Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 16:40:00 Player: OccultOnion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1322) 1322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 5069 Bonus ------- Follower Combat Kills 180 Friendly Fire -43 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 95/100 System Corruption 3% Temperature Cool (1) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- VTOL Module Plasma Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Improved Sensor Array Targeting Computer Advanced Actuator Array Hardened Medium Armor Plating System Shield Advanced Field Recycling Unit > --- WEAPON ----------- Heavy Beamcaster Rocket Launcher Axe > --- INVENTORY -------- Flexi-carbon Leg Plasma Rifle Heavy Beamcaster Heavy Beamcaster [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility System Shield Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 1 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 59 | 7 . 8 7 7 7 . 23 Power 5 | 1 . 1 . 1 . . 2 Engine 1 | 1 . . . . . . . Core 4 | . . 1 . 1 . . 2 Reactor . | . . . . . . . . Propulsion 18 | 2 . 3 3 1 1 . 8 Treads 2 | . . . . . . . 2 Leg 12 | 2 . 2 3 . 1 . 4 Wheel 3 | . . 1 . 1 . . 1 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 14 | 2 . 2 2 2 2 . 4 Device 8 | 1 . 1 1 . 1 . 4 Storage 2 | 1 . . . 1 . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . 1 . . . . . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 22 | 2 . 2 2 3 4 . 9 Energy Gun 10 | 1 . . . 2 3 . 4 Energy Cannon 4 | . . 1 1 . . . 2 Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 36 | . . 4 6 2 4 . 20 Power 5 | . . 1 . 1 . . 3 Propulsion 8 | . . . 2 . 1 . 5 Utility 8 | . . 1 1 . 2 . 4 Weapon 15 | . . 2 3 1 1 . 8 Highest Loss Streak 12 | . . 2 5 2 3 . 12 Average Slot Usage (%) 79 | . 100 87 90 86 69 76 69 Engine 1 | . 14 8 . . . . . Core 6 | . . 1 9 7 7 7 8 Leg 15 | . 28 22 32 16 6 7 8 Wheel 5 | . . 11 1 6 7 7 5 Device 8 | . 14 2 6 7 5 7 11 Storage 4 | . 14 11 9 7 2 . . Processor 4 | . . . . 7 7 7 6 Hackware 6 | . . 11 9 7 7 7 4 Protection 4 | . . . 6 7 5 7 4 Energy Gun 8 | . 14 6 . 5 14 15 9 Energy Cannon 1 | . . 4 8 . . . . Ballistic Gun 3 | . 14 8 4 7 1 . . Launcher 2 | . . . 2 3 1 7 3 Naked Turns . | . . . . . . . . Heaviest Build 60 | 11 11 16 28 60 60 36 56 Greatest Support 60 | 20 20 30 60 60 28 28 40 Greatest Overweight (x) 13 | . . 1 . 2 2 1 13 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 12 | 6 6 6 6 12 12 4 4 Average Capacity 6 | 5 6 6 6 9 6 4 4 Most Carried 12 | 6 6 6 6 12 12 4 4 Average Carried 5 | 3 5 5 5 8 6 4 3 Final Capacity 12 | 6 6 6 6 12 4 4 4 Final Carried 12 | 4 6 5 6 12 4 4 2 Class Distribution -------------------- 65% | Mutant 34% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Matter Collected 982 | 227 57 76 77 156 85 . 304 Remotely . | . . . . . . . . Salvage Created 1464 | 46 143 332 195 116 . . 632 Parts 71 | 4 10 19 6 5 . . 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 1 | . . . . . . . 1 Retrieved Matter 5 | . . . . . . . 5 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 31 | . 5 9 3 3 . . 11 Melee 1 | . . . . . . . 1 Guns 18 | . 4 5 1 3 . . 5 Cannons 7 | . . 4 2 . . . 1 AOE 5 | . 1 . . . . . 4 Classes Destroyed 11 | 1 2 1 2 1 . . 4 Worker 4 | . . . 1 . . . 3 Builder 2 | . . . . . . . 2 Tunneler 3 | 2 . . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 8 | . 3 3 . . . . 2 Grunt 15 | . 2 5 1 . . . 7 Duelist 1 | . . . . . . . 1 Sentry 3 | . . 1 1 1 . . . Hunter 2 | . . . 1 1 . . . Programmer 2 | . . . . 1 . . 1 Surgeon 1 | . . . . . . . 1 Best Kill Streak 6 | 1 3 3 1 2 . . 6 Combat Bots Only 3 | . 3 3 1 2 . . 3 Max Kills in Single Turn 2 | 1 2 2 1 1 . . 2 Gunslinging 1 | . 1 1 . . . . . Exploded 1 | . 1 . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Damage Taken 4758 | . 153 484 646 380 195 . 2900 Core 1168 | . 44 163 14 48 40 . 859 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 82 59 97 . . 87 . Volleys Fired 98 | 5 9 29 13 11 . . 31 Largest 3 | 2 2 2 2 3 . . 