Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 19:25:43 // AFD2020/Player2 Player: Demo Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (149) 149 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 1904 Bonus ------- Follower Combat Kills 110 Aligned with FarCom 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 240/240 System Corruption 0% Temperature Cool (96) Movement Treading (720) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Cargo Storage Unit > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (30) --- Light Nuclear Core Light Treads Wheel Wheel Heat Sink Heat Sink Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Seismic Detector Modified TNC Improved Power Shielding Small Laser Salvaging Laser Ion Cannon Light Assault Rifle AWS/Gauss Light Cannon Field Lobotomy Kit (5) Mining Laser Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Wheel Wheel Heat Sink Heat Sink Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Seismic Detector Modified TNC Improved Power Shielding Small Laser Salvaging Laser Ion Cannon Light Assault Rifle AWS/Gauss Light Cannon Field Lobotomy Kit Mining Laser Stasis Trap Stasis Trap Stasis Trap Stasis Trap Stasis Trap [Rating: 16] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 6 2 2 2 2 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 3 | . . . 1 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 1 | . 1 . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . 1 . . Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 9 | . 4 8 11 18 Power . | . . . . . Propulsion 1 | . 1 1 . 3 Utility 4 | . 1 3 5 7 Weapon 3 | . 1 3 4 6 Tool/Special . | . . . . . Unused Backups 23 | . . 3 . 20 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 11 | . . 3 . 8 Weapon 8 | . . . . 8 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 93 100 89 85 Engine 6 | . 14 11 . . Core 7 | . . 2 14 14 Treads 21 | . 28 28 19 5 Wheel 6 | . . . 8 22 Device 7 | . 7 14 3 . Storage 14 | . 14 14 14 14 Energy Cannon 7 | . . 2 14 14 Ballistic Gun 20 | . 28 25 14 14 Peak Build Rating 16 | 6 7 11 14 16 Average Rating 10 | 3 6 7 12 14 On Entrance 7 | . 6 7 11 14 Naked Turns . | . . . . . Heaviest Build 151 | 10 16 22 151 151 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 9 | . . . 9 9 Average Overweight (x) 1 | . . . 4 6 Largest Inventory Capacity 30 | 8 10 10 30 30 Average Capacity 17 | 6 8 10 24 30 Most Carried 28 | 1 9 10 15 28 Average Carried 10 | . 4 9 12 20 Final Capacity 30 | 8 10 10 30 30 Final Carried 27 | 1 9 10 15 27 Class Distribution -------------------- 61% | Mutant 38% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 605 | 207 258 75 20 45 Remotely . | . . . . . Salvage Created 253 | . 53 184 . 16 Parts 15 | . 2 9 . 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 3 | . . 3 . . Guns 3 | . . 3 . . Classes Destroyed 4 | . 1 2 . 1 Worker 2 | . . 2 . . Tunneler 1 | . . . . 1 Hauler 1 | . 1 . . . Grunt 3 | . . 3 . . Best Kill Streak 2 | . 1 2 . 1 Combat Bots Only 2 | . . 2 . . Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 27 | . . 18 . 9 Missed 10 | . . 7 . 3 Hits 17 | . . 11 . 6 Melee 1 | . . . . 1 Projectile 16 | . . 11 . 5 AOE 6 | . . . . 6 Critical Strikes 1 | . . 1 . . Damage Taken 472 | . . 168 . 304 Core 213 | . . 30 . 183 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 29 | . 2 18 . 9 Largest 2 | . 2 2 . 2 Hottest 80 | . 40 40 . 80 Shots Fired 58 | . 4 36 . 18 Gun 49 | . 4 36 . 9 Cannon 9 | . . . . 9 Launcher . | . . . . . Special . | . . . . . Kinetic 49 | . 4 36 . 9 Thermal 9 | . . . . 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 1 8 . 2 Robot Miss Streak 3 | . 1 3 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 35 | . 2 25 . 8 Core Hits 19 | . 2 13 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 393 | . 16 216 . 161 Guns 253 | . 16 197 . 40 Cannons 121 | . . . . 121 Explosions . | . . . . . Melee . | . . . . . Ramming 19 | . . 19 . . Kinetic 253 | . 16 197 . 40 Thermal 121 | . . . . 121 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 140 | . . 17 . 140 Average Temperature 55 | . . 12 . 58 Received Heat Transfer 123 | . . 114 . 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | . . . . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 94 | . 8 52 . 94 Initial . | . . . . . Average 12 | . . 10 . 37 Influence Increases 287 | . 19 137 . 131 Destroy 0b10 Robot/C 140 | . . 80 . 60 Destroy 0b10 Robot/NC 25 | . 5 10 . 10 Destroy Leader 32 | . 2 20 . 10 Allied During Kill 64 | . 1 27 . 36 Successful Hack 11 | . 11 . . . Disable Machine 15 | . . . . 15 Influence Decreases 287 | . 19 137 . 131 Time Decay 246 | . 19 137 . 90 Lost Part 10 | . . . . 10 Lost Ally 31 | . . . . 31 Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 3 4 . 14 Peak Tracking Total 16 | . 1 2 . 16 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 5 | . . . . 5 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 3 1 2 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 10 1 6 . Successful 10 | . 3 1 6 . Failed 7 | . 7 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 8 | . 7 . 1 . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 1 6 . Record 5 | . . . 5 . Prototype ID Bank 3 | . 