Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 17:16:15 Player: kilohertz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1067) 1067 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5473 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Energy Filter Kinecellerator Improved Light Armor Plating Trap Reconfigurator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Signal Interpreter Focal Shield Trap Reconfigurator > --- WEAPON ----------- EM Pulse Gun Backup Laser I > --- INVENTORY -------- Improved Ion Engine Armored Wheel Large Storage Unit Energy Filter Kinecellerator System Restoration Module Light Assault Rifle Gauss Rifle Gauss Cannon [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Trap Reconfigurator Storage Medium Storage Unit Processor Signal Interpreter Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 Utility 3 | . . . . . 1 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 91 | 10 15 2 1 . 13 26 24 Power 11 | 1 2 . . . . 5 3 Engine 10 | 1 2 . . . . 5 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 4 6 . . . 3 5 4 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 11 | 2 6 . . . 3 . . Hover 3 | . . . . . . . 3 Flight 6 | . . . . . . 5 1 Utility 30 | 2 4 2 1 . 2 10 9 Device 22 | 1 3 2 . . 1 8 7 Storage 4 | 1 1 . . . 1 1 . Processor 3 | . . . 1 . . 1 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 28 | 3 3 . . . 8 6 8 Energy Gun 9 | 3 . . . . 1 1 4 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 9 | . 1 . . . 2 4 2 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 6 | . 2 . . . 4 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 23 | . 2 . . . 8 1 12 Power . | . . . . . . . . Propulsion 9 | . 1 . . . 3 . 5 Utility 5 | . . . . . . . 5 Weapon 9 | . 1 . . . 5 1 2 Highest Loss Streak 9 | . 2 . . . 6 1 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 95 100 100 100 90 73 58 Engine 11 | . 14 14 14 14 9 7 7 Wheel 23 | . 27 28 28 28 34 4 . Hover 1 | . . . . . . . 6 Flight 3 | . . . . . . 21 12 Device 7 | . 14 14 5 . 9 12 7 Storage 10 | . 14 14 14 14 9 7 5 Processor 7 | . . . 8 14 9 7 5 Energy Gun 3 | . 13 . . . . 4 6 Ballistic Gun 8 | . 2 14 14 14 8 4 2 Launcher 8 | . 7 14 14 14 9 . . Naked Turns 50 | . . . . . . . 50 Heaviest Build 36 | 15 23 22 22 21 36 27 23 Greatest Support 48 | 40 26 24 24 24 48 22 20 Greatest Overweight (x) 5 | 3 1 . . . 1 4 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 10 Average Capacity 10 | 7 9 10 10 10 12 10 9 Most Carried 14 | 8 10 10 10 10 14 10 10 Average Carried 9 | 4 8 10 10 10 9 9 9 Final Capacity 15 | 8 10 10 10 10 15 10 5 Final Carried 10 | 7 10 10 10 10 10 10 5 Class Distribution -------------------- 81% | Mutant 9% | Sprinter 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1354 | 286 202 . . 83 352 128 303 Remotely . | . . . . . . . . Salvage Created 918 | 29 218 . . 98 393 . 180 Parts 78 | 7 24 . . 2 37 . 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 22 | . 4 . . 3 10 . 5 Guns 5 | . 2 . . 1 2 . . Cannons 3 | . . . . . 1 . 2 AOE 14 | . 2 . . 2 7 . 3 Classes Destroyed 11 | 1 4 . . . 4 . 2 Worker 7 | . 3 . . . 4 . . Builder 3 | . 2 . . . 1 . . Tunneler 5 | 2 1 . . . 2 . . Watcher 4 | . 2 . . . 2 . . Swarmer 6 | . . . . . 4 . 2 Grunt 9 | . 4 . . 3 1 . 1 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 2 | . . . . . 2 . . Specialist 2 | . . . . . 2 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 7 | 2 7 . . 3 5 . 3 Combat Bots Only 3 | . 1 . . 3 3 . 3 Max Kills in Single Turn 3 | 1 3 . . 1 3 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . 1 1 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 217 | . 42 . . 4 41 1 129 Missed 69 | . 8 . . 2 18 1 40 Damage Taken 3159 | . 459 . . 28 835 . 1837 Core 1148 | . 131 . . . 162 . 855 Absorbed by Shields 61 | . . . . . . . 61 Core Remaining (%) 79 | 100 . . . 47 70 100 . Volleys Fired 75 | 5 23 . . 3 21 . 23 Largest 3 | 2 2 . . 2 3 . 3 Hottest 106 | 100 100 . . 50 83 . 106 Shots Fired 132 | 10 33 . . 6 44 . 39 Gun 83 | 10 27 . . 3 21 . 22 Cannon 19 | . . . . . 2 . 17 Launcher 30 | . 6 . . 3 21 . . Special . | . . . . . . . . Kinetic 43 | . 3 . . 3 21 . 16 Thermal 54 | 10 24 . . . . . 20 Explosive 26 | . 