Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 18:01:13 Player: Petvaria Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (101) 505 Value Destroyed (2401) 2401 Prototype IDs (220) 4400 Alien Tech Used (4) 800 Bonus (15205) 15205 TOTAL SCORE: 35011 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 301 Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 90/300 Energy 286/295 System Corruption 0% Temperature Cool (26) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (9) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Advanced Power Amplifier Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Reaction Control System Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Vortex Cannon Makeshift Hammer > --- INVENTORY (10) --- Compact Particle Reactor Nuclear Pulse Array Advanced Targeting Computer Advanced Targeting Computer Weapon Mount L-Cannon (25) Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Reaction Control System Improved Propulsion Shielding Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite LC Capacitor > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Compact Particle Reactor Nuclear Pulse Array Advanced Targeting Computer Advanced Targeting Computer Weapon Mount Drained L-Cannon [Rating: 162] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Improved Assault Rifle Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . 1 Utility 10 | . . . 1 . . . 1 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 94 | 5 6 . 21 1 . . 24 4 . . . 1 . . 3 1 . . . 3 . 1 4 . 2 . 1 3 1 4 1 5 . 1 2 . Power 14 | . 2 . 2 . . . 4 . . . . 1 . . . . . . . 1 . 1 1 . 1 . . 1 . . . . . . . . Engine 6 | . 2 . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Core 7 | . . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 29 | 2 1 . 11 . . . 10 . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 2 . . . . Treads 20 | 2 1 . 11 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 2 . . . . Utility 38 | 1 2 . 6 1 . . 7 3 . . . . . . 2 . . . . 2 . . 2 . 1 . 1 1 . 3 1 2 . 1 2 . Device 7 | . . . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . Storage 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Hackware 11 | . . . . . . . . 3 . . . . . . . . . . . 2 . . 1 . 1 . . . . 1 . 1 . 1 1 . Protection 13 | . 2 . 3 . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 13 | 2 1 . 2 . . . 3 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 . . . . Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 4 . . . . Parts Lost 22 | . 2 . 2 . . . 7 . . . . 1 . . . . . 1 1 . . 1 . . 1 . . . 1 1 . . . . 2 2 Power 4 | . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 12 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . . . 2 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 . 1 . . . 3 . . . . 1 . . . . . 1 2 . . 1 . . 1 . . . 1 1 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 4 7 8 14 15 15 15 14 9 10 10 10 10 10 10 9 10 10 10 10 9 10 10 10 10 9 10 10 9 10 9 8 8 9 8 7 6 Power . | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 3 | 1 3 3 4 3 3 3 4 3 3 3 3 3 3 3 2 2 2 2 2 2 2 2 2 2 2 4 4 3 2 1 2 2 3 1 1 1 Utility 6 | . 1 3 5 7 7 7 6 5 6 6 6 6 6 6 6 7 8 8 8 7 8 8 7 7 5 5 5 5 6 5 4 4 5 5 4 3 Weapon 1 | . 1 1 2 3 3 3 2 . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 4 . 4 . . . 6 2 1 1 . . . . 1 . . . . 1 . . 2 . . . . 1 . . . . . . . 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . 4 . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 Utility 11 | . . . 2 . . . 1 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 3 Weapon 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 99 100 100 100 96 80 84 84 84 83 84 84 89 95 100 98 86 92 94 93 89 94 86 89 89 92 89 85 93 88 75 81 82 73 Engine 4 | . 14 14 10 11 11 11 1 . . . . . . . . . . . . 4 5 5 5 5 2 . . . . . . . . . . . Core 2 | . . . . . . . 7 7 7 7 7 6 7 7 5 6 6 5 . . . . . . 2 5 5 1 . . . . . . . . Treads 15 | . 28 28 32 33 33 33 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 30 30 30 30 30 30 30 33 33 33 33 33 29 29 29 29 29 26 26 26 29 31 29 33 30 25 27 29 26 Device 5 | . . . . 10 11 11 7 . . . . . . . 4 6 6 6 6 5 5 5 5 5 7 10 10 12 10 11 10 9 8 8 9 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 3 | . . . 9 . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 9 5 4 4 4 3 Hackware 12 | . . . . . . . . 18 23 23 23 23 23 23 20 20 20 20 20 28 29 28 24 29 25 26 26 23 21 17 19 19 16 20 18 15 Protection 9 | . 11 14 12 11 11 11 17 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 7 4 4 3 . Energy Gun 1 | . 