Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 03:27:06 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (483) 2415 Value Destroyed (16433) 16433 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3972) 3972 TOTAL SCORE: 28900 Bonus ------- High Alert Combat Kills 2417 Follower Combat Kills 588 Destroyed Z-Imprinter 1000 Friendly Fire -33 Cogmind --------- Core Integrity 566/1000 Matter 131/300 Energy 13/100 System Corruption 18% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit > --- WEAPON (4) ------- Thermic Laser > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Biocell (600) Advanced Recoil Stabilizer Experimental Reaction Control System Zionite Heavy Carapace Improved Medium Armor Plating Improved Focal Shield Thermic Laser Advanced Plasma Cannon Precision Assault Rifle KE Penetrator KE Penetrator KE Penetrator Mini Smartbomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Core Analyzer Experimental Reaction Control System Advanced Phase Shifter Advanced System Shield > --- WEAPON ----------- Zionite Laser-M Quantum Rifle KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Zionite Biocell Zionite Heavy Carapace Improved Medium Armor Plating Improved Focal Shield Advanced Shield Generator Improved Spread Laser Zionite Phaser-S Cooled Particle Cannon Advanced Plasma Cannon Tesla Bomb Launcher Rocket Array Mini Smartbomb Launcher Improved Plasma Cutter [Rating: 124] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . 2 2 2 . . . 2 . . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . 1 Utility 4 | . . 2 . 1 . . . 1 . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . 1 Parts Attached 273 | . 13 33 25 32 1 38 10 21 3 2 13 37 5 40 Power 35 | . 2 4 2 4 . 8 2 1 1 . 1 5 1 4 Engine 19 | . 2 4 1 3 . 5 2 1 1 . . . . . Core 9 | . . . 1 1 . 3 . . . . 1 . 1 2 Reactor 7 | . . . . . . . . . . . . 5 . 2 Propulsion 71 | . 5 6 7 6 . 10 3 8 2 2 1 7 1 13 Treads 15 | . . 6 2 4 . . . . . . . . 1 2 Leg 52 | . 5 . 4 2 . 8 3 8 2 2 1 6 . 11 Wheel 2 | . . . . . . 2 . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 1 | . . . 1 . . . . . . . . . . . Utility 88 | . 1 10 5 8 1 11 1 8 . . 10 18 1 14 Device 41 | . 1 5 3 5 1 6 . 3 . . 2 9 . 6 Storage 4 | . . 2 . . . 1 . . . . . 1 . . Processor 19 | . . . 1 1 . 3 1 3 . . 6 1 . 3 Hackware 9 | . . 1 1 1 . 1 . 1 . . . . . 4 Protection 15 | . . 2 . 1 . . . 1 . . 2 7 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 79 | . 5 13 11 14 . 9 4 4 . . 1 7 2 9 Energy Gun 29 | . 3 1 4 5 . 3 1 1 . . . 7 . 4 Energy Cannon 7 | . . . . 2 . 1 2 1 . . . . . 1 Ballistic Gun 27 | . . 9 5 4 . 4 1 1 . . . . . 3 Ballistic Cannon 8 | . 2 . 2 1 . 1 . 1 . . . . . 1 Launcher 4 | . . 1 . 1 . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 2 4 4 . 2 3 . . . 4 13 2 1 Parts Lost 78 | . 2 3 4 15 . 7 2 6 1 3 . 4 3 28 Power 10 | . . . 2 2 . 1 . 1 . 1 . . . 3 Propulsion 30 | . 2 1 1 7 . 4 1 . 1 1 . 1 2 9 Utility 15 | . . 2 . 3 . . . 2 . . . 2 1 5 Weapon 23 | . . . 1 3 . 2 1 3 . 1 . 1 . 11 Highest Loss Streak 8 | . 2 1 1 4 . 4 1 2 1 3 . 4 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 6 7 9 11 13 10 14 17 18 19 20 17 18 18 18 Power 1 | 1 . . . . . . 2 2 1 . . 1 1 1 Propulsion 1 | 4 4 2 3 1 1 . . . . 1 1 . . . Utility 6 | . . 2 1 4 5 7 7 7 10 10 9 10 10 8 Weapon 6 | 1 2 4 5 6 4 5 6 7 8 8 7 7 6 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . 4 6 2 1 2 2 2 3 . . 3 3 . 6 Power 2 | . 1 . . . . . . . . . . . . 1 Propulsion 6 | . . 2 1 . . . . 2 . . 1 . . . Utility 15 | . 1 1 1 . 1 2 2 1 . . 2 2 . 2 Weapon 9 | . 2 3 . . 1 . . . . . . 1 . 2 Tool/Special 2 | . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 94 | . 89 96 93 89 84 93 99 97 96 98 88 98 95 94 Engine 5 | . 14 11 6 5 7 3 7 11 9 12 6 . . . Core 1 | . . . 1 . . 2 . . . . 4 2 6 2 Reactor 2 | . . . . . . . . . . . . 9 6 7 Treads 4 | . . 19 5 8 15 2 . . . . . . 1 3 Leg 20 | . 26 2 20 13 . 21 29 26 26 25 26 25 20 21 Device 14 | . 5 19 6 15 23 13 15 12 13 13 14 18 20 12 Storage 7 | . 14 11 9 7 7 7 7 6 6 6 6 6 6 5 Processor 8 | . . . 7 4 7 14 15 14 13 13 13 8 6 6 Hackware 3 | . . 5 10 6 . 1 . 2 6 6 1 . . 4 Protection 2 | . . 5 . 1 . . . 1 . . 2 4 6 2 Energy Gun 11 | . 20 7 14 13 15 9 13 2 . . 3 17 19 17 Energy Cannon 2 | . . . . . . . 1 8 16 12 3 1 . 1 Ballistic Gun 4 | . 1 12 7 4 . 9 6 5 2 6 . . . 1 Ballistic Cannon 1 | . 6 . . 2 . 2 . 