Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 00:17:12 Player: puppuppit Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (4233) 4233 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2261) 2261 TOTAL SCORE: 10089 Bonus ------- High Alert Combat Kills 687 Follower Combat Kills 231 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -157 Cogmind --------- Core Integrity 0/550 Matter 187/300 Energy 150/150 System Corruption 2% Temperature Warm (144) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Compact Wheel Armored Huge Wheel > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer Advanced System Shield > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Combat Gravmag System 0b10 Alert Chip Improved Kinecellerator Relay Coupler [NC] (32) Relay Coupler [NC] (28) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (21) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced System Shield > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- 0b10 Alert Chip Improved Kinecellerator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Improved Grenade Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 164 | 7 31 2 . 4 42 69 9 Power 26 | 2 4 1 . . 10 8 1 Engine 18 | 2 4 1 . . 7 3 1 Core 8 | . . . . . 3 5 . Reactor . | . . . . . . . . Propulsion 47 | 2 9 1 . 1 10 20 4 Treads . | . . . . . . . . Leg 8 | . . . . . . 8 . Wheel 12 | 2 7 . . . . . 3 Hover 12 | . 2 1 . 1 3 4 1 Flight 15 | . . . . . 7 8 . Utility 16 | 1 5 . . 1 8 1 . Device 2 | . . . . . 2 . . Storage 6 | 1 2 . . 1 2 . . Processor 5 | . 1 . . . 4 . . Hackware 1 | . . . . . . 1 . Protection 2 | . 2 . . . . . . Artifact . | . . . . . . . . Weapon 75 | 2 13 . . 2 14 40 4 Energy Gun 12 | 1 4 . . . 6 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 36 | 1 6 . . 2 4 22 1 Ballistic Cannon 10 | . . . . . . 8 2 Launcher 14 | . . . . . 4 9 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . 3 . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 Parts Lost 36 | . 8 . . 2 12 13 1 Power 6 | . 2 . . . 2 2 . Propulsion 17 | . 3 . . 1 4 8 1 Utility 2 | . . . . . 2 . . Weapon 11 | . 3 . . 1 4 3 . Highest Loss Streak 5 | . 5 . . 2 4 5 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 90 100 100 89 85 96 96 Engine 5 | . 10 14 14 4 3 2 4 Core 3 | . . . . . 3 5 4 Leg 7 | . . . . . . 12 24 Wheel 5 | . 24 . . . . . 7 Hover 9 | . 2 28 28 28 9 5 . Flight 9 | . . . . . 23 15 . Storage 10 | . 14 14 14 14 8 9 9 Processor 10 | . 2 14 14 14 11 12 9 Hackware 2 | . . . . . . 5 9 Protection 1 | . 7 . . . . . . Energy Gun 2 | . 9 . . . 6 . . Ballistic Gun 16 | . 13 28 28 28 16 16 3 Ballistic Cannon 5 | . . . . . . 9 23 Peak Build Rating 45 | 6 8 13 14 15 34 39 45 Average Rating 22 | 5 6 10 13 13 24 30 36 On Entrance 15 | . 6 7 13 14 12 34 34 Naked Turns . | . . . . . . . . Heaviest Build 37 | 14 18 14 14 15 23 33 37 Greatest Support 60 | 20 20 18 18 18 25 42 60 Greatest Overweight (x) 4 | 1 1 . . . 3 4 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 10 10 10 10 Average Capacity 9 | 7 9 8 8 9 9 10 10 Most Carried 10 | 5 10 8 8 9 10 10 10 Average Carried 8 | . 8 7 7 7 8 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 Final Carried 10 | 5 8 8 8 6 10 10 10 Class Distribution -------------------- 41% | Mutant 34% | Scavenger-Skirmisher 12% | Scavenger-Sprinter 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 3656 | 330 677 86 . 80 724 1465 294 Remotely . | . . . . . . . . Salvage Created 3482 | 174 741 188 . . 1047 1050 282 Parts 186 | 10 40 2 . . 54 69 11 Haulers Intercepted 6 | . 2 . . . 3 . 