Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 22:25:03 Player: Venar246 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3020) 3020 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 8250 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced ECM Suite Cloak of Protection Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Flight Unit VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved Particle Charger Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Improved Heat Sink Large Storage Unit Improved Terrain Scanner Advanced ECM Suite Cloak of Protection High-powered Shotgun Missile Launcher [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . 2 . Utility 3 | . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 116 | 6 18 4 32 . . . 13 24 19 Power 22 | 1 3 . 2 . . . 5 7 4 Engine 11 | 1 3 . 2 . . . . 3 2 Core 11 | . . . . . . . 5 4 2 Reactor . | . . . . . . . . . . Propulsion 44 | 2 2 1 16 . . . 6 11 6 Treads 14 | . . . 9 . . . 5 . . Leg 8 | 2 2 1 3 . . . . . . Wheel . | . . . . . . . . . . Hover 11 | . . . 3 . . . 1 3 4 Flight 11 | . . . 1 . . . . 8 2 Utility 17 | 1 4 2 1 . . . 2 1 6 Device 3 | . . . . . . . . . 3 Storage 5 | 1 1 1 1 . . . . 1 . Processor 4 | . 1 . . . . . 2 . 1 Hackware 3 | . . 1 . . . . . . 2 Protection 2 | . 2 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 9 1 13 . . . . 5 3 Energy Gun 18 | 2 9 . 7 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . . 1 5 . . . . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 2 1 Corrupted Parts 9 | . 2 2 5 . . . . . . System Corruption 24 | . 5 4 15 . . . . . . Parts Lost 39 | . 7 1 9 1 . . 1 5 15 Power 5 | . 1 . 1 . . . . 1 2 Propulsion 20 | . . . 5 1 . . 1 4 9 Utility 3 | . 1 . . . . . . . 2 Weapon 11 | . 5 1 3 . . . . . 2 Highest Loss Streak 8 | . 2 1 6 1 . . 1 2 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 90 98 95 91 88 88 97 84 67 Engine 8 | . 13 14 10 11 11 11 2 5 4 Core 3 | . . . . . . . 15 7 3 Treads 17 | . . . 35 36 33 33 33 . . Leg 6 | . 28 28 3 . . . . . . Hover 2 | . . . 1 . . . . 5 6 Flight 8 | . . . . . . . . 32 18 Storage 9 | . 14 14 11 11 11 11 9 7 4 Processor 4 | . . 13 . . . . 9 7 12 Hackware 7 | . . 1 11 11 11 11 9 7 9 Protection 1 | . 7 . . . . . . . . Energy Gun 7 | . 24 25 10 . . . . . . Ballistic Gun 8 | . . 1 10 22 22 22 18 2 . Slashing Weapon 1 | . . . . . . . . 5 4 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 11 21 19 33 33 33 33 38 38 26 Greatest Support 82 | 20 20 20 80 80 60 60 82 82 25 Greatest Overweight (x) 3 | 2 1 . 3 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 10 Average Capacity 11 | 7 9 9 11 15 15 15 15 10 8 Most Carried 15 | 4 10 10 15 15 15 15 15 15 10 Average Carried 10 | 2 8 9 10 14 14 15 14 9 7 Final Capacity 15 | 8 10 10 15 15 15 15 15 10 5 Final Carried 15 | 4 10 7 15 15 15 15 15 10 3 Class Distribution -------------------- 62% | Scavenger-Mutant 26% | Mutant 5% | Scavenger-Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 2034 | 155 254 40 595 216 . . 332 411 31 Remotely . | . . . . . . . . . . Salvage Created 3541 | . 799 145 1186 189 . . 268 813 141 Parts 220 | . 47 7 85 8 . . 15 46 12 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 6 | . 1 . 2 . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 68 | . 12 4 28 4 . . 9 9 2 Melee 6 | . . . . . . . . 4 2 Guns 49 | . 6 3 25 4 . . 9 2 . AOE 11 | . 5 . 3 . . . . 3 . Classes Destroyed 13 | . 6 1 4 . . . . 1 1 Worker 15 | . 3 . 1 1 . . . 10 . Builder 2 | . 1 . . . . . . 1 . Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . . . 2 . . . . . . Recycler 7 | . 1 . . 1 . . . 5 . Operator 4 | . 1 . 1 . . . . . 2 Watcher 5 | . 2 . 2 . . . . 1 . Swarmer 10 | . . 2 3 . . . 3 2 . Grunt 43 | . 12 2 17 3 . . 5 4 . Duelist 3 | . . . 2 1 . . . . . Sentry 8 | . . . 6 . . . 1 1 . Hunter 2 | . . . . . . . . . 2 Programmer 2 | . . . . . . . . 2 . Best Kill Streak 13 | . 3 2 5 2 . . 3 13 2 Combat Bots Only 5 | . 3 2 5 2 . . 3 3 2 Max Kills in Single Turn 5 | . 2 1 2 1 . . 2 5 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . 2 . 1 . . . . 1 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 519 | . 57 25 140 19 . . 43 53 182 Missed 151 | . 16 5 39 6 . . 10 14 61 Damage Taken 5216 | . 756 208 1492 198 . . 388 480 1694 Core 1448 | . 125 9 270 28 . . 43 120 853 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 30 | . 30 . . . . . . . . Core Remaining (%) 69 | 100 . 46 . . . 25 92 82 . Volleys Fired 193 | . 40 23 77 15 . . 25 10 3 Largest 2 | . 2 2 2 2 . . 2 2 1 Hottest 121 | . 90 80 121 50 . . 50 61 36 Shots Fired 357 | . 74 36 146 30 . . 50 18 3 Gun 345 | . 74 36 142 30 . . 50 13 . Cannon . | . . . . . . . . . . Launcher 12 | . . . 4 . . . . 5 3 Special . | . . . . . . . . . . Kinetic 159 | . . 4 62 30 . . 50 13 . Thermal 62 | . 7 . 55 . . . . . . Explosive 12 | . . . 4 . . . . 5 3 Electromagnetic 124 | . 67 32 25 . . . . . . Robot Hit Streak 16 | . 16 5 8 7 . . 9 5 . Robot Miss Streak 7 | . 7 4 7 5 . . 5 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . Shots Hit Robots 255 | . 54 17 95 21 . . 31 27 10 Core Hits 161 | . 32 6 61 9 . . 20 30 3 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . Critical Strikes 11 | . 1 . 3 . . . 2 1 4 Burn 2 | . . . 2 . . . . . . Destroy 3 | . . . 1 . . . 2 . . Corrupt 1 | . 1 . . . . . . . . Sever 5 | . . . . . . . . 1 4 Melee Attacks 42 | . . . . . . . . 25 17 Impact . | . . . . . . . . . . Slashing 42 | . . . . . . . . 25 17 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 6 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7508 | . 1268 292 2132 413 . . 628 2164 611 Guns 3675 | . 798 235 1470 385 . . 622 165 . Cannons . | . . . . . . . . . . Explosions 1932 | . 443 56 592 . . . . 841 . Melee 1735 | . . . . . . . . 1158 577 Ramming 166 | . 27 1 70 28 . . 6 . 34 Kinetic 1860 | . . 15 673 385 . . 622 165 . Thermal 1350 | . 500 56 794 . . . . . . Explosive 1117 | . . . 276 . . . . 841 . Electromagnetic 1280 | . 741 220 319 . . . . . . Impact . | . . . . . . . . . . Slashing 1735 | . . . . . . . . 1158 577 Piercing . | . . . . . . . . . . Highest Corruption 15 | . 5 9 15 15 15 15 . 3 6 Average Corruption 8 | . 1 6 14 15 15 15 . 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 178 | . 8 9 84 36 18 1 . 21 1 Message Errors 45 | . . 3 21 10 2 1 . 7 1 Matter Fused 34 | . 1 2 14 9 3 . . 5 . Heat Flow Errors 24 | . 4 . 11 6 2 . . 1 . Energy Discharges 22 | . 2 . 10 2 3 . . 5 . Data Loss (minor) 25 | . 1 2 11 3 5 . . 3 . Data Loss (major) 8 | . . . 4 2 2 . . . . Misfires 8 | . . . 6 2 . . . . . Alerts 4 | . . . 3 . 1 . . . . Misdirections 2 | . . . 2 . . . . . . Weapon Failures 6 | . . 2 2 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 486 | . 72 . 2 . . . . 295 117 Projectiles . | . . . . . . . . . . Explosions 88 | . 72 . 2 . . . . 14 . Melee 398 | . . . . . . . . 281 117 Knockbacks 2 | . . . 1 . . . . . 1 Impact 2 | . . . 1 . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 421 | . 247 . 115 . . . . 43 16 Shots 11 | . 7 . 3 . . . . 1 . Rammed 18 | . . . 7 4 . . 2 . 5 Targets Rammed 31 | . 6 2 10 6 . . 2 . 