6 . . 3 17 . . Electromagnetic 9 | . . . . . 6 . 3 Robot Hit Streak 9 | 4 6 . . 4 9 . 4 Robot Miss Streak 4 | 1 2 . . 1 4 . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 82 | 7 22 . . 4 29 . 20 Core Hits 74 | 2 19 . . 5 39 . 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2921 | 90 581 . . 192 1285 . 773 Guns 676 | 90 239 . . 16 107 . 224 Cannons 284 | . . . . . 43 . 241 Explosions 1951 | . 342 . . 175 1126 . 308 Melee . | . . . . . . . . Ramming 10 | . . . . 1 9 . . Kinetic 397 | . 15 . . 16 107 . 259 Thermal 498 | 90 224 . . . . . 184 Explosive 1660 | . 342 . . 175 835 . 308 Electromagnetic 356 | . . . . . 334 . 22 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . 1 1 . 13 Average Corruption 3 | . . . . 1 1 . 10 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 18 | . . . . 1 5 . 12 Message Errors 7 | . . . . . 2 . 5 Matter Fused 5 | . . . . . 3 . 2 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . 1 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . . . 3 . 68 Projectiles 21 | . . . . . . . 21 Explosions 50 | . . . . . 3 . 47 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 417 | . 23 . . . 293 . 101 Shots 9 | . 1 . . . 7 . 1 Rammed 2 | . . . . 1 1 . . Targets Rammed 2 | . . . . 1 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 317 | 117 317 . . 23 39 . 286 Average Temperature 84 | 54 134 . . 10 5 . 86 Received Heat Transfer 396 | . 258 . . 18 18 . 102 Effects 5 | . 5 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 4 | . 4 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 1347 | 259 666 . . . . . 422 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 308 | 10 163 63 . 111 308 151 140 Initial 140 | . 6 63 . . 28 140 73 Average 92 | 2 38 63 . 87 147 140 63 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 95 | 100 100 100 . 100 84 100 100 Level 1 4 | . . . . . 15 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . . 4 1 2 Investigation 2 | . 1 . . . . 1 . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . . . 4 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 40 | . 8 . . 2 16 3 11 Peak Tracking Total 4 | . 3 . . 2 4 3 4 Tactical Retreats 2 | . . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 11 | . 2 . . 1 5 . 3 Max in Single Turn 2 | . 1 . . 1 2 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 27 | . 7 . 4 . 5 6 5 Terminals 16 | . 7 . . . 4 3 2 Fabricators 2 | . . . . . . 1 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . Total Hacks 92 | . 18 . 43 . 11 11 9 Successful 59 | . 5 . 43 . 4 4 3 Failed 32 | . 12 . . . 7 7 6 Catastrophic 5 | . . . . . 2 3 . Database Lockouts 1 | . 1 . . . . . . Manual 45 | . 22 . 1 . 11 6 5 Terminals 32 | . 18 . . . 5 6 3 Fabricators 2 | . . . . . . 1 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 7 | . . . . . 6 . 1 Scanalyzers 4 | . . . . . . . 4 Garrison Access 3 | . . . . . . 3 . Terminal Hacks 46 | . 3 . 43 . . . . Record 42 | . . . 42 . . . . Robot Analysis 2 | . 2 . . . . . . Unreport Threat 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 3 | . . . . . . . 3 Insert Component 1 | . . . . . . . 1 Analyze 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 3 2 . Terminals 5 | . 2 . . . 1 2 . Botnet 5 | . 2 . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Reject 1 | . . . . . 1 . . Mask 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 8 . . . 4 6 4 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 40 | . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 1 . 1 . Largest Group 1 | . . . . 1 1 1 . Highest-Rated Group 31 | . . . . 31 28 10 . Highest-Rated Ally 31 | . . . . 31 28 10 . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 106 | . . . . 106 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4005 | 161 618 57 683 515 1058 244 669 Spaces Moved 4366 | 98 514 60 755 523 822 521 1073 Core 64 | 7 . . . . . . 57 Treads 47 | 47 . . . . . . . Legs . | . . . . . . . . Wheels 2773 | 44 514 60 755 523 822 55 . Hover 252 | . . . . . . . 252 Flight 1230 | . . . . . . 466 764 Fastest Speed 26 | 50 80 90 90 90 90 26 26 Average Speed 72 | 124 87 90 90 90 90 35 41 Slowest Speed 365 | 200 105 90 90 90 100 365 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . . . 2 7 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 45 | 7 79 16 92 94 38 14 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . . . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 283 | . 29 . . 24 190 . 40 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 278 | . 29 . . 24 190 . 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5084 | 123 656 61 758 561 1096 574 1255 Wait 452 | . 82 . . 35 230 10 95 Move 4341 | 97 513 59 754 522 821 516 1059 Hop 9 | . . . . . . 2 7 Pick Up 36 | 9 10 . 1 . 9 2 5 Fast Attach 38 | 7 3 . . . . 14 14 Attach 20 | . 2 . . . 9 4 5 Detach 12 | . . . . . . 6 6 Swap 34 | 3 10 2 1 . 4 9 5 Drop 40 | 2 13 . 1 . 1 11 12 Fire 75 | 5 23 . . 3 21 . 23 Melee . | . . . . . . . . Ram 2 | . . . . 1 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . . . 24 Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 3) 434 | -10/Materials | Central database locked down 575 | -10/Materials | Discovered new exit (range 11) 608 | -10/Materials | Core integrity fell below 50% 655 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Discovered new exit (range 6) 780 | -10/Materials | Entered Mines 832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 833 | -10/Mines | Discovered new exit (range 5) 837 | -10/Mines | Entered Exiles 859 | -10/Exiles | Discovered new exit (range 15) 870 | -10/Exiles | Met 8R-AWN 884 | -10/Exiles | Met EX-HEX 930 | -10/Exiles | Met EX-DEC 974 | -10/Exiles | Met EX-BIN 1048 | -10/Exiles | Learned location of Zion (-7) 1085 | -10/Exiles | Discovered new exit (range 14) 1097 | -10/Exiles | Identified exit to Mines 1168 | -10/Exiles | Visited The Gauntlet 1401 | -10/Exiles | Aligned with FarCom system 1402 | -10/Exiles | Given EX-Vault access code 1422 | -10/Exiles | Opened EX-Vault 1427 | -10/Exiles | Found Prototype Device 1429 | -10/Exiles | Identified Trap Reconfigurator 1448 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1520 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1520 | -10/Exiles | Entered Mines 1559 | -9/Mines | Discovered new exit (range 11) 1567 | -9/Mines | Identified exit to Materials 1573 | -9/Mines | Met a Derelict bent on vengeance 1712 | -9/Mines | Learned Materials stockpile data 1754 | -9/Mines | Learned 2 Materials zone layouts 1831 | -9/Mines | Received a Mining Laser from a helpful Derelict 2028 | -9/Mines | Discovered exit to Materials (range 6) 2035 | -9/Mines | Entered Materials 2035 | -8/Materials | Accompanied by 1 ally 2035 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2036 | -8/Materials | Identified exit to Storage 3027 | -8/Materials | Discovered new exit (range 10) 3073 | -8/Materials | Identified exit to Factory 3084 | -8/Materials | Lost 6 parts (3n3w) 3093 | -8/Materials | Entered Factory 3093 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3264 | -7/Factory | Discovered new exit (range 5) 3266 | -7/Factory | Identified exit to Factory 3300 | -7/Factory | Fabricated T-07 Excavator? 3337 | -7/Factory | Entered another Factory area 3337 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3584 | -6/Factory | Build established: Sprinter 3682 | -6/Factory | System corruption reached 10% 3714 | -6/Factory | Lost 9 parts (4n3u2w) 3739 | -6/Factory | Crushed by falling debris 3921 | -6/Factory | Released all parts (5) 3951 | -6/Factory | Core integrity fell below 50% 3977 | -6/Factory | Core integrity fell below 20% 3990 | -6/Factory | Build established: Mutant 4006 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03991_ Field strength at 26. 03992_ Field strength at 16. 03993_ Field strength at 10. 03994_ Field strength at 4. 03995_ Stasis field depleted. 03995_ Triggered Stasis Trap. 03995_ A bubble of rippling energy engulfs the area. 03995_ Field strength at 94. 03995_ Field strength at 88. 03996_ Field strength at 82. 03997_ Field strength at 76. 03998_ Field strength at 70. 03999_ Field strength at 64. 04000_ Field strength at 54. 04001_ Field strength at 43. 04002_ Field strength at 37. 04003_ Field strength at 23. 04004_ Field strength at 17. 04005_ Field strength at 11. 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