1 Recyclers Shooed 7 | 1 2 . . . 3 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 60 | . 10 . . . 17 30 3 Guns 31 | . 10 . . . 5 16 . Cannons 9 | . . . . . . 6 3 AOE 20 | . . . . . 12 8 . Classes Destroyed 13 | 3 5 . . . 4 1 . Worker 11 | 2 4 1 . . 4 . . Builder 6 | . . . . . 5 . 1 Tunneler 6 | 4 1 . . . 1 . . Hauler 6 | . 2 . . . 3 . 1 Recycler 12 | 1 3 2 . . 4 . 2 Operator 2 | . 1 . . . 1 . . Watcher 8 | . 2 . . . 5 . 1 Swarmer 15 | . 6 . . . . 9 . Cutter 3 | . . . . . 3 . . Grunt 32 | . 4 . . . 10 16 2 Sentry 7 | . . . . . 2 4 1 Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . 2 . . Best Kill Streak 14 | 5 8 2 . . 14 4 2 Combat Bots Only 8 | . 5 . . . 8 4 2 Max Kills in Single Turn 4 | 1 2 1 . . 3 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 2 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 261 | . 74 . . 14 71 99 3 Missed 67 | . 14 . . 4 17 32 . Damage Taken 3656 | . 738 . . 326 1045 1291 256 Core 722 | . 106 . . 33 259 212 112 Absorbed by Shields 44 | . . . . . . 44 . Redirected to Shielding 34 | . 34 . . . . . . Regen/Repaired (Parts) 360 | . 34 . . . 326 . . Core Remaining (%) 72 | 100 . . . 44 . . . Volleys Fired 290 | 20 77 11 . 9 46 105 22 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 144 | 70 100 40 . 43 125 132 144 Shots Fired 573 | 40 123 22 . 18 116 199 55 Gun 428 | 40 123 22 . 18 95 124 6 Cannon 110 | . . . . . . 61 49 Launcher 35 | . . . . . 21 14 . Special . | . . . . . . . . Kinetic 415 | 20 69 22 . 18 57 174 55 Thermal 98 | 20 54 . . . 24 . . Explosive 35 | . . . . . 21 14 . Electromagnetic 25 | . . . . . 14 11 . Robot Hit Streak 16 | 6 12 4 . 7 12 16 7 Robot Miss Streak 7 | 2 4 2 . 1 7 4 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 336 | 26 82 14 . 15 71 103 25 Core Hits 200 | 8 36 5 . 1 76 64 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | 1 5 . . . . 1 2 Burn 6 | 1 5 . . . . . . Blast 3 | . . . . . . 1 2 Melee Attacks 2 | . 2 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8125 | 326 1030 168 . 203 3349 2369 680 Guns 3660 | 326 1030 168 . 203 784 1070 79 Cannons 1155 | . . . . . . 554 601 Explosions 3310 | . . . . . 2565 745 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3555 | 151 526 168 . 203 302 1525 680 Thermal 947 | 175 504 . . . 268 . . Explosive 3262 | . . . . . 2517 745 . Electromagnetic 361 | . . . . . 262 99 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 107 | . . . . . 94 8 5 Projectiles 5 | . . . . . . . 5 Explosions 102 | . . . . . 94 8 . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 3 3 Impact . | . . . . . . . . Kinetic 6 | . . . . . . 3 3 Secondary . | . . . . . . . . Self-Inflicted Damage 233 | . . . . . 129 104 . Shots 8 | . . . . . 4 4 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 403 | 81 97 . . 3 403 252 216 Average Temperature 69 | 35 20 . . 3 131 60 70 Received Heat Transfer 1125 | . 312 . . 30 405 369 9 Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | 2 5 . . . . . . Heat Transferred 2886 | 592 1850 . . . 444 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 2023 | 35 283 76 . 114 577 2023 1166 Initial 986 | . 22 31 . . . 223 986 Average 648 | 11 112 14 . 24 339 1203 1070 Maximum Alert Level 5 | . 1 . . . 2 5 4 Low Security (%) 38 | 100 95 100 . 100 18 . . Level 1 8 | . 4 . . . 40 3 . Level 2 14 | . . . . . 40 20 . Level 3 12 | . . . . . . 19 49 Level 4 14 | . . . . . . 25 50 Level 5 11 | . . . . . . 30 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . 5 . 6 Investigation 3 | . . . . . 1 . 