Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.24 @ 19:41:18 // AFD2019/Pay2Buy Player: Yanriel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (3852) 3852 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2263) 2263 TOTAL SCORE: 10240 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 279 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 92/310 System Corruption 0% Temperature Cool (78) Movement Rolling (110) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Experimental Targeting Computer Core Analyzer Kinecellerator Powered Armor Relay Coupler [NC] (24) Relay Coupler [Swarmer] (23) > --- WEAPON (2) ------- EMP Blaster EMP Blaster > --- INVENTORY (10) --- Relay Coupler [Swarmer] (33) Relay Coupler [Brawler] (28) Relay Coupler [Duelist] (31) Relay Coupler [Demolisher] (21) Relay Coupler [Hunter] (17) Relay Coupler [Behemoth] (10) Precision Assault Rifle Precision Assault Rifle 5H-AD0's Sniper Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Experimental Targeting Computer Core Analyzer Kinecellerator Powered Armor Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Precision Assault Rifle 5H-AD0's Sniper Rifle > --- INVENTORY -------- Recoil Stabilizer Weapon Cycler Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] Precision Assault Rifle Remote Datajack [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Armor Integrity Analyzer Device Improved Sensor Array Processor Armor Integrity Analyzer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 52 | . 2 3 . . . 4 4 23 10 6 Power 1 | . . . . . . 1 . . . . Engine . | . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 2 | . 1 . . . . 1 . . . . Treads . | . . . . . . . . . . . Leg 2 | . 1 . . . . 1 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 9 | . 1 . . . . 1 1 2 2 2 Device 1 | . . . . . . . . . . 1 Storage . | . . . . . . . . . . . Processor 3 | . . . . . . 1 1 1 . . Hackware 3 | . . . . . . . . 1 2 . Protection 2 | . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 40 | . . 3 . . . 1 3 21 8 4 Energy Gun 15 | . . . . . . . . 11 4 . Energy Cannon 3 | . . 1 . . . . 2 . . . Ballistic Gun 5 | . . 1 . . . . . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . . 1 1 3 2 2 Special Weapon 7 | . . . . . . . . 5 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 18 | . . 2 1 . . 5 . 2 8 . Power 2 | . . 1 . . . . . . 1 . Propulsion 3 | . . . . . . 2 . 1 . . Utility 2 | . . . 1 . . . . . 1 . Weapon 11 | . . 1 . . . 3 . 1 6 . Highest Loss Streak 5 | . . 2 1 . . 5 . 2 3 . Average Slot Usage (%) 91 | . 89 99 75 92 100 90 90 90 85 90 Engine 8 | . 14 13 11 11 11 4 . 3 8 9 Core 1 | . . . . . . 6 9 5 . . Leg 12 | . 28 28 22 22 22 8 . . . . Wheel 5 | . . . . . . 6 9 12 9 9 Device 3 | . 2 . . 10 11 4 . 4 . 6 Processor 29 | . 14 14 11 26 33 39 53 45 36 20 Hackware 3 | . . . . . . . . 1 13 18 Protection 4 | . 6 14 9 . . . . . 2 9 Energy Gun 4 | . . . . . . . . 15 13 . Energy Cannon 7 | . 14 14 11 11 11 9 9 . . . Ballistic Gun 7 | . 9 13 11 11 11 3 . . 2 16 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 9 19 19 19 13 13 20 24 21 26 39 Greatest Support 30 | 20 30 30 30 30 30 30 28 28 28 28 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 4 4 4 6 6 9 10 10 9 10 Average Carried 5 | . 2 3 4 4 6 5 3 6 7 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 4 4 4 6 6 6 3 9 6 10 Class Distribution -------------------- 66% | Mutant 30% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1212 | 128 160 130 28 40 . 80 60 328 172 86 Remotely . | . . . . . . . . . . . Salvage Created 3678 | 128 561 598 147 48 . 