Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 12:47:09 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (398) 1990 Value Destroyed (15580) 15580 Prototype IDs (84) 1680 Alien Tech Used (15) 3000 Bonus (47847) 47847 TOTAL SCORE: 82797 Bonus ------- High Alert Combat Kills 1528 Follower Combat Kills 2799 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -4680 Cogmind --------- Core Integrity 547/1850 Matter 415/425 Energy 778/1380 System Corruption 0% Temperature Cool (24) Location Near Former Tau Ceti IV Parts ------- Power (2) Zero-point Reactor Zero-point Reactor Propulsion (4) Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Utility (18) Coolant Network Large Storage Unit Large Storage Unit Experimental Energy Well Zionite Metafield Generator Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield Weapon (2) Modified Quantum Sheargun Modified Quantum Sheargun Inventory (16) Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Combat Antigrav System Advanced Energy Well (792) Experimental Energy Well (0) Experimental Energy Well (0) Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield Heavy Tesla Rifle Modified Quantum Sheargun HERF Cannon Cooled Nova Cannon Cooled Nova Cannon Enhanced Force Lance Peak State ------------ Power Zero-point Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Utility Coolant Network Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Particle Accelerator Experimental Weapon Cycler Experimental Transmission Jammer Heavy Regenerative Plating AEGIS Remote Shield Advanced Hacking Suite System Mapper Quantum Router Weapon Cooled Nova Cannon Hypervelocity Multirail Inventory Improved Quantum Reactor Combat Antigrav System Experimental Energy Well Zionite Metafield Generator Experimental Targeting Computer Experimental Phase Shifter AEGIS Remote Shield Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun HERF Cannon Cooled Nova Cannon Enhanced Force Lance [Rating: 235] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Enhanced Force Lance Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Omega Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 15 | . . . 2 . . . 1 . 2 . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 521 | 11 12 5 39 10 . . 18 24 43 6 6 4 2 4 21 3 41 . 64 2 . 2 3 23 5 4 . 2 10 2 1 5 3 10 24 9 20 22 4 32 25 Power 48 | 1 . 1 2 4 . . 1 1 4 . 3 . 1 . 4 . 2 . 6 1 . . . 3 1 . . . 1 . 1 . 2 1 1 1 1 . . 4 1 Engine 27 | 1 . 1 2 4 . . 1 1 1 . 3 . 1 . 3 . 2 . 4 . . . . 3 . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 1 1 1 1 . . 4 1 Propulsion 48 | 4 . . 2 . . . 2 2 7 . 2 . 1 . . . 5 . 4 . . 1 . 4 . . . 1 3 . . . . 2 3 1 . 1 . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 46 | 2 . . 2 . . . 2 2 7 . 2 . 1 . . . 5 . 4 . . 1 . 4 . . . 1 3 . . . . 2 3 1 . 1 . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 199 | 2 2 . 4 . . . 6 6 16 2 1 2 . 2 10 . 23 . 32 1 . 1 1 9 2 2 . . 2 . . 5 1 4 4 5 13 10 4 17 10 Device 93 | . . . 2 . . . 1 5 5 . 1 2 . 2 4 . 9 . 16 . . 1 1 2 1 1 . . 1 . . 3 . 2 . 4 7 3 1 12 7 Storage 34 | 2 2 . . . . . 3 1 1 . . . . . . . 6 . 6 . . . . 1 . . . . . . . 1 . 1 1 . 3 1 . 2 3 Processor 14 | . . . . . . . . . 4 . . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . . 1 . . 1 1 3 . Hackware 15 | . . . . . . . 1 . 2 . . . . . 1 . 5 . 2 . . . . 3 . . . . . . . . . 1 . . . . . . . Protection 43 | . . . 2 . . . 1 . 4 2 . . . . 5 . 2 . 8 . . . . 2 1 1 . . . . . 1 1 . 2 1 3 5 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 226 | 4 10 4 31 6 . . 9 15 16 4 . 2 . 2 7 3 11 . 22 . . . 2 7 2 2 . 1 4 2 . . . 3 16 2 6 11 . 11 11 Energy Gun 50 | 2 4 . 10 1 . . 4 7 4 . . . . . . . 1 . 4 . . . . . . 1 . . . . . . . . 1 . . . . 3 8 Energy Cannon 54 | . . . 2 . . . 1 2 8 2 . 2 . 1 1 . 2 . 6 . . . 1 3 2 1 . . 2 1 . . . 1 5 . . 5 . 3 3 Ballistic Gun 32 | 2 1 2 8 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 . 1 5 . 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 40 | . 3 1 5 2 . . . 1 3 2 . . . . 3 2 2 . 8 . . . 1 1 . . . . . 1 . . . . 2 1 1 . . 1 . Special Weapon 5 | . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 23 | . . . 2 . . . 3 5 1 . . . . 1 2 1 6 . 2 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 16 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 2 3 1 3 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 2 . . . 2 1 4 1 1 1 . . 6 . 3 . 1 1 . . . 3 . 1 . 1 . . . 3 . . 8 . 7 2 . 2 2 Parts Lost 75 | . . 2 5 3 . . 2 5 11 . . . . . 3 1 6 . 20 . . 1 . 1 1 . . . . . . . 1 . 1 . . 2 . 4 6 Power 15 | . . . . 2 . . . 1 2 . . . . . 1 . 1 . 6 . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 5 | . . . . . . . . 1 1 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Utility 28 | . . . 2 . . . 1 1 3 . . . . . 1 . 4 . 7 . . . . 1 . . . . . . . . . . 1 . . 2 . 2 3 Weapon 27 | . . 2 3 1 . . 1 2 5 . . . . . 1 1 1 . 5 . . . . . 1 . . . . . . . . . . . . . . 1 3 Highest Loss Streak 4 | . . 2 2 2 . . 2 2 4 . . . . . 3 1 2 . 4 . . 1 . 1 1 . . . . . . . 1 . 1 . . 1 . 3 2 Average Slot Usage (%) 96 | . 100 99 98 98 100 100 97 98 94 95 100 99 100 98 92 92 98 100 96 81 81 81 87 97 99 100 100 100 100 100 100 100 100 99 99 98 93 86 88 89 89 Engine 3 | . 14 14 11 10 11 11 9 9 1 7 7 7 7 7 7 7 6 6 4 . . . . 4 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 5 . . . . . . . . . . . . . . . 3 5 5 5 10 10 10 10 6 7 4 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 6 6 6 6 . . . . . . . . . 3 . 3 6 7 4 3 5 7 Hover 18 | . 28 28 21 22 22 22 26 26 22 23 23 22 21 21 21 21 18 18 17 18 18 18 18 15 16 16 16 16 15 15 15 15 15 13 13 16 16 15 15 15 14 Device 12 | . . . 10 11 11 11 9 8 9 . 5 9 14 14 12 14 13 18 14 6 6 6 7 7 11 11 11 11 12 15 15 15 13 13 13 14 11 13 19 20 22 Storage 18 | . 28 28 22 22 22 22 22 27 23 23 23 22 21 21 21 21 18 18 20 25 25 25 25 16 16 16 16 16 15 15 15 15 15 13 13 12 12 12 7 9 11 Processor 8 | . . . . . . . . . 7 7 7 7 7 7 7 7 6 6 6 6 6 6 6 9 11 11 11 11 15 15 15 15 15 13 12 12 11 10 11 12 19 Hackware 14 | . . . . . . . 7 9 11 15 15 14 14 14 9 7 17 18 16 12 12 12 12 25 22 22 22 22 20 20 20 20 20 22 22 20 20 15 11 8 2 Protection 3 | . . . 10 11 11 11 4 . . 2 1 . . . 5 7 3 . 1 . . . . 4 4 5 5 5 2 . . . 1 4 4 3 4 3 11 6 3 Energy Gun 2 | . 7 . 8 10 11 11 8 10 . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 3 6 Energy Cannon 2 | . . . . . . . 2 2 5 5 7 7 7 6 . . 4 6 . . . . 4 3 4 3 5 4 2 4 5 5 5 3 2 . . . . . . Ballistic Gun 2 | . 16 12 8 10 11 11 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 4 3 3 3 1 . Slashing Weapon 2 | . . . 1 . . . 1 4 3 7 7 7 7 6 4 6 5 6 3 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 6 6 6 1 4 5 5 5 5 4 5 5 5 5 4 3 4 3 4 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 17 41 39 45 43 43 43 64 56 63 66 65 62 62 61 64 62 72 67 74 63 63 66 78 73 74 75 75 75 74 74 83 83 83 88 89 101 125 128 123 131 128 Greatest Support 128 | 44 44 44 44 44 44 44 66 66 66 66 66 66 66 66 66 66 75 75 75 75 75 75 75 75 75 75 75 75 90 90 90 90 90 94 96 128 128 128 128 128 128 Greatest Overweight (x) 4 | 4 . . 1 . . . . 1 1 . 1 . . . . . 1 . 1 . . . 1 1 . . . . 1 . . . . . 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 16 16 16 16 16 16 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 16 16 Average Capacity 17 | 7 9 16 16 16 16 16 18 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 22 16 16 16 Most Carried 22 | 8 9 14 16 16 16 16 22 20 20 20 20 20 20 20 20 20 20 20 20 14 12 17 16 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 21 16 16 Average Carried 16 | 3 8 9 15 15 16 16 17 18 18 19 19 19 19 19 19 19 19 19 17 11 12 13 15 16 19 19 20 19 19 19 20 19 19 19 19 19 20 21 16 15 15 Final Capacity 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Final Carried 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Class Distribution -------------------- 33% | Hacker-Mutant 28% | Wizard-Mutant 14% | Scavenger-Mutant 13% | Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Extension Wizard-Mutant | -5/Cetus Wizard-Mutant | -5/Archives Wizard-Mutant | -5/Hub_04(d) Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8919 | 352 170 205 384 227 . 