2 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . . . 3 . 2 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . . . . 1 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 17 2 . 7 30 37 14 Peak Tracking Total 10 | . 4 2 . 3 6 6 10 Tactical Retreats 12 | . 3 1 . 2 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 11 | . 3 . . . . 7 1 Indirectly . | . . . . . . . . Trap Hack Attempts 81 | . 81 . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed 8 | . 8 . . . . . . Reused 4 | . 1 . . . . 3 . Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . 3 . Triggered 4 | . 1 . . . . 3 . Most Traps Carried 5 | . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 20 | . 1 . . . 4 15 . Max in Single Turn 2 | . 1 . . . 1 2 . Garrison Relay 6 | . . . . . . 6 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 35 | . 8 . 5 . 13 4 5 Terminals 21 | . 6 . . . 7 4 4 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 3 | . 1 . . . 1 . 1 Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 151 | . 30 . 50 . 41 8 22 Successful 107 | . 17 . 50 . 30 3 7 Failed 43 | . 12 . . . 11 5 15 Catastrophic 7 | . 2 . . . 1 1 3 Database Lockouts 1 | . 1 . . . . . . Manual 54 | . 19 . 1 . 13 . 21 Terminals 74 | . 26 . . . 19 8 21 Fabricators . | . . . . . . . . Repair Stations 16 | . 2 . . . 14 . . Recycling Units 4 | . 2 . . . 1 . 1 Scanalyzers 6 | . . . . . 6 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 68 | . 7 . 50 . 6 3 2 Record 49 | . . . 49 . . . . Robot Analysis 6 | . 3 . . . 2 . 1 Prototype ID Bank 2 | . 1 . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . . . . 1 Unreport Threat 2 | . . . . . 2 . . Zone Layout 1 | . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . 2 . . . 13 . . Scan Component 7 | . 1 . . . 6 . . Repair 7 | . 1 . . . 6 . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . 2 . . . 1 . 1 Retrieve Components 4 | . 2 . . . 1 . 1 Scanalyzer 5 | . . . . . 5 . . Insert Component 2 | . . . . . 2 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 14 | . 6 . . . 4 . 4 Terminals 14 | . 6 . . . 4 . 4 Botnet 14 | . 6 . . . 4 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 26 | . 8 . . . 11 4 3 Full Trace Events 5 | . . . . . 2 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 1 . . . 6 . . Time 236 | . 26 . . . 210 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 2 | . . . . . . 2 . Hotswap 1 | . . . . . . 1 . Robots Hacked 2 | . 2 . . . . . . Non-combat 2 | . 2 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . no_distress 2 | . 2 . . . . . . Relay Couplers Released 29 | . . . . . . 29 . Machine Destruction 29 | . . . . . . 29 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . . 5 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 9 | . . 3 . 1 . 5 . Largest Group 5 | . . 3 . 1 . 5 5 Highest-Rated Group 115 | . . 40 . 31 . 115 113 Highest-Rated Ally 39 | . . 16 . 31 . 39 39 Total Orders 2 | . . . . . . 2 . STAY 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . Ally Attacks 82 | . . 1 . 22 . 26 33 Total Damage 942 | . . . . 212 . 310 420 Kills 9 | . . . . 3 . 5 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 6 | . 3 . . . 2 . 1 Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5559 | 115 1006 305 271 478 815 2046 523 Spaces Moved 5002 | 49 804 336 407 605 722 1690 389 Core 1 | 1 . . . . . . . Treads . | . . . . . . . . Legs 919 | . . . . . . 666 253 Wheels 863 | 48 679 . . . . . 136 Hover 2021 | . 125 336 407 605 275 273 . Flight 1198 | . . . . . 