Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.01 @ 19:17:17 Player: lobstro Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (419) 419 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 939 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 250/250 System Corruption 6% Temperature Cool (6) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Assault Rifle Hammer > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Visual Processing Unit Improved Terrain Scanner Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 8 10 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 10 | 3 5 2 Treads 4 | . 2 2 Leg 2 | . 2 . Wheel 4 | 3 1 . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 2 | 1 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 14 | . 14 14 Treads 12 | . 10 17 Leg 12 | . 12 10 Wheel 2 | . 3 . Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 22 | . 25 14 Impact Weapon 5 | . 2 14 Naked Turns . | . . . Heaviest Build 16 | 14 16 16 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 5 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 619 | 272 291 56 Remotely . | . . . Salvage Created 671 | 50 421 200 Parts 49 | 8 33 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 9 6 Melee 2 | . . 2 Guns 9 | . 9 . Classes Destroyed 8 | 1 5 2 Builder 1 | . . 1 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 6 3 Grunt 4 | . 3 1 Sentry 2 | . . 2 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 821 | . 413 408 Core 258 | . 150 108 Absorbed by Shields . | . . . Regen/Repaired (Parts) 36 | . 36 . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | 3 40 . Largest 2 | 2 2 . Hottest 120 | 40 120 . Shots Fired 88 | 6 81 1 Gun 86 | 6 79 1 Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 86 | 6 79 1 Thermal 2 | . 2 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 2 17 . Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 90 | 3 66 21 Core Hits 29 | 2 23 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Smash 1 | . . 1 Melee Attacks 29 | . 7 22 Impact 29 | . 7 22 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 2 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1370 | 33 813 524 Guns 663 | 33 630 . Cannons . | . . . Explosions . | . . . Melee 707 | . 183 524 Ramming . | . . . Kinetic 663 | 33 630 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 707 | . 183 524 Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 6 Average Corruption 6 | . 6 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 50 | . 38 12 Message Errors 12 | . 9 3 Matter Fused 9 | . 6 3 Heat Flow Errors 6 | . 5 1 Energy Discharges 9 | . 7 2 Parts Rejected 1 | . 1 . Data Loss (minor) 5 | . 5 . Data Loss (major) 5 | . 4 1 Misfires 2 | . 1 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 65 | . 11 54 Projectiles . | . . . Explosions . | . . . Melee 65 | . 11 54 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 268 | . 268 243 Average Temperature 79 | . 71 131 Received Heat Transfer 336 | . 120 216 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . 1 4 Impact Corruptions 6 | . 1 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 241 | 10 241 107 Initial 5 | . 5 2 Average 55 | 4 61 50 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 89 100 Level 1 6 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 14 7 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 10 | . 10 . Failed 14 | . 14 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 12 | . 12 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2109 | 120 1439 550 Spaces Moved 1333 | 64 938 331 Core 3 | 3 . . Treads 495 | . 298 197 Legs 602 | . 468 134 Wheels 233 | 61 172 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 129 | 82 127 144 Slowest Speed 190 | 90 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 53 | 4 92 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 2 | . 2 . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1579 | 122 1092 365 Wait 130 | 39 83 8 Move 1331 | 63 937 331 Hop . | . . . Pick Up 18 | 8 9 1 Fast Attach 8 | 7 1 . Attach 4 | . 3 1 Detach . | . . . Swap 8 | 1 6 1 Drop 8 | 1 6 1 Fire 43 | 3 40 . Melee 29 | . 7 22 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 160 | -10/Materials | Crushed by falling debris 237 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 372 | -10/Materials | Core integrity fell below 50% 1002 | -10/Materials | Discovered new exit (range 6) 1458 | -10/Materials | Repaired Assault Rifle 1560 | -10/Materials | Entered Mines 1581 | -10/Mines | Learned 2 Materials zone layouts 1603 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1612 | -10/Mines | Learned location of Storage (-7) 1639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1640 | -10/Mines | Discovered new exit (range 5) 1694 | -10/Mines | Discovered new exit (range 8) 1758 | -10/Mines | Core integrity fell below 20% 1885 | -10/Mines | Discovered new exit (range 9) 2110 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- World map confirmed: -7/Storage. 01881_ N9-TXN(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01881_ N9-TXN(g) slips back into the shadows. 01885_ DG2RNDSHST=F/B1%CSCOHSM5I9K8UJLT&G%& 01885_ EXIT=FOUND 01947_ System corrupted: Matter fused (-6). 02001_ System corrupted: Energy discharge (-60). 02010_ Acquired 6 matter. 02061_ System corrupted: Matter fused (-9). 02095_ G-47 Trooper knocked back. 02102_ Core Extractor disabled. 02105_ Destroyed Imp. Heat Sink. 02105_ G-47 Trooper system corrupted by crushing effect. 02108_ Destroyed Aluminum Leg. 02108_ G-47 Trooper system corrupted by crushing effect. 02108_ G-47 Trooper IFF system glitched. 02109_ G-47 Trooper system terminally corrupted. 02109_ Particle Gun fried. 02110_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ?????????????????????????????????????????### ##?? | | ????????????????????????????????????????## ##? | | ??????????????????????????????????####??# #? | | ?????????????????????????????????## #### #? | | ?????????????????????????????????# ## ##? | | ??????????????????????########???# ####?? | | ??????????????????????# g % #???## ##????? | | ??????????????????????# @ ""#????# ##????? | | ????????############### """#???## ##???? | | ????????# """#??## ###?? | | ????????# #### ####### #??# ##? | | ??????????????# #?????# #??# #? | | #?????????????# #?????# #??## ## #? | | # ????????????# #?????########???# ###### ##? | | # ????????????# #????????????????# #????# #?? | | # ???????????# #????????????????# #????# ##?? | | # ???????????# #?????############ ###??# < #??? | | # #??????????# #?????# #??## ##??? | | # #?????????# #?????# #???####???? | | ##???????# #?????# #??????????? | | ######### #?##### #??????????? | | ###/!## #??????????? | | ## ############"!! # #??????????? | | ????# #??????????# %! + #??????????? | | ????# #??????????#=][ + #??????????? | | ????# #??#########"!! # #??????????? | | ????# #??# ##|!## #??????????? | | ????# #??# < ###### #??????????? | | ????# #??# #????# #??????????? | | ????# #??# #???####### ### ######?????????? | | ????# #??# #??## ##?# ### ## #?????????? | | ????# #??# #?## ### #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointCoolantProtection Manual? 0 Play Time 00:39:44 Cumulative 57.4 hours Start 2022.05.31 @ 23:45:19 End 2022.06.01 @ 19:17:17 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18389468-a823-4a81-9d1a-b0e7c42198f1