Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.01 @ 20:15:40 // Halloween2020/ForbiddenLore Player: Winter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (553) 553 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2473 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 9/100 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (5) ------ Visual Processing Unit Hardlight Generator > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Backup Propulsion III Flight Unit > --- UTILITY ---------- Small Storage Unit Large Matter Pod Visual Processing Unit > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- (None) [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 30 | 5 3 3 6 13 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 . 2 4 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . 2 . 2 4 Utility 10 | . . 3 3 4 Device 7 | . . 2 3 2 Storage 2 | . . . . 2 Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 . . 3 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 3 . 11 13 Power 6 | . . . 2 4 Propulsion 7 | . . . 4 3 Utility 8 | . . . 5 3 Weapon 6 | . 3 . . 3 Highest Loss Streak 12 | . 3 . 9 12 Average Slot Usage (%) 43 | . 66 56 53 31 Engine 7 | . 14 11 7 4 Leg 1 | . 7 . . . Flight 9 | . 21 22 18 1 Device 4 | . . 14 15 1 Storage 3 | . . . . 6 Processor 7 | . . 9 11 9 Energy Gun 6 | . 23 . . 3 Ballistic Cannon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 15 | 7 7 7 14 15 Greatest Support 20 | 20 20 10 10 9 Greatest Overweight (x) 4 | 1 2 . 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 4 4 4 6 Average Capacity 4 | 4 4 4 4 5 Most Carried 4 | 4 4 4 4 3 Average Carried 1 | 2 3 3 2 . Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 3 4 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 541 | 198 61 . . 282 Remotely . | . . . . . Salvage Created 615 | . 122 . . 493 Parts 49 | . 16 . . 33 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 18 | . 4 . . 14 Guns 11 | . 4 . . 7 Cannons 4 | . . . . 4 AOE 3 | . . . . 3 Classes Destroyed 6 | . 3 . . 3 Builder 3 | . 1 . . 2 Recycler 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 9 | . 3 . . 6 Grunt 8 | . 1 . . 7 Sentry 1 | . . . . 1 Best Kill Streak 5 | . 4 . . 5 Combat Bots Only 3 | . 3 . . 3 Max Kills in Single Turn 2 | . 2 . . 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2296 | . 249 55 660 1332 Core 819 | . 65 32 170 552 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 74 . 49 . Volleys Fired 73 | . 14 . . 59 Largest 2 | . 2 . . 2 Hottest 80 | . 80 . . 80 Shots Fired 89 | . 19 . . 70 Gun 68 | . 19 . . 49 Cannon 16 | . . . . 16 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 24 | . . . . 24 Thermal 60 | . 19 . . 41 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 21 | . 15 . . 21 Robot Miss Streak 8 | . 2 . . 8 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 75 | . 16 . . 59 Core Hits 57 | . 8 . . 49 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1460 | . 187 . 4 1269 Guns 494 | . 187 . . 307 Cannons 337 | . . . . 337 Explosions 625 | . . . . 625 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 397 | . . . . 397 Thermal 434 | . 187 . . 247 Explosive 625 | . . . . 625 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 54 | . . . 2 52 Shots 4 | . . . . 4 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | . 249 . 5 120 Average Temperature 91 | . 155 . 5 50 Received Heat Transfer 1113 | . 171 6 387 549 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 1128 | . 425 . . 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 305 | . 169 145 26 305 Initial 57 | . . 57 . . Average 106 | . 49 70 11 169 Maximum Alert Level 1 | . . . . 1 Low Security (%) 75 | 100 100 100 100 54 Level 1 24 | . . . . 45 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 3 3 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 5 | . . 1 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 11 8 17 23 Peak Tracking Total 16 | . 11 8 16 8 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 7 | . 1 2 3 1 Terminals 6 | . 1 2 3 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 3 5 5 2 Successful 8 | . 1 3 3 1 Failed 7 | . 2 2 2 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 2 5 3 1 Terminals 13 | . 3 5 5 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 2 3 . Open Door 2 | . . . 2 . Level Access Points 2 | . . 1 1 . Unreport Threat 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 1 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 5 | . . . 5 . Drone Recoveries 4 | . . . 4 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 641 | 52 118 65 71 335 Spaces Moved 643 | 45 150 146 121 181 Core 178 | 19 2 . 21 136 Treads . | . . . . . Legs 49 | 26 23 . . . Wheels . | . . . . . Hover 1 | . . . . 1 Flight 415 | . 125 146 100 44 Fastest Speed 37 | 50 37 37 37 37 Average Speed 63 | 92 51 37 50 97 Slowest Speed 250 | 120 150 37 200 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 1 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 27 26 35 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . . 25 Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . . . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 776 | 54 171 151 129 271 Wait 8 | . . 5 . 3 Move 631 | 44 147 139 120 181 Hop 4 | . 1 3 . . Pick Up 26 | 5 4 1 2 14 Fast Attach 6 | 2 . 3 1 . Attach 24 | 3 3 . 5 13 Detach . | . . . . . Swap . | . . . . . Drop 3 | . 2 . . 1 Fire 73 | . 14 . . 59 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 9) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Utility x2 193 | -9/Materials | Lost 3 parts (3w) 205 | -9/Materials | Identified exit to Materials 230 | -9/Materials | Discovered new exit (range 15) 236 | -9/Materials | Entered Storage 303 | -9/Storage | Core integrity fell below 50% 307 | -9/Storage | Entered Materials 307 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 328 | -8/Materials | Build established: Mutant 332 | -8/Materials | Lost 9 parts (2p3n4u) 507 | -8/Materials | Core integrity fell below 50% 589 | -8/Materials | Core integrity fell below 20% 642 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Nuclear Core melted. G-47 Trooper destroyed. Backup Laser III destroyed. Acquired Flight Unit. Acquired Lgt. Assault Rifle. Sml. Storage Unit destroyed. Backup Power III destroyed. Y-45 Defender destroyed. U-05 Engineer builds a Door. G-47 Trooper destroyed. Acquired 8 matter. Acquired Flight Unit. Acquired 13 matter. Connecting with Repair Station... ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. Acquired Hardlight Generator. Acquired Med. Matter Pod. Acquired 3 matter. Acquired Lgt. Ion Engine. 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