20 412 280 537 511 123 59 20 24 235 93 322 . 1217 10 . . 114 170 152 40 . 10 70 148 10 . 62 123 325 338 274 558 331 728 265 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19873 | 105 331 108 740 176 . 20 728 854 732 885 52 . . . 278 38 477 . 2203 43 . 30 52 284 350 172 . 334 70 24 85 . 16 418 348 780 731 1848 907 4665 989 Parts 965 | 6 26 2 44 23 . 2 34 45 49 7 2 . . . 15 6 33 . 94 1 . 6 9 17 16 12 . 20 3 4 3 . . 17 21 46 17 76 35 208 66 Haulers Intercepted 19 | . 1 . 3 . . . 3 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 2 4 . . Recyclers Shooed 8 | . . . . . . . 3 . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . 3 9 . . 5 . . . . . . 7 . . . . . . 2 5 . 2 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 251 | 4 11 3 19 9 . . 7 17 15 4 . . . . 8 4 10 . 35 . . . 4 5 5 2 . 3 . 4 1 . 1 1 3 12 6 11 1 38 8 Melee 26 | . . . . . . . 1 . 3 . . . . . 3 . 5 . 3 . . . . 1 4 . . 3 . . . . 1 1 . 1 . . . . . Guns 86 | 4 1 . 6 5 . . 4 5 . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . 1 7 1 9 1 31 7 Cannons 26 | . . . . . . . 2 8 2 1 . . . . 1 . 1 . 3 . . . . . 1 1 . . . . 1 . . . . . . . . 5 . AOE 96 | . 10 3 13 4 . . . 3 9 3 . . . . 4 4 3 . 18 . . . 4 4 . . . . . 4 . . . . 2 4 4 . . . . Classes Destroyed 23 | 3 6 . 3 . . . 1 1 1 1 1 . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . 1 1 . . . Worker 29 | . . . 1 . . . . 2 5 . 1 . . . . . . . 3 . . . . 1 . . . 3 . . . . . 1 2 . 1 . 1 8 . Builder 20 | . 2 . 1 . . . 1 . 2 . . . . . . . 1 . 3 . . . . . . . . 1 1 . . . . . . 2 . 4 2 . . Tunneler 8 | 1 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Hauler 19 | . 1 . 3 . . . 3 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 2 4 . . Recycler 21 | 1 1 . 2 . . . 2 . 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . 1 1 2 1 4 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . 2 . 1 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 27 | . 1 . 1 . . . 1 2 3 . . . . . . . 1 . 3 . . . . 1 . . . 1 1 . . . . . 2 . 1 2 4 3 . Swarmer 72 | . 6 . 8 8 . . . 3 3 . . . . . . 4 3 . 6 . . . 4 4 . 1 . . . 4 . . . . 3 6 5 . . 4 . Grunt 62 | . 5 3 7 1 . . 5 8 6 . . . . . . . . . 16 . . . . . 1 1 . . . . . . . . . . . 3 . 6 . Brawler 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 31 | . . . 3 . . . 1 5 1 . . . . . . . 2 . 2 . . . . . 3 . . 1 . . . . . 1 . 3 . 3 1 5 . Hunter 16 | . . . . . . . 1 . . . . . . . . . 1 . 4 . . . . . . . . . . . 1 . . . . . . 3 . 6 . Programmer 28 | . . . . . . . . . 5 . . . . . . . 4 . 4 . . . . 1 . . . 2 . . . . . . . 3 . . . 9 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 10 | 4 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 2 10 2 13 3 . 1 3 6 9 2 2 . . . 5 4 4 . 8 . . 1 4 4 1 1 . 5 1 4 1 . 1 4 2 5 4 4 5 10 3 Combat Bots Only 8 | 2 5 2 8 3 . . 3 3 4 2 . . . . 3 4 3 . 6 . . . 4 4 1 1 . 2 . 4 1 . 1 1 2 5 4 3 1 5 3 Max Kills in Single Turn 5 | 1 3 1 5 2 . 1 1 3 3 1 1 . . . 2 2 2 . 4 1 . 1 4 4 1 1 . 5 1 2 1 . 1 1 1 4 2 2 2 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . 2 1 4 2 . . . 1 1 1 . . . . 2 2 1 . 3 . . . 4 4 . . . . . 2 . . . . 1 4 2 . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . . 1 1 . . 1 . . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 4 Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 20658 | 112 177 200 904 209 . . 554 837 1477 . 60 . . . 1341 88 805 . 3359 . . 183 33 93 129 66 26 264 . 29 . . 320 86 276 239 388 802 61 3985 3555 Core 2670 | 34 34 13 158 40 . . 88 183 173 . 20 . . . 180 13 127 . 525 . . 43 3 . . 51 . . . 17 . . 23 58 39 . 14 13 . 226 595 Absorbed by Shields 5910 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . 64 2758 3063 Core Remaining (%) 65 | 86 . 67 . . . 50 . 50 . . . . . . . 44 . . . . . . 17 . . . . 94 . . . . 96 . 92 . . 98 . . 29 Volleys Fired 1087 | 13 34 25 56 36 . 1 53 51 50 30 . . . . 11 3 15 . 91 . . . 6 5 9 31 5 3 8 5 5 . 2 . 24 39 6 68 25 227 150 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . . . . 2 1 1 . 2 . . . 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 2 2 Hottest 200 | 70 100 100 80 79 . 79 110 136 136 68 . . . . 136 46 81 . 113 . . . 90 75 113 113 113 113 113 113 113 . 113 . 113 80 80 88 50 200 200 Shots Fired 1465 | 26 46 28 88 58 . 2 98 85 57 31 . 1 . . 14 3 15 . 92 . . . 6 5 9 31 5 3 8 5 5 . 2 . 24 39 6 68 25 333 247 Gun 1016 | 26 25 10 68 55 . 2 85 42 8 . . . . . . . 1 . 22 . . . . . . 20 . 1 6 . . . . . 5 38 4 49 25 287 237 Cannon 269 | . . . 6 . . . 13 38 31 17 . 1 . . 6 . 10 . 22 . . . 4 3 9 11 5 2 2 2 5 . 2 . 5 . . 19 . 46 10 Launcher 143 | . 13 3 14 3 . . . 5 18 14 . . . . 5 3 4 . 48 . . . 2 2 . . . . . 3 . . . . 3 1 2 . . . . Special 37 | . 8 15 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 11 . . . . . . Kinetic 350 | 16 20 7 39 32 . 1 34 . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . 5 38 4 49 25 73 . Thermal 370 | 10 13 18 35 23 . 1 38 38 31 17 . 1 . . 6 . . . 20 . . . 4 . 9 31 5 2 2 2 5 . 2 . 16 . . 2 . 33 6 Explosive 113 | . 13 3 14 3 . . . 5 18 14 . . . . 5 3 4 . 18 . . . 2 2 . . . . . 3 . . . . 3 1 2 . . . . Electromagnetic 178 | . . . . . . . 26 42 8 . . . . . . . 11 . 54 . . . . 3 . . . . . . . . . . . . . 17 . 13 4 Slashing 451 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 237 Robot Hit Streak 44 | 3 10 3 12 9 . 8 9 13 13 17 . 1 . . 2 . 3 . 11 . . . . 2 7 10 11 . 5 . 6 . . . 14 16 5 22 8 44 34 Robot Miss Streak 6 | 1 2 2 1 5 . . 4 5 4 2 . . . . 2 1 2 . 5 . . . . 3 2 2 1 . . . 1 . . . 4 4 2 4 5 6 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 1 Secondary Targets 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1233 | 15 22 8 64 34 . 1 66 62 57 27 2 1 2 . 20 . 29 . 80 2 . 1 . 8 13 30 4 11 9 1 4 . 1 11 30 36 13 61 27 263 218 Core Hits 749 | 9 27 6 41 13 . 1 22 34 48 12 2 . . . 19 4 18 . 67 1 . 1 4 8 6 13 . 13 3 4 1 . 1 6 12 33 11 48 23 141 97 Critical Hits 246 | . . . . . . . 3 6 5 2 1 . . . . . 2 . 3 . . . . 2 . 3 . 3 1 1 . . . 2 6 35 3 52 17 75 24 Critical Kills 84 | . . . . . . . 2 3 1 . 1 . . . . . 1 . . . . . . 1 . 1 . 3 1 . . . . 1 3 9 2 19 9 26 1 Critical Parts Destroyed 130 | . . . . . . . 1 3 4 1 . . . . . . 1 . 3 . . . . 1 . 1 . . . 1 . . . 1 3 21 1 23 8 39 18 Melee Attacks 690 | . . . 33 . . . 11 31 45 . 8 3 5 1 42 8 75 . 84 5 1 7 . 26 7 8 . 11 35 5 6 . 14 21 35 54 36 45 24 4 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 285 | . . . 1 . . . 11 31 45 . 8 3 5 1 42 8 75 . 55 . . . . . . . . . . . . . . . . . . . . . . Piercing 369 | . . . . . . . . . . . . . . . . . . . 29 5 1 7 . 26 7 8 . 11 35 5 6 . 14 21 35 54 32 45 24 4 . Sneak Attacks 58 | . . . . . . . 2 . 3 . 2 . . . 7 . 2 . 4 2 . 1 . 2 2 8 . 1 2 . . . . 5 2 2 3 4 4 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57780 | 169 1395 320 1822 806 . 17 1387 1858 3105 3257 249 20 81 . 1808 379 1673 . 6645 311 . 140 258 950 849 1576 156 1162 534 607 162 . 56 993 2338 1191 1470 1186 837 10034 7979 Guns 21285 | 169 148 80 582 517 . 17 1005 597 126 . . . . . . . 22 . 270 . . . . . . 352 . . 46 . . . . . 26 420 35 555 224 8536 7558 Cannons 5493 | . . . 62 . . . 166 511 534 331 . 20 . . 82 . 217 . 389 . . . . . 328 396 156 . . . 162 . . . . . . 220 . 1498 421 Explosions 16644 | . 1244 240 1163 289 . . . 628 1310 2926 . . . . 379 379 414 . 4651 . . . 258 508 . . . 501 . 546 . . . . 302 307 599 . . . . Melee 14232 | . . . 15 . . . 216 122 1135 . 249 . 81 . 1347 . 1020 . 1335 311 . 140 . 442 521 828 . 661 488 61 . . 