Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 15:01:11 Player: KIWA Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2186) 2186 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 7423 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 54/300 Energy 292/315 System Corruption 28% Temperature Cool (3) Movement Walking (190) Ox1 Location -5/DSF Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (2) --- Flexi-carbon Leg > --- UTILITY (9) ------ Medium Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Component Analysis Suite Improved Dynamic Insulation System Improved System Guard > --- WEAPON (4) ------- Heavy Laser Wave Gun > --- INVENTORY (10) --- Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Terrain Scanner Improved Targeting Computer Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Phase Cannon Gauss Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Signal Interpreter Improved Weapon Cycler Component Analysis Suite Pulse Rifle [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Slots Evolved 10 | . . . 2 2 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 7 | . . . 2 1 1 2 1 . Weapon 2 | . . . . 1 1 . . . Parts Attached 83 | . 3 3 15 24 8 12 . 18 Power 8 | . 1 . 1 2 . 2 . 2 Engine 5 | . 1 . 1 2 . . . 1 Core 3 | . . . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 11 | . . 2 4 4 . . . 1 Treads 2 | . . 2 . . . . . . Leg 3 | . . . 2 . . . . 1 Wheel 6 | . . . 2 4 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | . 1 1 4 6 4 5 . 7 Device 15 | . 1 1 1 2 2 3 . 5 Storage 1 | . . . . 1 . . . . Processor 6 | . . . 2 1 1 . . 2 Hackware 1 | . . . . . . 1 . . Protection 5 | . . . 1 2 1 1 . . Artifact . | . . . . . . . . . Weapon 36 | . 1 . 6 12 4 5 . 8 Energy Gun 11 | . . . 2 . 2 4 . 3 Energy Cannon 5 | . . . 1 . 2 . . 2 Ballistic Gun 13 | . 1 . 2 8 . . . 2 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 6 | . . . 1 4 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Corrupted Parts 4 | . . . . . . . . 4 System Corruption 39 | . . . . . . . . 39 Parts Lost 44 | . 1 4 7 12 . . . 20 Power 4 | . . . 1 1 . . . 2 Propulsion 8 | . . 2 2 3 . . . 1 Utility 15 | . . 2 1 3 . . . 9 Weapon 17 | . 1 . 3 5 . . . 8 Highest Loss Streak 11 | . 1 2 3 9 . . . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 90 98 83 88 91 92 82 70 Engine 10 | . 14 14 10 7 7 . . 2 Treads 3 | . . 17 6 . . . . . Leg 11 | . 28 9 13 1 . . . . Wheel 3 | . . . . 11 7 6 5 3 Device 8 | . 5 13 3 7 10 20 17 17 Storage 10 | . 14 14 11 5 7 6 5 5 Processor 8 | . . . 12 12 23 20 17 15 Protection 4 | . . . 3 15 3 4 5 2 Energy Gun 5 | . 10 . 2 . 1 19 17 6 Energy Cannon 2 | . . . 6 6 5 . . 1 Ballistic Gun 15 | . 17 28 8 14 23 . . 1 Launcher 1 | . . . 3 3 . . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 11 14 13 21 32 44 53 53 72 Greatest Support 40 | 20 20 40 40 28 28 28 28 28 Greatest Overweight (x) 8 | . . 4 2 4 1 1 1 8 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 8 8 8 8 7 10 10 10 10 Most Carried 10 | 6 8 8 8 8 10 10 10 10 Average Carried 7 | 6 7 6 7 6 7 9 9 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | 6 7 7 8 5 10 10 10 1 Class Distribution -------------------- 58% | Mutant 7% | Skirmisher 6% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Gunner 5% | Infiltrator-Gunner 3% | Tank 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Infiltrator-Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Infiltrator-Mutant | -5/DSF Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Matter Collected 1234 | 200 51 73 232 310 94 14 . 260 Remotely . | . . . . . . . . . Salvage Created 2360 | . 165 241 726 785 60 14 . 369 Parts 163 | . 19 9 47 65 2 2 . 19 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Combat Hostiles Destroyed 57 | . 5 5 19 21 1 . . 6 Guns 33 | . 5 5 6 12 1 . . 4 Cannons 4 | . . . 2 2 . . . . AOE 20 | . . . 11 7 . . . 2 Classes Destroyed 14 | . 3 1 4 3 . . . 3 Worker 3 | . . . 