11 9 9 9 8 1 6 6 5 5 4 4 4 3 Processor 2 | . . . . . . . . 2 6 6 6 11 9 11 12 11 Protection 11 | . 5 11 10 15 17 12 17 4 11 6 9 8 8 8 7 4 Energy Gun 2 | . . . . . . . . 1 4 . . 3 11 11 11 13 Ballistic Cannon 10 | . 26 20 22 17 17 13 2 . 1 6 3 2 . . . . Impact Weapon 2 | . . . . . . 2 7 1 5 6 5 2 2 1 . . Special Melee Weapon 1 | . . . . . . 2 7 . . . . . . . . . Peak Build Rating 226 | 6 20 24 24 35 44 46 60 56 70 77 95 126 146 155 213 226 Average Rating 61 | 4 7 22 23 29 37 44 45 43 59 73 85 113 138 150 175 218 On Entrance 66 | . 6 20 23 24 35 44 46 13 56 69 77 91 126 144 151 206 Avg Prop Armor Cover (%) 9 | . 11 . . . . . 18 15 6 7 10 9 8 8 8 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 51 55 57 61 69 67 92 39 65 72 93 133 150 152 156 154 Greatest Support 201 | 40 40 60 60 80 86 86 86 22 22 24 55 28 28 40 148 201 Greatest Overweight (x) 5 | . 3 . . . 1 . 5 1 3 3 3 4 5 3 3 . Average Overweight (x) . | . . . . . . . . . 1 2 2 3 4 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 10 20 20 20 20 20 Average Capacity 17 | 7 14 19 20 20 20 20 19 5 8 8 8 11 20 20 20 20 Most Carried 20 | 7 15 20 20 20 20 20 20 8 8 8 10 19 20 20 20 20 Average Carried 16 | 3 12 18 19 19 19 19 19 5 7 7 8 10 19 18 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 5 8 8 8 10 20 20 20 20 20 Final Carried 20 | 7 15 20 20 20 20 20 5 8 8 8 10 19 19 20 20 15 Class Distribution -------------------- 37% | Mutant 18% | Commander-Mutant 14% | Scavenger-Gunner 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Testing Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Matter Collected 7200 | 270 464 945 294 376 994 156 346 248 161 44 478 553 305 125 1239 202 Remotely 184 | . . 41 . . . . 143 . . . . . . . . . Salvage Created 8726 | 135 410 625 138 454 909 241 438 269 614 66 575 751 653 195 1355 898 Parts 417 | 7 37 40 14 21 63 9 19 16 16 2 27 34 25 3 57 27 Haulers Intercepted 11 | . 2 2 . 1 6 . . . . . . . . . . . Recyclers Shooed 11 | . 2 1 . . 1 1 . . . . 2 . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 156 | . 12 20 6 8 23 5 8 7 5 . 11 13 12 2 13 11 Guns 35 | . . . . . . . . 1 . . . 6 5 . 13 10 Cannons 86 | . 12 20 4 8 20 4 6 1 2 . 3 6 . . . . AOE 28 | . . . 2 . 3 1 2 4 2 . 7 . 7 . . . Classes Destroyed 23 | 2 5 2 . . 4 1 3 1 3 . 1 1 . . . . Worker 6 | . . 1 1 . 1 . . 1 . . 1 1 . . . . Builder 4 | . . . . . 1 1 . . . . . 1 . . . 1 Tunneler 10 | 3 . 1 2 1 . . . 1 . . 2 . . . . . Hauler 11 | . 2 2 . 1 6 . . . . . . . . . . . Recycler 12 | 1 1 1 . 3 . 1 . . . . 2 . 1 . 2 . Mechanic 2 | . . . . . 1 . . 1 . . . . . . . . Operator 7 | . 2 . . . 2 . . . . . . 2 1 . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 38 | . 6 7 3 3 . 1 . 4 . . 5 . 5 . 3 1 Saboteur 1 | . . . . . . . . 1 . . . . . . . . Grunt 50 | . 6 6 3 1 12 1 . . 1 . . 9 4 . 5 2 Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . 2 . . . . . . . . . 1 . Protector 1 | . . . . . . 1 . . . . . . . . . . Researcher 3 | . . . . . . . . . 1 . . . . . 2 . Sentry 30 | . . 7 . 4 8 2 . 2 . . . 1 1 2 2 1 Hunter 8 | . . . . . 1 . . . . . 1 . . . . 6 Programmer 9 | . . . . . . . . . 1 . 2 2 2 . 1 1 Heavy 1 | . . . . . . . . . . . 1 . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . 1 . Explorer 1 | . . . . . . . 1 . . . . . . . . . Scrapper 4 | . . . . . . . 4 . . . . . . . . . Elite 2 | . . . . . . . 2 . . . . . . . . . Wasp 2 | . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . 1 Fireman 3 | . . . . . . . . . 3 . . . . . . . Best Kill Streak 8 | 2 4 7 3 4 6 2 8 7 3 . 6 7 7 2 5 6 Combat Bots Only 8 | . 3 6 3 3 4 2 8 5 3 . 5 5 7 2 3 5 Max Kills in Single Turn 5 | 1 1 2 2 1 2 1 1 3 1 . 5 1 2 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded 5 | . . . 2 . 2 1 1 2 1 . 5 . 2 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Hostile Shots Fired 874 | . 42 105 26 29 69 7 93 43 19 . 46 87 52 12 73 171 Missed 282 | . 18 31 11 8 25 3 19 24 3 . 10 28 20 4 17 61 Hits 592 | . 24 74 15 21 44 4 74 19 16 . 36 59 32 8 56 110 Melee 5 | . . . . 1 1 . . . . . . 2 . . 1 . Projectile 587 | . 24 74 15 20 43 4 74 19 16 . 36 57 32 8 55 110 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 24 | . 1 2 . . 2 . 2 . 3 . 3 6 1 . . 4 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . Damage Taken 12533 | . 266 780 151 455 678 61 2940 261 357 . 1117 1363 658 219 1392 1835 Core 1390 | . 50 59 . 60 44 18 631 111 19 . 41 175 13 . 71 98 Absorbed by Shields 430 | . . . . . 5 . . . . . . . . . . 425 Redirected to Shielding 46 | . . . . . 33 . 13 . . . . . . . . . Ignored by Resistances 134 | . . . . 