Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.20 @ 04:19:40 Player: Peace Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (899) 899 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7514 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 58/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Armor Integrity Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Improved Transmission Jammer Long-range Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine Compact Particle Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster > --- UTILITY ---------- Compact Battery Long-range Sensor Array Advanced Signal Interpreter Advanced Armor Integrity Analyzer Improved Transmission Jammer Cloaking Device Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Katana Chainsword > --- INVENTORY -------- Advanced ECM Suite Long-range Missile Launcher [Rating: 99] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Compact Particle Reactor Propulsion Cooled VTOL Module Treads Armored Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Long-range Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 2 2 2 2 . Power 2 | . . . . 1 . . . . 1 . Propulsion 5 | . . 1 . 1 1 . 1 . 1 . Utility 7 | . . 1 . . 1 2 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 100 | . 8 8 13 6 23 12 2 4 19 5 Power 14 | . 1 1 5 . 4 1 . . 1 1 Engine 10 | . 1 1 5 . 2 1 . . . . Core 2 | . . . . . 2 . . . . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 39 | . 3 4 4 2 10 5 1 . 9 1 Treads 4 | . . . . 1 3 . . . . . Leg 7 | . 3 4 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 28 | . . . 4 1 7 5 1 . 9 1 Utility 30 | . 1 1 3 3 3 6 1 3 6 3 Device 14 | . . . 2 2 1 2 . 2 4 1 Storage 1 | . . . . . . . 1 . . . Processor 4 | . . 1 . . . 1 . 1 1 . Hackware 6 | . . . . 1 1 1 . . 1 2 Protection 5 | . 1 . 1 . 1 2 . . . . Artifact . | . . . . . . . . . . . Weapon 17 | . 3 2 1 1 6 . . 1 3 . Energy Gun 4 | . 2 1 . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | . 1 1 . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 3 | . . . . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 2 . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . 2 1 . . 3 1 Parts Lost 40 | . 8 . . . 8 . . . 15 9 Power 7 | . 2 . . . 2 . . . 3 . Propulsion 17 | . 1 . . . 2 . . . 10 4 Utility 8 | . . . . . 1 . . . 2 5 Weapon 8 | . 5 . . . 3 . . . . . Highest Loss Streak 11 | . 4 . . . 8 . . . 11 9 Average Slot Usage (%) 78 | . 92 85 80 74 64 84 94 85 82 46 Engine 6 | . 11 11 11 9 3 3 5 5 3 . Core 2 | . . . . . 2 6 5 5 3 . Treads 3 | . . . . 7 13 . . . . . Leg 7 | . 27 32 11 . . . . . . . Flight 19 | . . . 20 28 19 30 35 31 27 13 Device 5 | . . . 8 9 2 10 11 6 9 1 Storage 4 | . 14 11 3 . . . 5 5 3 . Processor 5 | . . 5 11 9 2 5 5 7 9 9 Hackware 8 | . . . . 1 10 14 17 15 14 16 Protection 3 | . 12 11 3 . . 5 . . . . Energy Gun 1 | . 6 4 4 . . . . . . . Ballistic Gun 3 | . 18 8 4 . . . . . . . Impact Weapon 1 | . . . . . 4 . . . . . Slashing Weapon 2 | . . . . . . 6 5 7 6 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 13 14 16 20 14 22 27 23 26 41 15 Greatest Support 60 | 20 20 36 36 18 60 27 31 31 53 36 Greatest Overweight (x) 1 | . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | . 6 6 6 4 4 4 4 4 4 4 Average Capacity 4 | . 6 6 4 4 4 4 4 4 4 4 Most Carried 6 | . 6 6 6 4 4 4 2 4 4 4 Average Carried 3 | . 4 4 3 3 3 3 1 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 Final Carried 6 | 6 5 6 3 4 4 3 2 4 3 4 Class Distribution -------------------- 37% | Hacker-Sprinter 35% | Mutant 12% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Matter Collected 1009 | 200 118 139 5 . 376 . . 171 . . Remotely . | . . . . . . . . . . . Salvage Created 1125 | . 380 158 67 9 321 . . 171 19 . Parts 66 | . 22 13 8 4 9 . . 7 3 . Haulers Intercepted 2 | . . 1 . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled 8 | . . . . . 8 . . . . . Retrieved Matter 62 | . . . . . 62 . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 27 | . 9 3 3 3 7 . . 1 1 . Melee 7 | . 1 . . . 5 . . 1 . . Guns 14 | . 