Cogmind - Beta 16 @@@ ROGUE MODE // 2026.04.15 @ 22:19:24 // Winter2019/RPGLIKE Player: earth Result: Destroyed by DW-4LL with DW-4LL's Megashotty Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (297) 1485 Value Destroyed (9505) 9505 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2803) 2803 TOTAL SCORE: 18053 Bonus ------- High Alert Combat Kills 1713 Follower Combat Kills 90 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 295/350 Energy 900/900 System Corruption 2% Temperature Warm (146) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (2) -------- Hybrid Deuterium Engine Cold Fusion Reactor > --- PROPULSION (4) --- Wheel Wheel Wheel Wheel > --- UTILITY (6) ------ Recoil Stabilizer Weapon Cycler Hacking Suite Improved Field Recycling Unit > --- WEAPON (5) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (4) ---- Protomatter-67 Protomatter-46 Improved Recalibrator Great Maul Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Recoil Stabilizer Weapon Cycler Hacking Suite Hacking Suite System Shield Improved Field Recycling Unit > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Protomatter Improved Recalibrator Great Maul [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Field Recycling Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Slots Evolved 13 | 4 2 1 . 1 3 . 1 1 . Power 1 | . . . . . 1 . . . . Propulsion 3 | 2 1 . . . . . . . . Utility 5 | 1 1 . . 1 1 . . 1 . Weapon 4 | 1 . 1 . . 1 . 1 . . Parts Attached 62 | 7 15 6 . 5 20 1 2 4 2 Power 7 | 1 2 1 . . 2 . . 1 . Engine 6 | 1 2 1 . . 2 . . . . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . Propulsion 13 | 4 4 . . 2 2 . . 1 . Treads 4 | 2 . . . 1 1 . . . . Leg 3 | 2 1 . . . . . . . . Wheel 6 | . 3 . . 1 1 . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 8 1 . 2 4 . 1 2 1 Device 7 | . 1 . . . 2 . 1 2 1 Storage . | . . . . . . . . . . Processor 4 | . 4 . . . . . . . . Hackware 4 | . 1 1 . . 2 . . . . Protection 4 | . 2 . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 1 4 . 1 12 1 1 . 1 Energy Gun 5 | . . . . . 4 . . . 1 Energy Cannon 2 | . . 1 . . 1 . . . . Ballistic Gun 11 | 2 1 1 . 1 5 . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 2 . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . 2 1 Parts Lost 3 | . 1 . . . . . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . 1 . . . . . . . 2 Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 2 | . 1 2 3 2 2 2 1 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . 1 3 2 1 1 1 1 1 Weapon . | . . . . . 1 1 . 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . 1 . . 1 1 . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . 1 . . . 1 . . 1 Weapon 1 | . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 100 93 99 99 98 96 95 Engine 9 | . 11 9 9 8 7 12 12 9 5 Treads 9 | . 20 19 18 15 6 6 6 1 . Leg 1 | . 8 . . . . . . . . Wheel 18 | . 13 19 18 17 21 20 19 22 23 Device 5 | . 7 . . . 2 6 6 11 15 Processor 6 | . 8 11 9 8 6 6 5 . . Hackware 15 | . 1 17 18 16 20 20 19 17 13 Protection 1 | . 4 . . . 