Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 11:28:43 Player: Froliks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2063) 2063 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 5412 Bonus ------- Follower Combat Kills 114 Cogmind --------- Core Integrity 571/700 Matter 185/300 Energy 97/100 System Corruption 6% Temperature Cool (9) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Seismic Detector Recoil Stabilizer Transmission Jammer > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (15) --- Armored Treads Seismic Detector Seismic Detector Core Analyzer Kinecellerator Layered Light Armor Plating Improved Shield Generator High-powered Shotgun High-powered Shotgun Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Seismic Detector Recoil Stabilizer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Heavy Rocket Launcher > --- INVENTORY -------- Light Treads Armored Treads Seismic Detector Seismic Detector Core Analyzer Kinecellerator Transmission Jammer Layered Light Armor Plating Improved Shield Generator High-powered Shotgun High-powered Shotgun Gauss Cannon Gauss Cannon [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . . . 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 46 | 8 7 12 1 11 2 5 Power 5 | 1 2 1 . 1 . . Engine 5 | 1 2 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 3 2 5 . 2 1 2 Treads 11 | 2 . 4 . 2 1 2 Leg . | . . . . . . . Wheel 4 | 1 2 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 1 . . 3 1 1 Device 6 | 1 . . . 3 1 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 2 6 1 5 . 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 2 3 . 4 . 1 Ballistic Cannon 3 | . . 3 . . . . Launcher 3 | . . . 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 12 | . 1 1 . 2 . 8 Power 2 | . 1 . . . . 1 Propulsion 5 | . . 1 . 1 . 3 Utility 1 | . . . . . . 1 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 3 | . 1 1 . 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 13 | 5 11 14 15 14 14 13 Power 1 | . 1 1 1 . . . Propulsion 3 | 2 3 3 4 4 3 2 Utility 5 | 1 3 6 6 5 6 6 Weapon 3 | . 2 3 4 3 4 4 Tool/Special . | . . . . . . . Unused Backups 25 | . 1 4 2 5 5 8 Power 3 | . . 1 1 1 . . Propulsion 3 | . 1 . . 1 1 . Utility 10 | . . 1 . 1 2 6 Weapon 9 | . . 2 1 2 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 99 100 99 99 95 Engine 10 | . 13 11 11 9 7 3 Treads 26 | . 20 30 33 26 30 29 Wheel 3 | . 7 2 . . . . Device 16 | . 14 11 11 26 29 29 Storage 11 | . 14 11 11 9 7 7 Ballistic Gun 20 | . 25 12 27 27 23 18 Ballistic Cannon 7 | . . 20 . . . . Peak Build Rating 32 | 7 8 19 16 27 31 32 Average Rating 16 | 6 7 17 16 24 30 29 On Entrance 14 | . 7 8 16 16 26 31 Avg Prop Armor Cover (%) 11 | 13 12 2 . . . . Naked Turns . | . . . . . . . Heaviest Build 44 | 15 29 44 39 40 39 43 Greatest Support 80 | 40 40 60 60 60 80 80 Greatest Overweight (x) 2 | . 2 2 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 13 | 5 11 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 14 15 11 Class Distribution -------------------- 64% | Gunner 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 2464 | 290 512 855 19 612 32 144 Remotely . | . . . . . . . Salvage Created 2281 | 93 632 753 . 629 77 97 Parts 185 | 14 51 76 . 37 1 6 Haulers Intercepted 8 | . 2 3 . 2 1 . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 68 | . 20 27 . 15 . 6 Melee 1 | . . . . . . 1 Guns 45 | . 20 8 . 15 . 2 Cannons 19 | . . 19 . . . . AOE 3 | . . . . . . 3 Classes Destroyed 11 | 1 4 4 . 2 . . Worker 1 | . . 