Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.25 @ 22:21:13 // Winter2022/Polymind Player: Apothem Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1762) 1762 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2280) 2280 TOTAL SCORE: 7107 Bonus ------- Polymind Skill 2080 Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 15/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . 4 3 6 2 4 . Power 3 | . . . 1 1 . 1 . Propulsion 7 | . . 1 1 2 1 2 . Utility 3 | . . 1 . 1 1 . . Weapon 6 | . . 2 1 2 . 1 . Highest Loss Streak 4 | . . 4 3 4 2 4 . To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 88 | . 28 99 90 84 78 88 83 Engine 10 | . 4 13 9 11 8 6 10 Core 1 | . . . . . . 6 . Treads 16 | . . 15 21 18 18 14 20 Leg 2 | . . . . . . 12 . Hover 3 | . 9 12 . . . . . Device 21 | . 4 21 25 21 20 21 20 Processor 3 | . 9 12 . . . . . Protection 8 | . . 7 12 11 9 6 10 Energy Gun 10 | . . 7 12 11 9 12 10 Ballistic Gun 7 | . . 7 9 7 9 6 10 Naked Turns 131 | . 58 4 . 2 27 39 1 Heaviest Build 23 | . 4 18 18 23 23 23 23 Greatest Support 40 | 3 12 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . . . 5 4 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 1 | . . 1 1 1 1 1 1 Average Capacity . | . . . 1 . . . . Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity 1 | . . 1 1 1 . 1 . Final Carried . | . . . . . . . . Class Distribution -------------------- 74% | Sentry 11% | Watcher 7% | Grunt 5% | Cogmind Dominant Class ---------------- Cogmind | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Sentry | -7/Factory Sentry | -7/Waste Sentry | -7/Factory Sentry | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 317 | . . 88 22 104 . 103 . Remotely . | . . . . . . . . Salvage Created 1408 | . . 411 322 233 . 442 . Parts 104 | . . 45 7 18 . 34 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 46 | . . 17 5 10 . 14 . Melee 1 | . . 1 . . . . . Guns 45 | . . 16 5 10 . 14 . Classes Destroyed 9 | . . 5 . 1 . 3 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Mechanic 1 | . . 1 . . . . . Watcher 4 | . . 2 . 1 . 1 . Swarmer 17 | . . 9 . 4 . 4 . Grunt 21 | . . 6 5 3 . 7 . Sentry 5 | . . 2 . 2 . 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . 1 . 1 . Best Kill Streak 7 | . . 7 3 4 . 4 . Combat Bots Only 6 | . . 6 3 4 . 4 . Max Kills in Single Turn 2 | . . 2 1 1 . 2 . Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 4179 | . . 1107 505 1228 75 1206 58 Core 1067 | . . 184 175 366 37 247 58 Absorbed by Shields 28 | . . . . . . 28 . Core Remaining (%) 80 | 100 100 54 68 . . . . Volleys Fired 109 | . . 31 18 18 . 42 . Largest 2 | . . 2 2 2 . 2 . Hottest 108 | . . 79 79 108 . 108 . Shots Fired 181 | . . 56 29 31 . 65 . Gun 181 | . . 56 29 31 . 65 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 72 | . . 25 11 13 . 23 . Thermal 109 | . . 31 18 18 . 42 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 45 | . . 9 12 45 . 15 . Robot Miss Streak 3 | . . 3 1 3 . 3 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 154 | . . 38 24 31 . 61 . Core Hits 131 | . . 24 13 38 . 56 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 3 1 . . . . Burn 4 | . . 3 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3015 | . . 645 358 736 . 1271 5 Guns 2960 | . . 607 352 730 . 1271 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 55 | . . 38 6 6 . . 5 Kinetic 1157 | . . 269 150 322 . 416 . Thermal 1803 | . . 338 202 408 . 855 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 2 2 3 3 Average Corruption 2 | . . . . 1 2 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 7 1 5 2 Message Errors 5 | . . . . 3 1 1 . Matter Fused 4 | . . . . 