Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 17:37:18 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (852) 852 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2672 Bonus ------- None Cogmind --------- Core Integrity 376/550 Matter 194/300 Energy 140/140 System Corruption 4% Temperature Hot (261) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Terrain Scan Processor Light Armor Plating > --- WEAPON (2) ------- Field Laser Heavy Assault Rifle > --- INVENTORY (8) ---- Light Deuterium Engine Flight Unit Flight Unit Improved Flight Unit Shotgun Improved Assault Rifle Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Field Laser Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Flight Unit Flight Unit Improved Flight Unit Shotgun Improved Assault Rifle Mini Grenade Launcher Maul [Rating: 22] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Maul Energy Gun Shock Rifle Ballistic Gun Shotgun Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 42 | . 9 13 20 Power 7 | . 1 4 2 Engine 7 | . 1 4 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | . 4 2 3 Treads 4 | . 1 1 2 Leg . | . . . . Wheel 4 | . 3 1 . Hover . | . . . . Flight 1 | . . . 1 Utility 6 | . 1 2 3 Device 1 | . . 1 . Storage . | . . . . Processor 4 | . 1 1 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | . 3 5 12 Energy Gun 8 | . 3 3 2 Energy Cannon . | . . . . Ballistic Gun 7 | . . 1 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 5 | . . 1 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . 6 1 6 Power 2 | . 1 . 1 Propulsion 5 | . 2 . 3 Utility 2 | . . . 2 Weapon 4 | . 3 1 . Highest Loss Streak 6 | . 6 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 78 89 92 Engine 10 | . 13 10 8 Treads 10 | . 6 3 15 Wheel 6 | . 8 14 1 Flight 2 | . . . 4 Device 4 | . . 7 6 Storage 10 | . 14 11 9 Processor 20 | . 8 22 26 Protection 1 | . . . 2 Energy Gun 8 | . 12 12 4 Ballistic Gun 7 | . 9 4 8 Impact Weapon 3 | . . 2 5 Peak Build Rating 22 | 6 9 17 22 Average Rating 15 | 6 7 13 20 On Entrance 9 | 6 6 8 16 Naked Turns . | . . . . Heaviest Build 19 | 11 13 17 19 Greatest Support 40 | 20 20 22 40 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 6 7 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 7 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 775 | 200 108 75 392 Remotely . | . . . . Salvage Created 1173 | . 335 284 554 Parts 76 | . 23 14 39 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 4 4 15 Guns 22 | . 4 3 15 Classes Destroyed 7 | . 4 1 2 Builder 2 | . . . 2 Hauler 4 | . 2 2 . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 6 | . . . 6 Grunt 13 | . 4 3 6 Sentry 4 | . . 1 3 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 185 | . 59 28 98 Missed 46 | . 15 9 22 Damage Taken 1956 | . 595 273 1088 Core 291 | . 57 60 174 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 27 | . . 27 . Core Remaining (%) 87 | 100 77 85 . Volleys Fired 99 | . 30 23 46 Largest 2 | . 2 2 2 Hottest 119 | . 90 119 86 Shots Fired 176 | . 48 36 92 Gun 176 | . 48 36 92 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 92 | . 16 . 76 Thermal 46 | . 3 36 7 Explosive . | . . . . Electromagnetic 38 | . 29 . 9 Robot Hit Streak 14 | . 7 14 8 Robot Miss Streak 5 | . 5 1 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 122 | . 29 30 63 Core Hits 53 | . 13 9 31 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 2 1 Burn 2 | . . 2 . Smash 1 | . . . 1 Melee Attacks 19 | . . 1 18 Impact 19 | . . 1 18 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2066 | . 513 428 1125 Guns 1888 | . 478 428 982 Cannons . | . . . . Explosions 35 | . 35 . . Melee 143 | . . . 143 Ramming . | . . . . Kinetic 887 | . 99 . 788 Thermal 613 | . 81 428 104 Explosive . | . . . . Electromagnetic 423 | . 333 . 90 Impact 143 | . . . 143 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 103 | . . . 103 Projectiles . | . . . . Explosions . | . . . . Melee 103 | . . . 103 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 38 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 429 | . 245 429 261 Average Temperature 85 | . 63 115 60 Received Heat Transfer 981 | . 