87 368 739 838 164 Parts . | . . . . . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 76 | . 9 16 3 1 . 3 6 19 16 3 Melee 1 | . . . . . . 1 . . . . Guns 29 | . 3 1 . 1 . . . 11 11 2 Cannons 26 | . 6 12 3 . . . 5 . . . AOE 15 | . . 2 . . . 2 . 7 3 1 Classes Destroyed 11 | 2 5 1 1 . . . 1 . . 1 Worker 2 | . 1 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 6 | . 3 . 1 . . . 1 . 1 . Swarmer 17 | . . 5 . . . . . 9 3 . Grunt 47 | . 9 11 2 1 . 3 2 8 10 1 Brawler 2 | . . . . . . . . . . 2 Duelist 1 | . . . 1 . . . . . . . Sentry 9 | . . . . . . . 4 2 3 . Best Kill Streak 8 | 2 8 3 2 1 . 3 3 4 4 1 Combat Bots Only 4 | . 2 3 2 1 . 3 2 4 4 1 Max Kills in Single Turn 3 | 1 1 2 1 1 . 2 1 3 2 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 3 | . . 2 . . . 2 . 3 1 1 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 3767 | . 242 381 99 114 . 470 165 980 1143 173 Core 782 | . 38 38 12 6 . 125 16 299 181 67 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . 69 . . . 64 . . . . Volleys Fired 272 | 8 35 36 11 6 . 13 15 80 56 12 Largest 2 | 1 2 2 2 2 . 1 1 2 2 2 Hottest 110 | 56 79 91 91 91 . 30 69 110 110 66 Shots Fired 417 | 8 52 61 22 12 . 13 15 119 99 16 Gun 261 | . 17 25 11 6 . 7 . 98 88 9 Cannon 111 | 8 35 36 11 6 . . 15 . . . Launcher 22 | . . . . . . 6 . 3 6 7 Special 23 | . . . . . . . . 18 5 . Kinetic 88 | . 17 25 11 6 . 7 . 1 12 9 Thermal 25 | . . 8 11 6 . . . . . . Explosive 6 | . . . . . . 6 . . . . Electromagnetic 275 | 8 35 28 . . . . 15 100 82 7 Robot Hit Streak 41 | 6 14 10 2 5 . 9 11 41 18 9 Robot Miss Streak 7 | 1 3 3 7 6 . . 2 2 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . Shots Hit Robots 285 | 7 37 37 7 5 . 10 12 87 73 10 Core Hits 149 | 3 19 19 5 1 . 9 6 43 37 7 Critical Hits 2 | . 1 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . Melee Attacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6132 | 159 896 885 133 100 . 358 334 1202 1418 647 Guns 2337 | . 104 170 30 60 . 58 . 806 759 350 Cannons 1958 | 159 732 590 103 40 . . 334 . . . Explosions 1788 | . 60 125 . . . 251 . 396 659 297 Melee 47 | . . . . . . 47 . . . . Ramming 2 | . . . . . . 2 . . . . Kinetic 995 | . 104 170 30 60 . 58 . 47 176 350 Thermal 757 | . 60 228 103 40 . . . 249 77 . Explosive 251 | . . . . . . 251 . . . . Electromagnetic 4080 | 159 732 487 . . . . 334 906 1165 297 Impact . | . . . . . . . . . . . Slashing 47 | . . . . . . 47 . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 96 | . 11 36 . . . . 7 4 37 1 Projectiles 35 | . 11 17 . . . . 7 . . . Explosions 61 | . . 19 . . . . . 4 37 1 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 129 | . . 32 . . . . . 48 33 16 Shots 5 | . . 1 . . . . . 2 1 1 Rammed 1 | . . . . . . 1 . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 534 | 64 159 213 88 107 . 9 106 276 534 69 Average Temperature 76 | 28 49 59 41 49 . 3 43 74 133 32 Received Heat Transfer 1605 | . 138 159 45 21 . 234 63 360 504 81 Effects 11 | . . . . . . . . 1 10 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 4 | . . . . . . . . . 4 . Damage (major) 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . . 1 1 2 . Combat Hostiles 5 | . . 1 . . . . 1 1 2 . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1144 | . 100 385 185 74 . . . 250 150 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 1 2 . . . . . 3 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 929 | 15 287 369 151 207 . 126 213 929 622 446 Initial 452 | . 9 64 29 72 . . . 138 452 332 Average 284 | 8 133 184 84 62 . 