1 . . . . . . Peak Build Rating 124 | 6 9 22 41 52 37 54 53 74 74 69 87 113 102 124 Average Rating 62 | 6 7 17 33 43 36 44 51 70 69 66 68 101 99 108 On Entrance 48 | 6 6 9 19 41 36 37 51 53 69 69 62 70 101 102 Avg Prop Armor Cover (%) 7 | . . . . . . 4 5 . . . . . 8 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 103 | 12 15 42 42 50 42 72 72 103 87 84 79 88 85 102 Greatest Support 104 | 20 20 46 69 82 40 72 71 72 72 76 80 83 83 104 Greatest Overweight (x) 20 | . 4 1 . 2 1 9 1 1 1 1 . 1 1 20 Average Overweight (x) . | . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 9 13 15 15 16 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 10 15 15 12 20 20 20 20 20 20 20 20 20 Average Carried 16 | 6 7 9 11 13 10 14 19 18 19 19 18 19 19 19 Final Capacity 20 | 8 8 10 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 10 15 12 10 20 20 20 20 20 20 20 20 16 Class Distribution -------------------- 33% | Scavenger-Gunner 27% | Gunner 25% | Mutant 3% | Hacker-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Matter Collected 9703 | 200 308 1030 996 1290 476 1399 640 620 373 114 210 569 85 1393 Remotely . | . . . . . . . . . . . . . . . Salvage Created 20734 | . 693 1808 1467 3051 1199 1879 1155 1894 334 124 91 759 1818 4462 Parts 1077 | . 56 126 80 154 . 135 71 77 8 14 1 50 86 219 Haulers Intercepted 23 | . 2 5 3 5 . 4 3 . . . . . . 1 Recyclers Shooed 10 | . 1 1 1 3 . 1 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . . . 5 13 1 . 93 . Prevented 3 | . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 317 | . 24 37 30 42 6 30 22 34 3 3 . 18 20 48 Melee 2 | . . 2 . . . . . . . . . . . . Guns 243 | . 18 29 28 36 2 26 22 14 . 1 . 12 20 35 Cannons 45 | . 5 . 2 6 . 4 . 16 3 2 . 1 . 6 AOE 23 | . . 6 . . 4 . . 2 . . . 5 . 6 Classes Destroyed 25 | . 7 3 2 4 1 . . 2 1 . . 2 2 1 Worker 49 | . 1 6 4 13 . 8 2 2 . . . . . 13 Builder 30 | . 1 2 . 6 . 6 3 5 . . . . . 7 Tunneler 3 | . . 1 . . . 1 . 1 . . . . . . Hauler 23 | . 2 5 3 5 . 4 3 . . . . . . 1 Recycler 20 | . . . 3 6 . . 2 1 . . . . . 8 Mechanic 2 | . . . . 2 . . . . . . . . . . Operator 13 | . 2 1 . 2 . 1 4 2 . . . . . 1 Drone 2 | . . . . . . . . . . . . . 2 . Turret 4 | . . . . . . . . . . . . . . 4 Watcher 25 | . 2 5 3 3 . 4 2 2 . . . . . 4 Swarmer 32 | . 11 7 6 1 . . 4 2 . . . . . 1 Grunt 140 | . 13 21 14 27 . 15 8 16 3 . . . 7 16 Brawler 6 | . . . . 1 . . . 2 . . . . 2 1 Duelist 5 | . . 1 . . . 1 . . . . . . . 3 Protector 5 | . . . . 2 . . . . . . . . 3 . Sentry 47 | . . 8 8 5 . 5 7 3 . . . . 2 9 Demolisher 5 | . . . . . . . . . . . . . 4 1 Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 19 | . . . 2 2 . 3 . 3 . 2 . . . 7 Programmer 32 | . . . . 4 . 6 3 5 . 1 . . . 13 Heavy 1 | . . . . . . . . 1 . . . . . . Compactor 6 | . . . . . 6 . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . 2 . . Z-Light 11 | . . . . . . . . . . . . 11 . . Samaritan 3 | . . . . . . . . . 3 . . . . . Assembled 6 | . . . . . . . . . . . . 6 . . Best Kill Streak 18 | . 4 6 5 9 2 8 7 10 2 2 . 6 3 18 Combat Bots Only 8 | . 3 5 4 6 2 3 5 7 2 2 . 6 3 8 Max Kills in Single Turn 6 | . 2 2 1 2 1 2 2 6 1 1 . 5 1 3 Gunslinging 1 | . 1 1 . . . 1 1 . . . . 1 . 1 Exploded 5 | . . 2 . . 1 . . 1 . . . 5 . 2 Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 1632 | . 85 150 157 295 . 146 145 207 19 23 . 55 45 305 Missed 492 | . 20 35 42 89 . 53 58 63 6 3 . 21 14 88 Hits 1140 | . 65 115 115 206 . 93 87 144 13 20 . 34 31 217 Melee 13 | . . . . 3 . 3 . . . . . . . 7 Projectile 1127 | . 65 115 115 203 . 90 87 144 13 20 . 34 31 210 AOE 12 | . . . . 2 . . . . . . . . 10 . Critical Strikes 51 | . . 6 7 7 . 5 . 3 . 1 . . 1 21 Part Disruptions 5 | . . . . . . 1 2 . . . . . . 2 Damage Taken 18902 | . 649 1463 1595 3136 216 1379 964 2596 249 367 . 1054 937 4297 Core 2337 | . 150 137 266 331 23 190 77 326 58 . . 126 219 434 Absorbed by Shields 365 | . . . . . . . . . . . . . . 365 Redirected to Shielding 597 | . . . . . . . . . . . . 161 270 166 Ignored by Resistances 203 | . . . . . . . . 203 . . . . . . Regen/Repaired (Parts) 119 | . . . . . . . 119 . . . . . . . Core Remaining (%) 46 | 100 40 65 51 . . . 11 . . . . . 14 . Volleys Fired 991 | . 73 111 102 158 20 103 63 84 12 8 3 24 78 152 Largest 4 | . 2 2 3 3 2 3 3 3 3 3 2 3 3 4 Hottest 300 | . 130 130 147 211 141 213 178 265 240 178 165 219 180 300 Shots Fired 2585 | . 146 219 239 444 22 287 164 230 37 20 6 64 229 478 Gun 2147 | . 106 213 227 368 7 255 164 124 6 8 3 43 229 394 Cannon 406 | . 40 . 12 76 . 32 . 104 31 12 3 20 . 76 Launcher 32 | . . 6 . . 15 . . 2 . . . 1 . 