Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 06:55:04 Player: SirFancyPantsOfPantaloons Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1434) 1434 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 4572 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 277 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 108/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Disposable Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (12) --- Enhanced Optical Array Kinecellerator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Improved Terrain Scan Processor Kinecellerator Hardened Medium Armor Plating Drone Bay Improved Heavy Laser Minigun EMP Blaster Shock Bomb Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon EMP Blaster Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 73 | 6 5 5 11 4 42 Power 9 | 1 . . 2 . 6 Engine 5 | 1 . . 1 . 3 Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 10 | 2 2 1 2 1 2 Treads . | . . . . . . Leg 9 | 2 2 1 2 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 19 | 1 1 2 3 1 11 Device 7 | . 1 . . 1 5 Storage 3 | 1 . . 1 . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . 1 . . Protection 7 | . . 2 1 . 4 Artifact . | . . . . . . Weapon 35 | 2 2 2 4 2 23 Energy Gun 10 | 2 . . 2 . 6 Energy Cannon 4 | . . . . . 4 Ballistic Gun 5 | . 1 1 . 1 2 Ballistic Cannon 2 | . . . . . 2 Launcher 13 | . 1 1 2 1 8 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 29 | . . . 3 . 26 Power 7 | . . . 1 . 6 Propulsion 6 | . . . . . 6 Utility 9 | . . . 2 . 7 Weapon 7 | . . . . . 7 Highest Loss Streak 9 | . . . 3 . 9 Average Slot Usage (%) 88 | . 96 97 98 100 78 Engine 5 | . 14 11 9 . 3 Core 4 | . . . 1 9 7 Leg 23 | . 28 33 32 36 14 Flight 1 | . . . . . 2 Device 7 | . 10 11 8 9 4 Storage 9 | . 14 11 11 9 7 Processor 3 | . . . . . 6 Hackware 1 | . . . 1 9 . Protection 10 | . . 8 11 9 14 Energy Gun 2 | . 14 . . . 1 Ballistic Gun 5 | . 12 11 11 9 . Ballistic Cannon 2 | . . . . . 4 Launcher 7 | . 1 11 10 9 5 Naked Turns . | . . . . . . Heaviest Build 57 | 13 17 20 35 36 57 Greatest Support 54 | 20 26 39 41 54 54 Greatest Overweight (x) 14 | 4 . . . . 14 Average Overweight (x) . | 1 . . . . 1 Largest Inventory Capacity 18 | 6 6 6 10 10 18 Average Capacity 9 | 5 6 6 9 10 10 Most Carried 10 | 4 6 6 10 10 10 Average Carried 6 | 2 5 5 8 9 6 Final Capacity 12 | 6 6 6 10 10 12 Final Carried 10 | 4 6 6 10 10 2 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1236 | 260 36 153 226 79 482 Remotely . | . . . . . . Salvage Created 1802 | . 36 199 679 180 708 Parts 121 | . 6 11 49 13 42 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 42 | . 3 3 14 5 17 Guns 14 | . 3 2 3 1 5 Cannons 4 | . . . . . 4 AOE 23 | . . 1 11 4 7 Classes Destroyed 11 | . 1 3 5 . 2 Worker 6 | . . . 5 . 1 Builder 5 | . . . 1 . 4 Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 3 | . . 2 1 . . Swarmer 22 | . 3 . 7 3 9 Grunt 7 | . . 2 4 . 1 Protector 1 | . . . 1 . . Sentry 7 | . . 1 2 2 2 Hunter 3 | . . . . . 3 Programmer 2 | . . . . . 2 Best Kill Streak 8 | . 3 2 8 4 4 Combat Bots Only 5 | . 3 2 5 4 4 Max Kills in Single Turn 5 | . 1 1 5 3 3 Gunslinging . | . . . . . . Exploded 3 | . . 1 2 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4258 | . 26 46 789 63 3334 Core 927 | . . . 201 21 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 100 . 49 96 . Volleys Fired 108 | . 11 7 20 7 63 Largest 2 | . 2 2 2 2 2 Hottest 134 | . 63 56 88 56 134 Shots Fired 201 | . 22 14 39 14 112 Gun 96 | . 22 7 23 7 37 Cannon 49 | . . . . . 49 Launcher 56 | . . 7 16 7 26 Special . | . . . . . . Kinetic 97 | . 11 7 20 7 52 Thermal 35 | . . . 3 . 32 Explosive . | . . . . . . Electromagnetic 69 | . 11 7 16 7 28 Robot Hit Streak 16 | . 5 6 16 14 11 Robot Miss Streak 3 | . 2 1 3 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 120 | . 13 10 26 9 62 Core Hits 89 | . 3 6 37 9 34 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4468 | . 168 323 1647 272 2058 Guns 1080 | . 168 86 288 64 474 Cannons 737 | . . . . . 737 Explosions 2576 | . . 237 1337 198 804 Melee 41 | . . . . . 41 Ramming 34 | . . . 22 10 2 Kinetic 1222 | . 106 86 237 64 729 Thermal 1214 | . . . 576 . 638 Explosive 96 | . . . 96 . . Electromagnetic 1861 | . 62 237 716 198 648 Impact 41 | . . . . . 41 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 20 | . . . . . 20 Message Errors 8 | . . . . . 8 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 116 | . . 6 71 . 39 Projectiles 6 | . . . . . 6 Explosions 110 | . . 6 71 . 33 Melee . | . . . . . . Knockbacks 5 | . . . . 1 4 Impact 2 | . . . . 1 1 Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 150 | . . . 43 . 107 Shots 6 | . . . 1 . 5 Rammed 1 | . . . . . 1 Targets Rammed 3 | . . . 1 1 1 Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 562 | . 54 20 22 3 562 Average Temperature 156 | . 19 12 8 3 181 Received Heat Transfer 381 | . . 9 111 18 243 Effects 26 | . . . . . 26 Shutdowns 7 | . . . . . 