46 123 556 494 375 Maximum Alert Level 3 | . 1 1 . 1 . . 1 3 2 2 Low Security (%) 47 | 100 85 58 100 85 . 100 78 16 . . Level 1 19 | . 14 41 . 14 . . 21 12 8 48 Level 2 26 | . . . . . . . . 33 91 51 Level 3 7 | . . . . . . . . 37 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 2 1 . . . . . . 4 . Investigation 4 | . 1 1 . . . . . . 2 . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . 1 . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 5 | . . . 1 . . . . . 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 16 20 12 5 . 5 7 31 40 4 Peak Tracking Total 7 | . 2 3 5 3 . 3 3 6 7 3 Tactical Retreats 14 | . 3 1 . . . 1 . 5 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 11 | . 1 . . . . . 1 5 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 6 | . . . . . . 1 . 4 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 . 1 Garrison Relay 5 | . . . . . . . . 4 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 15 | . . 1 1 1 1 . 2 . 9 . Terminals 11 | . . . 1 1 . . 1 . 8 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 25 | . . 1 2 1 1 . 3 . 17 . Successful 12 | . . 1 1 1 1 . 3 . 5 . Failed 13 | . . . 1 . . . . . 12 . Catastrophic 3 | . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 16 | . . . 2 . 1 . . . 13 . Terminals 21 | . . . 2 1 . . 2 . 16 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 9 | . . 1 1 1 1 . 2 . 3 . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . Zone Layout 3 | . . . . 1 . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . . 6 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Robot Detection 1 | . . . . . . . . . . 1 Robots Hacked 4 | . . . . . . . . 1 3 . Non-combat 1 | . . . . . . . . . 1 . Combat 3 | . . . . . . . . 1 2 . Robot Hacks Applied 4 | . . . . . . . . 1 3 . overload_power 3 | . . . . . . . . 1 2 . formatsys_low 1 | . . . . . . . . . 1 . Relay Couplers Released 18 | . . . . . . . . 14 . 4 Machine Destruction 18 | . . . . . . . . 14 . 4 Attached 3 | . . . . . . . . 1 2 . Robots Rewired 5 | . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 12 | . . 5 . . . . . 5 2 . Largest Group 5 | . . 5 4 3 3 1 . 2 3 . Highest-Rated Group 85 | . . 85 69 61 61 16 . 32 42 . Highest-Rated Ally 31 | . . 31 31 31 31 16 . 16 16 . Total Orders 14 | . . . . . . . . 6 8 . STAY 8 | . . . . . . . . 4 4 . FOLLOW 6 | . . . . . . . . 2 4 . Ally Attacks 113 | . . 25 28 10 . 5 . 14 31 . Total Damage 1376 | . . 310 298 144 . 62 . 157 405 . Kills 13 | . . 4 3 3 . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7049 | 76 533 1283 172 834 444 591 221 1242 1140 513 Spaces Moved 4878 | 36 316 904 113 603 338 506 169 749 822 322 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2468 | 36 316 904 113 603 338 158 . . . . Wheels 2410 | . . . . . . 348 169 749 822 322 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 120 125 125 125 125 100 100 90 90 100 Average Speed 111 | 120 123 125 125 125 125 107 100 95 96 107 Slowest Speed 130 | 120 125 125 125 125 125 130 100 100 100 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 4 62 99 16 92 76 91 28 85 58 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 91 | . 5 13 . . . 42 . 19 6 6 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . . 1 . 6 AOE 84 | . 5 13 . . . 42 . 18 6 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 6103 | 61 409 1000 124 672 359 543 212 1181 1074 468 Wait 741 | 18 57 58 1 62 22 7 7 235 178 96 Move 4870 | 35 315 903 112 602 337 505 169 748 822 322 Hop . | . . . . . . . . . . . Pick Up 12 | . . . . 