39 12 . . . . . . . 83 . . . Regen/Repaired (Parts) 2146 | . . 175 . 117 109 . 307 . 44 . 230 23 579 27 213 322 Core Remaining (%) 80 | 100 40 . 100 . . . 2 . . 87 96 87 99 . 95 94 Volleys Fired 519 | 7 55 64 13 23 76 10 23 17 22 8 30 42 27 8 62 32 Largest 4 | 1 2 2 2 2 2 2 2 2 2 1 2 3 4 4 4 4 Hottest 333 | 50 100 100 60 63 66 66 66 150 134 90 180 198 307 298 333 333 Shots Fired 994 | 7 99 127 24 46 138 20 37 24 24 9 37 75 59 23 150 95 Gun 366 | 7 5 . . . . . 5 9 . . . 36 40 20 150 94 Cannon 596 | . 92 126 22 46 132 19 28 13 21 9 35 39 11 3 . . Launcher 27 | . . . 2 . 6 1 2 2 3 . 2 . 8 . . 1 Special 5 | . 2 1 . . . . 2 . . . . . . . . . Kinetic 584 | . 97 126 22 46 132 19 28 . 3 1 15 42 12 5 32 4 Thermal 372 | 7 2 1 . . . . 5 13 18 8 20 33 39 18 118 90 Explosive 25 | . . . 2 . 5 1 2 2 3 . 2 . 8 . . . Electromagnetic 10 | . . . . . 1 . . 9 . . . . . . . . Robot Hit Streak 41 | 7 11 11 4 21 27 8 11 5 17 10 11 20 30 11 26 41 Robot Miss Streak 5 | . 4 3 4 1 3 1 2 3 1 . 3 2 5 1 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . Secondary Targets 8 | . . . . . . . . . . . . . 1 . 3 4 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . 1 1 Shots Hit Robots 652 | 7 49 80 12 31 101 15 25 8 23 2 20 62 35 19 99 64 Core Hits 340 | 5 19 28 9 11 54 6 15 11 26 1 17 28 35 5 41 29 Critical Kills 6 | . . . . . . . . 1 . . . 1 2 . 2 . Critical Parts Destroyed 9 | . . . . . . . . . 1 . . 1 . . 7 . Critical Strikes 46 | 1 4 7 . 2 5 . 1 1 1 . 1 8 3 3 9 . Burn 6 | 1 . . . . . . . . . . . 2 1 2 . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . Destroy 14 | . . . . . . . . . . . . 2 2 1 9 . Blast 24 | . 4 7 . 2 5 . 1 . . . 1 4 . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 49 | . . . . . 1 1 2 8 12 . 3 2 5 . 11 4 Impact 45 | . . . . . 1 . . 8 12 . 2 2 5 . 11 4 Slashing . | . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . 1 . . . . . Sneak Attacks 8 | . . . . . . 1 2 . . . 2 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22360 | 92 876 1523 531 685 2743 388 583 618 1337 65 1758 2989 2139 493 3314 2226 Guns 7528 | 88 54 . . . . . . 66 . . . 698 612 493 3314 2203 Cannons 9493 | . 816 1508 180 667 2036 310 457 193 486 65 862 1763 150 . . . Explosions 4385 | . . . 289 . 689 30 126 359 475 . 794 422 1201 . . . Melee 783 | . . . . . . . . . 376 . 102 106 176 . . 23 Ramming 171 | 4 6 15 62 18 18 48 . . . . . . . . . . Kinetic 9469 | . 870 1508 180 667 2036 310 457 . 92 . 598 1659 220 122 637 113 Thermal 7908 | 88 . . . . . . . 193 394 65 264 1224 542 371 2677 2090 Explosive 3963 | . . . 289 . 689 30 126 359 475 . 794 . 1201 . . . Electromagnetic 66 | . . . . . . . . 66 . . . . . . . . Impact 783 | . . . . . . . . . 376 . 102 106 176 . . 23 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . 2 2 2 . . 2 2 34 11 2 . 12 13 Average Corruption 4 | . . . . 2 2 2 . . 1 2 28 6 1 . 9 13 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 94 | . . . . 2 22 8 . . 3 8 11 11 6 . 18 5 Message Errors 18 | . . . . . 4 1 . . 1 3 1 2 . . 5 1 Matter Fused 24 | . . . . . 5 3 . . . 1 5 1 3 . 6 . Heat Flow Errors 12 | . . . . 1 1 2 . . . 1 1 3 1 . 2 . Energy Discharges 13 | . . . . . 3 . . . 2 1 . 4 . . 2 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . 4 . . . . 2 3 . 1 . . 1 Data Loss (major) 4 | . . . . 1 1 1 . . . . . . . . 1 . Misfires 2 | . . . . . . 1 . . . . 1 . . . . . Alerts 3 | . . . . . 1 . . . . . . 1 1 . . . Weapon Failures 4 | . . . . . 2 . . . . . . . . . 2 . Overload Shots 4 | . . . . . . . 4 . . . . . . . . . Overflow Damage 911 | . 2 14 6 45 14 18 . 22 368 17 213 124 68 . . . Projectiles 327 | . 2 14 6 45 14 4 . 13 49 17 115 48 . . . . Explosions 115 | . . . . . . 14 . 9 1 . 51 10 30 . . . Melee 469 | . . . . . . . . . 318 . 47 66 38 . . . Knockbacks 48 | . 13 14 2 3 3 1 1 . 2 . 4 2 3 . . . Impact 4 | . . . 1 . . . . . . . . . 3 . . . Kinetic 42 | . 12 13 1 3 3 1 1 . 2 . 4 2 . . . . Secondary 2 | . 1 1 . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . . . . . . . . 44 120 . 34 160 30 . . . Shots 9 | . . . . . . . . 2 3 . 1 2 1 . . . Rammed 16 | 1 3 2 3 2 3 2 . . . . . . . . . . Targets Rammed 21 | 1 3 3 4 3 4 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 1 1 1 1 . . . . . . . . . . Highest Temperature 455 | 50 30 261 264 455 117 137 45 180 179 125 335 265 112 . 408 264 Average Temperature 64 | 21 11 30 87 85 27 46 20 56 70 40 123 76 42 . 136 121 Received Heat Transfer 2307 | . 60 252 57 81 351 27 667 24 314 . . 217 75 36 63 83 Effects 6 | . . . . 1 . . . . . . 3 1 . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . 1 . . . . . . 1 1 . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 2 . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . . . . Parts Fried 16 | . . . . . . . . . 7 . 7 . 2 . . . Impact Corruptions 21 | . . . . . . 1 . . 13 . 2 3 2 . . . Robots Melted 5 | . . . . . . . . 1 . . . 1 . 2 . 1 Combat Hostiles 5 | . . . . . . . . 1 . . . 1 . 2 . 1 Parts Melted 43 | 2 . . . 2 . . 3 5 . . 1 6 6 6 6 6 Heat Transferred 10565 | 333 . . . . . . . 300 650 100 361 1605 933 770 3108 2405 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Maximum Alert Level 2 | . . . . . 1 . . 1 . . 1 2 1 . 2 2 Low Security (%) 76 | 100 100 100 100 100 83 100 . 67 . . 78 31 . 100 56 . Level 1 17 | . . . . . 16 . . 32 . . 21 32 100 . 19 42 Level 2 6 | . . . . . . . . . . . . 36 . . 24 57 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 690 | 10 160 130 82 137 308 135 . 367 . . 254 473 383 126 603 690 Initial 350 | . . . 22 9 47 54 . . . . . 119 204 126 53 350 Average 127 | 1 60 46 21 36 156 44 . 86 . . 75 283 287 93 210 472 Influence Increases 6675 | 20 414 638 194 524 845 270 . 467 155 . 476 566 391 69 960 686 Destroy 0b10 Robot/C 3540 | . 240 400 140 300 460 160 . 140 100 . 220 260 240 40 520 320 Destroy 0b10 Robot/NC 270 | 20 30 25 15 25 55 15 . 15 . . 25 20 10 . 10 5 Destroy Leader 724 | . 56 104 20 82 152 . . 20 10 . 40 40 30 20 80 70 Allied During Kill 298 | . . . 10 41 . 21 . . . . . . . . 164 62 Trap Triggered on 0b10 50 | . . 40 . . . . . . . . . . . . . 10 Successful Hack 264 | . 11 38 . 23 20 20 . 12 . . 11 . 30 . 24 75 Disable Machine 600 | . 60 15 . . 105 30 . 45 . . 120 105 15 . 75 30 Destroy Structure 487 | . 2 1 9 23 53 24 . 3 . . 60 126 66 9 72 39 Lose Combat Pursuer 210 | . 15 15 . 30 . . . . 45 . . 15 . . 15 75 Miscellaneous 232 | . . . . . . . . 232 . . . . . . . . Influence Decreases 5993 | 20 414 581 225 437 818 339 71 181 364 77 231 422 555 199 470 589 Entered New Map 1083 | . . . 35 17 66 86 71 . 106 15 . 126 185 99 42 235 Time Decay 4008 | 20 414 421 180 300 592 253 . 79 238 62 181 246 350 100 358 214 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . . . . Lost Part 220 | . . 20 10 . 10 . . . 20 . 50 50 20 . . 40 Lost Ally 302 | . . 10 . 120 . . . 2 . . . . . . 70 100 Purge Threat 280 | . . 130 . . 150 . . . . . . . . . . . Squads Dispatched 32 | . 3 2 . . 4 . . 4 . . 3 4 2 . 9 1 Investigation 3 | . 1 . . . 1 . . . . . . 1 . . . . Extermination 7 | . . . . . . . . 1 . . 1 2 1 . 2 . Reinforcement 15 | . 2 1 . . 3 . . 2 . . 2 1 1 . 3 . Assault 3 | . . 1 . . . . . 1 . . . . . . 1 . Garrison 4 | . . . . . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Distress Signals 13 | . 1 4 . . 2 . . . . . . . 2 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 281 | . 26 33 7 14 38 9 32 12 6 . 12 16 18 3 26 29 Peak Tracking Total 11 | . 4 5 3 3 5 4 11 5 3 . 5 4 6 2 6 10 Tactical Retreats 10 | . 1 1 . 1 . . . . 2 . . 1 . . 1 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Traps Triggered 11 | . 1 . . 2 4 . . 1 . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 54 | . 7 47 . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . Reprogrammed 6 | . 1 5 . . . . . . . . . . . . . . Reused 5 | . . 4 . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 Triggered 5 | . . 4 . . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Machines Disabled 50 | . 4 1 . . 7 2 7 3 . . 8 7 1 . 8 2 Max in Single Turn 5 | . 1 1 . . 2 1 . 1 . . 1 5 1 . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Machines Accessed 71 | . 8 9 . 6 14 4 2 2 1 1 6 2 5 1 5 5 Terminals 36 | . 7 5 . 3 11 4 . . 1 . 1 . 1 . 1 2 Fabricators 6 | . . . . . . . . . . . 2 1 1 . 1 1 Repair Stations 9 | . 1 2 . 1 1 . . 1 . . 1 . 2 . . . Recycling Units 5 | . . . . . 1 . . 1 . . 1 1 1 . . . Scanalyzers 9 | . . 2 . 2 . . . . . . 1 . . 1 2 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 1 Total Hacks 189 | . 16 26 . 19 33 8 19 4 1 1 20 6 16 3 9 8 Successful 95 | . 2 15 . 10 12 4 19 1 1 1 11 1 9 1 5 3 Failed 88 | . 13 10 . 8 20 3 . 3 . . 9 5 7 2 3 5 Catastrophic 23 | . 5 . . 2 6 . . . . . 4 . 1 . 1 4 Database Lockouts 6 | . 1 1 . 1 1 1 . . . . . . . . 1 . Manual 62 | . 10 10 . 6 15 5 . . . . 8 2 2 . 1 3 Terminals 83 | . 13 17 . 9 24 8 . . 1 . 5 . 2 . 1 3 Fabricators 10 | . . . . . . . . . . . 3 2 1 . 2 2 Repair Stations 33 | . 3 4 . 4 2 . . 3 . . 7 . 10 . . . Recycling Units 13 | . . . . . 1 . . 1 . . 4 4 3 . . . Scanalyzers 22 | . . 5 . 6 . . . . . . 1 . . 3 5 2 Garrison Access 8 | . . . . . 6 . . . . . . . . . 1 1 Terminal Hacks 45 | . 2 5 . 3 8 3 19 . 1 1 1 . . . 