3 . . . . Energy Cannon 1 | . . 7 9 8 2 . . . . Ballistic Gun 21 | . 22 4 9 8 20 25 25 29 29 Launcher 1 | . . 9 9 7 1 . . . . Peak Build Rating 55 | 6 12 24 24 24 43 44 50 54 55 Average Rating 32 | 4 9 19 24 23 33 43 44 49 52 On Entrance 27 | . 6 12 24 24 23 43 44 50 51 Avg Prop Armor Cover (%) 10 | 13 16 16 15 14 6 7 6 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 6 13 24 24 24 39 40 43 47 48 Greatest Support 62 | 40 25 25 25 35 40 40 40 62 50 Greatest Overweight (x) 1 | . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 1 2 3 3 3 3 4 4 4 4 Average Capacity 3 | 1 1 2 3 3 3 3 4 4 4 Most Carried 4 | 1 2 3 3 3 3 4 4 4 4 Average Carried 2 | . 1 2 3 2 2 3 3 3 3 Final Capacity 4 | 1 2 3 3 3 3 4 4 4 4 Final Carried 4 | 1 2 3 3 3 3 4 4 4 4 Class Distribution -------------------- 51% | Wizard-Gunner 24% | Hacker-Gunner 17% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -10/Exiles Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Wizard-Gunner | -8/Garrison Wizard-Gunner | -8/Materials Wizard-Gunner | -8/Storage Wizard-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Matter Collected 7943 | 296 861 209 . 196 938 1304 1753 1743 643 Remotely . | . . . . . . . . . . Salvage Created 10747 | 67 1137 96 . 245 1637 2113 2588 2140 724 Parts 694 | 3 98 8 . 23 138 110 120 144 50 Haulers Intercepted 22 | . 2 . . . 6 . 6 6 2 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 17 | . . . . . 17 . . . . Retrieved Matter 300 | . . . . . 300 . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Combat Hostiles Destroyed 223 | . 33 7 . 10 37 39 38 46 13 Melee 3 | . . . . . . 3 . . . Guns 196 | . 33 1 . 1 28 36 38 46 13 Cannons 14 | . . 3 . 5 6 . . . . AOE 10 | . . 3 . 4 3 . . . . Classes Destroyed 18 | 1 8 1 . 2 4 1 1 . . Worker 8 | . 2 1 . 1 2 . . 2 . Builder 9 | . . . . . 4 . 2 3 . Tunneler 2 | . 1 . . . 1 . . . . Hauler 22 | . 2 . . . 6 . 6 6 2 Recycler 7 | 1 . . . 1 2 . 2 1 . Mechanic 4 | . 1 . . . 1 1 1 . . Operator 7 | . 2 . . . . . 3 2 . Watcher 15 | . 3 . . . 5 . 5 2 . Swarmer 39 | . 6 2 . 3 14 4 3 6 1 Cutter 1 | . . . . . 1 . . . . Grunt 113 | . 27 3 . 4 10 16 24 23 6 Brawler 5 | . . . . 1 . 1 . 2 1 Duelist 5 | . . . . 2 . 2 . . 1 Sentry 47 | . . . . . 9 12 9 14 3 Demolisher 2 | . . 2 . . . . . . . Hunter 6 | . . . . . 3 . 1 1 1 Heavy 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . . 1 . . . Savage 1 | . . . . . . 1 . . . Guerrilla 2 | . . . . . . 2 . . . Best Kill Streak 10 | 1 5 3 . 4 9 10 8 8 4 Combat Bots Only 10 | . 5 2 . 3 4 10 5 7 4 Max Kills in Single Turn 7 | 1 1 1 . 3 7 2 2 2 1 Gunslinging 1 | . . . . . 1 1 . 1 . Exploded 3 | . . 1 . 3 1 . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Hostile Shots Fired 656 | . 159 20 . 16 77 73 54 111 146 Missed 192 | . 49 3 . 8 25 21 18 21 47 Hits 464 | . 110 17 . 8 52 52 36 90 99 Melee 1 | . . . . . . . . 1 . Projectile 463 | . 110 17 . 8 52 52 36 89 99 AOE 14 | . . 12 . . 2 . . . . Critical Strikes 7 | . . . . . . 2 3 2 . Damage Taken 6148 | . 1402 570 . 122 767 797 615 959 916 Core 4817 | . 1041 465 . 