8 Special . | . . . . . . . . . . . . . . . Kinetic 907 | . 44 164 78 151 . 196 56 88 6 8 . 6 . 110 Thermal 1213 | . 102 27 161 285 7 91 108 140 31 12 6 33 . 210 Explosive 31 | . . 6 . . 15 . . 2 . . . 1 . 7 Electromagnetic 39 | . . 22 . 8 . . . . . . . . . 9 Phasic 395 | . . . . . . . . . . . . 24 229 142 Robot Hit Streak 31 | . 10 17 28 21 10 31 24 24 6 11 . 5 9 18 Robot Miss Streak 11 | . 11 8 8 6 2 7 8 10 4 2 . 3 11 7 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 Secondary Targets 32 | . 3 2 1 2 . 3 4 4 . . . 3 4 6 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . . . 1 1 1 Shots Hit Robots 1650 | . 97 171 165 278 22 183 126 172 16 13 2 31 129 245 Core Hits 1392 | . 84 93 170 222 23 156 179 154 12 11 2 39 69 178 Critical Kills 8 | . . 1 . . . . . . . . . . . 7 Critical Parts Destroyed 11 | . . . . . . 3 . . . . . . . 8 Critical Strikes 68 | . 4 2 2 20 . 4 . 4 . . . 1 5 26 Burn 24 | . 2 . 2 16 . . . 4 . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 18 | . . 1 . . . 3 . . . . . . . 14 Blast 7 | . 2 . . 4 . 1 . . . . . . . . Sever 1 | . . 1 . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . 4 Intensify 13 | . . . . . . . . . . . . 1 5 7 Melee Attacks 31 | . . 13 2 5 . 8 1 . . . 2 . . . Impact 13 | . . 2 . 2 . 8 1 . . . . . . . Slashing 16 | . . 11 2 3 . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 46437 | . 1263 3397 2823 6242 3647 4062 2835 5991 521 325 131 1622 4323 9255 Guns 31932 | . 922 2451 2605 5216 163 3681 2835 1987 55 112 . 678 4323 6904 Cannons 7288 | . 334 . 210 1013 . 381 . 3382 466 213 . 486 . 803 Explosions 6783 | . . 713 . . 3484 . . 588 . . . 458 . 1540 Melee 364 | . . 233 . . . . . . . . 131 . . . Ramming 70 | . 7 . 8 13 . . . 34 . . . . . 8 Kinetic 12139 | . 358 1897 845 2191 . 2759 853 1548 55 112 . 83 . 1438 Thermal 20066 | . 898 518 1970 3884 163 1303 1982 3821 466 213 . 652 . 4196 Explosive 5830 | . . 483 . . 3484 . . 588 . . . 458 . 817 Electromagnetic 510 | . . 266 . 154 . . . . . . . . . 90 Impact . | . . . . . . . . . . . . . . . Slashing 233 | . . 233 . . . . . . . . . . . . Piercing 131 | . . . . . . . . . . . 131 . . . Phasic 7458 | . . . . . . . . . . . . 429 4323 2706 Highest Corruption 18 | . . . 1 10 10 14 16 7 7 7 7 . . 18 Average Corruption 8 | . . . 1 9 10 11 14 2 7 7 7 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 343 | . . . . 55 9 101 58 27 19 27 2 . . 45 Message Errors 96 | . . . . 18 3 28 17 8 5 10 . . . 7 Matter Fused 68 | . . . . 8 1 22 11 6 4 5 . . . 11 Heat Flow Errors 38 | . . . . 4 2 7 6 3 5 5 . . . 6 Energy Discharges 31 | . . . . 4 . 9 7 2 . 2 1 . . 6 Parts Rejected 2 | . . . . . . 1 . . . . . . . 1 Parts Fused 6 | . . . . . . 4 . 1 . 1 . . . . Data Loss (minor) 36 | . . . . 5 . 14 7 2 2 2 1 . . 3 Data Loss (major) 18 | . . . . 1 . 4 3 4 2 1 . . . 3 Misfires 21 | . . . . 3 . 7 4 . 1 1 . . . 5 Alerts 5 | . . . . . 1 1 . 1 . . . . . 2 Misdirections 1 | . . . . 1 . . . . . . . . . . Weapon Failures 21 | . . . . 11 2 4 3 . . . . . . 1 Overload Shots 99 | . . . . . . . . 80 6 . 3 10 . . Effects 11 | . . . . . . . . 10 . . . 1 . . Energy Bleed 4 | . . . . . . . . 3 . . . 1 . . Heat Surge 6 | . . . . . . . . 6 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Overflow Damage 712 | . 13 93 . 47 . 13 . 141 70 . . 67 . 268 Projectiles 330 | . 13 . . 47 . 13 . 113 70 . . 67 . 7 Explosions 373 | . . 84 . . . . . 28 . . . . . 261 Melee 9 | . . 9 . . . . . . . . . . . . Knockbacks 28 | . 3 . . 14 . 4 . 3 . . . . . 4 Impact . | . . . . . . . . . . . . . . . Kinetic 25 | . 3 . . 12 . 4 . 2 . . . . . 4 Secondary 3 | . . . . 2 . . . 1 . . . . . . Self-Inflicted Damage 591 | . . 46 . . 224 . . 205 . . . 87 . 29 Shots 25 | . . 1 . . 12 . . 7 . . . 4 . 1 Rammed 4 | . . . 3 1 . . . . . . . . . . Targets Rammed 9 | . 1 . 3 1 . . . 3 . . . . . 1 Kicked 5 | . 1 . . . . . . 3 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 596 | . 345 135 375 596 222 499 205 574 228 183 42 392 178 498 Average Temperature 98 | . 87 29 73 130 66 77 51 160 71 67 22 112 67 119 Received Heat Transfer 5367 | . 216 657 675 1170 . 387 228 633 117 . . 317 216 751 Effects 31 | . 3 . . 6 3 1 3 11 1 . . 1 . 2 Shutdowns 7 | . . . . 1 . 1 . 3 . . . 1 . 1 Energy Bleed 5 | . 1 . . . . . . 3 . . . . . 1 Interference 13 | . 2 . . 2 3 . 3 2 1 . . . . . Matter Decay 3 | . . . . 2 . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . . . 2 . . . . . 1 Combat Hostiles 4 | . 1 . . . . . . 2 . . . . . 1 Parts Melted 47 | . 1 1 5 10 . 