2 . 1 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . 1 . 2 . Data Loss (minor) 2 | . . . . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 9 | . . 7 . . . . 2 Shots . | . . . . . . . . Rammed 24 | . . 16 5 2 . . 1 Targets Rammed 26 | . . 18 5 2 . . 1 Kicked . | . . . . . . . . Crushed 2 | . . 2 . . . . . Highest Temperature 149 | . . 26 149 59 . 84 80 Average Temperature 31 | . . 14 92 25 . 19 47 Received Heat Transfer 1614 | . . 330 387 393 . 492 12 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 1 2 3 . 1 . Heat Transferred 4383 | . . 1073 592 875 . 1843 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 336 | . 30 336 201 252 73 214 . Initial 120 | . . 9 120 78 73 32 . Average 117 | . 13 123 158 110 67 121 . Maximum Alert Level 1 | . . 1 1 1 . 1 . Low Security (%) 83 | 100 100 72 82 81 100 96 . Level 1 16 | . . 27 17 18 . 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 2 . 2 . 6 . Investigation 2 | . . 1 . . . 1 . Extermination 3 | . . . . 2 . 1 . Reinforcement 5 | . . 1 . . . 4 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . . 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 2 31 4 24 6 25 2 Peak Tracking Total 6 | . 2 6 3 6 6 5 2 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 7 | . . 1 . 4 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 2 | . . 1 . . . 1 . Terminals 1 | . . 1 . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . 4 . . . 3 . Successful . | . . . . . . . . Failed 7 | . . 4 . . . 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . 4 . . . . . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 . . . 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 8 | . 1 2 . 3 . 2 . Non-combat 2 | . 1 . . 1 . . . Combat 6 | . . 2 . 2 . 2 . Robot Hacks Applied 13 | . 2 2 . 5 . 4 . find_terminals 1 | . . . . 1 . . . map_route 1 | . 1 . . . . . . mark_security 1 | . 1 . . . . . . find_shortcuts 6 | . . 2 . 2 . 2 . find_garrison 4 | . . . . 2 . 2 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total 5 | . 1 1 . 2 . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 2619 | 10 72 717 287 779 113 587 54 Spaces Moved 1832 | 21 141 496 146 479 107 409 33 Core 446 | 21 114 8 . 116 60 127 . Treads 951 | . . 209 146 348 47 168 33 Legs 114 | . . . . . . 114 . Wheels . | . . . . . . . . Hover 321 | . 27 279 . 15 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 160 50 50 50 160 Average Speed 118 | 50 51 99 160 151 105 114 160 Slowest Speed 300 | 50 56 160 160 300 250 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 19 40 19 15 64 18 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 2078 | 20 140 655 168 499 106 456 34 Wait 112 | . . 111 . . . 1 . Move 1824 | 20 140 495 145 479 106 406 33 Hop 1 | . . . . . . 1 . Pick Up . | . . . . . . . . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 109 | . . 31 18 18 . 42 . Melee . | . . . . . . . . Ram 6 | . . 5 . . . . 1 Kick . | . . . . . . . . Crush 20 | . . 13 5 2 . . . Escape Stasis 6 | . . . . . . 6 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 15) 83 | -10/Materials | Identified exit to Materials 83 | -10/Materials | Entered another Materials area 342 | -9/Materials | Discovered new exit (range 17) 351 | -9/Materials | Identified exit to Mines 591 | -9/Materials | Lost 4 parts (1n1u2w) 777 | -9/Materials | Discovered new exit (range 9) 800 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Lost 3 parts (1p1n1w) 1055 | -8/Materials | Discovered new exit (range 16) 1087 | -8/Materials | Entered Factory 1256 | -7/Factory | Lost 4 parts (1p2n1w) 1683 | -7/Factory | Core integrity fell below 50% 1866 | -7/Factory | Sucked down chute 1866 | -7/Factory | Entered Waste 1886 | -7/Waste | Spotted C-40 Crusher 1913 | -7/Waste | Spotted C-40 Crusher 1924 | -7/Waste | Spotted C-40 Crusher 1926 | -7/Waste | Spotted C-40 Crusher 1940 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1951 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1952 | -7/Waste | Spotted C-40 Crusher 1971 | -7/Waste | Discovered new exit (range 16) 1979 | -7/Waste | Entered Factory 2224 | -7/Factory | Core integrity fell below 20% 2227 | -7/Factory | Lost 4 parts (1p2n1w) 2537 | -7/Factory | Discovered new exit (range 8) 2566 | -7/Factory | Entered Lower Caves 2597 | -7/Lower Caves | Spotted B-75 Beast 2620 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 02492_ Acquired 11 Protomatter. 02493_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 02494_ K-01 Serf collects debris. 02513_ K-01 Serf destroyed. 02515_ :8NC8&OG1ZOQ&A&RJLV6W 02515_ K-01 Serf collects debris. 02516_ W-25 Informer destroyed. 02519_ K-01 Serf collects debris. 02527_ Acquired 21 matter. 02537_ EXIT=FOUND 02548_ System corrupted: Energy discharge (-96). 02554_ Y-54 Guardian destroyed. 02564_ Acquired 57 matter. LOCATION=UNKNOWN GOAL=ESCAPE 02581_ System corrupted: Heat flow error (+112). 02606_ System corrupted: Matter fused (-9). 02619_ Released control of Y-54 Guardian. 02619_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######????????####???????? | | ????????????????????????# #????????# ???????? | | ????????????????????????# #????????# ???????? | | ????????????????????##### #???????## #???????? | | ????????????????????? ?????### ####?##?? | | ?????????????????????? ??????# ## #?? | | ??????????????????????## #??????? #?? | | ??????????????????????# #????????# ### | | ??????????? ######??## ##????????# | | ?????????? # ########## | | ?????????? Y | | ?????????????????## BB@ | | ??????????????????# BB% ####### | | ??????????????????# ##?????### | | ?????????????????# ###????????## | | ???????????????# ##??????????## | | ??????????????# ###### ;???????????# | | ??????????????# ?????# ##??????????# | | ??????????????# ## ?????? #???????????### # | | ??????????????# ??#??????## ?????????????# # # | | ??????????????#???????????# ?????????????# #? # | | ?????????????????????????? ????????????# #? # | | ?????????????????????????? ###????????????# #??# | | ?????????????????????????? ???????????????# #? | | ?????????????????????????? ??????????###### # | | ??????????????????????????##???# # | | ??????????????????????????????"" | | ???????????????????????????????"" ### # | | ??????????????????????????????? "# ???# ### | | ?????????????????????????????????# ?????######?? | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 45 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Robots Controlled 8 | . 1 2 . 3 . 2 . Combat Hostiles 6 | . . 2 . 2 . 2 . Allies . | . . . . . . . . Classes Controlled 4 | . 1 1 . 1 . 1 . Average Host Suspicion 86 | . 5 89 80 89 10 99 17 Unsuspicious Activity 31 | . 6 . . 25 . . . Returns to Shadow . | . . . . . . . . Fuzzy Dispatches . | . . . . . . . . Protomatter Created 398 | . . 68 21 126 41 142 . Used 246 | . 12 46 . 107 . 81 . Decayed 30 | . . . . . . 30 . Highest Spend 51 | . 12 23 . 51 . 51 . Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 11) Game ------ Seed ClaymoresDiametricMatter Manual? 0 Play Time 00:18:16 Cumulative 138.8 hours Start 2022.12.25 @ 22:02:51 End 2022.12.25 @ 22:21:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 95 Rogue 0 Adventurer 95 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2b883f1-8c41-427a-b53b-f94591326e3b