1 . . . . Builder 1 | . . 1 . . . . Tunneler 5 | 5 . . . . . . Hauler 8 | . 2 3 . 2 1 . Recycler 2 | . . 1 . 1 . . Operator 1 | . . . . 1 . . Watcher 9 | . 3 2 . 3 1 . Swarmer 35 | . 12 16 . 4 . 3 Grunt 24 | . 8 7 . 7 . 2 Sentry 8 | . . 4 . 3 . 1 Hunter 1 | . . . . 1 . . Best Kill Streak 5 | 2 3 5 . 4 1 3 Combat Bots Only 4 | . 3 4 . 3 . 3 Max Kills in Single Turn 2 | 1 1 2 . 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 355 | . 105 94 . 56 . 100 Missed 113 | . 34 23 . 18 . 38 Hits 242 | . 71 71 . 38 . 62 Projectile 242 | . 71 71 . 38 . 62 Critical Strikes 4 | . 1 2 . . . 1 Damage Taken 2853 | 5 641 668 . 496 . 1043 Core 321 | . 81 74 . 37 . 129 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 94 | . 94 . . . . . Core Remaining (%) 85 | 100 67 . 81 93 . . Volleys Fired 211 | 10 85 58 . 39 3 16 Largest 3 | 2 2 3 . 3 3 3 Hottest 111 | 70 40 111 . 75 75 89 Shots Fired 510 | 20 170 170 . 117 9 24 Gun 364 | 20 170 35 . 117 9 13 Cannon 135 | . . 135 . . . . Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 489 | 10 170 170 . 117 9 13 Thermal 10 | 10 . . . . . . Explosive 11 | . . . . . . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 2 12 5 . 26 23 5 Robot Miss Streak 9 | 2 4 5 . 9 3 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 292 | 8 102 74 . 86 6 16 Core Hits 137 | 5 36 40 . 42 3 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . 2 . . . . 2 Critical Strikes 11 | 1 2 5 . 1 . 2 Burn 1 | 1 . . . . . . Destroy 5 | . 2 . . 1 . 2 Blast 5 | . . 5 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5345 | 112 1107 1788 . 1733 99 506 Guns 3459 | 101 1096 268 . 1722 99 173 Cannons 1467 | . . 1467 . . . . Explosions 333 | . . . . . . 333 Melee . | . . . . . . . Ramming 86 | 11 11 53 . 11 . . Kinetic 4866 | 41 1096 1735 . 1722 99 173 Thermal 60 | 60 . . . . . . Explosive 333 | . . . . . . 333 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . . 60 . . . 9 Projectiles 60 | . . 60 . . . . Explosions 9 | . . . . . . 9 Melee . | . . . . . . . Knockbacks 11 | . . 11 . . . . Impact 1 | . . 1 . . . . Kinetic 8 | . . 8 . . . . Secondary 2 | . . 2 . . . . Self-Inflicted Damage 55 | 5 . . . . . 50 Shots 3 | . . . . . . 3 Rammed 16 | 2 3 8 . 3 . . Targets Rammed 20 | 2 4 9 . 4 . 1 Kicked . | . . . . . . . Crushed 4 | . 1 1 . 1 . 1 Highest Temperature 361 | 36 12 361 . . . 84 Average Temperature 79 | 12 7 94 . . . 49 Received Heat Transfer 714 | . 132 162 . 180 . 240 Effects 6 | . . 6 . . . . Interference 6 | . . 6 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 259 | 259 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . 1 1 . 1 . . Low Security (%) 73 | 100 71 60 100 87 100 . Level 1 26 | . 28 39 . 12 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 381 | 10 329 381 138 271 37 . Initial 138 | . . 137 138 3 37 . Average 120 | 1 128 168 40 83 2 . Influence Increases 2312 | 25 597 843 58 655 14 120 Destroy 0b10 Robot/C 1480 | . 400 540 40 380 . 120 Destroy 0b10 Robot/NC 135 | 25 25 40 . 35 10 . Destroy Leader 324 | . 80 130 10 100 4 . Allied During Kill 20 | . . . 8 12 . . Successful Hack 26 | . 17 5 . 4 . . Disable Machine 60 | . . 45 . 15 . . Destroy Structure 42 | . . 38 . 4 . . Lose Combat Pursuer 225 | . 75 45 . 105 . . Influence Decreases 2272 | 25 271 815 402 581 98 80 Entered New Map 459 | . . 189 216 7 47 . Time Decay 1549 | 25 261 600 186 396 51 30 Lost Part 75 | . 10 4 . 11 . 50 Lost Ally 40 | . . . . 40 . . Purge Threat 149 | . . 22 . 127 . . Squads Dispatched 13 | . 4 6 . 2 1 . Investigation 4 | . 