3 Hottest 195 | 60 60 80 103 152 . . 195 Shots Fired 178 | 10 18 49 20 24 . . 57 Gun 130 | 10 18 35 6 17 . . 44 Cannon 31 | . . 14 13 . . . 4 Launcher 17 | . . . 1 7 . . 9 Special . | . . . . . . . . Kinetic 54 | 5 9 23 6 11 . . . Thermal 78 | . . 14 13 3 . . 48 Explosive 17 | . . . 1 7 . . 9 Electromagnetic 29 | 5 9 12 . 3 . . . Robot Hit Streak 15 | 5 11 15 9 6 . . 10 Robot Miss Streak 6 | 1 1 1 2 1 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 122 | 8 14 37 11 16 . . 36 Core Hits 84 | 2 8 14 7 10 . . 43 Critical Hits 1 | . . . . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks 26 | . . . . . . . 26 Impact 5 | . . . . . . . 5 Slashing 21 | . . . . . . . 21 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3188 | 89 195 479 283 333 . . 1809 Guns 1408 | 89 164 252 65 220 . . 618 Cannons 539 | . . 227 175 . . . 137 Explosions 933 | . 31 . 43 113 . . 746 Melee 288 | . . . . . . . 288 Ramming 20 | . . . . . . . 20 Kinetic 405 | 24 48 131 65 137 . . . Thermal 1253 | . 31 227 175 65 . . 755 Explosive 809 | . . . . 113 . . 696 Electromagnetic 413 | 65 116 121 43 18 . . 50 Impact . | . . . . . . . . Slashing 288 | . . . . . . . 288 Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 . . . 3 Average Corruption 1 | . . . 1 . . . 2 Corruption Purged . | . . . . . . . . Effects 6 | . . . 3 . . . 3 Message Errors 4 | . . . 2 . . . 2 Matter Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . 9 . . . 26 Projectiles 16 | . . . . . . . 16 Explosions 19 | . . . 9 . . . 10 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 102 | . . . 45 . . . 57 Shots 4 | . . . 2 . . . 2 Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 463 | 20 91 108 148 105 . . 463 Average Temperature 128 | 12 39 39 42 42 . . 199 Received Heat Transfer 1389 | . 69 171 117 102 . . 930 Effects 11 | . . . . . . . 11 Shutdowns 3 | . . . . . . . 3 Energy Bleed 3 | . . . . . . . 3 Interference 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | 1 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 1 . . . . 6 Heat Transferred 2141 | . 50 481 259 111 . . 1240 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Peak Influence 254 | 10 126 254 202 224 25 9 145 Average Influence 78 | 2 57 158 141 129 11 9 52 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 94 | 100 100 64 96 89 100 100 100 Level 1 5 | . . 35 3 10 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 1 3 1 . . 7 Investigation 3 | . . 1 1 . . . 1 Extermination 2 | . . . . 1 . . 1 Reinforcement 7 | . . . 2 . . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Distress Signals 3 | . . . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 5 9 7 3 6 . 37 Peak Tracking Total 9 | . 3 3 3 2 6 . 9 Tactical Retreats 7 | . . . . . . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Traps Triggered 2 | . . . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Disabled 5 | . . . 1 1 . . 3 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Accessed 11 | . 1 2 2 3 . . 3 Terminals 9 | . 1 2 2 1 . . 3 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 2 6 5 6 . . 6 Successful 7 | . 1 2 1 2 . . 1 Failed 18 | . 1 4 4 4 . . 5 Catastrophic 7 | . . 3 . 1 . . 3 Database Lockouts . | . . . . . . . . Manual 3 | . 1 1 1 . . . . Terminals 22 | . 2 6 5 3 . . 6 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 2 1 1 . . 1 Record 1 | . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . Surveillance Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 2 2 2 . . 3 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total Allies 21 | . . . . . 18 3 . Largest Group 18 | . . . . . 18 6 2 Highest-Rated Group 446 | . . . . . 446 186 64 Highest-Rated Ally 35 | . . . . . 35 33 33 Total Orders 2 | . . . . . . 2 . EXPLORE 2 | . . . . . . 2 . Ally Attacks 136 | . . . . . 135 . 1 Total Damage 4920 | . . . . . 4898 . 22 Kills 12 | . . . . . 12 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . 1 1 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Turns Passed 2425 | 86 165 207 331 442 323 131 740 Spaces Moved 1693 | 53 113 131 229 335 272 118 442 Core 62 | 12 . . . . . . 