5 Kicked 10 | . 6 2 2 . . . . . . Crushed 3 | . . . 1 2 . . . . . Highest Temperature 437 | . 306 195 342 253 194 . 68 437 10 Average Temperature 81 | . 95 64 81 90 86 . 30 81 5 Received Heat Transfer 1395 | . 288 60 549 90 . . 162 105 141 Effects 5 | . 1 . 2 . . . . 2 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . . Interference 1 | . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . Parts Fried 6 | . 2 . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 2198 | . 575 100 1523 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . 8 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 457 | . 224 208 457 249 . . 264 407 135 Initial 159 | . . 46 80 159 . . . . 11 Average 124 | . 86 98 217 130 . . 72 104 66 Maximum Alert Level 2 | . 1 1 2 1 . . 1 2 . Low Security (%) 76 | 100 89 96 47 84 . 100 95 72 100 Level 1 22 | . 10 3 50 15 . . 4 24 . Level 2 . | . . . 1 . . . . 2 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 3 . 3 . . . 6 6 6 Investigation 8 | . 2 . 1 . . . 3 1 1 Extermination 3 | . . . . . . . . 2 1 Reinforcement 13 | . 1 . 2 . . . 3 3 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 10 | . 2 . 3 . . . 4 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 23 14 46 5 . . 16 22 24 Peak Tracking Total 18 | . 5 18 7 3 . . 5 4 11 Tactical Retreats 12 | . 1 1 1 1 . . . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . 1 . 1 . . . 1 1 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 22 | . 8 5 5 1 . . . 3 . Max in Single Turn 3 | . 2 1 3 1 . . . 3 . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 1 . 1 . 1 . 1 6 3 Terminals 3 | . . . . . . . . 3 . Fabricators 3 | . . . . . . . . 1 2 Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 2 . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 35 | . 8 . 2 . 1 . 7 10 7 Successful 21 | . 5 . . . 1 . 6 5 4 Failed 14 | . 3 . 2 . . . 1 5 3 Catastrophic 3 | . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . 1 . . 2 . Terminals 5 | . . . . . . . . 5 . Fabricators 7 | . . . . . . . . 2 5 Repair Stations 8 | . 8 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 12 | . . . 2 . . . 7 3 . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 2 | . . . . . 1 . . 1 . Recall Investigation 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . 2 3 Load Schematic 3 | . . . . . . . . 1 2 Build 2 | . . . . . . . . 1 1 Repair Station Hacks 5 | . 5 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . . . 6 2 . Insert Component 4 | . . . . . . . 3 1 . Analyze 4 | . . . . . . . 3 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . 1 . . . 1 6 2 Full Trace Events 4 | . 1 . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . Parts Built 4 | . . . . . . . . 2 2 Authchips . | . . . . . . . . . . Time 146 | . . . . . . . . 73 73 Total Part Build Rating 12 | . . . . . . . . 6 6 Parts Repaired 2 | . 2 . . . . . . . . Time 106 | . 106 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 . Part Schematics Acquired 3 | . . . . . . . 2 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . 24 Total Damage 320 | . . . . . . . . . 320 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 8339 | 72 1361 285 2043 795 370 20 943 1783 667 Spaces Moved 5488 | 55 748 169 1143 452 231 13 333 1643 701 Core 229 | 12 . . 2 . . . . . 215 Treads 1918 | . . . 884 452 231 13 333 5 . Legs 1127 | 43 748 169 167 . . . . . . Wheels . | . . . . . . . . . . Hover 726 | . . . 90 . . . . 407 229 Flight 1488 | . . . . . . . . 