1 1 Record 20 | . . . . . . . 19 . 1 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 6 | . 1 1 . 1 2 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 1 . 1 . 1 . . . . . . . . . . Open Door 5 | . . . . . 4 . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . 1 . . . . . . . . . . . Zone Layout 3 | . . 1 . . . 1 . . . . 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . 1 . Network Status 2 | . . . . . . . . . . . 1 . . . 1 . Repair Station Hacks 23 | . . 4 . 4 2 . . 1 . . 6 . 6 . . . Scan Component 12 | . . 2 . 2 1 . . 1 . . 3 . 3 . . . Repair 11 | . . 2 . 2 1 . . . . . 3 . 3 . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 1 1 . . . Retrieve Components 3 | . . . . . . . . . . . 1 1 1 . . . Scanalyzer 9 | . . 3 . 2 . . . . . . . . . 1 2 1 Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Retrieve Study 7 | . . 3 . . . . . . . . . . . 1 2 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 12 | . . 3 . 1 1 1 . . . . 2 . 2 . 1 1 Terminals 7 | . . 3 . 1 1 1 . . . . . . 1 . . . Assimilate 2 | . . 1 . . . . . . . . . . 1 . . . Botnet 5 | . . 2 . 1 1 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . 1 1 Liberate 3 | . . . . . . . . . . . 1 . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . 1 . . . Reject 2 | . . . . . . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 59 | . 8 7 . 5 13 3 . 2 . . 5 2 4 1 4 5 Full Trace Events 5 | . . . . . 4 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 3 . . . . . . . . . . . 1 2 1 Parts Repaired 11 | . . 2 . 2 1 . . . . . 3 . 3 . . . Time 423 | . . 39 . 52 32 . . . . . 138 . 162 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 3 1 6 . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . 1 2 . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 2 . . . . . . . . . parse_system 3 | . . . . . . 1 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 10 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Total Allies 33 | . . 1 2 5 . 10 2 . . . . . 1 . 7 5 Largest Group 11 | . . 1 2 7 . 10 11 . . . . . 1 1 6 4 Highest-Rated Group 570 | . . 10 41 166 . 118 570 . . . . . 45 38 483 316 Highest-Rated Ally 446 | . . 10 31 31 . 34 446 . . . . . 45 38 89 79 Total Orders 19 | . . . . . . . 10 1 . . . . 2 4 2 . STAY 12 | . . . . . . . 9 . . . . . 1 2 . . FOLLOW 6 | . . . . . . . 1 . . . . . 1 2 2 . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 259 | . . . 1 46 . 4 97 . . . . . . . 92 19 Total Damage 9300 | . . . 20 465 . 263 5708 . . . . . . . 1898 946 Kills 71 | . . . 1 8 . 4 40 . . . . . . . 13 5 Allies Corrupted 3 | . . . . . . . . 1 . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 231 | . 5 10 . 15 30 . 50 15 . . 11 45 10 . 20 20 Good Acts 66 | . . 1 3 9 8 4 4 1 2 1 5 4 1 2 12 9 Bad Acts 43 | . . 9 2 4 3 1 1 7 5 1 4 1 2 . 1 2 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Active Infowar (turns) 2897 | . . . . . 1 . . 112 460 477 344 196 236 153 533 385 Sensors 2324 | . . . . . . . . 112 460 477 296 75 236 59 397 212 Terrain 594 | . . . . . . . . . . . . . . 88 125 381 Structural 15 | . . . . . . . . . . . . . . 6 9 . Seismic 169 | . . . . . . . . . . . 48 121 . . . . T.N.C. 1 | . . . . . 1 . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . 2 . Robot Analysis Total 6 | . 1 1 . 1 2 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . 2 2 . . . . . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Turns Passed 14996 | 106 1496 1253 709 970 1865 751 2762 412 511 478 726 539 783 211 977 447 Spaces Moved 7953 | 46 631 565 408 459 873 402 1715 269 353 382 403 236 354 119 490 248 Core 27 | 3 . . . . . . 24 . . . . . . . . . Treads 4886 | 43 539 565 408 459 873 402 1560 36 . . 1 . . . . . Legs 569 | . . . . . . . . 143 . . . . . . 178 248 Wheels 2471 | . 92 . . . . . 131 90 353 382 402 236 354 119 312 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 160 160 160 151 151 100 80 95 115 120 130 160 135 110 106 Average Speed 146 | 152 157 160 160 160 160 151 148 114 109 119 134 146 171 139 128 109 Slowest Speed 245 | 160 160 160 160 162 224 151 225 145 125 130 245 160 175 140 176 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 1 . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 98 47 78 61 94 71 83 11 59 74 7 7 10 4 46 10 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . 1 . 4 . . . . . . . . . Known Exits Taken 12 | . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . . . . . Scrap Searched 12 | . . . 1 . . . 7 . 3 1 . . . . . . Spaces Dug 56 | . . 1 . . . . 2 . 15 2 1 1 18 2 8 6 Terrain Destroyed 285 | . 1 1 11 . 