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 14 17 22 22 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 . . . . . . . . Peak Build Rating 162 | 5 8 8 21 20 20 20 33 36 36 36 36 36 36 36 46 49 49 49 46 53 53 55 64 56 63 63 63 78 78 92 92 148 138 155 162 125 Average Rating 39 | 3 7 8 17 19 20 20 27 33 35 35 36 35 36 36 44 47 49 48 43 52 53 52 51 56 59 63 63 71 73 80 89 114 138 146 138 124 On Entrance 52 | . 5 8 8 18 20 20 20 25 36 36 36 36 36 36 36 46 49 49 46 43 53 53 50 56 56 63 63 63 78 73 92 92 138 138 148 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 8 14 12 36 36 36 36 51 20 20 20 20 20 20 20 21 22 22 22 17 21 21 26 21 20 23 23 23 33 33 32 33 51 46 46 47 45 Greatest Support 87 | 40 40 40 64 63 63 63 87 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 33 33 33 33 47 47 47 52 52 Greatest Overweight (x) 2 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 8 8 14 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 7 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 4 7 8 14 15 15 15 14 9 9 9 10 10 10 10 9 9 10 10 10 9 10 10 9 10 9 10 10 9 10 9 9 9 10 9 9 10 Final Capacity 15 | 8 8 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 7 8 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 52% | Hacker-Sprinter 26% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Matter Collected 2302 | 239 93 . 707 46 . . 792 . 134 . . 19 . . . 50 . . . 20 10 20 . . 52 50 10 50 10 . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4091 | . 424 . 1681 95 . . 1297 . . 24 26 153 . . . . . . 10 21 . . . . 52 . . 308 . . . . . . . . Parts 229 | . 27 . 100 9 . . 75 . . 3 1 2 . . . . . . . 4 . . . . 4 . . 4 . . . . . . . . Haulers Intercepted 7 | . 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 2 . . . . . 5 . . . . 8 . . . . . 4 2 . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Combat Hostiles Destroyed 65 | . 7 . 28 4 . . 24 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Guns 61 | . 5 . 28 4 . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 7 . 3 . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . Worker 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . 2 . 3 . . . 4 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 28 | . 5 . 12 3 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 24 | . 2 . 11 1 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 . 8 3 . . 8 . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Combat Bots Only 8 | . 2 . 5 3 . . 8 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Max Kills in Single Turn 3 | . 3 . 2 1 . . 2 . . 1 1 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Hostile Shots Fired 571 | . 29 . 152 9 . . 174 11 . 27 5 23 . . . 8 1 6 6 . . 14 . 2 15 9 4 . 5 6 . . . 2 55 8 Missed 232 | . 9 . 53 . . . 41 7 . 21 1 13 . . . 7 . 3 5 . . 5 . . 6 7 3 . 4 2 . . . 2 37 6 Hits 339 | . 20 . 99 9 . . 133 4 . 6 4 10 . . . 1 1 3 1 . . 9 . 2 9 2 1 . 1 4 . . . . 18 2 Melee 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Projectile 335 | . 20 . 99 9 . . 130 4 . 6 4 10 . . . 1 1 3 1 . . 9 . 2 9 2 1 . . 4 . . . . 18 2 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 5031 | . 484 . 1084 68 . . 1775 39 . 49 87 165 . . . 23 20 140 17 . . 162 . 40 178 35 25 . 35 107 . . . . 450 48 Core 886 | . 136 . 143 8 . . 138 19 . 23 59 102 . . . . . 47 . . . 69 . 17 37 17 25 . . . . . . . 46 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 302 | . 81 . . . . . . 9 . 3 . 11 . . . . 13 . . . . 24 . . 13 11 . . . 17 . . . . 120 . Regen/Repaired (Parts) 61 | . . . . . . . . . . . . . . . 43 . . . . . . . 18 . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 45 . . . 62 74 . . . . . . 71 . . . . 94 . . . . 91 . . . . 93 . . 92 . . 96 100 Volleys Fired 265 | . 32 . 116 6 . . 108 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Largest 2 | . 2 . 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Hottest 73 | . 70 . 73 46 . . 46 . . . . . . . . . . . . . . . . . . . . . . . . 50 . 50 50 . Shots Fired 517 | . 63 . 232 12 . . 207 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Gun 514 | . 63 . 232 12 . . 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 426 | . 32 . 175 12 . . 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 88 | . 31 . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Robot Hit Streak 16 | . 7 . 16 4 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 7 | . 3 . 7 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 383 | . 35 . 165 4 . . 155 . . 1 1 3 . . . . . 1 1 1 . . . 