3 . . . Open Door 1 | . . 1 . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 5 | . 1 3 . 1 Largest Group 5 | . 1 4 4 5 Highest-Rated Group 131 | . 59 100 100 131 Highest-Rated Ally 60 | . 59 60 60 60 Total Orders . | . . . . . Ally Attacks 52 | . 3 5 . 44 Total Damage 721 | . 34 61 . 626 Kills 11 | . . 1 . 10 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2079 | 86 326 684 704 279 Spaces Moved 1021 | 59 195 386 259 122 Core 16 | 16 . . . . Treads 756 | 43 195 386 132 . Legs . | . . . . . Wheels 249 | . . . 127 122 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 165 Average Speed 174 | 130 160 160 209 187 Slowest Speed 400 | 160 160 160 400 235 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 57 78 60 29 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1275 | 65 205 427 421 157 Wait 157 | . 1 7 148 1 Move 1017 | 58 194 385 258 122 Hop . | . . . . . Pick Up 41 | 1 6 6 11 17 Fast Attach 8 | 6 1 1 . . Attach 3 | . . . 1 2 Detach . | . . . . . Swap 5 | . 1 1 1 2 Drop 13 | . . 7 2 4 Fire 29 | . 2 18 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Met a group of wandering Federalists 206 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Entered Mines 448 | -10/Mines | Learned location of Zion (-6) 523 | -10/Mines | Discovered new exit (range 8) 577 | -10/Mines | Learned 8 Materials zone layouts 785 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 931 | -10/Mines | Met a Derelict shopkeep closing up shop 1029 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1036 | -10/Mines | Found Prototype Device 1081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1081 | -10/Mines | Discovered new exit (range 5) 1097 | -10/Mines | Entered Exiles 1097 | -10/Exiles | Accompanied by 3 allies 1134 | -10/Exiles | Met 8R-AWN 1163 | -10/Exiles | Met EX-HEX 1208 | -10/Exiles | Met EX-BIN 1227 | -10/Exiles | Aligned with FarCom system 1229 | -10/Exiles | Given EX-Vault access code 1269 | -10/Exiles | Opened EX-Vault 1303 | -10/Exiles | Found Modified TNC 1327 | -10/Exiles | Found AWS/Gauss 1336 | -10/Exiles | Found Field Lobotomy Kit 1392 | -10/Exiles | Exiles lab attacked by MAIN.C 1565 | -10/Exiles | Build established: Hauler-Mutant 1585 | -10/Exiles | Discovered new exit (range 14) 1801 | -10/Exiles | Stole three prototypes: Modified TNC, AWS/Gauss, Field Lobotomy Kit 1801 | -10/Exiles | Entered Mines 1801 | -9/Mines | Accompanied by 3 allies 1804 | -9/Mines | Received a Mining Laser from a helpful Derelict 1989 | -9/Mines | Found a hidden stash of uninstalled traps 2033 | -9/Mines | Assembled infested the area 2038 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2079 | -9/Mines | Core integrity fell below 50% 2079 | -9/Mines | Core integrity fell below 20% 2080 | -9/Mines | Core destroyed Last Messages --------------- 02055_ as-89558 destroyed. 02059_ as-32705 destroyed. 02060_ Destroyed Asb. Hover Unit. 02060_ as-55361 destroyed. 02061_ as-97211 suffers critical hit (Burn). 02063_ as-97211 destroyed. 02063_ Trooper 1b destroyed. 02063_ as-72766 destroyed. 02066_ Acquired Imp. Heat Sink. 02066_ Player 2 drops Aluminum Leg. 02066_ Player 2 removes Aluminum Leg. 02066_ Player 2 attaches Aluminum Leg. 02069_ 5L-KAT destroyed. 02071_ The unstable cave ceiling collapses. 02071_ Acquired Lgt. Nuclear Core. 02071_ Mercenary 1a destroyed. 02073_ The unstable cave ceiling collapses. 02073_ ZI-QR8(g) destroyed. 02073_ Com. Wheel destroyed. 02074_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????###?????? | | ??????????????????###### #????? | | ?????????????????# ????? | | ???????????????? < ????? | | ?????????????? #????? | | ?????????????? ##???? | | ????????????? # # ##??? | | ?????????????? ## ???? | | ??????????????? ???? | | ????????????????# % d #???? | | ????????????????# d ##??? | | ?????????????????? = #??? | | ????????????????#### [ ##?? | | ????????????????? = #?? | | ????????????????????# @ #?? | | ????????????????????# @ ##??? | | ????????????????????## #?? | | ????????????????????# #?? | | ????????????????????## ##?? | | ?????????????????????### # ##??? | | ???????????????????????# ###???? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ??????????????????###### #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# ######?????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ?????????????????## #??????????? | | ????????????????## #??????????? | | ????????????????# ##?????????? | | ????????????????# ##????????? | | ????????????????## #????????? | | ?????????????????## #????????? | | ??????????????????## #????????? | | ??????????????###### ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | . 9 3 . 2 Parts Lost . | . . . . . Damage Taken 260 | . . 34 . 226 Core 44 | . . . . 44 Player 2/Cogmind (%) 17 | . . . . 19 Absorbed by Shields . | . . . . . Damage Inflicted 242 | . 34 61 . 147 Player 2/Cogmind (%) 38 | . 68 22 . 47 Combat Hostiles Destroyed 2 | . . 1 . 1 Player 2/Cogmind (%) 40 | . . 25 . 100 Game ------ Seed ScatterArcsightAutobeam Manual? 0 Play Time 00:08:17 Cumulative 317.6 hours Start 2025.06.29 @ 19:18:58 End 2025.06.29 @ 19:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a36f08c-a39d-4d44-8435-32a5617413d5