7 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . . 5 Matter Decay 4 | . . . . . 4 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 8 | . . 2 2 1 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1838 | . . . 874 . 964 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . . 8 1 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 696 | . 135 104 696 370 457 Average Influence 219 | . 45 52 284 300 259 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 38 | 100 100 100 50 . 15 Level 1 54 | . . . 13 100 84 Level 2 6 | . . . 35 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 . 5 . 9 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . 1 . 3 Assault 3 | . . . 3 . . Garrison 4 | . . . 1 . 3 Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 3 | . . . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 5 6 31 4 25 Peak Tracking Total 10 | . 3 2 10 5 4 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . . . 5 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 8 | . 2 . 2 . 4 Max in Single Turn 3 | . 1 . 2 . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 7 | . 2 2 3 . . Terminals 5 | . 2 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 2 5 5 . . Successful 10 | . 2 4 4 . . Failed 2 | . . 1 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 2 2 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 3 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 3 . . Open Door 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Disarm Traps 2 | . . . 2 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . 3 1 . . Process 1 | . . 1 . . . Report Inventory 2 | . . 1 1 . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 6 | . . 6 . . . Retrieved Matter 6 | . . 6 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 31 | . . . 31 . . Total Damage 548 | . . . 548 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . 2 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 2506 | 86 292 194 431 322 1181 Spaces Moved 1355 | 48 200 132 273 224 478 Core 26 | 18 . . . . 8 Treads . | . . . . . . Legs 1271 | 30 200 132 273 224 412 Wheels . | . . . . . . Hover . | . . . . . . Flight 58 | . . . . . 58 Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 146 | 143 120 120 120 120 193 Slowest Speed 750 | 250 120 120 120 120 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 24 | 4 37 14 53 25 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . . . 42 3 39 Melee . | . . . . . . Projectile 5 | . . . 1 . 4 AOE 79 | . . . 41 3 35 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 1676 | 65 233 155 341 265 617 Wait 38 | 2 2 . 10 16 8 Move 1350 | 47 199 131 272 223 478 Hop . | . . . . . . Pick Up 68 | 10 9 7 16 8 18 Fast Attach 3 | . 1 . . . 2 Attach 40 | 6 . 3 4 3 24 Detach . | . . . . . . Swap 30 | . 4 2 7 1 16 Drop 35 | . 7 5 11 6 6 Fire 108 | . 11 7 20 7 63 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 3 | . . . 1 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 521 | -9/Materials | Discovered new exit (range 12) 573 | -9/Materials | Entered Storage 875 | -9/Storage | Met a pair of Derelict thieves 941 | -9/Storage | Crushed by falling debris 941 | -9/Storage | Core integrity fell below 50% 972 | -9/Storage | Lost 3 parts (1p2u) 973 | -9/Storage | First assault squad dispatched 991 | -9/Storage | Garrison activated, responded to threat 996 | -9/Storage | Discovered new exit (range 7) 1004 | -9/Storage | Entered Materials 1004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -8/Materials | Discovered new exit (range 7) 1326 | -8/Materials | Entered Factory 1326 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1665 | -7/Factory | Build established: Scavenger-Mutant 1685 | -7/Factory | Garrison activated, responded to threat 1780 | -7/Factory | Lost 5 parts (2p2u1w) 1843 | -7/Factory | Lost 4 parts (3n1w) 2122 | -7/Factory | Lost 3 parts (1p1n1u) 2124 | -7/Factory | Build established: Mutant 2264 | -7/Factory | Core integrity fell below 50% 2329 | -7/Factory | Lost 3 parts (1p2u) 2462 | -7/Factory | Core integrity fell below 20% 2495 | -7/Factory | Lost 9 parts (1p2n1u5w) 2507 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02428_ Shock Bomb Launcher destroyed. 02430_ EMP Blaster destroyed. 02433_ Spread Laser destroyed. 02442_ Xenon Bombardment Thruster destroyed. 02444_ Acquired Disposable Heat Sink. 02446_ Disposable Heat Sink destroyed. 02450_ Acquired Hvy. Mace. 02453_ System corrupted: Imp. Deuterium Engine rejected. 02455_ R-06 Scavenger destroyed. 02460_ Acquired Imp. Deuterium Engine. 02460_ Carbon-fiber Leg destroyed. 02464_ Imp. Deuterium Engine destroyed. 02468_ System corrupted: Energy discharge (-38). 02475_ R-06 Scavenger collects Tractor Beam. 02479_ R-06 Scavenger collects Lrg. Storage Unit. 02482_ R-06 Scavenger collects Com. Wheel. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 02503_ S-27 Virus knocked back. 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