1 7 . . 8 . . . . . . . . Core Hits 156 | . 21 . 66 4 . . 57 . . . 1 2 . . . . . . . 1 . . . . 2 . . 2 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 4 . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Burn 9 | . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 139 | . . . . . . . 2 4 . 4 4 3 1 . 7 . 1 6 5 16 . . . 2 20 . . 8 2 7 4 4 14 7 7 11 Impact 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 4 14 7 7 11 Slashing 85 | . . . . . . . 2 4 . 4 4 3 1 . 7 . 1 6 5 16 . . . 2 20 . . 8 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 . . 1 1 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7648 | . 765 . 2523 71 . . 2616 . . 96 66 253 . . . . . 92 81 70 . . . 37 252 . . 726 . . . . . . . . Guns 5250 | . 375 . 2365 71 . . 2439 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 548 | . 390 . 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1850 | . . . . . . . 177 . . 96 66 253 . . . . . 92 81 70 . . . 37 252 . . 726 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4499 | . 135 . 1854 71 . . 2439 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1141 | . 630 . 511 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 158 | . . . 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1850 | . . . . . . . 177 . . 96 66 253 . . . . . 92 81 70 . . . 37 252 . . 726 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 1 1 1 . . . . . . . Average Corruption 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 1 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 3 . . . . . . . Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 743 | . 121 . 78 . . . 52 . . 81 . 58 . . . . . . 41 . . . . 7 7 . . 298 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 199 | . 121 . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 544 | . . . . . . . 52 . . 81 . 58 . . . . . . 41 . . . . 7 7 . . 298 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 377 | . 281 . 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | . 146 . 175 . . . 278 . . 5 1 2 . . . . 4 . . . . . . . . . 12 56 290 49 16 42 74 132 122 15 Average Temperature 56 | . 37 . 52 . . . 82 . . 5 1 2 . . . . 4 . . . . . . . . . 12 24 83 21 7 17 27 44 54 6 Received Heat Transfer 1092 | . 54 . 294 . . . 576 . . 18 12 45 . . . . 9 . 9 . . . . . 12 . 27 . . 18 . . . . 18 . Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3136 | . 1175 . 1961 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Maximum Alert Level 2 | . . . 2 . . . 1 1 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Low Security (%) 73 | 100 100 100 38 100 . 100 72 44 100 83 . . . . 100 . . . . 100 . . . . . . . . . 100 100 . 100 100 100 100 Level 1 24 | . . . 57 . . . 27 55 . 7 . . . . . . . . . . . . . . 95 . . . . . . . . . . . Level 2 2 | . . . 4 . . . . . . 9 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 474 | . 128 45 474 180 . 5 332 245 75 426 . . . . 17 . . . . 22 . . . . 405 . . . . 21 11 . 27 15 169 122 Initial 325 | . . 45 . 180 . . . 129 75 17 . . . . . . . . . . . . . . 325 . . . . . 2 . . 7 2 96 Average 133 | . 59 9 250 98 . . 153 195 50 81 . . . . 2 . . . . 6 . . . . 348 . . . . 8 5 . 6 3 101 97 Influence Increases 4852 | . 302 . 917 90 . 5 837 186 . 788 . 90 . . 42 60 133 . 110 75 . . . 60 490 90 . 15 120 27 11 . 74 36 228 66 Destroy 0b10 Robot/C 1640 | . 140 . 560 80 . . 520 . . 260 . . . . . . 60 . . . . . . . 20 . . . . . . . . . . . Destroy 0b10 Robot/NC 200 | . 35 . 85 . . 5 45 . . 5 . . . . . . . . 5 5 . . . . . . . 15 . . . . . . . . Destroy Leader 350 | . 34 . 132 10 . . 104 . . 60 . . . . . . 10 . . . . . . . . . . . . . . . . . . . Allied During Kill 74 | . . . . . . . 7 . . 64 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Successful Hack 237 | . . . . . . . 22 32 . 66 . . . . 6 . . . . 12 . . . . 28 . . . . . 3 . 35 . 24 9 Disable Machine 420 | . 75 . 45 . . . . . . 225 . . . . 15 . . . . 15 . . . . . . . . . 15 . . . . 30 . Destroy Structure 296 | . 18 . 20 . . . 4 4 . 63 . . . . 6 . . . . 28 . . . . 22 . . . . 12 8 . 39 21 24 27 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 135 | . . . . . . . . 30 . 15 . . . . 15 . . . . 15 . . . . 30 . . . . . . . . . 15 15 Lose Combat Pursuer 1200 | . . . 75 . . . 135 120 . 30 . 90 . . . 60 60 . 105 . . . . 60 90 90 . . 120 . . . . 15 135 15 Influence Decreases 4770 | . 185 117 455 552 . 5 552 256 190 813 . 20 70 . 35 67 120 13 110 71 4 . . 20 135 237 98 160 125 22 13 3 60 45 73 144 Entered New Map 1193 | . . 72 . 282 . . . 156 140 8 . . 70 . . 4 . 13 . . 3 . . . 