Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 00:26:10 Player: moonlol Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (316) 316 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1491 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 213/300 Energy 84/125 System Corruption 1% Temperature Cool (47) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Improved Light Cannon > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Medium Storage Unit Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Medium Storage Unit Medium Laser Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 20 | 7 6 . 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads . | . . . . Leg 8 | 2 2 . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 100 84 Engine 12 | . 13 14 11 Leg 27 | . 27 28 26 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 23 | . 28 28 12 Ballistic Cannon 2 | . . . 9 Peak Build Rating 12 | 7 7 7 12 Average Rating 7 | 4 6 7 9 On Entrance 5 | . 7 7 7 Naked Turns . | . . . . Heaviest Build 27 | 15 20 20 27 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | 2 4 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 7 7 10 Average Carried 6 | 2 6 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 7 7 10 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 392 | 209 76 . 107 Remotely . | . . . . Salvage Created 495 | 140 84 . 271 Parts 35 | 7 8 . 20 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . . . 9 Guns 4 | . . . 4 Cannons 5 | . . . 5 Classes Destroyed 6 | 2 2 . 2 Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 2 | . . . 2 Grunt 7 | . . . 7 Best Kill Streak 6 | 2 2 . 6 Combat Bots Only 6 | . . . 6 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 46 | . . 2 44 Missed 16 | . . . 16 Damage Taken 344 | . . 33 311 Core 40 | . . . 40 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 37 | 9 5 . 23 Largest 2 | 2 2 . 2 Hottest 90 | 90 90 . 79 Shots Fired 67 | 11 10 . 46 Gun 44 | 11 10 . 23 Cannon 23 | . . . 23 Launcher . | . . . . Special . | . . . . Kinetic 23 | . . . 23 Thermal 14 | 9 5 . . Explosive . | . . . . Electromagnetic 30 | 2 5 . 23 Robot Hit Streak 9 | 3 9 . 7 Robot Miss Streak 4 | 2 2 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | 8 6 . 27 Core Hits 19 | 5 2 . 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 2 . . 1 Burn 2 | 2 . . . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 641 | 108 88 . 445 Guns 385 | 103 88 . 194 Cannons 246 | . . . 246 Explosions . | . . . . Melee . | . . . . Ramming 10 | 5 . . 5 Kinetic 246 | . . . 246 Thermal 97 | 73 24 . . Explosive . | . . . . Electromagnetic 288 | 30 64 . 194 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | 1 . . 1 Kicked 2 | 1 . . 1 Crushed . | . . . . Highest Temperature 209 | 70 120 . 209 Average Temperature 81 | 30 53 . 103 Received Heat Transfer 159 | . . 18 141 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 444 | 370 74 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 362 | 20 42 31 362 Initial 16 | . 13 16 11 Average 60 | 9 31 17 160 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 56 Level 1 11 | . . . 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 3 1 14 Peak Tracking Total 8 | . 1 2 8 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 4 . 5 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 9 . 12 Successful 11 | . 5 . 6 Failed 10 | . 4 . 6 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 12 | . 6 . 6 Terminals 14 | . 6 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 3 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 . 3 Terminals 5 | . 3 . 2 Botnet 3 | . 2 . 1 Skim 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events 5 | . 2 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 3 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 689 | 107 350 50 182 Spaces Moved 425 | 60 250 41 74 Core 10 | 9 1 . . Treads . | . . . . Legs 415 | 51 249 41 74 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 117 121 120 127 Slowest Speed 250 | 150 250 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 40 21 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 519 | 81 284 42 112 Wait 31 | . 24 2 5 Move 423 | 60 249 40 74 Hop . | . . . . Pick Up 6 | 5 . . 1 Fast Attach 14 | 7 4 . 3 Attach . | . . . . Detach . | . . . . Swap 6 | . 2 . 4 Drop 1 | . . . 1 Fire 37 | 9 5 . 23 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 11) 458 | -10/Materials | Entered Mines 473 | -10/Mines | Learned Materials interactive machine intel 496 | -10/Mines | Discovered new exit (range 9) 497 | -10/Mines | Learned location of Storage (-7) 508 | -10/Mines | Entered Materials 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 509 | -9/Materials | Loaded intel: 18 interactive machine locations 690 | -9/Materials | Self-destructed Last Messages --------------- >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! 00663_ Kicked S-10 Pest out of the way. 00672_ S-10 Pest knocked back. 00675_ S-10 Pest destroyed. 00678_ G-34 Mercenary suffers critical hit (Blast). 00678_ G-34 Mercenary destroyed. 00680_ Ion Engine destroyed. 00681_ S-10 Pest knocked back. 00684_ S-10 Pest destroyed. 00688_ Acquired Lgt. Ion Engine. 00690_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 00690_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 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