366 120 495 Effects 2 | . . 2 . Interference 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 4 | . . . 4 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . . 2 . Heat Transferred 1569 | . 161 1186 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 308 | . 111 150 308 Initial 18 | . . 8 18 Average 97 | . 35 68 145 Maximum Alert Level 1 | . . . 1 Low Security (%) 85 | 100 100 100 69 Level 1 14 | . . . 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 12 9 27 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 3 5 Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 29 | . 11 6 12 Successful 18 | . 7 5 6 Failed 11 | . 4 1 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 15 | . 8 4 3 Terminals 21 | . 11 4 6 Fabricators . | . . . . Repair Stations 5 | . . 2 3 Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 7 | . 3 1 3 Branch Access Points 1 | . 1 . . Unreport Threat 1 | . . . 1 Transport Status 1 | . . 1 . Hauler Manifests 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 2 1 Scan Component 2 | . . 1 1 Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 2 1 Terminals 7 | . 4 2 1 Botnet 6 | . 3 2 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . 3 2 4 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1985 | 2 527 500 956 Spaces Moved 995 | 2 292 301 400 Core 48 | . 48 . . Treads 438 | . 4 94 340 Legs 54 | 2 52 . . Wheels 455 | . 188 207 60 Hover . | . . . . Flight . | . . . . Fastest Speed 85 | 120 90 85 105 Average Speed 130 | 120 117 110 156 Slowest Speed 200 | 120 200 160 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 1 48 28 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 17 | . . 1 16 Terrain Destroyed 22 | . 5 1 16 Melee 17 | . . 1 16 Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1460 | 1 429 430 600 Wait 261 | . 82 77 102 Move 992 | 1 291 300 400 Hop . | . . . . Pick Up 22 | . 9 7 6 Fast Attach 20 | . 5 6 9 Attach 8 | . 4 3 1 Detach . | . . . . Swap 14 | . . 4 10 Drop 25 | . 8 9 8 Fire 99 | . 30 23 46 Melee 19 | . . 1 18 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 370 | -10/Materials | Lost 6 parts (1p2n3w) 406 | -10/Materials | Discovered new exit (range 13) 463 | -10/Materials | Discovered new exit (range 6) 507 | -10/Materials | Discovered new exit (range 9) 529 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Identified exit to Materials 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Utility x2 566 | -9/Materials | Repaired Lgt. Ion Engine 975 | -9/Materials | Discovered new exit (range 3) 1028 | -9/Materials | Identified exit to Materials 1030 | -9/Materials | Entered another Materials area 1030 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -8/Materials | Lost 3 parts (1p2n) 1860 | -8/Materials | Discovered new exit (range 4) 1864 | -8/Materials | Identified exit to Factory 1986 | -8/Materials | Self-destructed Last Messages --------------- 01756_ Acquired 7 matter. 01756_ K-01 Serf cleans the Matter Pump. 01757_ K-01 Serf collects debris. 01764_ R-06 Scavenger collects Heat Sink. 01764_ K-01 Serf collects debris. 01768_ Acquired Lgt. Armor Plating. 01771_ Acquired Lgt. Treads. 01771_ K-01 Serf collects debris. 01820_ Dropped Shotgun. 01821_ Acquired Hvy. Assault Rifle. 01847_ Discarded Signal Interpreter. 01847_ Acquired Imp. Signal Interpreter. 01860_ EXIT=FOUND 01864_ EXIT=IDENTIFIED: FACTORY 01884_ K-01 Serf cleans the Matter Filter. 01974_ Imp. Signal Interpreter destroyed. 01974_ System corrupted by crushing effect (+4). 01981_ B-36 Bruiser suffers critical hit (Burn). 01986_ G-47 Trooper heat damages Lgt. Nuclear Core. 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"""#???????????????????? | | # =#[ """#???????????????????? | | # # #???????????????????? | | # ########???????????????????? | | ###############???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdImprinterDiverter Manual? 0 Play Time 00:32:24 Cumulative 19.1 hours Start 2024.11.17 @ 17:05:52 End 2024.11.17 @ 17:37:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 37 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 14cc0ec0-23aa-4a84-a07c-7e5b93904a4e