15 147 48 150 5 . 3 3 . 7 3 64 Time Decay 2707 | . 165 45 435 270 . 5 468 100 50 217 . 20 . . 35 45 100 . 110 71 1 . . 20 110 90 50 10 120 20 10 . 25 35 50 30 Lost Part 152 | . 20 . 20 . . . 60 . . . . . . . . . . . . . . . . . 10 . . . . 2 . . . . 20 20 Lost Ally 266 | . . . . . . . 24 . . 174 . . . . . 18 20 . . . . . . . . . . . . . . . . . . 30 Purge Threat 452 | . . . . . . . . . . 414 . . . . . . . . . . . . . . . . . . . . . . 35 3 . . Squads Dispatched 22 | . . . 3 1 . . 2 . . 5 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 1 2 3 Investigation 5 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Extermination 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement 13 | . . . 3 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Distress Signals 26 | . 3 . 4 . . . 4 . . 4 . . . . 1 . . . . . . . . 1 1 . . . . . . . 1 1 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 16 . 45 5 . . 43 7 . 14 4 8 . . 1 6 3 4 7 2 . 4 . 8 13 6 3 . 12 2 . . 3 4 31 6 Peak Tracking Total 18 | . 3 . 9 2 . . 8 5 . 4 4 8 . . 2 5 2 4 6 1 . 4 . 6 8 4 3 . 7 2 . . 3 4 18 3 Tactical Retreats 39 | . . . 2 . . . 5 2 . 1 . 2 . . . 4 2 . 3 . . . . 2 4 3 . . 3 . . . . 1 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Traps Triggered 5 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Machines Disabled 29 | . 5 . 3 . . . . . . 15 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . 2 . Max in Single Turn 5 | . 5 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . 1 . Garrison Access 7 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Machines Accessed 63 | . 1 . 1 1 1 . 2 8 . 11 . . 1 . 2 . . 3 . 7 . . 2 . 5 1 . 2 . 1 2 2 4 2 2 2 Terminals 31 | . 1 . 1 . . . 2 3 . 6 . . . . 1 . . . . 5 . . . . 3 . . . . 1 . . 3 2 1 2 Fabricators 10 | . . . . . . . . 2 . 3 . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 155 | . 1 . 2 1 1 . 2 13 . 30 . . 3 . 4 . . 19 . 12 . . 2 . 14 1 . 8 . 1 3 21 9 4 2 2 Successful 118 | . 1 . 1 1 1 . 2 9 . 22 . . 3 . 2 . . 19 . 7 . . 2 . 6 1 . 8 . . 2 21 4 2 2 2 Failed 37 | . . . 1 . . . . 4 . 8 . . . . 2 . . . . 5 . . . . 8 . . . . 1 1 . 5 2 . . Catastrophic 8 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 1 . 2 . . . 2 8 . 25 . . . . 1 . . . . 9 . . 1 . 10 . . . . . 3 . 5 3 1 3 Terminals 69 | . 1 . 2 . . . 2 5 . 22 . . . . 2 . . . . 9 . . . . 10 . . . . 1 . . 8 4 1 2 Fabricators 20 | . . . . . . . . 5 . 6 . . . . . . . . . 2 . . . . 4 . . . . . 3 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Terminal Hacks 86 | . . . . 1 1 . . 2 . 14 . . 3 . . . . 19 . 4 . . 2 . 3 1 . 8 . . . 21 3 2 1 1 Record 27 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . 20 . . . . Part Schematic 18 | . . . . . . . . . . . . . 3 . . . . 9 . 1 . . . . 1 . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Unreport Threat 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 7 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 16 | . 1 . 1 . . . 2 3 . 5 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 Terminals 9 | . 1 . 1 . . . 2 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet 7 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . . 1 . . . 1 4 . 7 . . . . 1 . . . . 6 . . . . 5 . . . . 1 1 . 3 1 . 2 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . . . 15 . . . . 9 . 1 . . . . 1 . . 4 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 105 | . . . . . . . . . . . . . . . . . . . . 47 . . . . 58 . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 14 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 19 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 2 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 2 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . 15 15 15 15 15 5 5 5 5 5 . . . . . . . . . 6 6 6 2 Autooverrided 7 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 2 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Total Allies 32 | . . . . 3 . . 1 . 20 . . . . . . 2 2 . . . . . . . . . . . . . . . . . 2 2 Largest Group 20 | . . . . 3 3 3 2 . 20 20 . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 1 Highest-Rated Group 530 | . . . . 40 40 40 26 . 530 530 . . . . . 29 30 . . . . . . . . . . . . . . . . . 217 45 Highest-Rated Ally 148 | . . . . 16 16 16 26 . 35 35 . . . . . 29 30 . . . . . . . . . . . . . . . . . 148 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 166 | . . . . . . 11 18 . . 110 . . . . . 6 5 . . . . . . . . . . . . . . . . . 14 2 Total Damage 3137 | . . . . . . 84 166 . . 2259 . . . . . 