2 2 . . . . Extermination 1 | . . . . . 1 . Reinforcement 8 | . 2 4 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 14 | . 4 5 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 39 38 . 32 1 12 Peak Tracking Total 9 | . 4 5 . 5 1 9 Tactical Retreats 11 | . 4 2 . 5 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 4 | . . 3 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 14 | . 4 2 . 5 3 . Terminals 10 | . 3 2 . 4 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 1 2 . Garrison Access . | . . . . . . . Total Hacks 37 | . 13 6 . 12 6 . Successful 15 | . 5 2 . 6 2 . Failed 19 | . 7 4 . 5 3 . Catastrophic 5 | . 1 1 . 3 . . Database Lockouts 3 | . 1 . . 1 1 . Manual 16 | . 5 4 . 6 1 . Terminals 26 | . 10 6 . 9 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . . 3 5 . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 2 . 4 1 . Robot Analysis 2 | . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . 1 1 . Unreport Threat 3 | . . 1 . 2 . . Locate Traps 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 2 1 . Retrieve Study 3 | . . . . 2 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 2 . 5 3 . Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . 2 1 . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 32 | . . . 8 24 . . Total Damage 343 | . . . 81 262 . . Kills 6 | . . . 2 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 11310 | 188 3451 4031 619 1699 707 615 Traps 1037 | . . . . . 706 331 Seismic 11310 | 188 3451 4031 619 1699 707 615 Jamming 1 | . . . . . . 1 Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 11378 | 256 3451 4031 619 1699 707 615 Spaces Moved 4282 | 135 1335 924 361 793 426 308 Core 3 | 3 . . . . . . Treads 3528 | 118 603 919 361 793 426 308 Legs . | . . . . . . . Wheels 751 | 14 732 5 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 160 160 160 160 Average Speed 151 | 151 132 162 160 160 160 160 Slowest Speed 240 | 160 160 240 160 163 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 42 | 5 88 43 60 44 11 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 4 | . . . 2 . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 96 | . . 33 . . . 63 Melee . | . . . . . . . Projectile 33 | . . 33 . . . . AOE 63 | . . . . . . 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 8751 | 162 2860 3329 405 1137 451 407 Wait 4084 | . 1408 2297 38 260 4 77 Move 4276 | 134 1334 923 360 792 425 308 Hop . | . . . . . . . Pick Up 56 | 8 8 15 3 12 10 . Fast Attach 13 | 7 2 1 . 3 . . Attach 9 | . . 2 . 1 2 4 Detach . | . . . . . . . Swap 39 | 1 15 9 1 12 . 1 Drop 43 | . 4 15 3 14 7 . Fire 211 | 10 85 58 . 39 3 16 Melee . | . . . . . . . Ram 2 | 2 . . . . . . Kick . | . . . . . . . Crush 18 | . 4 9 . 4 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 844 | -10/Materials | Discovered new exit (range 10) 2088 | -10/Materials | Discovered new exit (range 15) 2589 | -10/Materials | Discovered new exit (range 16) 2896 | -10/Materials | Repaired Assault Rifle 3099 | -10/Materials | Discovered new exit (range 16) 3113 | -10/Materials | Discovered new exit (range 8) 3207 | -10/Materials | Central database locked down 3708 | -10/Materials | Entered another Materials area 3708 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4023 | -9/Materials | Build established: Gunner 7404 | -9/Materials | Discovered new exit (range 15) 7739 | -9/Materials | Entered Mines 8019 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8185 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8326 | -9/Mines | Learned 2 Materials zone layouts 8338 | -9/Mines | Discovered new exit (range 4) 8358 | -9/Mines | Entered Materials 8358 | -8/Materials | Accompanied by 3 allies 8358 | -8/Materials | Evolved 2 slots: Utility x2 8359 | -8/Materials | Identified exit to Factory 8414 | -8/Materials | Central database locked down 9932 | -8/Materials | Discovered exit to Factory (range 16) 10057 | -8/Materials | Entered Factory 10057 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10088 | -7/Factory | Discovered new exit (range 5) 10437 | -7/Factory | Central database locked down 10751 | -7/Factory | Discovered new exit (range 7) 10764 | -7/Factory | Entered Lower Caves 10765 | -7/Lower Caves | Encountered a Warlord checkpoint 11028 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11094 | -7/Lower Caves | Lost 3 parts (1p1n1w) 11095 | -7/Lower Caves | Crushed by falling debris 11363 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11379 | -7/Lower Caves | Self-destructed Last Messages --------------- 11362_ Penetrated by Slug. 11362_ Hvy. Rocket Launcher destroyed. 11363_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 11367_ Y-64 Sentinel: "REQUESTING BACKUP." 11368_ S-27 Virus destroyed. 11369_ Lgt. Treads+ destroyed. 11370_ System corrupted: Matter fused (-9). 11371_ S-27 Virus destroyed. 11372_ VTOL Module fries itself beyond repair. 11372_ Autogun fries itself beyond repair. 11372_ Hpw. Shotgun+ destroyed. 11375_ VTOL Module fries itself beyond repair. 11376_ Crushed S-27 Virus. 11376_ S-27 Virus destroyed. 11377_ Acquired 44 matter. 11377_ Lgt. Nuclear Core fries itself beyond repair. 11377_ VTOL Module fries itself beyond repair. 11378_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??? ?????????????? | | ?????????????????????????## ##?? ????????????? | | ????????????????????????## #?? ???????????? | | ???????????????????????## #?? ???????????? | | ?????????????????#?????# #?# ????????????? | | ?????????? ## #### #?## ????????????? | | ????????? g #??## #????????????? | | ????????? ll! Yg @ ##??? ?????????????? | | ????????? !%##### s##??? ?????????????? | | ?????????? # ?????#* #???# #?????????????? | | ??????????## ?????????## #???# ####??????????? | | ?????????????????????## ##??# ## #??????????? | | ?????????????????????# ! #### #??????????? | | ?????????????????????## #??????????? | | ??????????????????????## ##?????????? | | ???????????????????????# ##????????? | | ???????????????????????## #????????? | | ????????????????????????# ##???????? | | ????????????????????????### ## ###?????? | | ??????????????????????????# #### ##????? | | ??????????????????????????# ####??# ##???? | | ?????????????????????????# ##?????# #???? | | ?????????????????????????#####?????## #???? | | ??????????????????????????????????## #???? | | ??????????????????????????????????# ##???? | | ??????????????????????????????????# ##????? | | ??????????????????????????????????## #?????? | | ???????????????????????????????????## ####### | | ????????????????????????????????????##### ## | | ????????????????????????????????????????## | | ?????????????????????????????????????????## | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 6% | -10/Materials Studied --------- Hpw. Shotgun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombAssaultProjector Manual? 0 Play Time 00:53:11 Cumulative 26.5 hours Start 2026.09.24 @ 10:35:47 End 2026.09.24 @ 11:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5294593-0d39-42a8-88e6-766e8ef93662