53 6 12 3 29 6 28 64 36 3 22 10 Melee 12 | . . . . . . . . . 5 . . 1 2 . 4 . Projectile 76 | . 1 1 1 . 1 . 2 3 5 6 9 9 7 3 18 10 AOE 197 | . . . 10 . 52 6 10 . 19 . 19 54 27 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Tes Acc Total 10320 | 71 1025 786 436 655 1188 521 1901 328 432 396 541 347 474 145 724 350 Wait 940 | 3 287 50 6 110 146 8 90 7 16 2 51 21 46 2 59 36 Move 7938 | 46 630 564 407 459 872 401 1714 268 352 381 402 235 353 118 489 247 Hop . | . . . . . . . . . . . . . . . . . Pick Up 157 | 8 12 17 1 20 12 1 19 4 8 1 13 12 7 4 16 2 Fast Attach 102 | 5 5 2 . 2 15 . 5 16 5 1 13 13 7 1 10 2 Attach 49 | 1 1 8 1 5 . . 6 1 2 . 6 3 4 2 3 6 Detach 28 | . 3 4 . 1 5 . 1 1 . . 1 4 3 . 5 . Swap 172 | 1 13 14 4 12 23 9 16 2 5 2 4 7 14 8 25 13 Drop 171 | . 9 11 . 21 27 1 25 4 9 1 16 8 8 2 27 2 Fire 519 | 7 55 64 13 23 76 10 23 17 22 8 30 42 27 8 62 32 Melee 49 | . . . . . 1 1 2 8 12 . 3 2 5 . 11 4 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 19 | . 3 3 4 2 4 3 . . . . . . . . . . Escape Stasis 14 | . . 2 . . 7 . . . . . 2 . . . . 3 Rewire 89 | . . . . . . 87 . . 1 . . . . . . 1 Trap 56 | . 7 47 . . . . . . . . . . . . . 2 Miscellaneous 17 | . . . . . . . . . . . . . . . 17 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory -4/Factory (discovered 4 exits: *Res x3 / Upp) -3/Research (discovered 4 exits: *Res x2 / Arm / Qua) -2/Research (discovered 3 exits: Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / Sec / Frg) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Central database locked down 260 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 8) 761 | -10/Materials | Discovered new exit (range 6) 871 | -10/Materials | Discovered new exit (range 3) 1269 | -10/Materials | Discovered new exit (range 14) 1412 | -10/Materials | Discovered new exit (range 7) 1569 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1570 | -10/Materials | Core integrity fell below 50% 1603 | -10/Materials | Entered another Materials area 1603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1748 | -9/Materials | Identified exit to Mines 1748 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 2076 | -9/Materials | Discovered new exit (range 15) 2076 | -9/Materials | X0-1V1 sent you into danger 2225 | -9/Materials | Repaired Lgt. Treads+ 2325 | -9/Materials | Repaired Lgt. Armor Plating 2559 | -9/Materials | X0-1V1 sent you into danger 2715 | -9/Materials | Central database locked down 2856 | -9/Materials | Entered Mines 2934 | -9/Mines | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 3100 | -9/Mines | Learned location of 1 exit from Materials 3197 | -9/Mines | Learned location of Storage (-8) 3372 | -9/Mines | Discovered new exit (range 8) 3438 | -9/Mines | Learned Materials non-interactive machine intel 3467 | -9/Mines | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 3528 | -9/Mines | Discovered new exit (range 10) 3565 | -9/Mines | Entered Materials 3565 | -8/Materials | Accompanied by 2 allies 3565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3566 | -8/Materials | Identified exit to Factory 3567 | -8/Materials | Loaded intel: 31 non-interactive machine locations 3570 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3614 | -8/Materials | Core integrity permanently improved by X0-1V1 (+400) 3691 | -8/Materials | Repaired Lgt. Armor Plating 3716 | -8/Materials | Build established: Scavenger-Mutant 3719 | -8/Materials | Repaired Lgt. Treads+ 3834 | -8/Materials | X0-1V1 sent you to a vault 3858 | -8/Materials | X0-1V1 foreshadows a heat wave 3906 | -8/Materials | Discovered exit to Factory (range 19) 3959 | -8/Materials | Imp. Light Armor Plating reconfigured into Item Mimic 4044 | -8/Materials | Central database locked down 4092 | -8/Materials | Ambient heat levels rising (+10) 4275 | -8/Materials | Identified exit to Storage 4359 | -8/Materials | Ambient heat levels rising (+10) 4506 | -8/Materials | Ambient heat levels falling (-10) 4507 | -8/Materials | X0-1V1 activates XOMVISION 4527 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 4535 | -8/Materials | Entered Storage 4695 | -8/Storage | X0-1V1 vaporized surrounding terrain (radius 17) 4699 | -8/Storage | Used back door to open Recycling access 4699 | -8/Storage | Discovered new exit (range 5) 4987 | -8/Storage | Discovered exit to Factory (range 8) 5293 | -8/Storage | Build established: Mutant 5322 | -8/Storage | Repaired Imp. Light Cannon 5432 | -8/Storage | Central database locked down 5521 | -8/Storage | Learned location of Armory (-3) 6132 | -8/Storage | X0-1V1 