93 129 . . . . . . . . . . . . . . . . . 340 66 Kills 20 | . . . . . . 1 2 . . 14 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Active Infowar (turns) 3834 | . . . . . . . . . . . . . . . 128 210 201 53 659 177 70 150 190 160 220 180 119 71 672 65 24 92 108 100 117 68 Sensors 3834 | . . . . . . . . . . . . . . . 128 210 201 53 659 177 70 150 190 160 220 180 119 71 672 65 24 92 108 100 117 68 Robot Analysis Total 151 | . . . . . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . . . . . 1 1 . . . . 1 . 3 . 2 . . 2 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Turns Passed 10747 | 118 418 266 1593 583 319 290 1521 212 116 754 121 140 262 86 148 210 201 57 728 198 70 150 190 160 220 180 119 71 672 65 24 92 108 100 117 68 Spaces Moved 14459 | 68 181 167 715 343 199 174 679 603 237 1652 383 370 895 297 324 661 426 126 400 362 263 333 689 433 490 366 376 155 490 179 55 222 252 334 364 196 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2504 | 62 181 167 715 343 199 174 663 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11949 | . . . . . . . 16 603 237 1652 383 370 895 297 324 661 426 126 400 362 263 333 689 433 490 366 376 155 490 179 55 222 252 334 364 196 Fastest Speed 20 | 50 160 160 150 160 160 160 29 29 29 29 29 29 29 29 26 26 26 26 26 26 26 26 26 26 26 26 26 22 22 22 22 22 23 23 20 20 Average Speed 49 | 150 160 160 155 160 160 160 154 29 29 29 29 29 29 29 26 26 26 26 28 26 26 26 26 26 26 26 26 24 22 22 22 23 23 23 22 22 Slowest Speed 245 | 160 160 160 160 160 160 160 245 29 29 29 29 29 29 29 26 26 26 26 29 29 26 96 26 26 26 26 26 96 22 22 22 91 23 23 23 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . . . 11 1 13 1 2 . . 4 . . . . 3 . . . . 8 4 . . 1 4 . . 1 . 7 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 5 38 51 59 77 58 35 55 23 90 43 52 56 84 52 7 81 63 77 52 12 53 51 90 63 18 52 50 60 60 8 4 99 12 43 43 8 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 40 | . . . . . 1 . . . . . . . 1 . . . . 32 1 . . . . 1 . . 1 3 . . . . . . . . Known Exits Taken 22 | . . . . . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . 1 . 1 . . . . . . 3 . . 3 4 . 2 . 3 2 . . . 2 3 . 3 . . . . . . . Spaces Dug 97 | . . . . . . . . 4 . 2 3 . . . 6 . 1 1 4 14 . . . . 12 . . . 2 6 4 . 13 8 6 11 Terrain Destroyed 143 | . 28 . 17 . . . . 4 . 2 3 . . . 6 . 1 1 4 14 . . . . 12 . . . 2 6 4 1 13 8 6 11 Melee 96 | . . . . . . . . 4 . 2 3 . . . 6 . 1 1 4 14 . . . . 12 . . . 2 6 4 . 13 7 6 11 Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . AOE 45 | . 28 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Total 17312 | 83 255 166 979 365 200 186 951 624 283 1908 385 394 895 296 372 698 513 140 1006 436 263 395 700 476 543 446 395 175 1049 191 62 259 286 349 383 205 Wait 2218 | . 22 . 86 15 2 13 83 16 46 262 . 23 . . 19 36 87 9 602 53 1 59 . 42 32 85 19 2 557 5 . 9 22 . 10 1 Move 14301 | 67 180 166 714 342 198 173 678 581 234 1625 380 365 894 296 315 660 425 125 399 355 262 332 688 432 474 357 375 154 487 170 54 221 249 333 350 191 Hop 60 | . . . . . . . . 11 1 13 1 2 . . 4 . . . . 3 . . . . 7 4 . . 1 4 . . 1 . 6 2 Pick Up 90 | 11 9 . 17 . . . 18 5 1 2 . . . . 4 1 . . . 4 . . 3 . 3 . . 2 . 1 1 4 . 3 1 . Fast Attach 35 | 1 1 . 7 1 . . 6 . . . . 1 . . 1 . . . . . . 1 2 . 2 . . 3 1 2 . 5 . . 1 . Attach 50 | 4 3 . 2 . . . 12 4 . . . . . . 3 1 . . . 2 . . 2 . 3 . . 1 . 2 2 3 . 3 3 . Detach 9 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 4 . 1 1 . Swap 37 | . 2 . 16 . . . 12 . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 . . . 1 . . 1 . Drop 90 | . 6 . 21 1 . . 31 2 1 2 . . . . 1 . . . . 2 . 2 4 . 1 . . 4 1 . 1 7 . 1 2 . Fire 265 | . 32 . 116 6 . . 108 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Melee 139 | . . . . . . . 2 4 . 4 4 3 1 . 7 . 1 6 5 16 . . . 2 20 . . 8 2 7 4 4 14 7 7 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 12) 422 | -10/Materials | Core integrity fell below 50% 429 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Entered Mines 625 | -10/Mines | Assembled infested the area 630 | -10/Mines | Assisted by a Guerilla fighting off Assembled 777 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 790 | -10/Mines | Discovered new exit (range 9) 803 | -10/Mines | Entered Materials 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Discovered new exit (range 7) 1817 | -9/Materials | Build established: Scavenger-Mutant 1847 | -9/Materials | Discovered new exit (range 15) 2372 | -9/Materials | Discovered new exit (range 16) 2396 | -9/Materials | Entered