1 1 . 1 . . Builder 6 | . . . 1 5 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . Recycler 3 | . . . 3 . . . . . Watcher 3 | . 1 . 1 1 . . . . Swarmer 17 | . 3 . 8 6 . . . . Grunt 21 | . 2 4 4 10 . . . 1 Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . Sentry 13 | . . 1 6 4 1 . . 1 Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 19 | . 3 2 19 9 1 1 . 2 Combat Bots Only 13 | . 3 2 13 9 1 . . 2 Max Kills in Single Turn 6 | . 1 1 6 4 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 3 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Damage Taken 7431 | . 189 505 920 1966 538 28 . 3285 Core 2174 | . 51 89 230 544 252 . . 1008 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 24 | . . . . 24 . . . . Core Remaining (%) 58 | 100 . 44 42 1 64 100 . . Volleys Fired 170 | . 17 29 33 48 3 . . 40 Largest 4 | . 2 2 2 3 4 . . 3 Hottest 220 | . 60 40 91 121 153 . . 220 Shots Fired 323 | . 33 58 51 95 9 . . 77 Gun 257 | . 33 58 37 59 7 . . 63 Cannon 45 | . . . 7 27 2 . . 9 Launcher 21 | . . . 7 9 . . . 5 Special . | . . . . . . . . . Kinetic 196 | . 24 58 26 59 6 . . 23 Thermal 88 | . . . 18 27 1 . . 42 Explosive 16 | . . . 7 9 . . . . Electromagnetic 23 | . 9 . . . 2 . . 12 Robot Hit Streak 22 | . 5 13 5 11 8 . . 22 Robot Miss Streak 7 | . 7 2 4 5 2 . . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 208 | . 15 41 32 57 9 . . 54 Core Hits 169 | . 10 16 33 73 7 2 . 28 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . 2 Critical Strikes 6 | . 1 . 2 . . . . 3 Burn 2 | . . . 1 . . . . 1 Destroy 4 | . 1 . 1 . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6044 | . 186 348 1432 2118 246 60 . 1654 Guns 3066 | . 183 347 364 844 148 . . 1180 Cannons 554 | . . . 102 330 49 . . 73 Explosions 2311 | . . . 966 944 . . . 401 Melee . | . . . . . . . . . Ramming 113 | . 3 1 . . 49 60 . . Kinetic 2049 | . 75 347 245 844 131 . . 407 Thermal 1385 | . . . 221 330 17 . . 817 Explosive 1910 | . . . 966 944 . . . . Electromagnetic 587 | . 108 . . . 49 . . 430 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . 6 4 . . . 28 Average Corruption 6 | . . . 6 3 . . . 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . 6 4 . . . 5 Message Errors 2 | . . . 1 . . . . 1 Matter Fused 1 | . . . 1 . . . . . Heat Flow Errors 4 | . . . 1 3 . . . . Energy Discharges 5 | . . . 1 1 . . . 3 Data Loss (minor) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . 2 . 8 . . . Projectiles . | . . . . . . . . . Explosions 2 | . . . 2 . . . . . Melee 8 | . . . . . 8 . . . Knockbacks 2 | . . . . . 1 1 . . Impact 2 | . . . . . 1 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 135 | . . . . . 23 28 . 84 Shots 4 | . . . . . . . . 4 Rammed 13 | . . 1 . . 4 8 . . Targets Rammed 14 | . 1 1 . . 4 8 . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 452 | . 65 27 112 144 69 . . 452 Average Temperature 51 | . 22 10 21 36 41 . . 239 Received Heat Transfer 1488 | . 45 240 174 783 6 . . 240 Effects 6 | . . . . . . . . 6 Shutdowns 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Matter Decay 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2976 | . . . 592 592 37 . . 1755 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Peak Influence 635 | . 77 113 635 473 175 60 29 80 Initial 146 | . . 21 15 112 146 55 29 20 Average 123 | . 27 57 336 206 117 57 29 32 Maximum Alert Level 2 | . . . 2 2 . . . . Low Security (%) 81 | 100 100 100 25 59 100 100 100 100 Level 1 10 | . . . 31 31 . . . . Level 2 8 | . . . 42 8 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 3 . 1 5 5 1 . 2 Investigation 2 | . 1 . . 1 . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 11 | . 2 . 1 1 5 . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Distress Signals 5 | . . . 2 2 1 . . . Communications Jammed 5 | . . . . . 5 . . . Distress Signals 5 | . . . . . 5 . . . Times Spotted 90 | . 10 8 23 26 11 1 . 11 Peak Tracking Total 9 | . 