56 993 1887 464 836 411 613 . . Ramming 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3467 | 144 148 67 308 282 . . 350 . . . . . . . . . . . . . . . . . . . . . 46 . . . . . 26 420 175 555 224 722 . Thermal 6896 | 25 . 13 336 235 . 17 455 511 534 331 . 20 . . 82 . . . 1247 . . . . . 328 748 156 . . . 162 . . . 123 . . . . 1290 283 Explosive 13598 | . 1244 240 1163 289 . . . 628 1282 2926 . . . . 379 379 414 . 2134 . . . 258 508 . . . . . 546 . . . . 302 307 599 . . . . Electromagnetic 4352 | . . . . . . . 366 597 154 . . . . . . . 239 . 1929 . . . . . . . . 501 . . . . . . . . . 220 . 208 138 Impact 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20620 | . . . . . . . 216 122 1135 . 249 . 81 . 1347 . 1020 . 1078 . . . . . . . . . . . . . . . . . . . . 7814 7558 Piercing 8829 | . . . . . . . . . . . . . . . . . . . 257 311 . 140 . 442 521 828 . 661 488 61 . . 56 993 1887 464 696 411 613 . . Highest Corruption 12 | . . . . . . . . . 11 11 12 12 12 12 . . 1 10 10 6 6 6 6 . . . . 2 . . . . . . . 2 2 . . . . Average Corruption 4 | . . . . . . . . . 3 11 11 12 12 12 . . 1 8 3 6 6 6 6 . . . . 1 . . . . . . . 1 2 . . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Effects 222 | . . . . . . . . . 30 19 33 12 19 4 . . 8 6 61 4 4 3 7 . . . . . . . . . . . . 5 7 . . . . Message Errors 56 | . . . . . . . . . 8 7 7 3 3 . . . 3 . 16 2 . . 3 . . . . . . . . . . . . 2 2 . . . . Matter Fused 32 | . . . . . . . . . 10 2 5 1 1 . . . . . 8 1 . 2 2 . . . . . . . . . . . . . . . . . . Heat Flow Errors 30 | . . . . . . . . . 2 . 4 1 4 . . . . 2 12 1 . . . . . . . . . . . . . . . 1 3 . . . . Energy Discharges 26 | . . . . . . . . . 3 1 3 2 3 . . . 1 . 8 . 2 1 1 . . . . . . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . . . . 5 1 3 . 1 1 . . 3 1 9 . 2 . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 25 | . . . . . . . . . . 1 9 3 6 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 18 | . . . . . . . . . 2 6 1 . . . . . 1 . 5 . . . . . . . . . . . . . . . . 2 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3167 | . 89 . 5 46 . . 41 36 378 . . . . . 521 . 140 . 404 165 . . . 36 84 167 . 201 206 15 . . . 17 478 . 120 . . 15 3 Projectiles 71 | . . . . . . . . . . . . . . . 13 . . . 31 . . . . . . 9 . . . . . . . . . . . . . 15 3 Explosions 617 | . 89 . . 46 . . . 32 38 . . . . . 23 . . . 281 . . . . 22 . . . 32 . 15 . . . . 21 . 18 . . . . Melee 2479 | . . . 5 . . . 41 4 340 . . . . . 485 . 140 . 92 165 . . . 14 84 158 . 169 206 . . . . 17 457 . 102 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 353 | . 1 . 56 32 . . . . . . . . . . 49 . . . 81 . . . 9 . . . . 100 . . . . . . 25 . . . . . . Shots 10 | . . . 2 1 . . . . . . . . . . 1 . . . 3 . . . 1 . . . . 1 . . . . . . 1 . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | 54 60 116 30 2 . . 2 48 264 138 181 120 221 . . . 2 141 332 178 1 36 200 60 72 72 8 8 24 16 40 . 20 . 16 122 70 . . 112 36 Average Temperature 48 | 19 17 61 12 2 . . 2 14 73 44 90 66 101 . . . 2 88 94 40 1 6 73 19 25 17 3 4 15 10 22 . 12 . 10 67 40 . . 60 14 Received Heat Transfer 2862 | 40 69 120 153 30 . . 135 423 216 . . . . . 351 . 117 . 615 . . 24 . . 27 18 . 9 . . . . 27 9 9 9 54 198 8 81 120 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . 1 1 . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 2 . 2 1 Combat Hostiles 16 | . . . . . . . . 1 1 . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 2 . 2 1 Parts Fried 34 | . . . 2 . . . . 5 2 . . . . . . . 1 . 9 . . . . . . . . 4 . . . . . . . . . . . 5 6 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 1 1 1 . . . . . . . . . 2 . . . . . . 2 1 . . . 1 . . . . . . . . . . Heat Transferred 8289 | 74 . 37 736 518 . 37 898 925 777 592 . 37 . . 148 . . . 1087 . . . . . 296 667 148 . . . 148 . . . 407 . . . . 703 54 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 994 | 10 414 115 387 184 . 5 190 434 328 64 742 . . . . . 197 83 970 . . . . 174 215 632 371 552 305 . . . . 406 161 463 365 312 205 994 . Average Influence 161 | . 219 79 142 97 . 4 90 224 211 50 335 . . . . . 65 71 398 . . . . 77 86 420 325 106 161 . . . . 72 65 125 232 85 82 539 . Maximum Alert Level 3 | . 2 . 1 . . . . 2 1 . 3 . . . . . . . 3 . . . . . 1 2 1 2 1 . . . . 2 . 2 1 1 1 3 . Low Security (%) 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 . 1 . . . 1 3 9 . 2 . . . . . 8 . 13 . . . . 3 1 . . 4 2 . . . . 2 3 2 1 5 . 7 . Investigation 22 | . 1 . 1 . . . 1 3 3 . 2 . . . . . 3 . 4 . . . . 1 . . . 2 . . . . . 1 . . . . . . . Extermination 26 | . . . . . . . . . 4 . . . . . . . 4 . 5 . . . . 1 . . . 1 2 . . . . . 1 2 1 2 . 3 . Reinforcement 18 | . 1 . . . . . . . 2 . . . . . . . 1 . 3 . . . . 1 1 . . 1 . . . . . 1 1 . . 3 . 3 . Assault 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 48 | . 1 . 5 . . . 3 1 1 . 1 . . . . . 1 . . . . . . 2 2 2 . 1 . . . . . 7 1 . . 1 . 19 . Communications Jammed 35 | . . . . . . . . . . . . . . . . . 6 . 3 . . . . . . . . . . . . . . . 3 1 . 8 2 12 . Distress Signals 35 | . . . . . . . . . . . . . . . . . 6 . 3 . . . . . . . . . . . . . . . 3 1 . 8 2 12 . Times Spotted 535 | 7 19 8 31 16 . . 22 30 33 6 . 2 6 . 8 4 22 5 71 . . 4 3 13 13 23 4 7 8 3 1 . 2 1 12 14 7 18 17 47 48 Peak Tracking Total 14 | 3 7 2 6 4 . . 5 6 5 3 . 2 3 . 3 3 8 5 7 . . 4 4 5 3 6 2 4 2 2 2 . 2 1 4 3 3 4 9 10 14 Tactical Retreats 62 | 1 2 2 3 2 . . . 8 3 . . . . . . 1 5 . 15 . . . . 2 . 1 . . . . . . 1 . 2 2 2 . 2 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 26 | . . . . . . . . 1 3 . 1 . . . . . 1 . 5 . . . . 3 3 . . 1 . . . . . . 2 . 2 3 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 22 | . . . . . . . . . . . . . . . . . . . . . . . . 6 12 . . . 4 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 75 | . 3 . 2 . . . 1 4 3 . . . 1 . 3 . . . 13 . . . . 1 . 1 3 17 . 1 . . . . 5 1 2 6 . 3 5 Max in Single Turn 17 | . 1 . 1 . . . 1 1 2 . . . 1 . 1 . . . 4 . . . . 1 . . . 17 . 1 . . . . 1 1 1 1 . 2 1 Garrison Access 11 | . . . . . . . . . . . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . 2 . 1 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 201 | . 5 . 10 . . . 6 11 12 . 9 . . . . . 23 . 13 . . 4 . 11 12 2 . 5 7 3 . 4 1 12 8 9 11 12 6 5 . Terminals 134 | . 4 . 8 . . . 5 9 8 . 5 . . . . . 15 . 6 . . . . 6 12 2 . 5 3 1 . . 1 6 7 5 8 10 4 4 . Fabricators 19 | . . . . . . . . . 1 . 2 . . . . . 3 . 4 . . . . 2 . . . . 2 . . . . 2 1 1 . . 1 . . Repair Stations 17 | . . . 1 . . . 1 1 2 . 1 . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 1 . 1 1 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . . . . Garrison Access 13 | . . . . . . . . 1 . . 1 . . . . . 3 . 2 . . . . . . . . . . . . . . 2 . 1 1 1 1 . . Total Hacks 829 | . 16 . 43 . . . 24 39 33 . 29 . . . . . 67 . 38 . . 25 . 57 45 5 . 24 38 11 . 16 5 61 43 61 49 56 23 21 . Successful 632 | . 9 . 34 . . . 13 27 23 . 20 . . . . . 45 . 21 . . 25 . 49 45 3 . 21 37 10 . 16 5 44 30 57 32 37 20 9 . Failed 197 | . 7 . 9 . . . 11 12 10 . 9 . . . . . 22 . 17 . . . . 8 . 2 . 3 1 1 . . . 17 13 4 17 19 3 12 . Catastrophic 35 | . 1 . . . . . 1 1 1 . 1 . . . . . 2 . 3 . . . . . . . . 2 . . . . . 5 2 . 2 10 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 526 | . 16 . 35 . . . 22 34 14 . 13 . 1 5 . . 44 . 15 . . . . 24 30 3 . 24 15 2 . . 5 42 35 30 43 46 14 14 . Terminals 577 | . 15 . 35 . . . 22 35 21 . 19 . . . . . 44 . 18 . . . . 31 45 5 . 24 15 3 . . 5 43 37 32 43 53 14 18 . Fabricators 97 | . . . . . . . . . 3 . 6 . . . . . 13 . 13 . . . . 13 . . . . 11 . . . . 11 6 13 . . 8 . . Repair Stations 53 | . . . 6 . . . 2 3 7 . 2 . . . . . 4 . 4 . . . . 8 . . . . 2 . . . . 2 . 6 2 2 . 3 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . 5 . . . . 10 . . . . 3 . 8 2 . . . . Garrison Access 20 | . . . . . . . . 1 . . 2 . . . . . 