Mines 2399 | -9/Mines | Met a Derelict bent on vengeance 2402 | -9/Mines | Met a Derelict shopkeep closing up shop 2456 | -9/Mines | Discovered new exit (range 15) 2523 | -9/Mines | Learned Materials terminal intel 2734 | -9/Mines | Discovered new exit (range 5) 2872 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2968 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2969 | -9/Mines | Discovered new exit (range 5) 2979 | -9/Mines | Entered Exiles 2979 | -9/Exiles | Accompanied by 3 allies 3016 | -9/Exiles | Met 8R-AWN 3045 | -9/Exiles | Met EX-HEX 3093 | -9/Exiles | Met EX-BIN 3219 | -9/Exiles | Met EX-DEC 3226 | -9/Exiles | Learned location of Zion (-7) 3274 | -9/Exiles | Discovered new exit (range 15) 3298 | -9/Exiles | Entered Mines 3298 | -8/Mines | Accompanied by 3 allies 3370 | -8/Mines | Discovered new exit (range 12) 3588 | -8/Mines | Entered Materials 3588 | -8/Materials | Accompanied by 2 allies 3588 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3589 | -8/Materials | Loaded intel: 12 terminal locations 3896 | -8/Materials | Discovered new exit (range 7) 4087 | -8/Materials | Build established: Mutant 4559 | -8/Materials | Discovered new exit (range 16) 4739 | -8/Materials | Lost 3 parts (1n1u1w) 4760 | -8/Materials | Destroyed 8 combat bots 5109 | -8/Materials | Entered Factory 5109 | -7/Factory | Evolved 2 slots: Utility x2 5208 | -7/Factory | Identified exit to Lower Caves 5321 | -7/Factory | Sucked down chute 5321 | -7/Factory | Entered Waste 5322 | -7/Waste | Joined by Warlord forces that had cleared the area 5352 | -7/Waste | Discovered new exit (range 16) 5437 | -7/Waste | Entered Factory 5437 | -7/Factory | Accompanied by 20 allies 5443 | -7/Factory | Build established: Hacker-Sprinter 5469 | -7/Factory | Allied Derelicts emerged from ambush trap array 5548 | -7/Factory | Lost 3 allies 5828 | -7/Factory | Discovered new exit (range 13) 5905 | -7/Factory | Discovered new exit (range 16) 6191 | -7/Factory | Entered Lower Caves 6201 | -7/Lower Caves | Learned Factory garrison access intel 6203 | -7/Lower Caves | Lost 7 allies 6214 | -7/Lower Caves | Spotted B-75 Beast 6310 | -7/Lower Caves | Discovered new exit (range 8) 6312 | -7/Lower Caves | Entered another Lower Caves area 6323 | -7/Lower Caves | Learned Factory non-interactive machine intel 6444 | -7/Lower Caves | Discovered new exit (range 15) 6452 | -7/Lower Caves | Entered Zion 6465 | -7/Zion | Received a visual enhancement algorithm 6486 | -7/Zion | Discovered new exit (range 11) 6505 | -7/Zion | System corruption cleaned by Quarantine Array 6649 | -7/Zion | Learned location of Warlord (-5) 6667 | -7/Zion | Met Imprinter 6714 | -7/Zion | Entered Proximity Caves 6799 | -6/Proximity Caves | Discovered new exit (range 8) 6800 | -6/Proximity Caves | Entered Factory 6800 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6801 | -6/Factory | Loaded intel: 209 non-interactive machine locations 6802 | -6/Factory | Loaded intel: 4 garrison access locations 6822 | -6/Factory | Discovered new exit (range 3) 6823 | -6/Factory | Identified exit to Lower Caves 6897 | -6/Factory | Repaired Lgt. Nuclear Core 6948 | -6/Factory | Entered Lower Caves 6956 | -6/Lower Caves | Found DCF Scrap (13 items) 7146 | -6/Lower Caves | Discovered new exit (range 11) 7147 | -6/Lower Caves | Identified exit to Lower Caves 7158 | -6/Lower Caves | Entered another Lower Caves area 7186 | -6/Lower Caves | Discovered new exit (range 14) 7333 | -6/Lower Caves | Learned Factory non-interactive machine intel 7347 | -6/Lower Caves | Discovered new exit (range 14) 7351 | -6/Lower Caves | Identified exit to Data Miner 7359 | -6/Lower Caves | Entered Data Miner 7359 | -6/Data Miner | Discovered new exit (range 6) 7364 | -6/Data Miner | Met Data Miner 7371 | -6/Data Miner | Learned location of Section 7 (-2) 7371 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7373 | -6/Data Miner | Received God Mode back door access code from Data Miner 7387 | -6/Data Miner | Interfaced with the Data Conduit 7416 | -6/Data Miner | Identified exit to Proximity Caves 7416 | -6/Data Miner | Entered Proximity Caves 7421 | -5/Proximity Caves | Learned Factory stockpile data 7425 | -5/Proximity Caves | Spotted B-75 Beast 8118 | -5/Proximity Caves | Learned Factory terminal intel 8142 | -5/Proximity Caves | Discovered new exit (range 9) 8144 | -5/Proximity Caves | Identified exit to Factory 8144 | -5/Proximity Caves | Entered Factory 8144 | -5/Factory | Evolved 2 slots: Utility