Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 20:51:58 Player: TapeIsSticky Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (834) 834 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 2138 Bonus ------- Registered with UFD 300 Friendly Fire -11 Cogmind --------- Core Integrity 2/250 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Heavy Riot Gun Subdweller Machine Gun Subdweller Machine Gun Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Improved Treads Improved Treads Improved Treads Subdweller Monowheel High-capacity Matter Pod Subdweller Optics Heavy Riot Gun Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Heavy Battle Rifle Battle Cannon Grenade Launcher Shrapnel Trap [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 8 4 11 2 3 Power 4 | 1 1 2 . . Engine 3 | 1 . 2 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 . 1 2 Device 4 | 1 1 . . 2 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 3 . 7 1 1 Energy Gun 7 | 2 . 4 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . 1 5 1 . Power 2 | . . 2 . . Propulsion 2 | . . 2 . . Utility 1 | . 1 . . . Weapon 2 | . . 1 1 . Highest Loss Streak 1 | . 1 1 1 . To Critical Strikes . | . . . . . Average Backups 16 | 2 12 18 18 15 Power 1 | . 1 1 1 1 Propulsion 4 | 1 5 6 5 3 Utility 2 | . 1 2 2 2 Weapon 8 | . 5 7 10 8 Tool/Special . | . . . . . Unused Backups 23 | 1 1 6 . 15 Power 1 | . . . . 1 Propulsion 7 | 1 . 1 . 5 Utility 5 | . 1 1 . 3 Weapon 10 | . . 4 . 6 Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 99 99 99 62 Engine 12 | . 7 13 14 12 Treads 26 | . 28 28 28 25 Device 6 | . 13 14 . 4 Storage 12 | . 14 14 14 10 Protection 6 | . . . 13 7 Energy Gun 9 | . 14 25 22 . Ballistic Gun 1 | . 14 2 . . Peak Build Rating 22 | 7 11 15 16 22 Average Rating 11 | 5 9 12 14 11 On Entrance 8 | . 7 11 15 10 Naked Turns 795 | . . . . 795 Heaviest Build 60 | 15 50 53 53 60 Greatest Support 43 | 40 40 43 43 43 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 6 15 20 20 16 Most Carried 20 | 4 15 20 20 20 Average Carried 16 | 2 12 19 19 16 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 3 15 20 19 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1940 | 304 456 225 360 595 Remotely . | . . . . . Salvage Created 1144 | 124 520 297 203 . Parts 91 | 9 44 28 10 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled 1 | . . . . 1 Retrieved Matter 56 | . . . . 56 Parts Self-Destructed 10 | . . 10 . . Prevented 1 | . . 1 . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 25 | . 14 8 3 . Guns 23 | . 14 6 3 . Classes Destroyed 13 | 2 6 2 3 . Worker 2 | . 2 . . . Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 . . 1 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 11 | . 9 2 . . Grunt 5 | . 5 . . . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Hunter 1 | . . . 1 . Subdweller 6 | . . 6 . . Best Kill Streak 6 | 3 6 2 1 . Combat Bots Only 4 | . 4 2 1 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 154 | . 66 74 14 . Missed 51 | . 15 29 7 . Hits 103 | . 51 45 7 . Melee 3 | . . . 3 . Projectile 100 | . 51 45 4 . Critical Strikes 1 | . 1 . . . Damage Taken 1237 | . 486 511 191 49 Core 248 | . 106 78 15 49 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 126 | 8 41 52 25 . Largest 2 | 2 2 2 2 . Hottest 105 | 70 70 90 105 . Shots Fired 213 | 16 82 78 37 . Gun 184 | 16 82 63 23 . Cannon . | . . . . . Launcher 29 | . . 15 14 . Special . | . . . . . Kinetic 63 | 8 41 14 . . Thermal 49 | 8 41 . . . Explosive 29 | . . 15 14 . Electromagnetic 72 | . . 49 23 . Robot Hit Streak 17 | 4 8 17 11 . Robot Miss Streak 4 | 2 4 3 4 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 120 | 9 50 46 15 . Core Hits 73 | 3 30 29 11 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 3 . . . Burn 4 | 1 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1962 | 118 737 783 282 42 Guns 1534 | 117 686 545 186 . Cannons . | . . . . . Explosions 279 | . . 238 41 . Melee . | . . . . . Ramming 149 | 1 51 . 55 42 Kinetic 413 | 54 359 . . . Thermal 466 | 63 327 35 41 . Explosive 203 | . . 203 . . Electromagnetic 731 | . . 545 186 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 2 2 2 7 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 98 | . 6 35 25 32 Message Errors 21 | . 2 6 8 5 Matter Fused 24 | . 1 9 6 8 Heat Flow Errors 18 | . 2 7 6 3 Energy Discharges 12 | . . 3 3 6 Data Loss (minor) 17 | . 1 5 1 10 Data Loss (major) 1 | . . 1 . . Misfires 4 | . . 3 1 . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . 1 . 1 . Impact 2 | . 1 . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 81 | . . . 39 42 Shots 2 | . . . 2 . Rammed 14 | . 7 . 7 . Targets Rammed 15 | 1 7 . 7 . Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 281 | 72 231 255 281 279 Average Temperature 73 | 37 39 102 99 126 Received Heat Transfer 333 | . 153 162 18 . Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . 1 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 8 | . 1 6 1 . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1543 | 259 1184 50 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 197 | 10 197 . 160 . Initial 160 | . . . 160 . Average 37 | 1 66 . 19 . Influence Increases 1059 | 20 449 365 225 . Destroy 0b10 Robot/C 420 | . 280 80 60 . Destroy 0b10 Robot/NC 60 | 20 35 . 5 . Destroy Leader 58 | . 58 . . . Successful Hack 16 | . 16 . . . Select Force Hacks 90 | . . . 90 . Disable Machine 30 | . 15 . 15 . Destroy Structure 55 | . . . 55 . Lose Combat Pursuer 330 | . 45 285 . . Influence Decreases 1059 | 20 448 31 560 . Entered New Map 176 | . . 1 175 . Time Decay 851 | 20 438 20 373 . Lost Part 30 | . 10 10 10 . Lost Ally 2 | . . . 2 . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 27 15 3 . Peak Tracking Total 5 | . 5 4 1 . Tactical Retreats 7 | . 2 5 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . 1 3 1 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 12 | . 8 1 3 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 19 4 3 . Successful 14 | . 7 4 3 . Failed 12 | . 12 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 18 | . 15 . 3 . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 4 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Record 4 | . . 4 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 6 . 3 . Terminals 6 | . 6 . . . Botnet 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Tunnel 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 6 | . . . 1 5 Largest Group 5 | . . . 1 5 Highest-Rated Group 235 | . . . 15 235 Highest-Rated Ally 47 | . . . 15 47 Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 109 | . . . 109 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 4029 | 43 1614 2256 116 . Seismic 4029 | 43 1614 2256 116 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 6 | . . 1 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 14814 | 134 1631 2256 2296 8497 Spaces Moved 7348 | 61 785 825 873 4804 Core 1576 | 4 . . . 1572 Treads 5772 | 57 785 825 873 3232 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 250 50 Average Speed 190 | 152 181 244 250 172 Slowest Speed 250 | 160 240 250 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 4 99 39 96 91 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 8 | . 2 2 3 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 17 | . . 12 . 5 Spaces Dug 25 | . . . 25 . Terrain Destroyed 103 | . . 30 73 . Melee . | . . . . . Projectile . | . . . . . AOE 103 | . . 30 73 . Terrain Rammed 6 | . . . . 6 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 7937 | 82 909 993 939 5014 Wait 311 | . 57 74 8 172 Move 7344 | 60 784 824 872 4804 Hop . | . . . . . Pick Up 43 | 4 13 20 . 6 Fast Attach 11 | 7 . . . 4 Attach 7 | . 1 5 1 . Detach . | . . . . . Swap 20 | 1 3 8 7 1 Drop 30 | 1 3 10 2 14 Fire 126 | 8 41 52 25 . Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush 15 | 1 7 . 7 . Escape Stasis . | . . . . . Rewire 18 | . . . 17 1 Trap 6 | . . . . 6 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Discovered new exit (range 11) 1134 | -10/Materials | Discovered new exit (range 16) 1216 | -10/Materials | Learned 4 Recycling zone layouts 1281 | -10/Materials | Learned Storage machine intel 1301 | -10/Materials | Learned 4 Recycling zone layouts 1302 | -10/Materials | Learned Storage garrison access intel 1303 | -10/Materials | Learned location of Mines (-9) 1304 | -10/Materials | Learned 4 Materials zone layouts 1305 | -10/Materials | Learned location of Recycling (-9) 1462 | -10/Materials | Discovered new exit (range 6) 1766 | -10/Materials | Entered Subcaves 1767 | -10/Subcaves | Approached by a straggling Scientist 1774 | -10/Subcaves | Learned Materials security intel 1783 | -10/Subcaves | Learned location of Zion (-6) 1783 | -10/Subcaves | Met a Zionite searching for "candidates" 1938 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2671 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2700 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2768 