8 3 3 . . . . . . . Cannons 1 | . . . . 1 . . . . . . AOE 3 | . . . . 2 . . . . 1 . Classes Destroyed 10 | . 4 2 1 1 1 . . 1 . . Worker 1 | . . . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 2 | . . 1 . . . . . 1 . . Recycler 2 | . 1 . . . 1 . . . . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 13 | . 3 . 3 3 3 . . . 1 . Grunt 11 | . 6 2 . . 3 . . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 1 | . . 1 . . . . . . . . Hunter 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 8 2 4 4 3 . . 2 1 . Combat Bots Only 7 | . 7 1 3 3 3 . . 1 1 . Max Kills in Single Turn 3 | . 1 1 2 3 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 1 . Melee 1 | . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Damage Taken 5821 | . 1012 135 185 59 1539 20 . . 1611 1260 Core 1845 | . 179 22 29 . 314 . . . 558 743 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 28 . 87 100 55 100 100 100 . . Volleys Fired 71 | . 35 18 13 2 2 . . . 1 . Largest 2 | . 2 2 2 2 1 . . . 1 . Hottest 88 | . 85 88 88 72 56 . . . 43 . Shots Fired 122 | . 65 26 24 4 2 . . . 1 . Gun 115 | . 65 26 22 . 2 . . . . . Cannon 4 | . . . 2 2 . . . . . . Launcher 3 | . . . . 2 . . . . 1 . Special . | . . . . . . . . . . . Kinetic 71 | . 38 18 13 2 . . . . . . Thermal 48 | . 27 8 11 . 2 . . . . . Explosive 3 | . . . . 2 . . . . 1 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 11 13 4 2 3 . . . . . Robot Miss Streak 6 | . 4 2 6 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 115 | . 44 24 15 2 22 . . 4 2 2 Core Hits 62 | . 22 12 10 6 6 . . 2 4 . Critical Hits 1 | . . . . . 1 . . . . . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 86 | . . . . . 42 9 . 7 25 3 Impact 33 | . . . . . 33 . . . . . Slashing 52 | . . . . . 8 9 . 7 25 3 Piercing 1 | . . . . . 1 . . . . . Sneak Attacks 7 | . . . . . 2 . . 4 . 1 Combat Hostiles 5 | . . . . . 1 . . 3 . 1 Follow-up Attacks 2 | . . . . . . . . . 2 . Damage Inflicted 2409 | . 492 237 78 169 668 . . 374 242 149 Guns 822 | . 478 237 78 . 29 . . . . . Cannons 18 | . . . . 18 . . . . . . Explosions 338 | . . . . 151 . . . . 187 . Melee 1217 | . . . . . 639 . . 374 55 149 Ramming 14 | . 14 . . . . . . . . . Kinetic 443 | . 248 163 14 18 . . . . . . Thermal 397 | . 230 74 64 . 29 . . . . . Explosive 338 | . . . . 151 . . . . 187 . Electromagnetic . | . . . . . . . . . . . Impact 606 | . . . . . 606 . . . . . Slashing 578 | . . . . . . . . 374 55 149 Piercing 33 | . . . . . 33 . . . . . Highest Corruption 28 | . 2 . 1 . 3 . . . 11 28 Average Corruption 5 | . 2 . 1 . 3 . . . 5 17 Corruption Purged . | . . . . . . . . . . . Effects 37 | . 1 . . . 14 . . . 13 9 Message Errors 10 | . . . . . 3 . . . 6 1 Matter Fused 10 | . . . . . 5 . . . 2 3 Heat Flow Errors 4 | . . . . . 2 . . . 2 . Energy Discharges 3 | . . . . . 2 . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . 4 Targeting Errors 4 | . 1 . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 192 | . . . . . 139 . . 53 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 192 | . . . . . 139 . . 53 . . Knockbacks 4 | . . . . . 4 . . . . . Impact 4 | . . . . . 4 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 67 | . 5 . . 16 . . . . 46 . Shots 2 | . . . . 1 . . . . 1 . Rammed 5 | . 5 . . . . . . . . . Targets Rammed 7 | . 6 . . . 1 . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 481 | . 178 120 363 . 242 304 120 63 481 . Average Temperature 106 | . 40 56 181 . 108 81 56 18 188 . Received Heat Transfer 942 | . 381 63 18 18 447 6 . . 9 . Effects 10 | . . . 3 . 1 1 . . 5 . Shutdowns 5 | . . . 1 . . . . . 4 . Energy Bleed 3 | . . . 1 . 1 . . . 1 . Interference 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 885 | . 631 100 80 . 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Peak Influence 299 | . 273 150 299 243 236 124 60 82 169 52 Initial 126 | . . 26 63 126 109 71 60 29 42 28 Average 104 | . 140 71 157 169 108 105 60 69 81 23 Maximum Alert Level 1 | . 1 . 1 1 1 . . . . . Low Security (%) 89 | . 49 100 87 61 93 100 100 100 100 100 Level 1 10 | . 50 . 