x2 8146 | -5/Factory | Loaded intel: 230 machine locations 8147 | -5/Factory | Loaded intel: 178 non-interactive machine locations 8148 | -5/Factory | Loaded intel: 25 terminal locations 8244 | -5/Factory | Identified exit to Upper Caves 8329 | -5/Factory | Fabricated Weapon Mount (x2) 8342 | -5/Factory | Entered Upper Caves 8387 | -5/Upper Caves | Learned Factory terminal intel 8402 | -5/Upper Caves | Discovered new exit (range 15) 8403 | -5/Upper Caves | Encountered a Warlord checkpoint 8405 | -5/Upper Caves | Identified exit to Upper Caves 8412 | -5/Upper Caves | Entered another Upper Caves area 8417 | -5/Upper Caves | Encountered a Warlord checkpoint 8559 | -5/Upper Caves | Discovered new exit (range 11) 8562 | -5/Upper Caves | Identified exit to Warlord 8562 | -5/Upper Caves | Entered Warlord 8615 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8623 | -5/Warlord | Opened Warlord's prototype stash 8684 | -5/Warlord | Met Warlord 8691 | -5/Warlord | Warlord's base attacked by MAIN.C 8704 | -5/Warlord | Found Prototype Energy Cannon 8704 | -5/Warlord | Identified Vortex Cannon 8745 | -5/Warlord | Opened side exit 8750 | -5/Warlord | Discovered new exit (range 9) 8752 | -5/Warlord | Identified exit to Proximity Caves 8752 | -5/Warlord | Entered Proximity Caves 8760 | -4/Proximity Caves | Spotter reported a threat 8760 | -4/Proximity Caves | Spotter reported a threat 8789 | -4/Proximity Caves | Learned Research terminal intel 8909 | -4/Proximity Caves | Discovered new exit (range 10) 8912 | -4/Proximity Caves | Identified exit to Factory 8912 | -4/Proximity Caves | Entered Factory 8912 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8913 | -4/Factory | Loaded intel: 278 machine locations 8914 | -4/Factory | Loaded intel: 24 terminal locations 8939 | -4/Factory | Identified exit to Upper Caves 8995 | -4/Factory | Fabricated Adv. Surge Thruster? 9132 | -4/Factory | Entered Upper Caves 9309 | -4/Upper Caves | Discovered new exit (range 16) 9312 | -4/Upper Caves | Identified exit to Upper Caves 9312 | -4/Upper Caves | Entered another Upper Caves area 9316 | -4/Upper Caves | Learned 4 Research zone layouts 9427 | -4/Upper Caves | Discovered new exit (range 8) 9430 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9430 | -4/Upper Caves | Identified exit to Zhirov 9431 | -4/Upper Caves | Entered Zhirov 9431 | -4/Zhirov | Discovered new exit (range 3) 9436 | -4/Zhirov | Met Zhirov 9443 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9448 | -4/Zhirov | Found Alien Artifact 9448 | -4/Zhirov | Identified Integrated Reactor 9448 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9492 | -4/Zhirov | Found Alien Artifact 9502 | -4/Zhirov | Identified exit to Proximity Caves 9502 | -4/Zhirov | Entered Proximity Caves 9688 | -3/Proximity Caves | Discovered new exit (range 8) 9689 | -3/Proximity Caves | Identified exit to Research 10021 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10174 | -3/Proximity Caves | Entered Research 10174 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10175 | -3/Research | Identified exit to Armory 10177 | -3/Research | Loaded intel: 122 machine locations 10178 | -3/Research | Loaded intel: 23 terminal locations 10239 | -3/Research | Entered Armory 10240 | -3/Armory | Loaded intel: 81 machine locations 10240 | -3/Armory | Identified Transdimensional Reconstructor 10240 | -3/Armory | Warped through subspace to slip node 10240 | -3/Armory | Discovered new exit (range 1) 10240 | -3/Armory | Identified exit to Lab 10263 | -3/Armory | Entered Lab 10263 | -3/Lab | Discovered new exit (range 9) 10265 | -3/Lab | Identified exit to Research 10266 | -3/Lab | Hidden lab's door opened automatically 10266 | -3/Lab | Sensor layout match revealed 10267 | -3/Lab | Gained access to the hidden lab's interior 10280 | -3/Lab | Found Alien Artifact 10280 | -3/Lab | Identified Core Expander 10280 | -3/Lab | Installed Core Expander, added new Utility slot 10287 | -3/Lab | Found Integrated Reactor 10287 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 10294 | -3/Lab | Decrypted terminal 10294 | -3/Lab | Acquired modification code for an L2 power cell 10298 | -3/Lab | Found Prototype Hackware 10298 | -3/Lab | Identified Quantum Router 10306 | -3/Lab | Detected by scanners 10312 | -3/Lab | Decrypted terminal 10312 | -3/Lab | Found Alien Artifact 10312 | -3/Lab | Identified LC Capacitor 10326 | -3/Lab | Found Prototype Special Weapon 10326 | -3/Lab | Identified Gui. Remote Datajack 