2 . . . 7 . 3 Fast Attach . | . . . . . . . . . . . Attach 11 | . . 1 . . . 4 . 4 2 . Detach 1 | . . . . . . . . 1 . . Swap 41 | . 2 2 . . . . 4 19 8 6 Drop 88 | . . . . . . 11 17 47 8 5 Fire 272 | 8 35 36 11 6 . 13 15 80 56 12 Melee 1 | . . . . . . 1 . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 40 . 24 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 10) 474 | -10/Materials | Discovered new exit (range 5) 610 | -10/Materials | Entered Mines 664 | -10/Mines | Excavation squad dispatched 664 | -10/Mines | A large section of the Mines collapsed 914 | -10/Mines | Excavation squad dispatched 1020 | -10/Mines | Discovered new exit (range 13) 1101 | -10/Mines | Discovered new exit (range 11) 1118 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1372 | -10/Mines | Met a Derelict shopkeep closing up shop 1893 | -10/Mines | Entered Materials 1893 | -9/Materials | Accompanied by 4 allies 1893 | -9/Materials | Evolved 2 slots: Utility x2 1898 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1934 | -9/Materials | Identified exit to Mines 1934 | -9/Materials | Identified exit to Storage 2065 | -9/Materials | Entered Mines 2065 | -9/Mines | Accompanied by 3 allies 2177 | -9/Mines | Met a Derelict bent on vengeance 2312 | -9/Mines | Discovered new exit (range 21) 2462 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2464 | -9/Mines | Found Prototype Device 2543 | -9/Mines | Discovered new exit (range 3) 2548 | -9/Mines | Identified exit to Materials 2569 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2881 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2881 | -9/Mines | Discovered new exit (range 5) 2884 | -9/Mines | Identified exit to Exiles 2899 | -9/Mines | Entered Exiles 2899 | -9/Exiles | Accompanied by 3 allies 2921 | -9/Exiles | Discovered new exit (range 15) 2929 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2936 | -9/Exiles | Met 8R-AWN 2954 | -9/Exiles | Met EX-HEX 3018 | -9/Exiles | Met EX-BIN 3036 | -9/Exiles | Aligned with FarCom system 3037 | -9/Exiles | Given EX-Vault access code 3067 | -9/Exiles | Opened EX-Vault 3129 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3164 | -9/Exiles | Met EX-DEC 3207 | -9/Exiles | Visited The Gauntlet 3304 | -9/Exiles | Discovered new exit (range 14) 3319 | -9/Exiles | Identified exit to Mines 3343 | -9/Exiles | Entered Mines 3343 | -8/Mines | Accompanied by 1 ally 3580 | -8/Mines | Found Exp. Targeting Computer 3591 | -8/Mines | Lost 5 parts (2n3w) 3921 | -8/Mines | Discovered exit to Materials (range 12) 3934 | -8/Mines | Entered Materials 3934 | -8/Materials | Evolved 2 slots: Utility x2 4155 | -8/Materials | Identified exit to Garrison 4155 | -8/Materials | Entered Garrison 4388 | -8/Garrison | Triggered checkpoint 4453 | -8/Garrison | Discovered new exit (range 10) 4520 | -8/Garrison | Triggered checkpoint 4592 | -8/Garrison | Found 5H-AD0's Sniper Rifle 4597 | -8/Garrison | Discovered new exit (range 10) 4606 | -8/Garrison | Identified exit to Materials 4613 | -8/Garrison | Installed Relay Interface Framework 4630 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Garrison Relay disabled 4870 | -8/Garrison | Triggered checkpoint 4932 | -8/Garrison | Garrison Relay disabled 5007 | -8/Garrison | Triggered checkpoint 5081 | -8/Garrison | Discovered exit to Materials (range 9) 5103 | -8/Garrison | Triggered checkpoint 5172 | -8/Garrison | Garrison Relay disabled 5231 | -8/Garrison | Build established: Bothacker-Mutant 5244 | -8/Garrison | Triggered checkpoint 5258 | -8/Garrison | Core integrity fell below 50% 5274 | -8/Garrison | Garrison Relay disabled 5397 | -8/Garrison | Entered Materials 5397 | -8/Materials | Accompanied by 2 allies 5792 | -8/Materials | Discovered new exit (range 3) 5797 | -8/Materials | First assault squad dispatched 5994 | -8/Materials | Lost 3 parts (3w) 6224 | -8/Materials | Core integrity fell below 20% 6537 | -8/Materials | Identified exit to Garrison 6537 | -8/Materials | Entered Garrison 6542 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6612 | -8/Garrison | Triggered checkpoint 6660 | -8/Garrison | Found Powered Armor 6785 | -8/Garrison | Garrison Relay disabled 7037 | -8/Garrison | Triggered checkpoint 7050 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06778_ Stasis field depleted. [DISCOUNT: For the next 81 turns enjoy 50% off any Ballistic Cannon!] 06785_ Garrison Relay disabled. 06785_ Relay Coupler [Swarmer] tumbles out of relay unit. 06785_ Relay Coupler [Demolisher] tumbles out of relay unit. 06785_ Relay Coupler [Behemoth] tumbles out of relay unit. 06785_ Relay Coupler [Brawler] tumbles out of relay unit. 06790_ Acquired Relay Coupler [Behemoth]. 06792_ Dropped Relay Coupler [Swarmer]. 06794_ Acquired Relay Coupler [Swarmer]. 06797_ Acquired Relay Coupler [Demolisher]. [DISCOUNT: For the next 72 turns enjoy 50% off any Storage!] 06998_ Acquired 35 matter. [Purchased: EMP Blaster] 07037_ Beams of light sweep through the air. An alarm sounds. 07039_ C-30 ARC bursts open, deploying its payload. 07039_ G-50 Soldier unfolds itself. 07039_ G-47 Trooper unfolds itself. 07044_ Destroyed Particle Gun. 07048_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????" ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????###??????? ?????????????????????? | | ?????????????# #??????? ?????????g???????????? | | ????????????## #???????#% #???????g?????????????? | | ????????????#""######### ##????????b???????????? | | ????????????#" % g ??????????????????? | | ????????????#" g ??????????????????? | | ????????????## ######## % ??????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?YY??????????????????? | | ???########### #???????# #?????????????????????? | | ???# #???????# #?????????????????????? | | ?### ######### #???????# #?????????????????????? | | ?# #???????# #???????# ###???????????????????? | | ?# #???????# ######### ; ????????????????????? | | ?# #???????# #?????????????????????? | | ?# #???????# @ #?????????????????????? | | ?### #???????# ############?????????????????????? | | ???# #???????# #????????????????????????????????? | | ???# ######??# #????????????????????????????????? | | ???# ! #??# #????????????????????????????????? | | ???### ! ##??# #????????????????????????????????? | | ????#" """#??# #????????????????????????????????? | | ????#######??# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ????########## #????????????????????????????????? | | ????# ! #????????????????????????????????? | | ????# !!!#????????????????????????????????? | | ????# #########????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????## ##????????????????????????????????????????? | | ????#" "#????????????????????????????????????????? | | ????#" "#????????????????????????????????????????? | | ????#" "#????????????????????????????????????????? | | ????#"""#????