12 38 6 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 2 1 2 . 1 . . . 2 1 Investigation 3 | . 1 . 2 . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 5 | . 1 1 . . 1 . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Distress Signals 8 | . 2 . 1 2 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 19 8 15 6 14 2 . 2 21 6 Peak Tracking Total 12 | . 7 2 12 4 5 1 . 1 10 6 Tactical Retreats 12 | . 3 . 1 . 4 1 . . 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Traps Triggered 9 | . 2 . . . 1 2 . . 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Machines Disabled 2 | . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Machines Accessed 30 | . 2 1 5 3 8 2 1 3 3 2 Terminals 23 | . 2 1 5 3 3 2 1 2 2 2 Fabricators 2 | . . . . . 1 . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 64 | . 4 3 12 7 16 3 3 10 4 2 Successful 25 | . 1 1 4 3 7 . 2 5 1 1 Failed 38 | . 3 1 8 4 9 3 1 5 3 1 Catastrophic 6 | . 1 . 2 . 1 2 . . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 35 | . 4 4 2 6 6 3 3 2 3 2 Terminals 52 | . 4 3 12 7 6 3 3 9 3 2 Fabricators 3 | . . . . . 2 . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . Terminal Hacks 17 | . 1 1 4 3 1 . 2 4 . 1 Part Schematic 1 | . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . 1 2 . . 1 1 . . Open Door 3 | . . . 3 . . . . . . . Level Access Points 4 | . . . . . 1 . 1 1 . 1 Locate Traps 1 | . . . . . . . . 1 . . Maintenance Status 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . 1 . Network Status 1 | . . . . . . . . . 1 . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Seal Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 2 1 5 2 7 2 1 2 2 . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . Matter 153 | . . . . . 153 . . . . . Time 40 | . . . . . 40 . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 70 | . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . Total Orders 2 | . . . 1 . . . . . . 1 EXPLORE 2 | . . . 1 . . . . . . 1 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 4 | . . . 2 . . . . . . 2 Drone Recoveries 1 | . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Turns Passed 3156 | . 418 268 316 115 781 346 127 124 534 127 Spaces Moved 4348 | 1 245 155 268 199 849 757 339 320 1019 196 Core 10 | . . . . . . . . . 1 9 Treads 22 | . . . . . 22 . . . . . Legs 452 | 1 245 155 51 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3864 | . . . 217 199 827 757 339 320 1018 187 Fastest Speed 17 | 120 120 120 32 29 28 20 20 20 17 30 Average Speed 41 | 120 120 120 49 46 61 23 20 20 20 35 Slowest Speed 170 | 120 120 120 120 52 170 28 20 20 50 50 Overloaded Moves 307 | . . . . . . 307 . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 56 | . . . 5 5 2 13 . 2 21 8 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 2 53 18 65 27 26 22 9 10 32 28 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 52 | . . . . . 12 8 . 2 30 . Terrain Destroyed 69 | . . . . 17 12 8 . 2 30 . Melee 40 | . . . . . 12 8 . 2 18 . Projectile . | . . . . . . . . . . . AOE 29 | . . . . 17 . . . . 12 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Total 5381 | . 304 209 427 213 1045 895 397 367 1284 240 Wait 683 | . 2 26 113 3 100 80 56 35 234 34 Move 4233 | . 244 154 257 188 844 732 338 315 979 182 Hop 49 | . . . 5 5 2 11 . 2 18 6 Pick Up 23 | . 4 2 2 5 1 5 1 2 1 . Fast Attach 63 | . 4 2 9 2 18 9 . 3 11 5 Attach 31 | . 2 3 4 4 5 3 2 1 7 . Detach 24 | . . . 7 1 6 1 . 2 6 1 Swap 6 | . 2 3 . . . . . . 1 . Drop 53 | . 5 1 17 3 11 9 . 1 5 1 Fire 71 | . 35 18 13 2 2 . . . 1 . Melee 81 | . . . . . 42 9 . 6 21 3 Ram . | . . . . . . . . . . . Kick 6 | . 6 . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 57 | . . . . . 13 36 . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 11) 210 | -10/Materials | Destroyed 7 combat bots 217 | -10/Materials | Lost 4 parts (1p1n2w) 387 | -10/Materials | Core integrity fell below 50% 404 | -10/Materials | Discovered new exit (range 8) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 432 | -9/Materials | Lost 4 parts (1p3w) 513 | -9/Materials | Central database locked down 620 | -9/Materials | Discovered new exit (range 3) 631 | -9/Materials | Identified exit to Storage 681 | -9/Materials | Build established: Mutant 687 | -9/Materials | Entered Storage 1001 | -9/Storage | Discovered new exit (range 6) 1002 | -9/Storage | Identified exit to Materials 1003 | -9/Storage | Entered Materials 1003 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1112 | -8/Materials | Discovered new exit (range 8) 1117 | -8/Materials | Identified exit to Factory 1118 | -8/Materials | Entered Factory 1118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1499 | -7/Factory | Lost 8 parts (2p2n1u3w) 1689 | -7/Factory | Repaired Enh. Nuclear Core 1782 | -7/Factory | Fabricated A-02 Transporter? 1824 | -7/Factory | Identified exit to Factory 1899 | -7/Factory | Entered another Factory area 1899 | -6/Factory | Evolved 2 slots: Utility x2 2086 | -6/Factory | Build established: Hacker-Sprinter 2204 | -6/Factory | Discovered new exit (range 7) 2245 | -6/Factory | Identified exit to Factory 2245 | -6/Factory | Entered another Factory area 2245 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2266 | -5/Factory | Identified exit to Factory 2372 | -5/Factory | Entered another Factory area 2372 | -4/Factory | Evolved 2 slots: Utility x2 2384 | -4/Factory | Identified exit to Research 2496 | -4/Factory | Entered Research 2496 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2497 | -3/Research | Spotted B-86 Titan 2968 | -3/Research | Lost 3 parts (1n2u) 3016 | -3/Research | Discovered new exit (range 15) 3030 | -3/Research | System corruption reached 10% 3030 | -3/Research | Identified exit to Testing 3030 | -3/Research | Entered Testing 3060 | -3/Testing | Lost 11 parts (3p8n) 3078 | -3/Testing | Identified exit to Research 3079 | -3/Testing | Spotted PP-EE3YYC7JP0 3107 | -3/Testing | Core integrity fell below 50% 3128 | -3/Testing | Found Prototype Hackware 3128 | -3/Testing | Identified Exp. System Shield 3139 | -3/Testing | Scanned by Researcher 3150 | -3/Testing | Core integrity fell below 20% 3157 | -3/Testing | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 03146_ Cld. VTOL Module destroyed. 03146_ Knocked back. 03147_ Dropped Com. Particle Reactor. 03147_ Triggered Shock Trap. 03147_ The floor emits a surge of raw power. 03147_ System corrupted (+1). 03148_ Knocked back. 03148_ X-82 Rainmaker knocked back. 03149_ Knocked back. 03149_ Held in stasis. 03149_ C-55 Analyst is analyzing... 03151_ Knocked back. 03151_ Imp. System Shield destroyed. 03152_ Knocked back. 03153_ Held in stasis. 03153_ C-55 Analyst is analyzing... 03154_ System corrupted: Matter fused (-8). 03154_ X-82 Rainmaker suffers critical hit. 03155_ Exp. System Shield destroyed. 03156_ PP-EE3YYC7JP0 resets X-82 Rainmaker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##########??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# ! """ "#??? ????????????????????????????????? | | ?# """ "# ????????????????????????????????? | | ?# "" "# #???????????????????????????????? | | ?#! 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"" """ #???????????? | | ######???####???????# ??? ? #???????????? | | """"#??????????????# ??? #???????????? | | "#??????????????#??? #???????????? | | "#???????????????????#############???????????? | | ""#???????????????????????????????????????????? | | " ""#???????????????????????????????????????????? | | """""#???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 48 Energy Capacity 685 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Cloak Strength 2 Armor Coverage 300 Core Shielding 20 Evasion (%) 66 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 38 Item Schematics ----------------- Seismic Analyzer | -9/Materials | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicComponentBeamcaster Manual? 0 Play Time 01:16:51 Cumulative 62.9 hours Start 2021.10.20 @ 03:02:58 End 2021.10.20 @ 04:19:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 558f8fc3-be74-4ee8-8cbc-8ccf2d7119ae