Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.31 @ 10:54:13 Player: BreadTh Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (954) 954 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3854 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System ECM Suite > --- WEAPON ----------- Electrolaser Datajack Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Pulse Rifle Improved Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Mining Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Parts Attached 72 | 10 25 9 2 . 5 21 Power 11 | 1 1 1 . . 1 7 Engine 11 | 1 1 1 . . 1 7 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 10 2 1 . 2 2 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 16 | . 10 2 1 . 2 1 Utility 10 | 4 4 1 . . . 1 Device 3 | . 1 1 . . . 1 Storage 3 | 3 . . . . . . Processor 3 | 1 2 . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 32 | 3 10 5 1 . 2 11 Energy Gun 12 | 1 6 2 . . . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon 2 | . 1 1 . . . . Launcher 6 | . . 1 1 . 1 3 Special Weapon 7 | 1 2 . . . 1 3 Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 28 | . 6 1 . . 3 18 Power 7 | . 1 . . . 1 5 Propulsion 9 | . 3 . . . 2 4 Utility 2 | . . . . . . 2 Weapon 10 | . 2 1 . . . 7 Highest Loss Streak 12 | . 3 1 . . 2 12 Average Slot Usage (%) 85 | . 94 99 88 88 85 63 Engine 12 | . 13 11 11 11 10 11 Wheel 1 | . 4 . . . . . Flight 25 | . 23 33 33 33 30 16 Device 11 | . 11 11 11 11 11 13 Storage 1 | . 4 . . . . . Processor 9 | . 11 11 11 11 11 1 Energy Gun 6 | . 10 10 . . . 5 Ballistic Cannon 2 | . 5 5 . . . . Launcher 3 | . . . 11 11 9 . Special Weapon 5 | . 7 11 . . 2 7 Impact Weapon 3 | . . 5 11 11 10 . Special Melee Weapon 1 | . . . . . . 4 Naked Turns 20 | . . . . . . 20 Heaviest Build 24 | 16 18 16 15 15 15 24 Greatest Support 20 | 20 20 15 15 15 15 19 Greatest Overweight (x) 3 | . 1 1 . . 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 4 4 4 4 4 Average Capacity 4 | 6 4 4 4 4 4 4 Most Carried 8 | 5 8 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 2 2 Final Capacity 8 | 8 4 4 4 4 4 4 Final Carried 5 | 5 4 4 3 2 4 . Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1076 | 363 309 108 18 2 164 112 Remotely . | . . . . . . . Salvage Created 1274 | 257 337 35 . . 442 203 Parts 82 | 20 25 3 . . 27 7 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 9 . . . 12 6 Guns 5 | . 3 . . . . 2 Cannons 4 | . 4 . . . . . AOE 17 | . 2 . . . 11 4 Classes Destroyed 11 | 3 5 . . . 2 1 Worker 3 | 2 1 . . . . . Builder 1 | . . . . . . 1 Tunneler 13 | 5 1 . . . 6 1 Hauler 2 | . 1 1 . . . . Recycler 4 | 1 . . . . 1 2 Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 13 | . 3 . . . 4 6 Grunt 11 | . 6 . . . 5 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Best Kill Streak 6 | 4 4 1 . . 5 6 Combat Bots Only 4 | . 4 . . . 4 4 Max Kills in Single Turn 3 | 1 2 1 . . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2097 | . 525 73 . . 231 1268 Core 733 | . 86 16 . . 80 551 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 65 . . . 76 . Volleys Fired 140 | 21 62 4 . . 15 38 Largest 2 | 2 2 2 . . 1 2 Hottest 100 | 60 100 100 . . 36 99 Shots Fired 182 | 42 80 6 . . 15 39 Gun 103 | 42 41 2 . . . 18 Cannon 33 | . 21 2 . . . 10 Launcher 24 | . . . . . 15 9 Special 22 | . 18 2 . . . 2 Kinetic 50 | 21 27 2 . . . . Thermal 101 | 21 48 4 . . . 28 Explosive 24 | . . . . . 15 9 Electromagnetic 5 | . 5 . . . . . Robot Hit Streak 10 | 10 8 9 . . 8 6 Robot Miss Streak 7 | 2 7 1 . . 1 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 108 | 26 36 3 . . 26 17 Core Hits 67 | 9 18 1 . . 23 16 Critical Hits 1 | 1 . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Melee Attacks 19 | . . . . . 19 . Impact 19 | . . . . . 