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 400 Thermal Conversion 30 Evasion (%) 42 Targeting Accuracy 20 Melee Accuracy 14 Core Analysis 6 Armor Integrity Analysis 33 Kinecelleration 30 Relay Coupler Types 54 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (118) ------------------------- Armor Integrity Analyzer (Loot Box) Lgt. EM Pulse Cannon (769) Ion Engine (599) Aluminum Leg (Loot Box) Aluminum Leg (Loot Box) Imp. Titanium Leg (Loot Box) System Backup Module (Loot Box) Imp. Medium Armor Plating (Loot Box) ECM Suite (Loot Box) Autogun (Loot Box) Particle Cannon (Loot Box) Ion Engine (563) Datajack (559) Imp. Sensor Array (Loot Box) Adv. Signal Interpreter (654) Adv. Targeting Computer (Loot Box) Ripper (1225) Exp. Targeting Computer (Loot Box) Force Field (Loot Box) Imp. EM Pulse Cannon (Loot Box) Imp. Matter Compressor (Loot Box) Imp. Targeting Computer (Loot Box) Imp. Spread Laser (Loot Box) Imp. Thermal Generator (Loot Box) Fission Core (Loot Box) Hpw. Tractor Beam (Loot Box) Adv. Hacking Suite (Loot Box) Fusion Compressor (Loot Box) Angular Momentum Engine (Loot Box) Adv. System Shield (Loot Box) Arm. Huge Wheel (1003) Adv. Melee Analysis Suite (Loot Box) Plasma Cannon (Loot Box) Shotgun (Loot Box) Hvy. Machine Gun (Loot Box) Adv. ECM Suite (Loot Box) Fission Core (Loot Box) Imp. Sensor Array (Loot Box) Plasma Cannon (Loot Box) Imp. Gravmag System (Loot Box) Electrolaser (Loot Box) Imp. Weapon Cycler (Loot Box) Proton Missile Launcher (Loot Box) Matter Compressor (Loot Box) System Restoration Module (Loot Box) Exp. Terrain Scan Processor (Loot Box) Imp. Melee Analysis Suite (Loot Box) Prc. Beam Rifle (1471) Arc Projector (827) Lightning Gun (827) Hvy. Ion Cannon (971) Arc Projector (827) Core Analyzer (775) Armor Integrity Analyzer (603) Remote Datajack (773) Plasma Rifle (Loot Box) Cld. Cesium-ion Thruster (Loot Box) Thermal Converter (Loot Box) Imp. Integration Mediator (Loot Box) Gauss Rifle (Loot Box) Imp. Light Cannon (Loot Box) Flak Gun (Loot Box) Hvy. Pick (Loot Box) System Guard (Loot Box) Imp. Terrain Scan Processor (Loot Box) Gauss Rifle (Loot Box) Nuclear Pulse Array (Loot Box) Imp. Titanium Leg (Loot Box) Reclamation Unit (Loot Box) Adv. Cooling System (Loot Box) Shock Rifle (Loot Box) Lrn. Terrain Scanner (Loot Box) Hyp. Gauss Cannon (Loot Box) Energy Filter (Loot Box) Melee Analysis Suite (Loot Box) Imp. Particle Charger (Loot Box) Adv. ECM Suite (Loot Box) Imp. Maneuvering Thrusters (Loot Box) Flak Gun (Loot Box) Prc. Shock Rifle (Loot Box) Gauss Cannon (Loot Box) Coil Gun (Loot Box) Com. Ion Cannon (Loot Box) Drone Bay (Loot Box) Force Rifle (Loot Box) Lgt. Deuterium Engine (Loot Box) Lgt. Deuterium Engine (Loot Box) 5H-AD0's Sniper Rifle (Loot Box) Hpw. Shock Rifle (Loot Box) Hvy. Laser (Loot Box) Arc Projector (1185) Arc Projector (1185) Arm. Wheel (667) Arm. Wheel (667) Arc Projector (1614) Mak. Power Source (742) Arc Projector (1306) Arc Projector (1491) Hvy. Deuterium Engine (390) Arm. Huge Wheel (1259) Arc Projector (1491) Arc Projector (1969) Arc Projector (1969) Lyr. Light Armor Plating (677) Arc Projector (2488) Arm. Huge Wheel (1142) Imp. Medium Armor Plating (799) Hvy. Deuterium Engine (900) Mak. Shrapnel Gun (634) Prc. Assault Rifle (634) Prc. Assault Rifle (634) Recalibrator (705) Recoil Stabilizer (627) Kinecellerator (705) Weapon Cycler (705) Powered Armor (816) EMP Blaster (627) EMP Blaster (627) Game ------ Seed NuclearDimensionalBlaster Manual? 0 Play Time 01:48:13 Cumulative 85.3 hours Start 2021.03.22 @ 00:33:50 End 2021.03.24 @ 19:41:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/0/1/0/0/0/0/1 Lore% 44 Gallery% 61 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ac9795e-10dd-40f4-8b8b-d099545f2ae8