50 Treads 1 | . . . . . . . 1 Legs 547 | 41 113 2 229 38 . . 124 Wheels 1083 | . . 129 . 297 272 118 267 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 80 120 100 100 110 50 Average Speed 111 | 104 120 85 120 114 110 110 112 Slowest Speed 700 | 120 120 120 120 120 120 110 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 28 18 19 9 92 15 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 18 | . . . 7 . . . 11 Terrain Destroyed 84 | . 2 . 14 6 . . 62 Melee 11 | . . . . . . . 11 Projectile 6 | . . . 5 . . . 1 AOE 67 | . 2 . 9 6 . . 50 Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total 2030 | 75 127 183 266 375 296 119 589 Wait 40 | . . 1 4 2 6 2 25 Move 1687 | 52 112 130 228 335 271 117 442 Hop . | . . . . . . . . Pick Up 84 | 11 4 10 11 15 9 . 24 Fast Attach . | . . . . . . . . Attach 49 | 7 . 6 7 6 6 . 17 Detach . | . . . . . . . . Swap 10 | . . 2 . 1 1 . 6 Drop 32 | . 2 5 3 5 3 . 14 Fire 98 | 5 9 29 13 11 . . 31 Melee 26 | . . . . . . . 26 Ram 2 | . . . . . . . 2 Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 10) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 453 | -9/Materials | Discovered new exit (range 5) 459 | -9/Materials | Entered another Materials area 459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -8/Materials | Lost 5 parts (2n1u2w) 761 | -8/Materials | Discovered new exit (range 5) 790 | -8/Materials | Entered Factory 790 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1232 | -7/Factory | Sucked down chute 1232 | -7/Factory | Entered Waste 1272 | -7/Waste | Spotted C-40 Crusher 1274 | -7/Waste | Spotted C-40 Crusher 1284 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1285 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1288 | -7/Waste | Crushed by Compactor (1 part destroyed) 1291 | -7/Waste | Spotted C-40 Crusher 1303 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 1306 | -7/Waste | Spotted C-40 Crusher 1307 | -7/Waste | Spotted C-40 Crusher 1319 | -7/Waste | Lost 3 parts (1n1u1w) 1324 | -7/Waste | Spotted C-40 Crusher 1332 | -7/Waste | Crushed by Compactor (1 part destroyed) 1338 | -7/Waste | Warlord forces began an assault 1338 | -7/Waste | Allies destroyed C-40 Crusher 1344 | -7/Waste | Allies destroyed C-40 Crusher 1345 | -7/Waste | Allies destroyed C-40 Crusher 1358 | -7/Waste | Allies destroyed C-40 Crusher 1372 | -7/Waste | Allies destroyed C-40 Crusher 1543 | -7/Waste | Discovered new exit (range 12) 1555 | -7/Waste | Entered Factory 1555 | -7/Factory | Accompanied by 4 allies 1648 | -7/Factory | Discovered new exit (range 25) 1656 | -7/Factory | Allied Derelicts emerged from ambush trap array 1678 | -7/Factory | Build established: Gunner 1686 | -7/Factory | Entered another Factory area 1686 | -6/Factory | Accompanied by 2 allies 1686 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1795 | -6/Factory | Spotted B-75 Beast 2231 | -6/Factory | Build established: Mutant 2240 | -6/Factory | Core integrity fell below 50% 2279 | -6/Factory | Lost 12 parts (2p3n2u5w) 2349 | -6/Factory | Core integrity fell below 20% 2426 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02375_ 8E#NE N6ULHYKVUNCY%XG%3E 02380_ VTOL Module melted. 02380_ S-27 Virus destroyed. 02382_ Fission Core destroyed. 02386_ Destroyed Hvy. Laser. 02390_ System corrupted: Matter fused (-5). 02390_ Acquired Plasma Rifle. 02392_ Acquired VTOL Module. 02394_ Hvy. Beamcaster destroyed. 02395_ G-50 Soldier destroyed. 02396_ Acquired 10 matter. 02397_ Wheel destroyed. 02399_ Acquired Carbon-fiber Leg. 02401_ Slammed into S-27 Virus. 02402_ Acquired 5 matter. 02402_ Slammed into G-50 Soldier. 02408_ KILTCY 8=XSWLVV&S1X4CUWZ 02412_ Hvy. Plasma Cannon destroyed. 02418_ Imp. Medium Treads destroyed. 02422_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | " # #???# #???# """ # ## | | " / """ #???#########????# # ## | | # ! """ #????????????????#######?## ## | | ###! 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