19 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . 7 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4100 | 291 724 53 . . 2275 757 Guns 886 | 291 347 12 . . . 236 Cannons 354 | . 224 41 . . . 89 Explosions 1800 | . 103 . . . 1320 377 Melee 955 | . . . . . 955 . Ramming 57 | . 2 . . . . 55 Kinetic 471 | 121 309 41 . . . . Thermal 854 | 170 347 12 . . . 325 Explosive 1697 | . . . . . 1320 377 Electromagnetic 66 | . 66 . . . . . Impact 955 | . . . . . 955 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 519 | . 44 . . . 375 100 Projectiles 16 | . 14 . . . . 2 Explosions 159 | . 30 . . . 31 98 Melee 344 | . . . . . 344 . Knockbacks 10 | . 3 . . . 7 . Impact 7 | . . . . . 7 . Kinetic 2 | . 2 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 318 | . 56 . . . 75 187 Shots 6 | . 1 . . . 2 3 Rammed 15 | . 1 . . . . 14 Targets Rammed 15 | . 1 . . . . 14 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 257 | 20 257 60 . . 17 210 Average Temperature 62 | 20 72 24 . . 9 55 Received Heat Transfer 384 | . 186 27 . . 54 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . 5 . Impact Corruptions 16 | . . . . . 16 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 1822 | 400 756 37 . . . 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 410 | 40 410 327 123 . 270 327 Initial 145 | . 26 145 123 . . 79 Average 171 | 18 190 250 123 . 123 196 Maximum Alert Level 2 | . 2 1 . . 1 1 Low Security (%) 54 | 100 51 31 100 . 82 23 Level 1 45 | . 46 68 . . 17 76 Level 2 . | . 1 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 7 | . 2 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 38 13 . . 9 31 Peak Tracking Total 12 | . 5 5 . . 3 12 Tactical Retreats 19 | . 10 2 . . . 7 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 7 | . 1 . . . 1 5 Max in Single Turn 4 | . 1 . . . 1 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 18 | . 6 4 . 4 1 3 Terminals 10 | . 5 2 . . 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 2 . . . 1 Garrison Access . | . . . . . . . Total Hacks 96 | . 22 16 . 49 2 7 Successful 81 | . 13 10 . 49 2 7 Failed 15 | . 9 6 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 27 | . 15 7 . . 2 3 Fabricators . | . . . . . . . Repair Stations 7 | . 7 . . . . . Recycling Units . | . . . . . . . Scanalyzers 13 | . . 9 . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 64 | . 7 3 . 49 2 3 Record 50 | . . . . 49 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 1 . . . . Emergency Access Points 2 | . . . . . . 2 Scanalyzer Index 2 | . 1 1 . . . . Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Registered Components 2 | . 1 1 . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 6 . . . . . Scan Component 3 | . 3 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . 7 . . . 4 Insert Component 5 | . . 3 . . . 2 Analyze 6 | . . 4 . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 4 . . . 1 Full Trace Events 4 | . 1 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 3 . . . 2 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 96 | . 96 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 3 . . . 2 Part Schematics Acquired 5 | . . 3 . . . 2 Parts Damaged 2 | . . 1 . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 . . . Highest-Rated Group 50 | . . . 50 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 2934 | 196 980 339 125 239 469 586 Spaces Moved 3906 | 140 1306 529 242 560 570 559 Core 131 | 12 . . . . 2 117 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 246 | 128 118 . . . . . Hover . | . . . . . . . Flight 3529 | . 1188 529 242 560 568 442 Fastest Speed 31 | 50 37 34 34 34 34 31 Average Speed 39 | 77 41 34 34 34 35 44 Slowest Speed 200 | 80 120 114 34 34 200 117 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . 6 4 . . 2 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 70 27 36 91 95 40 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 . Spaces Dug 61 | . 14 2 . . 24 21 Terrain Destroyed 286 | . 21 2 . . 141 122 Melee . | . . . . . . . Projectile 20 | . 16 2 . . . 2 AOE 266 | . 5 . . . 141 120 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 5056 | 186 1647 681 284 612 784 862 Wait 727 | . 177 112 40 42 162 194 Move 3866 | 139 1294 520 241 559 565 548 Hop 16 | . 5 4 . . 2 5 Pick Up 105 | 13 41 16 . 5 9 21 Fast Attach . | . . . . . . . Attach 67 | 10 22 8 1 . 5 21 Detach 25 | 3 10 2 . . 2 8 Swap 5 | . 3 1 1 . . . Drop 71 | . 32 14 1 6 5 13 Fire 140 | 21 62 4 . . 15 38 Melee 19 | . . . . . 19 . Ram 15 | . 1 . . . . 14 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 4) 770 | -10/Materials | Lost 3 parts (2n1w) 911 | -10/Materials | Discovered new exit (range 14) 1051 | -10/Materials | Repaired VTOL Module 1086 | -10/Materials | Repaired VTOL Module 1121 | -10/Materials | Repaired VTOL Module 1177 | -10/Materials | Entered another Materials area 1177 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1325 | -9/Materials | Met 8R-AWN 1465 | -9/Materials | Discovered new exit (range 14) 1516 | -9/Materials | Entered Mines 1517 | -9/Mines | Followed 8R-AWN into the Mines 1557 | -9/Mines | Learned location of Zion (-7) 1637 | -9/Mines | Discovered new exit (range 5) 1641 | -9/Mines | Entered Exiles 1652 | -9/Exiles | Welcomed by 8R-AWN 1657 | -9/Exiles | Met EX-HEX 1675 | -9/Exiles | Met EX-DEC 1696 | -9/Exiles | Visited The Gauntlet 1766 | -9/Exiles | Met EX-BIN 1790 | -9/Exiles | Aligned with FarCom system 1790 | -9/Exiles | Given EX-Vault access code 1875 | -9/Exiles | Discovered new exit (range 10) 1880 | -9/Exiles | Entered Mines 2212 | -8/Mines | Discovered new exit (range 9) 2330 | -8/Mines | Discovered new exit (range 13) 2349 | -8/Mines | Entered Materials 2349 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2452 | -8/Materials | Lost 4 parts (1p2n1w) 2897 | -8/Materials | Lost 12 parts (4p2n1u5w) 2900 | -8/Materials | Core integrity fell below 50% 2923 | -8/Materials | Core integrity fell below 20% 2935 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02908_ Destabilizing: System corrupted (+1). 02909_ Slammed into S-10 Pest. 02915_ Adv. Weight Redist. System destroyed. 02915_ System corrupted by crushing effect (+5). 02920_ Slammed into Y-45 Defender. 02920_ Destabilizing: Core damaged (-27). 02921_ Slammed into Y-45 Defender. 02926_ Slammed into A-02 Transporter. 02932_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7I layout... Downloaded map data. >>Access(Emergency) Found 2 emergency access doors: (9,77) (9,75) Map updated. 02932_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 02934_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ??????????????# !!! "" + | | ??????????????# """ !!! """ #???###### # | | ??????????????# """ !! R" #???????## # | | ??????????????# "" """ #?????###""""""" | | ??????????????# #?????# | | ??????????????#""####/#######?????# * | | ???????############# #???????????# " % | | ???????# !!! / #???????????# = | | ??????## !!! """ # #???????????#! | | ??????# !!! 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Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Librarian Novice Programmer Remodeling Shopping List Challenges ------------ None Game ------ Seed AnalysisForceMatter Manual? 0 Play Time 01:28:34 Cumulative 11.2 hours Start 2021.10.31 @ 09:13:13 End 2021.10.31 @ 10:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 60x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3604401-dbe5-4534-9f7f-6344a514218c