activates XOMVISION 6400 | -8/Storage | Entered Recycling 6687 | -8/Recycling | Identified exit to Scraptown 6687 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 6764 | -8/Recycling | Identified exit to Factory 6764 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 6922 | -8/Recycling | X0-1V1 sent hostile S-10 Pest (x4) 7105 | -8/Recycling | Scanned before Scraplab entrance 7127 | -8/Recycling | Entered Scraplab 7129 | -8/Recycling | Build established: Commander-Mutant 7151 | -8/Recycling | Entered Scraptown 7151 | -8/Scraptown | Accompanied by 10 allies 7151 | -8/Scraptown | System corruption cleaned by C-Scrubber 7350 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7486 | -8/Scraptown | Discovered exit to Factory (range 11) 7673 | -8/Scraptown | Visited Junk Repository 7770 | -8/Scraptown | Visited CR-KLE's Repair Center 7801 | -8/Scraptown | Visited Assassins FH 7848 | -8/Scraptown | Visited Cyclists 7866 | -8/Scraptown | Visited Comm Corps 7890 | -8/Scraptown | Visited UFD Registry 7890 | -8/Scraptown | Registered with UFD as "Protonback" 7927 | -8/Scraptown | Visited Botcube Research 7951 | -8/Scraptown | Visited Science Guys 7975 | -8/Scraptown | Visited Observation Area 8088 | -8/Scraptown | Visited Supply Room 8114 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8130 | -8/Scraptown | Found DCF Scrap (32 items) 8158 | -8/Scraptown | Visited Abandonware Association 8177 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8207 | -8/Scraptown | Visited Cartography Club 8247 | -8/Scraptown | Visited Science Testing Area 8274 | -8/Scraptown | Visited Chapter 10 8300 | -8/Scraptown | Visited Scrap Suit Storage 8356 | -8/Scraptown | Found Botcube 8797 | -8/Scraptown | Found Scrap Suit 8848 | -8/Scraptown | Botcube activated 8870 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 9116 | -8/Scraptown | Learned location of Recycling (-8) 9116 | -8/Scraptown | Learned location of Proximity Caves (-4) 9116 | -8/Scraptown | Learned location of Zion (-6) 9116 | -8/Scraptown | Learned 16 Factory zone layouts 9116 | -8/Scraptown | Learned 16 Research zone layouts 9116 | -8/Scraptown | Learned 12 Lower Caves zone layouts 9116 | -8/Scraptown | Learned 20 Lower Caves zone layouts 9116 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 9116 | -8/Scraptown | Learned 4 Armory zone layouts 9116 | -8/Scraptown | Learned location of 2 exits from Research 9116 | -8/Scraptown | Learned location of 2 exits from Lower Caves 9116 | -8/Scraptown | Learned location of 3 exits from Lower Caves 9148 | -8/Scraptown | Found Deep Structural Scanner 9506 | -8/Scraptown | CR-KLE repaired 8 parts 9632 | -8/Scraptown | Visited Shadow of the Wyrm 9683 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 9683 | -8/Scraptown | Attacked by Scraptown defenders 9686 | -8/Scraptown | Attached CPS modules to Chaos Wyrm 9715 | -8/Scraptown | Lost 3 allies 9729 | -8/Scraptown | X0-1V1 activates XOMVISION 9782 | -8/Scraptown | Destroyed 8 combat bots 9810 | -8/Scraptown | Attached CPS modules to Triborg 9814 | -8/Scraptown | Found Prototype Protection 9814 | -8/Scraptown | Identified Wyrmscale 9818 | -8/Scraptown | Found Wyrmscale 9862 | -8/Scraptown | Core integrity fell below 50% 9868 | -8/Scraptown | Core integrity fell below 20% 9898 | -8/Scraptown | Lost 9 parts (4n3u2w) 9913 | -8/Scraptown | Entered Factory 9913 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9914 | -6/Factory | Identified exit to Factory 9914 | -6/Factory | Identified exit to Lower Caves 9914 | -6/Factory | Identified exit to Extension 9970 | -6/Factory | Build established: Mutant 10193 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 10201 | -6/Factory | X0-1V1 mutated your Propulsion slot to Power slot 10230 | -6/Factory | X0-1V1 activates XOMVISION 10231 | -6/Factory | X0-1V1 enhanced Transport squad support 10247 | -6/Factory | X0-1V1 sent hostile S-27 Virus (x4) 10263 | -6/Factory | Search patrols dispatched 10325 | -6/Factory | Entered Lower Caves 10326 | -6/Lower Caves | Identified exit to Lower Caves 10329 | -6/Lower Caves | X0-1V1 mutated your Utility slot to Weapon slot 10358 | -6/Lower Caves | Found Alien Artifact 10358 | -6/Lower Caves | Identified Core Expander 10358 | -6/Lower Caves | Installed Core Expander, added new Utility slot 10560 | -6/Lower Caves | Build established: Scavenger-Tank 10595 | -6/Lower Caves | Learned Factory security intel 10746 | -6/Lower Caves | X0-1V1 sent hostile Fireman (x3) 10836 | -6/Lower Caves | Entered another Lower Caves area 10837 | -6/Lower Caves | Identified exit to Zion 10871 | -6/Lower Caves | Learned 8 Factory zone layouts 10981 | -6/Lower Caves | Entered a destroyed Warlord outpost 11049 | -6/Lower Caves | X0-1V1 activates XOMVISION 11066 | -6/Lower Caves | Build established: Scavenger-Gunner 11314 | -6/Lower Caves | Entered Factory 11314 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11315 | -5/Factory | Identified exit to Factory 11444 | -5/Factory | Repaired Arm. Wheel 11502 | -5/Factory | Repaired Neutrino Core 11558 | -5/Factory | Repaired Adv. Sensor Array? 