3 2 14 . 1 . 2 . 8 Heat Transferred 27549 | . 1786 555 3051 7781 361 1818 1640 4837 533 259 . 600 . 4328 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Maximum Alert Level 4 | . 1 3 2 3 1 2 2 3 . . . . . 4 Low Security (%) 30 | 100 72 44 37 36 . 59 . 4 . . . . . 1 Level 1 30 | . 27 21 32 14 100 29 51 38 . . . . . 28 Level 2 22 | . . 26 29 13 . 10 48 6 . . . . . 47 Level 3 15 | . . 7 . 35 . . . 50 . . . . . 16 Level 4 1 | . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1540 | . 339 767 603 992 375 609 586 857 . . . . . 1540 Initial 610 | . . 140 323 270 342 178 273 247 . . . . . 610 Average 387 | . 126 282 298 477 327 192 396 560 . . . . . 601 Influence Increases 11671 | . 735 1344 968 1509 93 1222 985 1229 105 80 10 . 637 2754 Destroy 0b10 Robot/C 6020 | . 480 740 600 800 . 600 580 680 60 60 . . 460 960 Destroy 0b10 Robot/NC 925 | . 40 100 65 195 . 120 80 65 . . 10 . 80 170 Destroy Leader 1576 | . 108 210 162 206 . 186 180 204 . 20 . . 30 270 Allied During Kill 151 | . . . . . . . 83 . . . . . 67 1 Successful Hack 227 | . 16 60 15 18 . 35 16 19 . . . . . 48 Select Force Hacks 210 | . 60 90 60 . . . . . . . . . . . Disable Machine 360 | . . 15 15 15 . 15 30 30 . . . . . 240 Anti-Garrison Action 450 | . . . . 150 . 150 . . . . . . . 150 Destroy Structure 672 | . 1 54 6 20 93 26 1 51 . . . . . 420 Advance Influence 450 | . . . . . . . . . . . . . . 450 Partial Spotted 15 | . . . . . . . 15 . . . . . . . Lose Combat Pursuer 615 | . 30 75 45 105 . 90 . 180 45 . . . . 45 Influence Decreases 10207 | . 402 912 1138 1125 817 876 1042 987 643 328 10 . 382 1545 Entered New Map 2733 | . . 193 442 325 637 77 328 297 291 48 . . . 95 Time Decay 5619 | . 382 539 506 650 180 614 494 630 342 260 10 . 342 670 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 Lost Part 685 | . 20 30 40 150 . 35 20 60 10 20 . . 20 280 Lost Ally 220 | . . . . . . . 200 . . . . . 20 . Purge Threat 750 | . . 150 150 . . 150 . . . . . . . 300 Squads Dispatched 85 | . 6 7 4 15 . 16 6 14 . . . . . 17 Investigation 20 | . 3 5 4 2 . 4 . 1 . . . . . 1 Extermination 18 | . . . . 3 . 4 2 4 . . . . . 5 Reinforcement 25 | . 3 2 . 3 . 3 4 6 . . . . . 4 Assault 11 | . . . . 4 . 4 . . . . . . . 3 Garrison 11 | . . . . 3 . 1 . 3 . . . . . 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Unchained Authorized 1 | . . . . . . . . . . . . . . 1 Construction Impeded 8 | . . 1 . 1 . 1 . 2 . . . . . 3 Haulers Reinforced 4 | . . . . 2 . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Distress Signals 44 | . 5 1 1 2 . 1 1 . . . . . 30 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 460 | . 36 50 42 69 6 40 34 50 6 3 . 18 27 79 Peak Tracking Total 14 | . 4 5 7 9 2 5 6 5 4 2 . 6 5 14 Tactical Retreats 34 | . 2 3 2 5 . 5 . 8 3 . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Traps Triggered 17 | . 3 1 1 1 . 4 3 3 . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Machines Disabled 35 | . . 1 1 2 . 2 2 2 . . 2 1 5 17 Max in Single Turn 4 | . . 1 1 1 . 1 1 1 . . 1 1 1 4 Garrison Access 8 | . . . . 2 . 3 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Machines Accessed 74 | . 8 12 13 8 . 10 8 7 . . 1 . . 7 Terminals 53 | . 6 9 10 3 . 8 6 6 . . . . . 5 Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . 1 . . 1 . . . . . . 2 Recycling Units 7 | . 2 2 2 1 . . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 1 1 . . . . . . Total Hacks 227 | . 14 39 56 21 . 29 19 18 . . 5 . . 26 Successful 149 | . 12 29 43 13 . 14 11 9 . . 5 . . 13 Failed 76 | . 2 9 13 7 . 15 8 9 . . . . . 13 Catastrophic 11 | . . . . 2 . 3 1 1 . . . . . 4 Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . Manual 144 | . 14 26 30 8 . 22 12 15 . . . . . 17 Terminals 151 | . 12 28 32 8 . 25 13 15 . . . . . 18 Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 13 | . . . . 2 . . 3 . . . . . . 8 Recycling Units 10 | . 2 2 5 1 . . . . . . . . . . Scanalyzers 35 | . . 9 19 7 . . . . . . . . . . Garrison Access 12 | . . . . 2 . 4 3 3 . . . . . . Terminal Hacks 24 | . . 4 7 . . 4 1 . . . 5 . . 3 Part Schematic 5 | . . . . . . . . . . . 5 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . Alert Level 5 | . . 1 2 . . 1 . . . . . . . 1 Unreport Threat 5 | . . 1 1 . . 1 . . . . . . . 2 Locate Traps 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . 2 Scan Component 3 | . . . . . . . 1 . . . . . . 2 Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . . . Scanalyzer 31 | . . 