4 3 8 9 5 2 . 4 Tactical Retreats 3 | . . . . . 1 . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Traps Triggered 7 | . 1 . . 1 2 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Machines Disabled 2 | . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Machines Accessed 17 | . 6 . 6 2 2 . 1 . Terminals 12 | . 3 . 6 1 1 . 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 39 | . 15 . 13 4 6 . 1 . Successful 26 | . 8 . 9 3 5 . 1 . Failed 13 | . 7 . 4 1 1 . . . Catastrophic 3 | . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 31 | . 9 . 13 3 5 . 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 20 | . 4 . 9 2 4 . 1 . Record 5 | . 1 . 1 1 2 . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . Alert Level 3 | . 1 . 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 4 | . 1 . 2 . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 4 . 5 2 . . . . Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 47 | . . . . . 47 . . . Total Part Build Rating 5 | . . . . . 5 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 18 | . 18 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 . . . . . . Highest-Rated Group 43 | . . 43 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . Total Damage 61 | . . 61 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Turns Passed 5344 | 1 1542 787 866 873 598 307 64 306 Spaces Moved 2734 | 1 565 478 554 378 417 196 54 91 Core 39 | . . 11 . 19 . . . 9 Treads 403 | . . 281 122 . . . . . Legs 1229 | 1 565 186 410 57 . . . 10 Wheels 1063 | . . . 22 302 417 196 54 72 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 90 50 115 115 115 115 Average Speed 128 | 120 120 146 133 128 115 115 115 145 Slowest Speed 450 | 120 120 250 260 260 115 115 115 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 34 | 1 63 76 50 47 18 4 2 52 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 106 | . . . 55 46 . . . 5 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 105 | . . . 55 46 . . . 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac DSF Total 4300 | 1 1400 518 635 683 530 276 57 200 Wait 1183 | 1 809 5 13 210 82 50 . 13 Move 2726 | . 564 477 553 377 416 195 53 91 Hop . | . . . . . . . . . Pick Up 69 | . 4 3 14 16 13 6 2 11 Fast Attach 11 | . 1 . 3 6 1 . . . Attach 53 | . 1 3 7 12 6 6 . 18 Detach 1 | . . . . . . 1 . . Swap 19 | . 1 . 5 6 1 6 . . Drop 30 | . 2 . 7 8 4 4 2 3 Fire 170 | . 17 29 33 48 3 . . 40 Melee . | . . . . . . . . . Ram 12 | . . . . . 4 8 . . Kick 1 | . 1 . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 24 | . . . . . . . . 24 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 16) 1395 | -10/Materials | Discovered new exit (range 16) 1544 | -10/Materials | Entered Mines 1730 | -10/Mines | Learned location of Recycling (-7) 1798 | -10/Mines | Learned location of Storage (-7) 2058 | -10/Mines | Discovered new exit (range 11) 2295 | -10/Mines | Discovered new exit (range 12) 2326 | -10/Mines | Core integrity fell below 50% 2331 | -10/Mines | Entered Materials 2331 | -9/Materials | Evolved 2 slots: Utility x2 2602 | -9/Materials | Lost 3 parts (1p1n1w) 2609 | -9/Materials | Discovered new exit (range 15) 2624 | -9/Materials | Destroyed 13 combat bots 2799 | -9/Materials | Crushed by falling debris 2799 | -9/Materials | Core integrity fell below 50% 3112 | -9/Materials | Discovered new exit (range 15) 3197 | -9/Materials | Build established: Scavenger-Mutant 3197 | -9/Materials | Entered another Materials area 3197 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3357 | -8/Materials | Identified exit to Garrison 3583 | -8/Materials | Garrison activated, responded to threat 3865 | -8/Materials | Core integrity fell below 50% 3896 | -8/Materials | Lost 9 parts (1p2n2u4w) 3912 | -8/Materials | Core integrity fell below 20% 3957 | -8/Materials | Destroyed 9 combat bots 4067 | -8/Materials | Discovered new exit (range 4) 4070 | -8/Materials | Entered Factory 4070 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4241 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4277 | -7/Factory | Discovered new exit (range 19) 4508 | -7/Factory | Discovered new exit (range 5) 4602 | -7/Factory | Identified exit to Storage 4602 | -7/Factory | Identified exit to Lower Caves 4658 | -7/Factory | Discovered new exit (range 6) 4668 | -7/Factory | Entered another Factory area 4668 | -6/Factory | Evolved 2 slots: Utility x2 4833 | -6/Factory | Discovered new exit (range 14) 4961 | -6/Factory | Build established: Skirmisher 4975 | -6/Factory | Entered another Factory area 4975 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5028 | -5/Factory | Spotted B-75 Beast 5039 | -5/Factory | Identified exit to DSF 5039 | -5/Factory | Entered DSF 5120 | -5/DSF | Additional patrols routed to DSF 5190 | -5/DSF | System corruption reached 10% 5238 | -5/DSF | Lost 7 parts (1p3u3w) 5282 | -5/DSF | Core integrity fell below 50% 5311 | -5/DSF | Core integrity fell below 20% 5332 | -5/DSF | Found Prototype Processor 5333 | -5/DSF | Identified Exp. Signal Interpreter 5339 | -5/DSF | Lost 11 parts (1p1n5u4w) 5345 | -5/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 05292_ Slug penetrates Wall. 05297_ Acquired Neutrino Core. 05300_ Imp. Weapon Cycler destroyed. 05303_ Penetrated by Slug. 05304_ Acquired Corrupted Hvy. Laser. 05306_ Slug penetrates Wall. 05308_ Imp. Targeting Computer destroyed. 05310_ Acquired Wave Gun. 05310_ Penetrated by Slug. 05315_ Acquired Corrupted Flexi-carbon Leg. 05316_ Integrated Corrupted Flexi-carbon Leg (+10). 05319_ >&8YJFW88OWHZ HHI%FL|CNA 05322_ Slug penetrates Wall. 05332_ Acquired Prototype Processor. 05333_ Identified Exp. Signal Interpreter. 05334_ Slug penetrates Wall. 05337_ Integrated Corrupted Hvy. Laser (+10). 05342_ Slug penetrates Wall. 05345_ System corrupted: Hvy. Laser failed to cycle. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????#????????? | | ?????????????????????????#????#??????????? | | ?????????????????????????#???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????#???????????#???????? | | ?????????????????????????????????????????? | | ??????????????# ??###############??????? | | ?????????????## ??#!!!# ## #??????? | | ??????!!#!!!## %##!! # #??????? | | ??? =! !#??????? | | ??? ! %!!#???#??? | | ??? = [%* ![ !#??????? | | ????#!!!#!!!## " ="#!!!#!!! %== #??????# | | ????????#????##%" ??#!!!#!!!# #??#???? | | ????????????###" #?#########;! ###??????? | | ?????????????!! =?????####[[ ###?????? | | ????????????#!! =?##### xh[ #???????? | | ????????????#!! =???#! @##[ ##???#??? | | ????????????### #???#!! ###"% "#???????# | | ????????????# ???### # /#???#???? | | ????????????# ?????#### /#??##???? | | ????????????? ?########## ##???????? | | ????????#!????# ###|||#]]### ###??????? | | " ##!!#!!!### ###|||# ]## ! ""####???? | | " ^ ^ ! """""#???? | | " ] [[ ""##"#???? | | ??""##!!# # !!! # #][##"""""#??#???? | | ???????###??# !!! #########"""""#??????? | | ????????????#####"###???????##"####??????? | | ????????????????###????#?????#"#????????#? | | ???????????????#?????????????#""???#?????? | | ?????????????????#???????????###?????????? | | ?????????????????????????????????????????? | | ???????????????????#?????????#????#??????? | | ??????#???????????????????????#??????????? | | ?????????#???????#?#????????#????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 EM Shielding 3 Corruption Containment 12 Armor Coverage 225 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Everything Is Under Control Just What I Needed More Dakka Please Unlikely Earthworm Challenges ------------ None Game ------ Seed MediumCoilMultirail Manual? 0 Play Time 01:08:20 Cumulative 9.4 hours Start 2022.03.20 @ 13:54:35 End 2022.03.20 @ 15:01:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ad003f-5a89-43af-8b41-ab4942fe34ad