11823 | -5/Factory | X0-1V1 sent you into danger 11862 | -5/Factory | System corruption reached 10% 11865 | -5/Factory | Lost 4 parts (1p2u1w) 11882 | -5/Factory | X0-1V1 sent hostile Wasp (x2) 11912 | -5/Factory | System corruption reached 30% 11974 | -5/Factory | X0-1V1 mutated your Weapon slot to Utility slot 12040 | -5/Factory | Entered another Factory area 12040 | -4/Factory | Evolved 2 slots: Utility x2 12041 | -4/Factory | Identified exit to Research 12337 | -4/Factory | Identified exit to Upper Caves 12337 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 12477 | -4/Factory | System corruption reached 10% 12579 | -4/Factory | Entered Research 12579 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12580 | -3/Research | Identified exit to Research 12580 | -3/Research | Identified exit to Quarantine 12581 | -3/Research | Identified exit to Armory 12948 | -3/Research | Destroyed 7 combat bots 13081 | -3/Research | Repaired Arm. Medium Treads 13129 | -3/Research | Repaired Hrd. Heavy Armor Plating 13204 | -3/Research | Repaired Adv. Cryofiber Web? 13362 | -3/Research | Entered another Research area 13362 | -2/Research | Accompanied by 1 ally 13362 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13363 | -2/Research | Identified exit to Access 13449 | -2/Research | Identified exit to Testing 13449 | -2/Research | X0-1V1 revealed exit location to -2/Testing 13573 | -2/Research | Entered Testing 13573 | -2/Testing | Accompanied by 1 ally 13656 | -2/Testing | Found Prototype Leg 13731 | -2/Testing | X0-1V1 activates XOMVISION 13748 | -2/Testing | Identified exit to Section 7 13748 | -2/Testing | X0-1V1 revealed exit location to -2/Section 7 13869 | -2/Testing | Spotted PH-NDWF4DAMW8 13903 | -2/Testing | Destroyed PH-NDWF4DAMW8 13924 | -2/Testing | Found Prototype Device 13924 | -2/Testing | Identified Exp. Phase Shifter 13953 | -2/Testing | Found Prototype Device 13953 | -2/Testing | Identified Exp. Weapon Cycler 13958 | -2/Testing | Found Prototype Device 13986 | -2/Testing | X0-1V1 sent you to a vault 14122 | -2/Testing | Central database locked down 14131 | -2/Testing | Identified Exp. ECM Suite 14188 | -2/Testing | Identified Myomer Exoskeleton 14192 | -2/Testing | System corruption reached 10% 14199 | -2/Testing | Identified exit to Protoforge 14199 | -2/Testing | X0-1V1 revealed exit location to -2/Protoforge 14212 | -2/Testing | Protovariant out of control (PY-54WJKWLFI0) 14212 | -2/Testing | Unleashed a protovariant (PY-54WJKWLFI0) 14252 | -2/Testing | Garrison activated, responded to threat 14257 | -2/Testing | Lost 3 allies 14284 | -2/Testing | Spotted PY-54WJKWLFI0 14314 | -2/Testing | X0-1V1 sent hostile S-43 Plague (x3) 14370 | -2/Testing | Found Prototype Protection 14370 | -2/Testing | Identified Hvy. Regenerative Plating 14439 | -2/Testing | Found Prototype Launcher 14439 | -2/Testing | Identified Containment Facilitator 14462 | -2/Testing | Found Prototype Processor 14546 | -2/Testing | Discovered exit to Access (range 3) 14550 | -2/Testing | Entered Access 14550 | -1/Access | Accompanied by 1 ally 14550 | -1/Access | Evolved 2 slots: Propulsion x2 14553 | -1/Access | Identified Exp. Target Analyzer 14652 | -1/Access | Sensors blinded by X0-1V1 14714 | -1/Access | X0-1V1 turns hostiles against one another 14723 | -1/Access | X0-1V1 sent allied Bouncer (x4) 14780 | -1/Access | Lost 6 allies 14837 | -1/Access | Identified exit to Surface 14877 | -1/Access | System corruption reached 10% 14912 | -1/Access | Identified exit to Command 14912 | -1/Access | X0-1V1 revealed exit location to -1/Command 14920 | -1/Access | X0-1V1 destroyed Energy Cycler 14920 | -1/Access | Energy Cycler disabled 14949 | -1/Access | X0-1V1 downgraded hostiles (x1) 14967 | -1/Access | Garrison activated, responded to threat 14997 | *** | Escaped! Last Messages --------------- 14971_ U-05 Engineer builds a Wall. 14972_ U-05 Engineer lays Concrete. 14974_ The unstable cave ceiling collapses. 