7 18 6 . . . . . . . . . . Insert Component 7 | . . 2 4 1 . . . . . . . . . . Analyze 7 | . . 2 4 1 . . . . . . . . . . Retrieve Study 17 | . . 3 10 4 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 1 . . . . . . Seal Access 3 | . . . . . . 1 1 1 . . . . . . Unauthorized Hacks 83 | . 12 17 17 5 . 9 7 8 . . . . . 8 Terminals 76 | . 10 14 15 5 . 9 7 8 . . . . . 8 Botnet 30 | . 4 5 5 3 . 4 3 3 . . . . . 3 Operators 1 | . . . . . . . . . . . . . . 1 Skim 45 | . 6 9 10 2 . 5 4 5 . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 2 2 2 . . . . . . . . . . . Tunnel 6 | . 2 2 2 . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . 2 . 1 . 1 . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 7 9 6 . 7 6 7 . . . . . 7 Full Trace Events 8 | . . 1 1 2 . 3 . . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 4 4 1 . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . 1 10 4 . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 22 | . . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 9 3 . . . . . . . . . . Parts Scanalyzed 7 | . . 2 4 1 . . . . . . . . . . Part Schematics Acquired 7 | . . 2 4 1 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 7 . 2 . . . . . . . 2 Machine Destruction 7 | . . . . 3 . 2 . . . . . . . 2 Programmers 4 | . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Total Allies 18 | . . . . . . . 10 . . . 4 . 4 . Largest Group 10 | . . . . . . . 10 . . . 4 4 4 3 Highest-Rated Group 173 | . . . . . . . 173 . . . 126 126 157 108 Highest-Rated Ally 49 | . . . . . . . 29 . . . 39 39 49 49 Total Orders 2 | . . . . . . . 1 . . . . . . 1 STAY 2 | . . . . . . . 1 . . . . . . 1 Ally Attacks 137 | . . . . . . . 59 . . . . 43 35 . Total Damage 3442 | . . . . . . . 786 . . . . 707 1949 . Kills 19 | . . . . . . . 7 . . . . 2 10 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 2 . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 4777 | . . 1662 226 . . 481 . 82 . 756 1411 159 . . Sensors 3952 | . . 1294 . . . 262 . 82 . 756 1399 159 . . Terrain 226 | . . . 226 . . . . . . . . . . . Structural 368 | . . 368 . . . . . . . . . . . . Decoding 12 | . . . . . . . . . . . 12 . . . Jamming 219 | . . . . . . 219 . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Turns Passed 23492 | 2 992 2212 1370 2380 373 2689 1317 2189 767 804 1957 1293 2565 2582 Spaces Moved 12092 | 2 553 1049 643 1154 160 1559 607 902 379 424 1443 856 1265 1096 Core 15 | . 6 . . . . 8 . . . . . . . 1 Treads 1965 | . . 934 126 444 160 202 . . . . . . . 99 Legs 9967 | 2 547 115 517 710 . 1204 607 902 379 424 1443 856 1265 996 Wheels 145 | . . . . . . 145 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 120 130 113 160 95 130 120 190 120 120 115 115 115 Average Speed 148 | 120 121 160 137 144 198 127 159 179 190 180 123 126 158 166 Slowest Speed 1050 | 120 250 240 170 270 200 500 200 200 190 190 125 200 210 1050 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 88 80 63 26 83 42 89 23 59 59 86 71 95 29 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 18 | . 3 4 5 . . 2 1 1 . . 2 . . . Known Exits Taken 7 | . . 1 1 . . . 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 . . . . 1 . . . . 1 1 . . Scrap Searched 9 | . . . . . . . . . 1 3 1 . 4 . Spaces Dug 59 | . . 4 2 2 . 13 . . 5 . . . . 33 Terrain Destroyed 764 | . . 71 2 15 252 22 . 92 12 5 1 33 47 212 Melee 15 | . . 4 2 2 . 7 . . . . . . . . Projectile 247 | . . . . 13 . 15 . 21 12 5 1 11 47 122 AOE 501 | . . 67 . . 252 . . 71 . . . 22 . 89 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Total 15513 | 1 722 1354 929 1512 185 2035 817 1286 398 445 1617 1028 1685 1499 Wait 1500 | . 70 88 101 94 . 257 115 223 1 5 117 12 311 106 Move 12079 | 1 552 1048 642 1154 159 1558 606 901 378 423 1442 855 1264 1096 Hop . | . . . . . . . . . . . . . . . Pick Up 220 | . 6 19 25 30 1 33 9 22 2 2 9 31 2 29 Fast Attach 86 | . 7 12 5 7 . 6 4 2 . 2 6 13 2 20 Attach 121 | . . 4 11 24 . 16 4 11 2 . 11 13 2 23 Detach 29 | . . . 5 . . 3 2 . . . 7 9 1 2 Swap 192 | . 8 22 16 11 2 30 6 21 3 2 4 27 5 35 Drop 237 | . 5 37 17 28 3 21 7 19 . 3 16 44 2 35 Fire 991 | . 73 111 102 158 20 103 63 84 12 8 3 24 78 152 Melee 31 | . . 13 2 5 . 8 1 . . . 2 . . . Ram . | . . . . . . . . . . . . . . . Kick 5 | . 1 . . . . . . 3 . . . . . 1 Crush 4 | . . . 3 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . 18 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / *Sto / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 14) 603 | -10/Materials | Derelicts attacked the area 642 | -10/Materials | Discovered new exit (range 5) 706 | -10/Materials | Discovered new exit (range 9) 874 | -10/Materials | Loaded intel: 12 trap records 911 | -10/Materials | Core integrity fell below 50% 930 | -10/Materials | Learned location of 2 exits from Mines 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Utility x2 2128 | -9/Materials | Discovered new exit (range 15) 2504 | -9/Materials | Central database locked down 2574 | -9/Materials | Discovered new exit (range 10) 2899 | -9/Materials | Learned 4 Recycling zone layouts 2933 | -9/Materials | Learned location of Zion (-6) 2973 | -9/Materials | Loaded intel: 2 recycling unit locations 2977 | -9/Materials | Loaded intel: 8 trap records 2978 | -9/Materials | Learned 2 Storage zone layouts 2979 | -9/Materials | Identified exit to Materials 2979 | -9/Materials | Identified exit to Mines 3006 | -9/Materials | Learned Storage interactive machine intel 3207 | -9/Materials | Entered another Materials area 3207 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3719 | -8/Materials | Identified exit to Factory 3764 | -8/Materials | Learned Factory trap positions 3772 | -8/Materials | Learned Storage emergency access door positions 3773 | -8/Materials | Learned Storage security intel 3774 | -8/Materials | Learned location of 2 exits from Factory 3775 | -8/Materials | Learned Storage interactive machine intel 3784 | -8/Materials | Build established: Hacker-Mutant 3795 | -8/Materials | Learned Factory security intel 4197 | -8/Materials | Discovered exit to Factory (range 9) 4273 | -8/Materials | Build established: Gunner 4577 | -8/Materials | Entered Factory 4577 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4578 | -7/Factory | Identified exit to Lower Caves 4578 | -7/Factory | Identified exit to Factory 4579 | -7/Factory | Loaded intel: 117 trap records 4768 | -7/Factory | Discovered new exit (range 15) 4887 | -7/Factory | Garrison activated, responded to threat 5090 | -7/Factory | Found Prototype Launcher 5090 | -7/Factory | Identified Rocket Array 5167 | -7/Factory | Build established: Hacker-Gunner 5676 | -7/Factory | Central database locked down 5768 | -7/Factory | Lost 4 parts (1p2n1u) 5856 | -7/Factory | Discovered exit to Lower Caves (range 10) 6022 | -7/Factory | System corruption reached 10% 6624 | -7/Factory | Build established: Scavenger-Gunner 6957 | -7/Factory | Sucked down chute 6957 | -7/Factory | Entered Waste 6978 | -7/Waste | Spotted C-40 Crusher 6986 | -7/Waste | Spotted C-40 Crusher 6992 | -7/Waste | Destroyed C-40 Crusher 6997 | -7/Waste | Destroyed C-40 Crusher 7018 | -7/Waste | Spotted C-40 Crusher 7034 | -7/Waste | Spotted C-40 Crusher 7035 | -7/Waste | Destroyed C-40 Crusher 7044 | -7/Waste | Destroyed C-40 Crusher 7081 | -7/Waste | Spotted C-40 Crusher 7083 | -7/Waste | Spotted C-40 Crusher 7089 | -7/Waste | Destroyed C-40 Crusher 7090 | -7/Waste | Core integrity fell below 50% 7094 | -7/Waste | Destroyed C-40 Crusher 7221 | -7/Waste | Discovered new exit (range 14) 7330 | -7/Waste | Entered Factory 7715 | -7/Factory | Lost 4 parts (1p2n1w) 7757 | -7/Factory | Discovered new exit (range 7) 8406 | -7/Factory | Discovered exit to Factory (range 16) 9147 | -7/Factory | Build established: Gunner 9790 | -7/Factory | Learned Extension stockpile data 9842 | -7/Factory | Learned 2 Extension zone layouts 9915 | -7/Factory | Learned 4 Upper Caves zone layouts 9957 | -7/Factory | Learned 2 Proximity Caves zone layouts 10011 | -7/Factory | Learned Hub_04(d) terminal intel 10019 | -7/Factory | Entered Storage 10020 | -7/Storage | Identified exit to Recycling 10023 | -7/Storage | Loaded intel: 19 interactive machine locations 10155 | -7/Storage | Core integrity fell below 20% 10254 | -7/Storage | Learned location of Armory (-4) 10407 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10550 | -7/Storage | Lost 5 allies 10567 | -7/Storage | Discovered exit to Factory (range 16) 10741 | -7/Storage | Repaired Gauss Rifle 11336 | -7/Storage | Entered Factory 11336 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11401 | -6/Factory | Discovered new exit (range 15) 12282 | -6/Factory | Garrison activated, responded to threat 12485 | -6/Factory | Destroyed 7 combat bots 13275 | -6/Factory | Identified exit to Factory 13336 | -6/Factory | Learned location of Extension (-4) 13385 | -6/Factory | Learned 2 Extension zone layouts 13387 | -6/Factory | Discovered new exit (range 5) 13396 | -6/Factory | Identified exit to Lower Caves 13425 | -6/Factory | Learned location of 2 exits from Proximity Caves 13475 | -6/Factory | Learned Extension security intel 13525 | -6/Factory | Entered Lower Caves 13552 | -6/Lower Caves | Identified exit to Lower Caves 14292 | -6/Lower Caves | Entered another Lower Caves area 14341 | -6/Lower Caves | Discovered exit to Factory (range 3) 14627 | -6/Lower Caves | Build established: Skirmisher 15048 | -6/Lower Caves | Lost 3 parts (1p1n1w) 15054 | -6/Lower Caves | Discovered new exit (range 8) 15064 | -6/Lower Caves | Identified exit to Zion 15096 | -6/Lower Caves | Entered Zion 15108 | -6/Zion | Given A8's code to call for help 15142 | -6/Zion | System corruption cleaned by Quarantine Array 15222 | -6/Zion | Discovered new exit (range 12) 15264 | -6/Zion | Found GAL Module 15284 | -6/Zion | Build established: Mutant 15284 | -6/Zion | Found CR-A16's Pointy Stick 15519 | -6/Zion | Gained Derelict followers 15631 | -6/Zion | Learned Factory terminal intel 15764 | -6/Zion | Found Prototype Processor 15764 | -6/Zion | Identified Exp. Core Analyzer 15775 | -6/Zion | Found Prototype Processor 15776 | -6/Zion | Identified Exp. Armor Integrity Analyzer 15782 | -6/Zion | Found Prototype Processor 15783 | -6/Zion | Identified Exp. Melee Analysis Suite 15866 | -6/Zion | Received a hallucinogenic algorithm 16261 | -6/Zion | Given the Hacking Drone Bay 16261 | -6/Zion | Found Prototype Device 16365 | -6/Zion | Learned Factory repair station intel 16385 | -6/Zion | Found Prototype Device 16386 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16758 | -6/Zion | Gained Derelict followers 17031 | -6/Zion | Discovered new exit (range 4) 17034 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17053 | -6/Zion | Entered Deep Caves 17053 | -6/Deep Caves | Accompanied by 4 allies 17122 | -6/Deep Caves | Z-Facility disabled 17132 | -6/Deep Caves | Attacked by Z-Imprinter 17141 | -6/Deep Caves | Destroyed Z-Imprinter 17219 | -6/Deep Caves | Identified Hacking Drone Bay 17228 | -6/Deep Caves | Found Prototype Protection 17229 | -6/Deep Caves | Identified Zio. Weapon Casing 17240 | -6/Deep Caves | Found Zio. Weapon Casing 17446 | -6/Deep Caves | Core integrity fell below 50% 17484 | -6/Deep Caves | Lost 4 parts (1n2u1w) 17484 | -6/Deep Caves | Found Zio. Weapon Casing 17577 | -6/Deep Caves | Found Prototype Protection 17577 | -6/Deep Caves | Identified Zio. Heavy Carapace 17597 | -6/Deep Caves | Found Zio. Weapon Casing 17855 | -6/Deep Caves | Discovered new exit (range 6) 17859 | -6/Deep Caves | Build established: Scavenger-Gunner 18013 | -6/Deep Caves | Found Zio. Weapon Casing 18092 | -6/Deep Caves | Found Zio. Weapon Casing 18346 | -6/Deep Caves | Entered Proximity Caves 18349 | -5/Proximity Caves | Spotter reported a threat 18357 | -5/Proximity Caves | Spotter reported a threat 18497 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18518 | -5/Proximity Caves | Learned Factory stockpile data 18603 | -5/Proximity Caves | Spotter reported a threat 18926 | -5/Proximity Caves | Learned Factory non-interactive machine intel 19299 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19577 | -5/Proximity Caves | Core integrity fell below 20% 19808 | -5/Proximity Caves | Found Prototype Launcher 19808 | -5/Proximity Caves | Identified Tesla Bomb Launcher 19824 | -5/Proximity Caves | Found Prototype Launcher 19825 | -5/Proximity Caves | Identified Mni. Smartbomb Launcher 20449 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20911 | -5/Proximity Caves | Entered Factory 20911 | -5/Factory | Accompanied by 3 allies 20911 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 20912 | -5/Factory | Identified exit to Upper Caves 20914 | -5/Factory | Loaded intel: 244 non-interactive machine locations 20915 | -5/Factory | Loaded intel: 26 terminal locations 20916 | -5/Factory | Loaded intel: 6 repair station locations 21046 | -5/Factory | Murdered 3 allies 21211 | -5/Factory | Search patrols dispatched 21511 | -5/Factory | Search patrols dispatched 21638 | -5/Factory | Discovered new exit (range 9) 21696 | -5/Factory | Identified exit to Factory 22154 | -5/Factory | Unchained authorized (GL-D0S) 22307 | -5/Factory | Discovered exit to Factory (range 16) 22472 | -5/Factory | Discovered exit to Factory (range 16) 22493 | -5/Factory | Found Unknown Device 22493 | -5/Factory | Identified