10355 | -3/Lab | Entered Research 10355 | -2/Research | Warlord forces began assault on 0b10 10355 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10356 | -2/Research | Loaded intel: 113 machine locations 10419 | -2/Research | Identified exit to Testing 10463 | -2/Research | Entered Testing 10464 | -2/Testing | Loaded intel: 82 machine locations 10467 | -2/Testing | Found Exp. Hacking Suite 10546 | -2/Testing | Spotted Fortress 10561 | -2/Testing | Discovered new exit (range 6) 10561 | -2/Testing | Discovered new exit (range 7) 10562 | -2/Testing | Identified exit to Section 7 10563 | -2/Testing | Entered Section 7 10564 | -2/Section 7 | Loaded intel: 127 machine locations 10568 | -2/Section 7 | Identified exit to Access 10593 | -2/Section 7 | Local machine network offline 10597 | -2/Section 7 | Spotted Alpha 7 10599 | -2/Section 7 | Spotted Alpha 7 10629 | -2/Section 7 | Found Alien Energy Cannon 10630 | -2/Section 7 | Installed L-Cannon capacitor 10643 | -2/Section 7 | Spotted B-99 Colossus 10652 | -2/Section 7 | Spotted S7 Guard 10656 | -2/Section 7 | Spotted B-90 Cyclops 10680 | -2/Section 7 | Entered Access 10680 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 10681 | -1/Access | Loaded intel: 115 machine locations 10742 | -1/Access | Garrison activated, responded to threat 10746 | -1/Access | Door terminal overloaded 10747 | -1/Access | Discovered new exit (range 6) 10748 | -1/Access | Identified exit to Surface 10748 | *** | Escaped! Last Messages --------------- O-32 Director accesses terminal... O-32 Director IFF database reprogrammed. Director 10a reveals location of Segregator Trap. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad RX6GHDDUD7. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. ALERT: Activating Garrison Access A004. Imp. Flight Unit destroyed. Mak. Hacking Suite destroyed. System overload, Sealed Barrier opened. Terminal disabled. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"?????????????????????????????????? | | ??????????????"""??????????????????"F?""?????????? | | ???????????????"""?????????????????"""""?????????? | | ????????????????"??????????????????"""""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"????????????" | | ???????????????????????????????????"""???????????" | | ????????????????????????????????????"""??????????? | | ????????????????????""""""""""???????"???????????? | | ????????????????????""""""""""???????????????????? | | ????????????????????""""""""""???????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #????????????? ???? | | ???????????????????# #????""?""???? ???? | | ???????????????????# #????""T""???? ???? | | ???????????????????# "" #?????"""????? #??? | | ???????????????????# "@ #????????????? ??? | | ???????????????????# #????????????# #??? | | ???????????????????# #?##########?# #??? | | ???????????????????# #?# #?# #??? | | ??????????????????## ### #?# #??? | | ??????????????????# ## " #?# #??? | | ??????????????????##"" ### ! """ #?# #??? | | ???????????????????#"" ### """#?# #### | | ???????????????????#"" # " " #?# # | | ???????????????????#T ### ! ### # | | ???????????????????#" #?# " " # | | ???????????????????#"" #?# ### # | | ???????????????????#"" #####+######## # | | ????????????? p # | | ?????????? k + | | ???????????###+############################# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ????????????""?????????????????????????????# # | | ????????????"""????????????????????????????# # | | ?????????????T"????????????????????????????# "### | | ????????????"""????????????????????????????# # | | ????????????""?????????????????????????????# # | | ???????????????????????????????????????????# # | | ????"??????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 48 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 79 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 57 Defensive Hacking 25 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Weapon Mount | -5/Factory | Hacked Adv. Surge Thruster | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Weapon Mount | x2 | -5/Factory Adv. Surge Thruster | x2 | -4/Factory Repaired ---------- Lgt. Nuclear Core | 14% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletTechLink Manual? 0 Play Time 02:48:01 Cumulative 243.2 hours Start 2025.09.20 @ 11:57:13 End 2025.09.20 @ 18:01:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 8/0/2/2/1/0/0/0/0/1 Lore% 93 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e953c61-a98a-46e4-b4d1-71d00fc66901