14974_ R-10 Processor collects Biometal Leg+. 14974_ K-01 Serf collects debris. 14974_ KE Penetrator melted. 14974_ Adv. Targeting Computer melted. 14974_ H-88 Terminator destroyed. 14975_ U-05 Engineer lays Concrete. 14977_ The unstable cave ceiling collapses. 14977_ U-05 Engineer lays Concrete. 14977_ K-01 Serf collects debris. 14977_ U-05 Engineer lays Concrete. 14978_ U-05 Engineer builds a Wall. 14980_ K-01 Serf collects debris. 14980_ U-05 Engineer lays Concrete. 14981_ The Access Shell folds into the floor. 14981_ U-05 Engineer builds a Wall. 14997_ R-10 Processor collects Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????? ????????????????????????????????? | | ??????????????????????????????#?????#????????????? | | ?????????????????#????????? ????#??????#?????????? | | ????????????????????????? ??????#????????????????? | | ???????????????????????????? ??#????????##???????? | | ????????????????????? ???????????#??#???????????? | | ?????????????????????? ?? ??? ?#??#??????????????? | | ????????????????????? ? ? ?????#?#???#??????????? | | ????????????????????"??"??"???#?#????#???##??????? | | ???????????????????#????"???"??#??#?#?#?????#????? | | ?????????????????#?#???"??"??"##?#?###???????????? | | ???????????????#?#?#""""""""""#???####??###??????? | | ?????????????#?????# #####??#??#???#????? | | ?????????????##?##?# ##?????##????#?????? | | ???????????#??????## #??#?#??#?##??#????? | | ?????????????##????# "" #??########?#???#?#? | | ??????????????#??#?# "@ ###?????###????#?#?? | | ??????????????#?##?# ####???#????#??###?? | | ????????????#?#?#### ##?#?# ?????#????? | | ??????????? #?###### ##?#?# ? ? ?? ? | | ?????????????#???### ###??? ?? ??? ??? | | ??????????? ??##??# ####? ??###??##? | | ?????????????#######"" ######?? ?#?##??? | | ???????????????#??##"" #??#### #??## ?? ? | | ?????????? ?#?##?###"" ##????# ??##?# ? | | ?????????? ?#?##??##T ##?#?##? ####? ? ? | | ??????????? ###???##"" #?####?? #####?? ? | | ????????????#???####"" ;###?## ###?? | | ????????????#?######"" %####### ###?# ?? | | ???????????? ? R * #?#??? ? ? | | ?????????????? %* [% ####??#?#?? | | ??????????###?##################"##+######?###???? | | ??????????????##??### # ? ???##### | | ??????????????####### # # # #?#?#??# | | ???????????? ??#########[= # " ?#?###?#? | | ????????????? #### # %* # """ ###?##?# | | ????????????#????# # = """##???#?? | | ???????????? +% ! ] " #?#??##? | | ?????????#???##### # # ######?# | | ??????????????#??# = % % ###??#?# | | ??????????#??###?## ## # ##%################?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 77 Energy Capacity 1905 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 700 Resistance: KI 36 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Weapon Shielding | -8/Materials | Scanalyzed Exp. Targeting Computer | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Gui. Micro-nuke Launcher | -2/Testing | Archive Adv. Plasma Rifle | -2/Testing | Archive Exp. Biometal Leg | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Nanosword | -2/Testing | Archive Point Singularity Launcher | -2/Testing | Archive Imp. Matter Compressor | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Adv. Thermal Defense Suite | -2/Testing | Archive Robot Schematics ------------------ H-55 Commando | -8/Storage | Hacked G-73 Enforcer | -2/Testing | Archive B-74 Champion | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive C-65 Expert | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -9/Materials Lgt. Armor Plating | 30% | -9/Materials Lgt. Armor Plating | 42% | -8/Materials Lgt. Treads | 53% | -8/Materials Imp. Light Cannon | 19% | -8/Storage Arm. Wheel | 63% | -5/Factory Neutrino Core | 33% | -5/Factory Adv. Sensor Array | 33% | -5/Factory Arm. Medium Treads | 37% | -3/Research Hrd. Heavy Armor Plating | 63% | -3/Research Adv. Cryofiber Web | 32% | -3/Research Studied --------- Lgt. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Autogun | -9/Materials | Hacked Arm. Huge Wheel | -2/Research | Hacked Arm. Wheel | -2/Testing | Hacked Quantum Rifle | -2/Testing | Hacked Biometal Leg | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainServoTreads Manual? 0 Play Time 02:01:41 Cumulative 2258.7 hours Start 2026.06.28 @ 23:38:39 End 2026.06.29 @ 01:49:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1415 Rogue 1411 Adventurer 4 Explorer 0 Win Type 0 Total 325 Types 244/14/27/11/4/1/5/10/5/4 Lore% 98 Gallery% 95 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf3dceb0-3bb3-4cb0-b6b4-7af6cf376d50