Launcher Loader 22884 | -5/Factory | Garrison activated, responded to threat 22976 | -5/Factory | Destroyed 8 combat bots 23003 | -5/Factory | System corruption reached 10% 23011 | -5/Factory | First assault squad dispatched 23020 | -5/Factory | Garrison activated, responded to threat 23035 | -5/Factory | Lost 3 parts (3w) 23051 | -5/Factory | Found Prototype Energy Gun 23052 | -5/Factory | Identified Shockbolt Module 23207 | -5/Factory | Garrison activated, responded to threat 23273 | -5/Factory | Lost 3 parts (2n1w) 23359 | -5/Factory | Destroyed 7 combat bots 23360 | -5/Factory | Lost 6 parts (1p2n2u1w) 23493 | -5/Factory | Self-destructed Last Messages --------------- 23461_ B-60 Warrior unfolds itself. 23461_ G-50 Soldier unfolds itself. 23461_ I-47 Archangel unfolds itself. 23462_ The unstable cave ceiling collapses. 23462_ U-05 Engineer lays Concrete. 23464_ U-05 Engineer destroyed. 23464_ K-01 Serf collects debris. 23465_ The unstable cave ceiling collapses. 23465_ K-01 Serf collects debris. 23471_ Carbon-fiber Leg destroyed. 23472_ K-01 Serf collects debris. 23476_ Flexi-carbon Leg destroyed. 23477_ Lgt. Fission Core destroyed. 23477_ K-01 Serf collects debris. 23481_ Exp. Core Analyzer destroyed. 23485_ FT7DVILL% 5U8PB|PDIUMYDNG|T 23485_ Critical hit (Burn: +37). 23489_ Imp. Spread Laser destroyed. 23491_ Thermic Laser destroyed. 23492_ Tesla Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ## #######+###????????????????????????????????## | | ### ###########?????????????????????### | | ### ## ] #?????????????????????#" | | " = + #?????????????????????#"### | | !%### ## """""" #?????????????????????###?? | | #?# ## """""" #?????????????????????????? | | # ##?### #### """"""[#?????????????????????""""" | | # #????# #??# """""" #????#????????????????""""" | | #????# #??# #??? #????????????????""""" | | % #????# #### #?? #????????????????""""" | | ! [#????# ## #? #????????????????????? | | ########## ##% # # #+# ######???????????????? | | [![ +% %%=%%" * *# # ??????????????? | | ![![#########" %=#! # # ??????????????? | | =*=%########## [=[[# # """""""???????????? | | =!==## + #??"""""""???????????? | | """*## | #??"""""""???????????? | | """ ## %! *= |######??"""""""???????????? | | """ ## % #????????????????????????? | | """ ## # #??????"""""""???????????? | | #####% ##?????"""""""???????????? | | ????#" *% = # #????"""""""???????????? | | ????## %# #????"""""""???????????? | | ?????# [ b%*#!#??????????????????????? | | ?????# gg#########+???????????????? | | ?????# %! ; gpg@ ??????""" | | ?????# = # ???????"" | | ?????############## ????????? | | ??????????????????# ?????????? | | ??????????????????# k g ????????"" | | ??????????????????####;################??????????? | | ????????????????????? ??????????????????????????? | | ???????????????????""" """?????""""""????????????? | | ???????????????????"T" """?????""""""????????????? | | ??????????????????? """?????""""""????????????? | | ???????????????????? ????????""""""????????????? | | ????????????????????! ????????????????????"""???? | | ???????????????????? ?????????????????????"""???? | | ???????????????????? ?????????????????????"""???? | | ?????????????????????#???????????????????????????? | | ???????????????????????????????????????????"""???? | | ???????????????????????????????????????????"""???? | | ??????????????????????"""??????????????????"""???? | | ??????????????????????"""????????????????????????? | | ??????????????????????"""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????"""???????????????????????????? | | ???????????????????"""???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 49 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 16 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 33 Defensive Hacking 14 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 15% | -7/Storage Studied --------- Imp. Treads | -9/Materials | Hacked Spread Laser | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Axe | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Imp. Aluminum Leg | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSuperchargedGreatsword Manual? 0 Play Time 03:24:36 Cumulative 159.4 hours Start 2026.01.13 @ 06:48:19 End 2026.01.14 @ 03:27:06 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 169 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 54 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c733095-08bb-4e20-8fc4-ac74b3d63c8a