Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 21:45:43 Player: Whismirk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (996) 996 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2986 Bonus ------- None Cogmind --------- Core Integrity 254/550 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (32) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Thermal Generator Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Weapon Shielding Heavy Armor Plating Advanced Beam Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Targeting Computer Device Advanced Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Light EM Pulse Cannon Energy Gun Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 43 | 6 10 8 5 14 Power 6 | 1 1 3 . 1 Engine 6 | 1 1 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 2 4 2 Treads . | . . . . . Leg 6 | 2 . . 2 2 Wheel . | . . . . . Hover 6 | . 2 2 2 . Flight . | . . . . . Utility 12 | 1 2 3 . 6 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 4 | . 2 1 . 1 Hackware 1 | . . 1 . . Protection 5 | . . 1 . 4 Artifact . | . . . . . Weapon 13 | 2 5 . 1 5 Energy Gun 4 | . . . . 4 Energy Cannon 4 | . 4 . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . 1 1 14 Power 1 | . . . . 1 Propulsion 5 | . . 1 1 3 Utility 4 | . . . . 4 Weapon 6 | . . . . 6 Highest Loss Streak 6 | . . 1 1 6 Average Slot Usage (%) 94 | . 97 100 99 84 Engine 10 | . 13 11 11 7 Leg 10 | . 12 . 1 17 Hover 12 | . 15 22 19 . Device 2 | . . . . 8 Storage 1 | . 2 . . . Processor 26 | . 24 33 33 21 Hackware 4 | . . 8 11 4 Protection 4 | . . 2 . 12 Energy Gun 3 | . . . . 10 Energy Cannon 11 | . 16 22 12 . Ballistic Gun 1 | . 4 . . . Launcher 4 | . 5 . 9 1 Naked Turns . | . . . . . Heaviest Build 26 | 13 14 15 15 26 Greatest Support 28 | 20 20 16 23 28 Greatest Overweight (x) 4 | 4 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 2 | . 2 3 3 2 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | . 4 3 4 2 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 795 | 257 90 238 75 135 Remotely . | . . . . . Salvage Created 959 | . 216 302 179 262 Parts 66 | . 16 23 11 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 7 5 6 5 Guns 4 | . . . . 4 Cannons 9 | . 1 5 2 1 AOE 10 | . 6 . 4 . Classes Destroyed 7 | . 4 1 1 1 Recycler 2 | . 1 . . 1 Operator 2 | . 1 1 . . Watcher 3 | . 2 1 . . Swarmer 2 | . . . . 2 Grunt 15 | . 7 2 5 1 Duelist 1 | . . . 1 . Sentry 5 | . . 3 . 2 Best Kill Streak 5 | . 5 3 3 2 Combat Bots Only 4 | . 4 3 3 2 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2330 | . 210 252 137 1731 Core 361 | . 28 26 11 296 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 88 . 90 . Volleys Fired 67 | . 15 12 11 29 Largest 2 | . 2 2 2 2 Hottest 126 | . 112 112 86 126 Shots Fired 112 | . 29 24 14 45 Gun 45 | . 10 . . 35 Cannon 51 | . 7 24 11 9 Launcher 16 | . 12 . 3 1 Special . | . . . . . Kinetic 19 | . 10 . . 9 Thermal 40 | . 5 . . 35 Explosive 16 | . 12 . 3 1 Electromagnetic 37 | . 2 24 11 . Robot Hit Streak 8 | . 5 6 7 8 Robot Miss Streak 8 | . 2 1 1 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | . 15 14 10 24 Core Hits 46 | . 20 7 9 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1993 | . 827 268 448 450 Guns 320 | . 59 . . 261 Cannons 698 | . 78 268 181 171 Explosions 975 | . 690 . 267 18 Melee . | . . . . . Ramming . | . . . . . Kinetic 230 | . 59 . . 171 Thermal 368 | . 53 . 54 261 Explosive 921 | . 690 . 213 18 Electromagnetic 474 | . 25 268 181 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 61 | . 57 . 4 . Projectiles 13 | . 13 . . . Explosions 48 | . 44 . 4 . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary 1 | . . . . 1 Self-Inflicted Damage 24 | . 16 . 8 . Shots 3 | . 2 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 454 | . 216 222 159 454 Average Temperature 118 | . 95 63 61 167 Received Heat Transfer 957 | . 93 90 54 720 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 716 | . 111 . 50 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 321 | . 321 281 239 213 Initial 109 | . . 52 109 92 Average 162 | . 