6 . 3 . . . . . . . . . . . . . . 2 . 2 2 1 1 . . Terminal Hacks 307 | . 2 . 12 . . . 5 12 8 . 7 . . . . . 17 . 4 . . 25 . 18 30 2 . 12 11 10 . 16 4 21 18 17 17 26 8 5 . Record 25 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 8 . 5 1 . . . . . . . . Part Schematic 41 | . . . 1 . . . . . . . 1 . . . . . 5 . . . . 6 . 4 2 . . 1 2 . . 3 1 6 1 2 4 2 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 19 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 7 1 . . . 1 . . . . . 1 . 2 3 1 . Level Access Points 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . 1 1 . . . Branch Access Points 12 | . . . 1 . . . 1 . 1 . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . 1 . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 8 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . 1 . 1 1 . . . . Terminal Index 14 | . . . 1 . . . 1 1 1 . . . . . . . 1 . 1 . . . . 1 1 . . 1 . . . . . . 1 . 1 1 1 1 . Fabricator Index 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . Repair Station Index 6 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Scanalyzer Index 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Alert Level 26 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 4 1 . 1 1 . . . 1 4 1 2 1 6 1 . . Unreport Threat 17 | . . . 2 . . . . . 1 . 1 . . . . . . . 1 . . . . . 2 . . 2 . . . . . 2 . 3 . 3 . . . Locate Traps 10 | . . . . . . . . . 1 . 1 . . . . . 5 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Disarm Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . Recall Extermination 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 1 . 2 . . . Recall Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . 1 2 . . . Hauler Manifests 11 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 2 . . . 1 . . . . 1 1 1 1 . . . . Zone Layout 57 | . 2 . 4 . . . 2 5 1 . 1 . . . . . 2 . . . . . . 2 7 . . 3 1 . . . . 3 5 5 6 5 1 2 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 61 | . . . . . . . . . 2 . 4 . . . . . 9 . 9 . . . . 8 . . . . 7 . . . . 6 2 10 . . 4 . . Load Schematic 27 | . . . . . . . . . 1 . 2 . . . . . 3 . 4 . . . . 4 . . . . 3 . . . . 2 1 5 . . 2 . . Build 34 | . . . . . . . . . 1 . 2 . . . . . 6 . 5 . . . . 4 . . . . 4 . . . . 4 1 5 . . 2 . . Repair Station Hacks 45 | . . . 4 . . . 2 2 6 . 1 . . . . . 2 . 4 . . . . 8 . . . . 2 . . . . 2 . 6 2 2 . 2 . Scan Component 23 | . . . 2 . . . 1 1 3 . 1 . . . . . 1 . 2 . . . . 4 . . . . 1 . . . . 1 . 3 1 1 . 1 . Repair 22 | . . . 2 . . . 1 1 3 . . . . . . . 1 . 2 . . . . 4 . . . . 1 . . . . 1 . 3 1 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 31 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . 5 . . . . 10 . . . . 3 . 7 2 . . . . Insert Component 17 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 5 . . . . 2 . 4 1 . . . . Analyze 14 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 5 . . . . 1 . 3 1 . . . . Garrison Access Hacks 11 | . . . . . . . . . . . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . 2 . 1 1 1 1 . . Seal Access 11 | . . . . . . . . . . . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . 2 . 1 1 1 1 . . Unauthorized Hacks 385 | . 20 . 32 . . . 19 28 14 . 14 . . . . . 34 . 7 . . . . 20 30 2 . 18 14 . . . 2 20 21 33 20 17 15 5 . Terminals 147 | . 6 . 16 . . . 6 12 5 . 6 . . . . . 12 . 2 . . . . 6 15 1 . 9 3 . . . 1 5 7 12 9 8 4 2 . Track 24 | . 2 . 5 . . . 2 3 . . . . . . . . 1 . . . . . . . 4 . . 1 . . . . . . 1 4 . 1 . . . Assimilate 17 | . . . 2 . . . 1 1 1 . . . . . . . 2 . . . . . . 2 1 . . 2 1 . . . . . 1 1 2 . . . . Botnet 91 | . 3 . 7 . . . 2 6 4 . 5 . . . . . 9 . 2 . . . . 3 9 1 . 5 1 . . . 1 4 5 5 7 6 4 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 13 | . 1 . 2 . . . 1 1 . . 1 . . . . . . . . . . . . 1 1 . . 1 1 . . . . 1 . 2 . . . . . Fabricators 24 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 4 . . . . 4 . . . . 5 3 3 . . 3 . . Report 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Prioritize 11 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . 2 . . . . 2 1 1 . . 1 . . Siphon 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 1 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . Reprogram 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Watchers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Used 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hacking Detections 129 | . 4 . 7 . . . 6 11 12 . 8 . . . . . 19 . 12 . . . . 5 6 1 . 3 3 . . . . 6 7 5 4 4 3 3 . Full Trace Events 16 | . . . 2 . . . . 2 2 . 2 . . . . . 3 . 3 . . . . . . . . 1 . . . . . 1 . . . . . . . Feedback Events 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . 2 . . . . . 1 . 1 . . . . . 5 . . . . 6 . 5 2 . . 1 7 . . 3 1 7 1 5 5 2 . . . Parts Built 40 | . . . . . . . . . 2 . 3 . . . . . 9 . 4 . . . . 5 . . . . 6 . . . . 3 2 4 . . 2 . . Matter 6759 | . . . . . . . . . 190 . 358 . . . . . 1111 . 636 . . . . 870 . . . . 835 . . . . 592 208 1329 . . 630 . . Time 1967 | . . . . . . . . . 47 . 73 . . . . . 387 . 159 . . . . 243 . . . . 288 . . . . 102 23 546 . . 99 . . Total Part Build Rating 262 | . . . . . . . . . 10 . 14 . . . . . 51 . 24 . . . . 27 . . . . 43 . . . . 26 18 35 . . 14 . . Parts Repaired 22 | . . . 2 . . . 1 1 3 . . . . . . . 1 . 2 . . . . 4 . . . . 1 . . . . 1 . 3 1 1 . 1 . Time 857 | . . . 120 . . . 25 50 138 . . . . . . . 22 . 94 . . . . 176 . . . . 34 . . . . 22 . 72 36 37 . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 5 . . . . 1 . 3 1 . . . . Part Schematics Acquired 14 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 5 . . . . 1 . 3 1 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 112 | . . 3 1 2 . . . 1 1 19 . . . 2 . . 2 . . . . . . 1 24 5 . . 1 3 . . . . 1 1 2 . . 35 8 Largest Group 18 | . . 3 1 2 2 . . 1 1 18 18 12 7 4 4 . 1 . . . . . . 1 14 13 8 5 1 3 2 . . . 1 1 1 . . 13 8 Highest-Rated Group 763 | . . 40 10 41 41 . . 27 26 446 446 341 199 254 254 . 24 . . . . . . 10 533 763 295 194 26 138 92 . . . 44 26 44 . . 411 114 Highest-Rated Ally 243 | . . 16 10 31 31 . . 27 26 35 35 35 33 94 94 . 24 . . . . . . 10 156 156 94 94 26 46 46 . . . 44 26 44 . . 243 15 Total Orders 51 | . . . 7 3 . . . . 2 . . . . . . . 10 . 2 . . . . 4 . 6 . . 7 . . . . . 2 7 1 . . . . STAY 5 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . . . . . GOTO 30 | . . . 4 2 . . . . . . . . . . . . 5 . 1 . . . . 1 . 3 . . 4 . . . . . 2 7 1 . . . . FOLLOW 12 | . . . 3 1 . . . . 1 . . . . . . . 3 . . . . . . . . 2 . . 2 . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 633 | . . 22 . 4 . . . . . 32 71 23 44 . 22 . . . . . . . . . 118 116 33 9 . 11 4 . . . . . . . . 104 20 Total Damage 14441 | . . 293 . 40 . . . . . 467 1848 581 631 . 515 . . . . . . . . . 2277 2757 791 313 . 403 70 . . . . . . . . 3017 438 Kills 97 | . . 4 . . . . . . . 2 16 7 6 . 2 . . . . . . . . . 15 24 4 3 . 1 . . . . . . . . . 12 1 Allies Corrupted 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . . . 1 3 1 . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 2 . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 33982 | 3992 477 644 1199 622 204 179 636 888 2161 321 699 226 297 598 815 374 2661 75 2972 146 203 103 265 1136 955 629 85 347 1083 354 271 115 283 866 941 1465 658 1284 645 1467 641 Spaces Moved 28328 | 559 425 675 741 546 248 232 425 605 1934 307 669 235 242 780 799 417 1916 99 2151 171 272 111 313 935 724 381 47 360 824 417 305 138 318 1095 1173 1153 875 1442 687 1282 1300 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 506 | 506 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27806 | 37 425 675 741 546 248 232 425 605 1934 307 669 235 242 780 799 417 1916 99 2151 171 272 111 313 935 724 381 47 360 824 417 305 138 318 1095 1173 1153 875 1442 687 1282 1300 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 76 76 76 76 76 76 72 72 62 72 72 72 72 72 72 72 72 72 72 72 72 36 72 72 72 72 72 72 72 72 72 72 72 58 52 48 48 48 48 24 24 Average Speed 65 | 117 76 76 87 76 76 76 72 74 67 72 72 72 72 72 72 72 72 72 72 72 72 66 73 72 72 72 72 72 72 72 72 72 72 66 53 48 48 49 48 36 25 Slowest Speed 250 | 250 76 76 150 76 76 76 72 146 146 72 146 72 72 72 72 72 146 72 146 72 72 72 142 146 72 72 72 72 146 72 72 72 72 72 156 48 48 152 48 148 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 63 66 71 64 97 68 55 40 57 28 96 16 41 34 84 76 66 52 76 54 41 45 77 45 29 85 64 62 33 18 62 53 60 55 36 84 26 78 71 16 38 44 Regions Visited 41 Branch Regions 27 Pre-discovered Areas 9 | . 