1231 257 Fastest Speed 21 | 50 120 120 52 160 160 160 160 21 26 Average Speed 116 | 108 144 120 146 160 160 160 161 78 62 Slowest Speed 240 | 150 190 120 200 160 160 160 240 163 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 84 57 77 77 42 15 35 39 24 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 30 | . . . . . . . . 3 27 Terrain Destroyed 196 | . 26 8 73 . . . . 49 40 Melee 8 | . . . . . . . . 3 5 Projectile . | . . . . . . . . . . AOE 188 | . 26 8 73 . . . . 46 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 7003 | 64 961 213 1376 491 232 12 690 2066 898 Wait 953 | . 106 11 68 17 . . 302 346 103 Move 5471 | 54 747 168 1142 451 230 12 332 1634 701 Hop 4 | . . . . . . . . 4 . Pick Up 67 | 4 23 3 21 1 1 . 5 5 4 Fast Attach 56 | 6 7 1 16 . . . 7 10 9 Attach 32 | . 5 1 6 . . . 3 8 9 Detach 12 | . 1 1 3 . . . . 3 4 Swap 28 | . 6 2 10 . . . 3 6 1 Drop 84 | . 20 1 23 1 1 . 11 15 12 Fire 193 | . 40 23 77 15 . . 25 10 3 Melee 42 | . . . . . . . . 25 17 Ram 5 | . . . . . . . . . 5 Kick 10 | . 6 2 2 . . . . . . Crush 16 | . . . 8 6 . . 2 . . Escape Stasis 30 | . . . . . . . . . 30 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 467 | -10/Materials | Repaired Corrupted Hacking Suite 520 | -10/Materials | Repaired Corrupted Imp. Heat Sink 692 | -10/Materials | Discovered new exit (range 11) 965 | -10/Materials | Discovered new exit (range 6) 1215 | -10/Materials | Discovered new exit (range 4) 1427 | -10/Materials | Discovered new exit (range 6) 1434 | -10/Materials | Entered Mines 1496 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1586 | -10/Mines | Assembled infested the area 1591 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1665 | -10/Mines | Core integrity fell below 50% 1675 | -10/Mines | Discovered new exit (range 9) 1719 | -10/Mines | Entered Materials 1719 | -9/Materials | Evolved 2 slots: Propulsion x2 1848 | -9/Materials | Lost 3 parts (2n1w) 1853 | -9/Materials | System corruption reached 10% 2055 | -9/Materials | Core integrity fell below 50% 2101 | -9/Materials | Lost 6 parts (1p3n2w) 2131 | -9/Materials | Discovered new exit (range 14) 2157 | -9/Materials | Build established: Scavenger-Mutant 3038 | -9/Materials | Discovered new exit (range 16) 3557 | -9/Materials | Discovered new exit (range 10) 3740 | -9/Materials | Discovered new exit (range 10) 3762 | -9/Materials | Entered Mines 3783 | -9/Mines | Learned location of Recycling (-8) 3818 | -9/Mines | Discovered new exit (range 6) 3820 | -9/Mines | Met a Derelict bent on vengeance 3889 | -9/Mines | Discovered new exit (range 6) 3919 | -9/Mines | Learned location of 1 exit from Materials 4546 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4548 | -9/Mines | Discovered new exit (range 5) 4557 | -9/Mines | Entered Exiles 4581 | -9/Exiles | Discovered new exit (range 15) 4596 | -9/Exiles | Met 8R-AWN 4623 | -9/Exiles | Met EX-HEX 4674 | -9/Exiles | Met EX-BIN 4693 | -9/Exiles | Aligned with FarCom system 4695 | -9/Exiles | Given EX-Vault access code 4737 | -9/Exiles | Opened EX-Vault 4750 | -9/Exiles | Found Cloak of Protection 4785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4927 | -9/Exiles | Left Exiles lab with Cloak of Protection 4927 | -9/Exiles | Entered Mines 4927 | -8/Mines | Discovered new exit (range 12) 4947 | -8/Mines | Entered Materials 4947 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4948 | -8/Materials | Identified exit to Factory 5830 | -8/Materials | Build established: Mutant 5871 | -8/Materials | Discovered exit to Factory (range 13) 5890 | -8/Materials | Entered Factory 5890 | -7/Factory | Evolved 2 slots: Propulsion x2 6142 | -7/Factory | Fabricated Cesium-ion Thruster? 