447 751 . Fastest Speed 29 | 50 56 56 66 66 29 29 100 Average Speed 71 | 81 76 61 66 66 42 76 107 Slowest Speed 360 | 95 95 66 66 66 275 360 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 66 | 4 96 65 90 93 57 98 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 3 | . 1 . . 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 6 | . . . . . . . 6 Terrain Destroyed 353 | . . . . . 80 249 24 Melee . | . . . . . . . . Projectile 27 | . . . . . . 3 24 AOE 326 | . . . . . 80 246 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 6511 | 80 1074 415 410 670 1131 2280 451 Wait 663 | . 37 59 . 46 286 214 21 Move 4989 | 48 803 335 406 604 715 1689 389 Hop 3 | . . . . . 3 . . Pick Up 78 | 5 23 3 2 2 19 22 2 Fast Attach 68 | 6 12 . . . 26 20 4 Attach 25 | . 6 . . 2 9 7 1 Detach 17 | . . . . . 9 7 1 Swap 71 | 1 13 2 . 2 7 42 4 Drop 93 | . 20 5 2 5 11 43 7 Fire 290 | 20 77 11 . 9 46 105 22 Melee 2 | . 2 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 82 | . . . . . . 82 . Rewire 46 | . . . . . . 46 . Trap 84 | . 81 . . . . 3 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 7) 528 | -10/Materials | Lost 5 parts (1p2n2w) 756 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 14) 835 | -10/Materials | Central database locked down 869 | -10/Materials | Repaired Propulsion Shielding 933 | -10/Materials | Discovered new exit (range 15) 969 | -10/Materials | Identified exit to Mines 1122 | -10/Materials | Entered Mines 1135 | -10/Mines | Assembled infested the area 1165 | -10/Mines | Discovered new exit (range 6) 1170 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1214 | -10/Mines | Lost 3 allies 1258 | -10/Mines | Met 8R-AWN 1276 | -10/Mines | Discovered new exit (range 13) 1306 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1427 | -10/Mines | Entered Exiles 1446 | -10/Exiles | Welcomed by 8R-AWN 1456 | -10/Exiles | Met EX-HEX 1488 | -10/Exiles | Met EX-DEC 1501 | -10/Exiles | Visited The Gauntlet 1579 | -10/Exiles | Learned location of Zion (-7) 1591 | -10/Exiles | Met EX-BIN 1601 | -10/Exiles | Aligned with FarCom system 1602 | -10/Exiles | Given EX-Vault access code 1628 | -10/Exiles | Opened EX-Vault 1632 | -10/Exiles | Found 0b10 Alert Chip 1646 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1693 | -10/Exiles | Discovered new exit (range 10) 1698 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1698 | -10/Exiles | Entered Mines 1709 | -9/Mines | Identified exit to Materials 1756 | -9/Mines | Received a Mining Laser from a helpful Derelict 1879 | -9/Mines | Learned Materials terminal intel 1901 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2029 | -9/Mines | Core integrity fell below 50% 2123 | -9/Mines | Discovered exit to Materials (range 15) 2131 | -9/Mines | Learned Materials emergency access door positions 2176 | -9/Mines | Entered Materials 2176 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2178 | -8/Materials | Loaded intel: 12 terminal locations 2248 | -8/Materials | Identified exit to Garrison 2272 | -8/Materials | Garrison activated, responded to threat 2345 | -8/Materials | Lost 4 parts (1n1u2w) 2357 | -8/Materials | Destroyed 8 combat bots 2524 | -8/Materials | Lost 4 parts (1p2n1w) 2633 | -8/Materials | Repaired Cesium-ion Thruster 2669 | -8/Materials | Repaired Mni. Grenade Launcher 2696 | -8/Materials | Repaired Med. Storage Unit 2762 | -8/Materials | Discovered new exit (range 9) 2846 | -8/Materials | Repaired Imp. Grenade Launcher 2885 | -8/Materials | Repaired Cesium-ion Thruster 2928 | -8/Materials | Repaired Lgt. Nuclear Core 2991 | -8/Materials | Entered Garrison 2997 | -8/Garrison | Triggered checkpoint 3010 | -8/Garrison | Core integrity fell below 50% 3027 | -8/Garrison | Garrison Relay disabled 3166 | -8/Garrison | Spotted B-75 Beast 3203 | -8/Garrison | Lost 5 parts (2n3w) 3308 | -8/Garrison | Installed Relay Interface Framework 3415 | -8/Garrison | Triggered checkpoint 3533 | -8/Garrison | Garrison Relay disabled 3549 | -8/Garrison | Triggered checkpoint 3593 | -8/Garrison | Learned Materials security intel 3686 | -8/Garrison | Lost 3 parts (3n) 3740 | -8/Garrison | Discovered new exit (range 17) 3790 | -8/Garrison | Garrison Relay disabled 3898 | -8/Garrison | Phase Generator disabled 3986 | -8/Garrison | Garrison Relay disabled 4095 | -8/Garrison | Build established: Scavenger-Skirmisher 4312 | -8/Garrison | Expanded RIF knowledge: Hotswap 4341 | -8/Garrison | Discovered new exit (range 10) 4360 | -8/Garrison | Triggered checkpoint 4385 | -8/Garrison | Core integrity fell below 20% 4409 | -8/Garrison | Garrison Relay disabled 4599 | -8/Garrison | Garrison Relay disabled 4617 | -8/Garrison | Triggered checkpoint 4647 | -8/Garrison | Triggered checkpoint 4746 | -8/Garrison | Discovered new exit (range 12) 5037 | -8/Garrison | Entered Materials 5037 | -8/Materials | Accompanied by 5 allies 5384 | -8/Materials | Lost 3 allies 5437 | -8/Materials | First assault squad dispatched 5561 | -8/Materials | Crushed by falling debris 5561 | -8/Materials | Smashed by cave-in Last Messages --------------- squad. 05437_ ALERT: Significant disruption in Zone 7B, multiple assault carriers dispatched. 05442_ T-07 Excavator is excavating. 05459_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 05479_ Triggered Shock Trap. 05479_ The floor emits a surge of raw power. 05479_ System corrupted (+1). 05485_ Trooper 3b triggered Shock Trap. 05485_ The floor emits a surge of raw power. 05533_ Trooper 3b destroyed. 05561_ The unstable cave ceiling collapses. 05561_ Crushed by falling debris. 05561_ Com. Wheel destroyed. 05561_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????Y??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????Y?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ?????????#####+##???????# #??????????????????????? | | ?????????# #??????##l#??????????????????????? | | ?????????# #??????#l #??Y???????????????????? | | ?????????# #??????#g #??????????????????????? | | ?????????# ########l;#??????????????????????? | | ?????????#+## # gg #??????????????????????? | | ?????? ????# # i """ #??????s???????????????? | | ??????" ""??# # b g """ #???????s??????????????? | | ?????"" """ # # !!! """ #??????????????????????? | | ?????"" """ + /i!!! #??????????????????????? | | ??? # # !! #??????????????????????? | | ??# ! ??# # / #??????????????????????? | | ??# ????# #! #??????????????????????? | | ??# !??????# ###########????????#?????????????? | | ??#########?# #????????????????? #?????????????? | | ??# ?# #???????????????? #?????????????? | | ??# # #?#######??????? ##????????????? | | ??# # #?# ####### #????????????? | | ??# ! + #?# #????????????? | | ??# # #?# T #????????????? | | ??# # % #?# #????????????? | | ??# ] ?# #?# ####### #????????????? | | ??# ?# #?## ###########???????????????? | | ??########??# #??# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakGaussMachine Manual? 0 Play Time 01:05:45 Cumulative 86.7 hours Start 2025.02.16 @ 23:10:32 End 2025.02.17 @ 00:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 49 Gallery% 52 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8f67e6c8-cf98-4b6b-904b-083804ee382d