1 . . 1 . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 30 | . . . 1 . . . 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 2 . 1 . . . . . . . 3 2 3 . 2 . . . . . . 5 . . . . . . 2 1 . 3 . . . . . . . . Spaces Dug 509 | . 8 . 22 16 . . 4 18 22 . 6 3 . . 47 8 49 . 54 3 1 5 4 19 . . . . 33 4 6 . 15 9 35 46 25 22 14 6 5 Terrain Destroyed 1731 | . 74 32 113 22 . . 4 34 86 97 6 3 . . 57 26 63 . 206 3 1 5 40 40 1 1 1 182 33 57 7 . 15 9 73 59 71 23 14 102 171 Melee 394 | . . . 14 . . . 4 18 14 . 6 3 . . 14 8 49 . 50 3 1 5 . 19 . . . . 28 2 6 . 13 9 18 46 25 22 14 3 . Projectile 248 | . 8 4 . . . . . . . . . . . . . . . . 8 . . . 4 . 1 1 1 1 5 2 1 . 2 . 2 . . 1 . 36 171 AOE 1089 | . 66 28 99 22 . . . 16 72 97 . . . . 43 18 14 . 148 . . . 36 21 . . . 181 . 53 . . . . 53 13 46 . . 63 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 41289 | 3866 514 747 1138 692 263 232 634 886 2653 371 874 285 356 815 943 472 3051 103 3298 184 276 126 340 1335 1135 690 92 422 1234 454 339 154 341 1195 1374 1916 1037 1860 946 2138 1508 Wait 10111 | 3272 38 35 238 94 16 . 96 166 547 26 177 40 104 23 57 41 953 1 886 4 4 2 16 330 328 254 41 43 345 15 22 . 4 56 93 647 67 257 184 564 25 Move 28285 | 558 424 674 740 545 247 231 424 604 1934 306 668 234 241 779 798 416 1916 98 2150 170 271 110 312 934 723 380 46 359 823 416 304 137 317 1094 1172 1152 874 1441 686 1281 1296 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 227 | 10 2 7 17 3 . . 18 4 20 2 5 1 1 2 6 1 20 2 11 1 . 5 1 8 5 6 . 2 7 1 . 3 . 5 6 7 10 8 3 12 5 Fast Attach 147 | 7 . . 7 3 . . 4 3 8 1 2 2 2 4 4 . 12 . 8 . . . 1 9 4 . . . 2 . . 6 1 4 13 4 7 13 1 5 10 Attach 122 | 2 . 2 8 1 . . 3 5 13 1 . 1 . . 5 1 10 . 16 2 . 2 1 7 1 . . . 2 . . . 1 2 1 2 4 4 3 16 6 Detach 21 | . . . 2 . . . . . 1 . . . . . 1 . 1 . 1 . . . 1 4 . . . . . . . . . . . . 1 1 . 6 2 Swap 267 | 2 12 3 24 6 . . 11 16 22 4 4 2 . . 12 2 19 . 41 . . . 1 7 . 4 . 2 6 2 1 . 1 4 10 3 10 12 . 14 10 Drop 248 | 2 3 1 13 4 . . 14 6 13 1 10 2 3 6 7 . 30 2 9 2 . . . 4 5 7 . 2 6 1 1 8 1 9 20 7 19 11 7 9 3 Fire 1087 | 13 34 25 56 36 . 1 53 51 50 30 . . . . 11 3 15 . 91 . . . 6 5 9 31 5 3 8 5 5 . 2 . 24 39 6 68 25 227 150 Melee 690 | . . . 33 . . . 11 31 45 . 8 3 5 1 42 8 75 . 84 5 1 7 . 26 7 8 . 11 35 5 6 . 14 21 35 54 36 45 24 4 . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . 3 . 13 . . Rewire 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . 9 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 3752 | -11/Scrapyard | Assembled infested the area 3993 | -11/Scrapyard | Entered Materials 3993 | -10/Materials | Discovered new exit (range 15) 3994 | -10/Materials | Build established: Mutant 4062 | -10/Materials | Discovered new exit (range 13) 4119 | -10/Materials | Discovered new exit (range 13) 4470 | -10/Materials | Entered Mines 4486 | -10/Mines | Met a Derelict bent on vengeance 4571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4657 | -10/Mines | Excavation squad dispatched 4657 | -10/Mines | A large section of the Mines collapsed 4833 | -10/Mines | Discovered new exit (range 16) 5097 | -10/Mines | Build established: Scavenger-Mutant 5114 | -10/Mines | Entered Materials 5114 | -9/Materials | Evolved 2 slots: Utility x2 5259 | -9/Materials | Destroyed 8 combat bots 5639 | -9/Materials | Identified exit to Mines 5753 | -9/Materials | Repaired Cmb. Airjet 5809 | -9/Materials | Repaired Cmb. Airjet 5850 | -9/Materials | Discovered new exit (range 7) 6049 | -9/Materials | Discovered new exit (range 12) 6313 | -9/Materials | Entered Mines 6313 | -9/Mines | Accompanied by 1 ally 6377 | -9/Mines | Discovered new exit (range 16) 6559 | -9/Mines | Discovered new exit (range 8) 6820 | -9/Mines | Learned location of Zion (-7) 6894 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6895 | -9/Mines | Discovered new exit (range 5) 6935 | -9/Mines | Entered Exiles 6935 | -9/Exiles | Found Exiles lab abandoned 6935 | -9/Exiles | Accompanied by 2 allies 6965 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7131 | -9/Exiles | Discovered new exit (range 12) 7139 | -9/Exiles | Entered Mines 7283 | -8/Mines | Discovered new exit (range 7) 7318 | -8/Mines | Entered Materials 7318 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7510 | -8/Materials | Repaired Cmb. Airjet 7808 | -8/Materials | Identified exit to Storage 7954 | -8/Materials | Entered Storage 8044 | -8/Storage | Discovered new exit (range 8) 8252 | -8/Storage | Found Prototype Processor 8630 | -8/Storage | Identified exit to Factory 8803 | -8/Storage | Repaired Cmb. Airjet? 8842 | -8/Storage | Entered Factory 8842 | -7/Factory | Evolved 2 slots: Utility x2 9040 | -7/Factory | Build established: Hauler-Mutant 9432 | -7/Factory | Repaired Cmb. Airjet 9471 | -7/Factory | Repaired Lgt. Nuclear Core 9703 | -7/Factory | Identified Exp. Targeting Computer 9709 | -7/Factory | Lost 4 parts (1p1u2w) 9792 | -7/Factory | Identified exit to Lower Caves 10134 | -7/Factory | Build established: Hacker-Mutant 10178 | -7/Factory | Discovered new exit (range 16) 10237 | -7/Factory | Fabricated Cmb. Airjet? 10812 | -7/Factory | Repaired Cmb. Airjet 10905 | -7/Factory | System corruption reached 10% 11003 | -7/Factory | Sucked down chute 11003 | -7/Factory | Entered Waste 11004 | -7/Waste | Met a frightened Derelict 11017 | -7/Waste | Spotted C-40 Crusher 11036 | -7/Waste | Allies destroyed C-40 Crusher 11039 | -7/Waste | Spotted C-40 Crusher 11040 | -7/Waste | Spotted C-40 Crusher 11040 | -7/Waste | Destroyed C-40 Crusher 11048 | -7/Waste | Destroyed C-40 Crusher 11058 | -7/Waste | Spotted C-40 Crusher 11069 | -7/Waste | Spotted C-40 Crusher 11072 | -7/Waste | Spotted C-40 Crusher 11078 | -7/Waste | Destroyed C-40 Crusher 11095 | -7/Waste | Destroyed C-40 Crusher 11171 | -7/Waste | Warlord forces began an assault 11251 | -7/Waste | Discovered new exit (range 15) 11298 | -7/Waste | Identified exit to Factory 11324 | -7/Waste | Entered Factory 11324 | -7/Factory | Accompanied by 18 allies 11447 | -7/Factory | Discovered exit to Lower Caves (range 4) 11503 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 11744 | -7/Factory | Fabricated Cmb. Airjet (x2) 11814 | -7/Factory | Local fabrication network quarantined 12023 | -7/Factory | Entered Lower Caves 12023 | -7/Lower Caves | Accompanied by 12 allies 12042 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12140 | -7/Lower Caves | Found Alien Artifact 12140 | -7/Lower Caves | Identified Core Expander 12140 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12204 | -7/Lower Caves | Discovered new exit (range 8) 12211 | -7/Lower Caves | Learned Factory terminal intel 12217 | -7/Lower Caves | Identified exit to Lower Caves 12249 | -7/Lower Caves | Entered another Lower Caves area 12249 | -7/Lower Caves | Accompanied by 7 allies 12290 | -7/Lower Caves | Learned location of 1 exit from Factory 12390 | -7/Lower Caves | Learned 4 Factory zone layouts 12398 | -7/Lower Caves | Learned location of 1 exit from Factory 12515 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12522 | -7/Lower