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3007 | -10/Subcaves | Disturbed a concealed Subdweller 3018 | -10/Subcaves | Core integrity fell below 50% 3505 | -10/Subcaves | Discovered new exit (range 3) 3533 | -10/Subcaves | Visited Clippyterm 3540 | -10/Subcaves | Learned location of Section 7 (-2) 3540 | -10/Subcaves | Learned Factory garrison access intel 3644 | -10/Subcaves | Ambushed by Subdweller buried in earth 3726 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3794 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 3802 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3841 | -10/Subcaves | Discovered new exit (range 10) 4022 | -10/Subcaves | Entered Recycling 4023 | -9/Recycling | Identified exit to Factory 6253 | -9/Recycling | Scanned before Scraplab entrance 6291 | -9/Recycling | Entered Scraplab 6313 | -9/Recycling | Discovered new exit (range 3) 6318 | -9/Recycling | Entered Scraptown 6563 | -9/Scraptown | Visited UFD Registry 6563 | -9/Scraptown | Registered with UFD as "Spikeslider" 6691 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6698 | -9/Scraptown | Learned 12 Research zone layouts 6701 | -9/Scraptown | Learned Research security intel 6703 | -9/Scraptown | Learned Factory stockpile data 6706 | -9/Scraptown | Learned location of Armory (-3) 6708 | -9/Scraptown | Learned 8 Factory zone layouts 6741 | -9/Scraptown | Discovered new exit (range 13) 7448 | -9/Scraptown | Visited Junk Cannon Lab 7498 | -9/Scraptown | Found Prototype Special Weapon 7498 | -9/Scraptown | Identified Junk Cannon 7545 | -9/Scraptown | Visited Scrap Suit Storage 7582 | -9/Scraptown | Visited A0-MCA Data Center 7797 | -9/Scraptown | Visited Research Penetration Think Tank 7850 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7860 | -9/Scraptown | Found DCF Scrap (31 items) 7915 | -9/Scraptown | Visited Scrapoid Pod Storage 7943 | -9/Scraptown | Visited Chapter 10 8030 | -9/Scraptown | Visited Junk Repository 8075 | -9/Scraptown | Visited Scrapoid Research Area 8225 | -9/Scraptown | Given a C+ rating by A0-MCA 8228 | -9/Scraptown | Found A0-MCA's Component Scanner 8450 | -9/Scraptown | Visited SPCMW 8490 | -9/Scraptown | Visited IN-MT5's Study 8527 | -9/Scraptown | Visited Cyclists 8597 | -9/Scraptown | Visited The Evicted 8652 | -9/Scraptown | Visited Cave Peace 8782 | -9/Scraptown | Warned about trapping Scraptown 9311 | -9/Scraptown | Discovered new exit (range 3) 9324 | -9/Scraptown | System corruption cleaned by C-Scrubber 9794 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9971 | -9/Scraptown | Visited Spacefarers 11552 | -9/Scraptown | Entered Cyclist Reading Room 12869 | -9/Scraptown | Found Scrapoid Pod 13493 | -9/Scraptown | Scrapoid Pod released 09S07-D (x5) 14033 | -9/Scraptown | Core integrity fell below 20% 14045 | -9/Scraptown | System corruption cleaned by C-Scrubber 14345 | -9/Scraptown | Visited Awakened 14815 | -9/Scraptown | Self-destructed Last Messages --------------- 14035_ Destabilizing: System corrupted (+1). 14036_ Slammed into Wall. 14036_ Destabilizing: System corrupted (+2). 14037_ Slammed into Wall. 14037_ Destabilizing: Core damaged (-7). LOCAL NARROWCAST: Corruption nullified, you may proceed. 6N-3IG(E): We are 0bPrime. We are one. 14106_ Multiple signs read "I'm always busy, go away." 14345_ LOCAL NARROWCAST: Awakened. And lovin' every cycle of it. 14418_ Attempting to rewire T-07 Excavator. 14418_ T-07 Excavator is unpowered. IV-GYB(z): Scraptown is cool with our machinery as long as we keep it in here. What a great place! 14779_ TP-GRK(p) scrutinizes some mainframe outputs. 14787_ TP-GRK(p) is fixated on the mainframe. 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"#???????????? | | """""""""""""""""""""""" "## "#???????????? | | """""""""""""""""""""""" "##"""" #???????????? | | #### ################"" "########???????????? | | ?? ?????????????#"" "#########??????????? | | ? ????????????#"" "##=!|*=*#??????????? | | "" "" ???????????#"" "##*![ **#??????????? | | "" "" ?????????###"" "##=! ]/=#??????????? | | " ? ??######## #"" "##!* !###??????????? | | "" ?? =! =###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleNullSpoofer Manual? 0 Play Time 00:37:07 Cumulative 209.1 hours Start 2025.09.16 @ 19:17:50 End 2025.09.26 @ 20:51:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/1/8/1/0/1/1/1/0/0 Lore% 77 Gallery% 67 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f44e13f6-867f-4f80-88c9-1088cb4d2eb2