200 149 144 156 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 75 | 100 50 73 86 95 Level 1 24 | . 49 26 13 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 . 2 Investigation 4 | . 1 2 . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 11 8 6 16 Peak Tracking Total 11 | . 4 5 3 11 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 5 | . 3 . . 2 Max in Single Turn 2 | . 2 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 10 | . 5 3 1 1 Terminals 7 | . 4 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 39 | . 16 20 1 2 Successful 28 | . 11 15 1 1 Failed 11 | . 5 5 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 11 12 . 2 Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers 8 | . . 8 . . Garrison Access . | . . . . . Terminal Hacks 16 | . 7 7 1 1 Record 10 | . 4 6 . . Robot Analysis 2 | . 1 1 . . Open Door 1 | . . . 1 . Repair Station Index 1 | . . . . 1 Alert Level 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 8 . . Insert Component 3 | . . 3 . . Analyze 5 | . . 5 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 7 | . 4 2 . 1 Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 58 | . 58 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1291 | 53 449 190 213 386 Spaces Moved 1151 | 33 417 221 265 215 Core 12 | 12 . . . . Treads . | . . . . . Legs 371 | 21 123 . 12 215 Wheels . | . . . . . Hover 768 | . 294 221 253 . Flight . | . . . . . Fastest Speed 50 | 50 56 56 56 120 Average Speed 77 | 114 75 56 60 120 Slowest Speed 250 | 250 130 120 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 47 20 67 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 104 | . 77 . 19 8 Melee . | . . . . . Projectile . | . . . . . AOE 104 | . 77 . 19 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1439 | 48 525 263 307 296 Wait 106 | 4 59 11 16 16 Move 1147 | 32 416 220 264 215 Hop . | . . . . . Pick Up 47 | 6 15 6 6 14 Fast Attach 3 | . 2 . . 1 Attach 25 | 6 3 3 3 10 Detach . | . . . . . Swap 16 | . 5 5 2 4 Drop 28 | . 10 6 5 7 Fire 67 | . 15 12 11 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 12) 468 | -10/Materials | Repaired Lgt. EM Pulse Cannon 496 | -10/Materials | Repaired Ion Engine 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x2 689 | -9/Materials | Discovered new exit (range 8) 693 | -9/Materials | Entered Mines 711 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 830 | -9/Mines | Learned Materials interactive machine intel 838 | -9/Mines | Found the Drone Emporium 853 | -9/Mines | Discovered new exit (range 10) 905 | -9/Mines | Identified exit to Materials 906 | -9/Mines | Entered Materials 906 | -8/Materials | Evolved 2 slots: Utility x2 907 | -8/Materials | Loaded intel: 15 interactive machine locations 1184 | -8/Materials | Lost 6 parts (1n2u3w) 1289 | -8/Materials | Core integrity fell below 50% 1292 | -8/Materials | Self-destructed Last Messages --------------- 01269_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01271_ Carbon-fiber Leg destroyed. 01273_ Slug penetrates Wall. 01274_ R-06 Scavenger collects Lgt. Armor Plating. 01276_ K-01 Serf collects debris. 01277_ R-06 Scavenger collects Lgt. Treads. 01277_ R-06 Scavenger collects Hvy. Assault Rifle. 01279_ G-47 Trooper destroyed. 01281_ K-01 Serf collects debris. 01282_ R-06 Scavenger collects Lgt. Nuclear Core. 01284_ K-01 Serf collects debris. 01286_ R-06 Scavenger collects Particle Gun. 01286_ Weapon Shielding destroyed. 01286_ R-06 Scavenger collects Aluminum Leg. 01287_ K-01 Serf collects debris. 01290_ L-31 Rogue knocked back. 01290_ Assault Cannon destroyed. 01290_ Aluminum Leg destroyed. 01291_ K-01 Serf collects debris. 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Flight Unit | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Novice Programmer Safety First Challenges ------------ None Game ------ Seed LobotomyAssaultProtection Manual? 0 Play Time 00:45:21 Cumulative 5.3 hours Start 2020.11.03 @ 21:00:49 End 2020.11.03 @ 21:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56e7c0b2-612b-400f-8b0f-343dbd664e4c