Caves | Found Prototype Special Weapon 12538 | -7/Lower Caves | Discovered new exit (range 8) 12541 | -7/Lower Caves | Identified exit to Zion 12546 | -7/Lower Caves | Entered Zion 12546 | -7/Zion | Accompanied by 2 allies 12584 | -7/Zion | System corruption cleaned by Quarantine Array 12645 | -7/Zion | Discovered new exit (range 13) 12788 | -7/Zion | Learned location of Extension (-5) 12833 | -7/Zion | Given A8's code to call for help 12851 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12896 | -7/Zion | Learned 4 Factory zone layouts 13068 | -7/Zion | Learned location of Armory (-4) 13111 | -7/Zion | Opened final containment barrier to the Deep Caves 13119 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13128 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13135 | -7/Zion | Discovered new exit (range 3) 13135 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13136 | -7/Zion | Identified exit to Deep Caves 13144 | -7/Zion | Entered Deep Caves 13144 | -7/Deep Caves | Accompanied by 4 allies 13169 | -7/Deep Caves | Identified Molecular Deconstructor 13348 | -7/Deep Caves | Attacked by Z-Imprinter 13415 | -7/Deep Caves | Core integrity fell below 50% 13436 | -7/Deep Caves | Destroyed Z-Imprinter 13441 | -7/Deep Caves | Found Prototype Device 13441 | -7/Deep Caves | Identified Zio. Metafield Generator 13455 | -7/Deep Caves | Lost 3 parts (1p1u1w) 13466 | -7/Deep Caves | Found Prototype Protection 13466 | -7/Deep Caves | Identified Zio. Weapon Casing 13591 | -7/Deep Caves | Z-Facility disabled 13722 | -7/Deep Caves | Build established: Scavenger-Mutant 13955 | -7/Deep Caves | Discovered new exit (range 6) 13958 | -7/Deep Caves | Identified exit to Proximity Caves 13959 | -7/Deep Caves | Entered Proximity Caves 14094 | -6/Proximity Caves | Learned Factory emergency access door positions 14229 | -6/Proximity Caves | Spotted B-75 Beast 14320 | -6/Proximity Caves | Discovered new exit (range 15) 14333 | -6/Proximity Caves | Identified exit to Factory 14333 | -6/Proximity Caves | Entered Factory 14333 | -6/Factory | Evolved 2 slots: Utility x2 14334 | -6/Factory | Identified exit to Factory 14335 | -6/Factory | Identified exit to Lower Caves 14337 | -6/Factory | Loaded intel: 20 terminal locations 14450 | -6/Factory | Fabricated Cmb. Airjet? 14635 | -6/Factory | Build established: Hacker-Mutant 15141 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 15380 | -6/Factory | Discovered exit to Factory (range 10) 15571 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 15681 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 15793 | -6/Factory | Fabricated Cmb. Gravmag System? 16469 | -6/Factory | Hacking Suite fried by hacking feedback 16507 | -6/Factory | Fabricated Exp. Sensor Array (x1) 16705 | -6/Factory | Found Prototype Processor 16705 | -6/Factory | Identified Exp. Signal Interpreter 16767 | -6/Factory | Repaired Great Axe 16994 | -6/Factory | Sucked down chute 16994 | -6/Factory | Entered Waste 17000 | -6/Waste | Spotted C-40 Crusher 17009 | -6/Waste | EMP discharged 17009 | -6/Waste | System corruption reached 10% 17012 | -6/Waste | Spotted C-40 Crusher 17013 | -6/Waste | Spotted C-40 Crusher 17015 | -6/Waste | Spotted C-40 Crusher 17019 | -6/Waste | Spotted C-40 Crusher 17025 | -6/Waste | Found Enh. Force Lance 17037 | -6/Waste | Spotted C-40 Crusher 17058 | -6/Waste | Discovered new exit (range 11) 17068 | -6/Waste | Identified exit to Factory 17069 | -6/Waste | Entered Factory 18322 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 18378 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 18756 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 18860 | -6/Factory | Local fabrication network quarantined 19033 | -6/Factory | Discovered exit to Factory (range 15) 19059 | -6/Factory | Core integrity fell below 50% 19090 | -6/Factory | Lost 3 parts (1p2w) 19169 | -6/Factory | First assault squad dispatched 19430 | -6/Factory | Discovered exit to Factory (range 4) 19461 | -6/Factory | Lost 3 parts (1p1n1w) 19674 | -6/Factory | Repaired Enh. Force Lance? 19737 | -6/Factory | Repaired Med. Storage Unit 19837 | -6/Factory | Found Prototype Processor 19839 | -6/Factory | Found Prototype Processor 20041 | -6/Factory | Entered Lower Caves 20042 | -6/Lower Caves | Identified Exp. Terrain Scan Processor (x2) 20068 | -6/Lower Caves | Lost 4 parts (1p1n2u) 20163 | -6/Lower Caves | Discovered new exit (range 15) 20186 | -6/Lower Caves | Identified exit to Lower Caves 20187 | -6/Lower Caves | Entered another Lower Caves area 20383 | -6/Lower Caves | Discovered new exit (range 7) 20388 | -6/Lower Caves | Identified exit to Data Miner 20390 | -6/Lower Caves | Entered Data Miner 20390 | -6/Data Miner | Discovered new exit (range 7) 20404 | -6/Data Miner | Met Data Miner 20418 | -6/Data Miner | Learned location of Section 7 (-2) 20418 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20428 | -6/Data Miner | Received God Mode back door access code from Data Miner 20444 | -6/Data Miner | Destroyed Data Miner 20447 | -6/Data Miner | Found Prototype Hackware 20449 | -6/Data Miner | Found Prototype Hackware 20451 | -6/Data Miner | Found Prototype Hackware 20453 | -6/Data Miner | Found Prototype Hackware 20457 | -6/Data Miner | Core integrity fell below 20% 20459 | -6/Data Miner | Data Conduit disabled 20493 | -6/Data Miner | Identified exit to Proximity Caves 20493 | -6/Data Miner | Entered Proximity Caves 20716 | -5/Proximity Caves | Discovered exit to Factory (range 10) 20758 | -5/Proximity Caves | Entered Factory 20758 | -5/Factory | Accompanied by 2 allies 20758 | -5/Factory | Evolved 2 slots: Utility x2 20758 | -5/Factory | Identified System Mapper 20759 | -5/Factory | Identified exit to Upper Caves 20759 | -5/Factory | Identified Deep Network Scanner 20804 | -5/Factory | Repaired Enh. Force Lance 20805 | -5/Factory | Identified Ghost Barrier 20834 | -5/Factory | Repaired Cmb. Gravmag System 20870 | -5/Factory | Repaired Nova Cannon 20925 | -5/Factory | Fabricated Exp. Sensor Array (x1) 20966 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 21051 | -5/Factory | Build established: Wizard-Mutant 21184 | -5/Factory | Identified exit to Extension 21228 | -5/Factory | Discovered new exit (range 11) 21228 | -5/Factory | Identified exit to Factory 21277 | -5/Factory | Repaired Prc. Rocket Launcher? 21305 | -5/Factory | Fabricated Cmb. Gravmag System? 21392 | -5/Factory | Fabricated Exp. Targeting Computer? 21651 | -5/Factory | Identified Quantum Router 21894 | -5/Factory | Entered Extension 21953 | -5/Extension | Rescued a captive Derelict 21984 | -5/Extension | Rescued a captive Derelict 22157 | -5/Extension | Rescued a captive Derelict 22157 | -5/Extension | Rescued a captive Derelict 22474 | -5/Extension | Spotted B-75 Beast 22486 | -5/Extension | Destroyed B-75 Beast 22505 | -5/Extension | Spotted B-75 Beast 22520 | -5/Extension | Allies destroyed B-75 Beast 22539 | -5/Extension | Discovered exit to Factory (range 4) 22678 | -5/Extension | Rescued a captive Derelict 22730 | -5/Extension | Rescued a captive Derelict 22730 | -5/Extension | Rescued a captive Derelict 22763 | -5/Extension | Rescued a captive Derelict 22763 | -5/Extension | Rescued a captive Derelict 22780 | -5/Extension | Rescued A7 22807 | -5/Extension | Discovered exit to Factory (range 10) 22817 | -5/Extension | Discovered new exit (range 6) 22821 | -5/Extension | Identified exit to Cetus 22849 | -5/Extension | Entered Cetus 22849 | -5/Cetus | Accompanied by 13 allies 22854 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22883 | -5/Cetus | Spotted Cetus Guard 22886 | -5/Cetus | Spotted Cetus Guard 22890 | -5/Cetus | Spotted Cetus Guard 22891 | -5/Cetus | Allies destroyed Cetus