6248 | -7/Factory | Build established: Scavenger-Sprinter 6559 | -7/Factory | Build established: Scavenger-Mutant 6716 | -7/Factory | Discovered new exit (range 15) 6737 | -7/Factory | Identified exit to Lower Caves 7082 | -7/Factory | Discovered exit to Lower Caves (range 13) 7637 | -7/Factory | Discovered new exit (range 4) 7640 | -7/Factory | Identified exit to Factory 7673 | -7/Factory | Entered another Factory area 7673 | -6/Factory | Evolved 2 slots: Utility x2 7996 | -6/Factory | Fabricated Cesium-ion Thruster? 8060 | -6/Factory | Lost 4 parts (1p2n1u) 8100 | -6/Factory | Allied Derelicts emerged from ambush trap array 8115 | -6/Factory | Spotted B-75 Beast 8169 | -6/Factory | Lost 8 parts (1p6n1w) 8306 | -6/Factory | Core integrity fell below 50% 8331 | -6/Factory | Core integrity fell below 20% 8335 | -6/Factory | Lost 3 parts (1n1u1w) 8340 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Triggered Ambush Trap. B-48 Gladiator emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. U-05 Engineer lays Concrete. Imp. System Shield destroyed. System corrupted by crushing effect (+2). U-05 Engineer lays Concrete. B-48 Gladiator Lgt. Treads severed. B-48 Gladiator Imp. Light Armor Plating severed. Cld. Aerolev Unit destroyed. System corrupted by crushing effect (+1). B-48 Gladiator Lgt. Treads severed. Greatsword destroyed. System corrupted by crushing effect (+3). Dropped Angular Momentum Engine. ELJ6WL&5|5CAGUP,4A9VFWNUTQ8%8JN ALERT: Rogue bot located, Programmers report to Factory Zone 8A. Map ----- +----------------------------------------------------+ | ????# ########???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# +???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ?######+####### #???????????????????????????????? | | ?# # #???????????????????????????????? | | ?# ! +? #???????????????????????????????? | | ?# #??#???????????????????????????????? | | ?# """ """ #??????????????????????????????????? | | ?# """ """ #??????????????????????????????????? | | ?# """ """ #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# """ """ #????????????###???????????????????? | | ?# """ """ #??????????## #??????????????????? | | ?# """ """ #??????????? ! #??????????????????? | | ?# #???????????? ???????????????????? | | ?# #????????????# #???????????????????? | | ?####+#+#################### #######?????????????? | | ????# #?????????????? | | ????# ###########b############## #?????????????? | | ????# #?????????# #??# #?# #?????????????? | | ????# #?????????# #??# ### ###???????????? | | ????# #?#########/#### # s #???????????? | | ????# #?# ! !# @ s#s #???????????? | | ????# #?# # ss Y #???????????? | | ????# #?# """ """ # # #???????????? | | ##### ### """ """ # # #???????????? | | * # """ """ # ###+####??????????? | | =! # # # #??????????? | | = + """ # #! """ #??????????? | | # """ # # """ #??????????? | | # ! """ "" ######### """ #??????????? | | #+####+##+# """#???????# #??????????? | | ??????????# S"#???????# * ] [#??????????? | | ??????????# #???????########??????????? | | ??????????##############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 80 Core Shielding 20 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed SpikedIntegratedExpander Manual? 0 Play Time 01:00:57 Cumulative 16.8 hours Start 2024.07.14 @ 20:43:12 End 2024.07.14 @ 22:25:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ab794f7-1cc7-4af1-8a67-5225e6a99294