Guard 22895 | -5/Cetus | Allies destroyed Cetus Guard 22895 | -5/Cetus | Spotted Cetus Guard 22897 | -5/Cetus | Allies destroyed Cetus Guard 22899 | -5/Cetus | Allies destroyed Cetus Guard 22940 | -5/Cetus | Started Cetus Manufacturing Module 22946 | -5/Cetus | Escorted A7 to Cetus Mainframe 22965 | -5/Cetus | Manufactured an Enhanced Grunt 22968 | -5/Cetus | Discovered new exit (range 15) 22990 | -5/Cetus | Manufactured an Enhanced Grunt 23015 | -5/Cetus | Manufactured an Enhanced Grunt 23040 | -5/Cetus | Manufactured an Enhanced Grunt 23065 | -5/Cetus | Manufactured an Enhanced Grunt 23196 | -5/Cetus | Destroyed A7 23197 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 23286 | -5/Cetus | Spotted Cetus Guard 23286 | -5/Cetus | Spotted Cetus Guard 23288 | -5/Cetus | Spotted Cetus Guard 23289 | -5/Cetus | Spotted Cetus Guard 23291 | -5/Cetus | Allies destroyed Cetus Guard 23294 | -5/Cetus | Allies destroyed Cetus Guard 23296 | -5/Cetus | Allies destroyed Cetus Guard 23300 | -5/Cetus | Allies destroyed Cetus Guard 23326 | -5/Cetus | Identified exit to Archives 23478 | -5/Cetus | Entered Archives 23478 | -5/Archives | Accompanied by 8 allies 23532 | -5/Archives | Discovered new exit (range 15) 23541 | -5/Archives | Identified exit to Hub_04(d) 23563 | -5/Archives | Entered Hub_04(d) 23563 | -5/Hub_04(d) | Accompanied by 5 allies 23908 | -5/Hub_04(d) | Network Hub disabled 23910 | -5/Hub_04(d) | Entered Factory 23910 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24101 | -4/Factory | Identified exit to Upper Caves 24101 | -4/Factory | Identified exit to Armory 24186 | -4/Factory | Repaired Nova Cannon 24424 | -4/Factory | Fabricated Cmb. Antigrav System? 24522 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 24857 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 24935 | -4/Factory | Fabricated Exp. Targeting Computer? 24993 | -4/Factory | Entered Upper Caves 25038 | -4/Upper Caves | Learned Factory security intel 25038 | -4/Upper Caves | Learned Armory security intel 25038 | -4/Upper Caves | Learned Research terminal intel 25146 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25227 | -4/Upper Caves | Encountered a Warlord checkpoint 25323 | -4/Upper Caves | Identified exit to Upper Caves 25347 | -4/Upper Caves | Entered another Upper Caves area 25347 | -4/Upper Caves | Accompanied by 2 allies 25348 | -4/Upper Caves | Identified exit to Research 25373 | -4/Upper Caves | Encountered a Warlord checkpoint 25609 | -4/Upper Caves | Discovered new exit (range 14) 25617 | -4/Upper Caves | Identified exit to Zhirov 25618 | -4/Upper Caves | Entered Zhirov 25618 | -4/Zhirov | Discovered new exit (range 3) 25631 | -4/Zhirov | Met Zhirov 25644 | -4/Zhirov | Learned location of Quarantine (-2) 25644 | -4/Zhirov | Learned location of Testing (-3) 25644 | -4/Zhirov | Learned location of Command (-1) 25651 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25662 | -4/Zhirov | Found Alien Artifact 25662 | -4/Zhirov | Identified Integrated Reactor 25662 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 25674 | -4/Zhirov | Found Alien Artifact 25732 | -4/Zhirov | Identified exit to Proximity Caves 25733 | -4/Zhirov | Entered Proximity Caves 25893 | -3/Proximity Caves | Spotted B-86 Titan 26016 | -3/Proximity Caves | Entered Research 26016 | -3/Research | Evolved 2 slots: Utility x2 26017 | -3/Research | Loaded intel: 18 terminal locations 26216 | -3/Research | Revision forces began assault on 0b10 26239 | -3/Research | Identified exit to Testing 26307 | -3/Research | Met up with Revision 17++ 26536 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 26547 | -3/Research | Fabricated Exp. Transmission Jammer (x1) 26572 | -3/Research | Identified Transdimensional Reconstructor 26618 | -3/Research | Local fabrication network quarantined 26638 | -3/Research | Found Prototype Processor 26716 | -3/Research | Research terminal network offline 26759 | -3/Research | Repaired Nova Cannon 26882 | -3/Research | Entered Testing 26903 | -3/Testing | Found Prototype Energy Gun 26903 | -3/Testing | Identified Tachyon Dispersion Ray 27072 | -3/Testing | Fabricated Cmb. Linear Gravjet? 27171 | -3/Testing | Identified exit to Research 27208 | -3/Testing | Found Prototype Device 27272 | -3/Testing | Found Prototype Ballistic Cannon 27272 | -3/Testing | Identified Omega Cannon 27316 | -3/Testing | Found Prototype Energy Cannon 27316 | -3/Testing | Identified Cld. Nova Cannon 27357 | -3/Testing | Protovariant out of control (PD-LCDIIQ9GMV) 27357 | -3/Testing | Unleashed a protovariant (PD-LCDIIQ9GMV) 27418 | -3/Testing | Found Prototype Ballistic Gun 27420 | -3/Testing | Identified Hyp. Multirail 27618 | -3/Testing | Found Prototype Launcher 27618 | -3/Testing | Identified Ragnarok Missile Launcher 27823 | -3/Testing | Entered Research 27823 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27824 | -2/Research | Identified exit to Quarantine 27847 | -2/Research | Found Prototype Device 27850 | -2/Research | Identified Exp. Thermal Shield 28116 | -2/Research | Repaired Centrium Medium Armor Plating 28136 | -2/Research | Repaired Adv. Cooling System 28155 | -2/Research | Repaired Adv. Cooling System 28177 | -2/Research | Spotted B-90 Cyclops 28391 | -2/Research | Spotted B-90 Cyclops 28731 | -2/Research | Fabricated Exp. Weapon Cycler (x1) 28835 | -2/Research | Fabricated Coolant Network (x1) 28952 | -2/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 29065 | -2/Research | Fabricated Exp. Phase Shifter (x1) 29207 | -2/Research | Local fabrication network quarantined 29288 | -2/Research | Entered Quarantine 29293 | -2/Quarantine | Found Enh. Force Lance 29304 | -2/Quarantine | Identified exit to Access 29319 | -2/Quarantine | Found Alien Artifact 29599 | -2/Quarantine | Repaired Exp. Transmission Jammer 29673 | -2/Quarantine | Found Alien Artifact 29714 | -2/Quarantine | Identified Core Reset Matrix 29714 | -2/Quarantine | Identified Subatomic Replicator 29714 | -2/Quarantine | Used Core Reset Matrix 29718 | -2/Quarantine | Detected hypermatrix surge 29718 | -2/Quarantine | Sensed 12 artifacts in vicinity 29784 | -2/Quarantine | Found Core Stripper 29850 | -2/Quarantine | Spotted Fortress 29865 | -2/Quarantine | Destroyed Fortress 29873 | -2/Quarantine | Found Prototype Reactor 29873 | -2/Quarantine | Identified Vortex Chain Reactor 29875 | -2/Quarantine | Found Prototype Device 29881 | -2/Quarantine | Found Prototype Device 29881 | -2/Quarantine | Identified Thermal Barrier 29886 | -2/Quarantine | Found Prototype Device 29886 | -2/Quarantine | Identified EM Dispersion Field 29891 | -2/Quarantine | Identified Exp. Force Field 29909 | -2/Quarantine | Found Prototype Protection 29909 | -2/Quarantine | Identified Centrium Heavy Armor Plating 29943 | -2/Quarantine | Discovered new exit (range 5) 29944 | -2/Quarantine | Identified exit to Section 7 29946 | -2/Quarantine | Entered Section 7 29947 | -2/Section 7 | Sensed 24 artifacts in vicinity 29963 | -2/Section 7 | Spotted S7 Guard 29980 | -2/Section 7 | Destroyed S7 Guard 29983 | -2/Section 7 | Found Prototype Protection 29983 | -2/Section 7 | Identified Hvy. Regenerative Plating 29993 | -2/Section 7 | Found Core Membrane 29993 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30008 | -2/Section 7 | Spotted S7 Guard 30019 | -2/Section 7 | Found Integrated Heat Negator 30019 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 30095 | -2/Section 7 | Spotted S7 Guard 30156 | -2/Section 7 | Found Integrated Singularity Reactor 30161 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 30248 | -2/Section 7 | Found Integrated Reactor 30248 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 30323 | -2/Section 7 | Repaired Cmb. Linear Gravjet 30516 | -2/Section 7 | Destroyed S7 Guard 30689 | -2/Section 7 | Spotted B-90 Cyclops 30721 | -2/Section 7 | Spotted Executioner 30722 | -2/Section 7 | Spotted Executioner 30814 | -2/Section 7 | Found Sigix Quantum Sheargun 30816 | -2/Section 7 | Found Sigix Quantum Sheargun 30818 | -2/Section 7 | Found Sigix Quantum Sheargun 30831 | -2/Section 7 | Spotted Striker 30831 | -2/Section 7 | Spotted Striker 30864 | -2/Section 7 | Spotted B-99 Colossus 30897 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 30898 | -2/Section 7 | Found Integrity Redistributor 30921 | -2/Section 7 | Build established: Hacker-Ninja 30934 | -2/Section 7 | Found LRC Matter Compressor 30934 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 30938 | -2/Section 7 | Found LRC Armor 30938 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 31230 | -2/Section 7 | Entered Access 31230 | -1/Access | Evolved 2 slots: Utility x2 31434 | -1/Access | Identified exit to Command 31525 | -1/Access | Build established: Hacker-Mutant 31796 | -1/Access | Fabricated Adv. Particle Accelerator (x1) 31822 | -1/Access | Fabricated Exp. Targeting Computer (x1) 31875 | -1/Access | Entered Command 31918 | -1/Command | Repaired HERF Cannon 32098 | -1/Command | Phase Generator disabled 32447 | -1/Command | Spotted M Guard 32448 | -1/Command | Spotted Combat Programmer 32449 | -1/Command | Spotted Combat Programmer 32456 | -1/Command | Destroyed M Guard 32460 | -1/Command | Spotted M Guard 32468 | -1/Command | Destroyed M Guard 32486 | -1/Command | Destroyed Combat Programmer 32496 | -1/Command | Lost 3 parts (1p2u) 32496 | -1/Command | Destroyed Combat Programmer 32496 | -1/Command | Destroyed all MAIN.C guards 32504 | -1/Command | Found Prototype Device 32504 | -1/Command | Identified AEGIS Remote Shield 32507 | -1/Command | Found Zero-point Reactor 32510 | -1/Command | Found Zero-point Reactor 32513 | -1/Command | Found Cld. Nova Cannon 32515 | -1/Command | Found AEGIS Remote Shield 32656 | -1/Command | Disengaged cave seal 32656 | -1/Command | Assembled emerged from the dark tunnel 32661 | -1/Command | First assault squad dispatched 32982 | -1/Command | Met MAIN.C 32986 | -1/Command | 0b10 Conduit disabled 33017 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-159) 33033 | -1/Command | Destroyed MAIN.C Shell 33034 | -1/Command | MAIN.C activated Command garrisons 33069 | -1/Command | Build established: Alien-Mutant 33108 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-189) 33113 | -1/Command | Destroyed MAIN.C 33121 | -1/Command | Found Exp. Targeting Computer 33123 | -1/Command | Found Zero-point Reactor 33126 | -1/Command | Found Zero-point Reactor 33132 | -1/Command | Found Prototype Protection 33134 | -1/Command | Found Prototype Protection 33195 | -1/Command | Found Unknown Launcher 33195 | -1/Command | Identified Fusion Bomb Launcher 33215 | -1/Command | Warped through subspace to slip node 33215 | -1/Command | Discovered new exit (range 5) 33342 | -1/Command | Entered Access_0 33343 | -1/Access_0 | Sensed 4 artifacts in vicinity 33344 | -1/Access_0 | Met Architect 33354 | -1/Access_0 | Architect warped through subspace 33373 | -1/Access_0 | Destroyed A8 33395 | -1/Access_0 | Architect warped through subspace 33404 | -1/Access_0 | Subspace Access Node disabled 33430 | -1/Access_0 | Architect warped through subspace 33448 | -1/Access_0 | Architect warped through subspace 33451 | -1/Access_0 | Subspace Access Node disabled 33483 | -1/Access_0 | Architect warped through subspace 33497 | -1/Access_0 | Architect warped through subspace 33501 | -1/Access_0 | Subspace Access Node disabled 33502 | -1/Access_0 | A6 warped into view 33512 | -1/Access_0 | Destroyed A6 33547 | -1/Access_0 | Architect warped through subspace 33588 | -1/Access_0 | Architect warped through subspace 33617 | -1/Access_0 | A5 warped into view 33631 | -1/Access_0 | Architect warped through subspace 33649 | -1/Access_0 | Destroyed A5 33662 | -1/Access_0 | Core integrity fell below 50% 33663 | -1/Access_0 | Architect warped through subspace 33670 | -1/Access_0 | Found Exp. Phase Shifter 33707 | -1/Access_0 | Architect warped through subspace 33751 | -1/Access_0 | Architect warped through subspace 33818 | -1/Access_0 | Architect warped through subspace 33820 | -1/Access_0 | Found Modified Quantum Sheargun 33822 | -1/Access_0 | Found Zero-point Reactor 33846 | -1/Access_0 | Architect warped through subspace 33864 | -1/Access_0 | Architect warped through subspace 33869 | -1/Access_0 | Found Modified Quantum Sheargun 33889 | -1/Access_0 | Subspace Access Node disabled 33918 | -1/Access_0 | Found Exp. Phase Shifter 33960 | -1/Access_0 | Emitted hypermatrix ping 33965 | -1/Access_0 | Assembled emerged from beneath the floor 33973 | -1/Access_0 | Destroyed Architect 33974 | -1/Access_0 | Architect triggered a singularity event 33975 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33976 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33978 | -1/Access_0 | Warped through subspace to slip node 33978 | -1/Access_0 | Discovered new exit (range 8) 33981 | -1/Access_0 | Found Modified Quantum Sheargun 33983 | *** | Escaped singularity! Last Messages --------------- 33972_ Slug penetrates Architect. 33972_ Slug penetrates Wall. 33973_ Quantum Shear penetrates Architect. 33973_ Architect: "If I can't win, no one wins!" 33973_ Architect destroyed. 33974_ A0_COM: Initiating irreversible singularity event. Goodbye. 33975_ A0_COM: 10. 33975_ Acquired data core, extracted unknown sensor trigger ID. 33976_ A0_COM: 9. 33976_ Acquired Hpw. Transdimensional Reconstructor. 33977_ A0_COM: 8. 33978_ A0_COM: 7. 33978_ Warped through subspace, drawn to slip node. 33978_ EXIT=FOUND 33979_ A0_COM: 6. 33980_ A0_COM: 5. 33981_ A0_COM: 4. 33981_ Acquired Modified Quantum Sheargun. 33982_ A0_COM: 3. 33983_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 101 Energy Capacity 2380 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 600 Core Shielding 20 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 36 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 90 Particle Charging 50 Offensive Hacking 59 Defensive Hacking 45 Item Schematics ----------------- Adv. Particle Accelerator | -2/Quarantine | Hacked Cmb. Linear Gravjet | -2/Quarantine | Hacked Zero-point Reactor | -2/Quarantine | Hacked Exp. Targeting Computer | -2/Quarantine | Hacked Exp. Core Analyzer | -2/Section 7 | Hacked Exp. Hacking Suite | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Cmb. Antigrav System | x2 | -4/Factory Cmb. Antigrav System | x2 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Exp. Targeting Computer | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -3/Research Exp. Transmission Jammer | x1 | -3/Research Cmb. Linear Gravjet | x2 | -3/Testing Exp. Weapon Cycler | x1 | -2/Research Coolant Network | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Exp. Phase Shifter | x1 | -2/Research Adv. Particle Accelerator | x1 | -1/Access Exp. Targeting Computer | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Core Stripper Core Membrane Integrated Heat Negator Integrated Singularity Reactor Subatomic Replicator LRC Matter Compressor LRC Armor Sigix Quantum Sheargun Integrity Redistributor Transdimensional Reconstructor Modified Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Rampage Challenges ------------ None Game ------ Seed CatalystRemoteCompactor Manual? 0 Play Time 06:19:20 Cumulative 938.4 hours Start 2019.10.25 @ 11:36:43 End 2019.10.26 @ 12:47:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type 6 Total 68 Types 14/5/32/2/1/2/12 Lore% 96 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11edb196-5332-4a18-863d-ba8985e9d259