97 590 636 487 767 734 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 3971 | . 800 364 . 73 461 539 442 654 638 Redirected to Shielding 27 | . 27 . . . . . . . . Ignored by Resistances 419 | . 29 5 . 9 74 121 84 66 31 Regen/Repaired (Parts) 139 | . 32 . . . 107 . . . . Core Remaining (%) 71 | 100 . . . 81 . . . 34 . Volleys Fired 570 | 4 144 20 . 16 90 80 103 85 28 Largest 5 | 2 2 2 . 2 4 4 4 5 5 Hottest 171 | 40 40 99 . 88 171 100 100 125 125 Shots Fired 1877 | 8 287 22 . 24 278 286 413 423 136 Gun 1812 | 8 287 2 . 8 249 286 413 423 136 Cannon 39 | . . 9 . 8 22 . . . . Launcher 26 | . . 11 . 8 7 . . . . Special . | . . . . . . . . . . Kinetic 1792 | 8 287 2 . 8 229 286 413 423 136 Thermal 1 | . . . . . 1 . . . . Explosive 19 | . . 11 . 8 . . . . . Electromagnetic 65 | . . 9 . 8 48 . . . . Robot Hit Streak 38 | 2 16 26 . 9 21 37 38 31 28 Robot Miss Streak 6 | 1 4 2 . 2 6 2 3 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 27 | . 5 . . . 4 10 4 3 1 Max Gunslinging Chain 2 | . 1 . . . 1 1 1 2 1 Shots Hit Robots 1274 | 4 195 15 . 11 183 217 279 266 104 Core Hits 550 | 2 77 21 . 17 94 87 105 111 36 Critical Kills 8 | . 1 . . . . 3 1 2 1 Critical Parts Destroyed 9 | . 2 . . . 1 3 3 . . Critical Strikes 20 | . 3 . . . 1 9 4 2 1 Destroy 17 | . 3 . . . 1 6 4 2 1 Sever 3 | . . . . . . 3 . . . Melee Attacks 46 | . . . . . 4 22 2 18 . Impact 29 | . . . . . 4 5 2 18 . Slashing 17 | . . . . . . 17 . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . 2 8 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 23631 | 34 2438 419 . 849 3876 4150 5043 4903 1919 Guns 20274 | 34 2291 25 . 31 2612 3416 5043 4903 1919 Cannons 750 | . . 155 . 214 381 . . . . Explosions 1643 | . 147 239 . 604 653 . . . . Melee 964 | . . . . . 230 734 . . . Ramming . | . . . . . . . . . . Kinetic 19916 | 34 2291 25 . 31 2254 3416 5043 4903 1919 Thermal 383 | . . . . . 383 . . . . Explosive 990 | . 147 239 . 604 . . . . . Electromagnetic 1378 | . . 155 . 214 1009 . . . . Impact 253 | . . . . . 230 23 . . . Slashing 711 | . . . . . . 711 . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 2 2 2 2 2 Average Corruption 1 | . 1 1 1 1 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 100 | . 6 5 1 4 20 12 28 24 . Message Errors 19 | . . 3 . . 2 4 6 4 . Matter Fused 18 | . 3 1 1 1 3 . 6 3 . Heat Flow Errors 17 | . 2 . . . 3 1 6 5 . Energy Discharges 12 | . . . . . 5 2 1 4 . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 13 | . 1 1 . 1 1 2 4 3 . Data Loss (major) 6 | . . . . 1 3 2 . . . Misfires 4 | . . . . . 1 . 2 1 . Alerts 5 | . . . . . 2 . 2 1 . Weapon Failures 4 | . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 198 | . 37 4 . . 157 . . . . Projectiles 11 | . . 4 . . 7 . . . . Explosions 37 | . 37 . . . . . . . . Melee 150 | . . . . . 150 . . . . Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 283 | . 187 4 . 51 41 . . . . Shots 7 | . 2 1 . 2 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 337 | . 232 55 . 76 337 146 236 308 240 Average Temperature 61 | . 38 22 . 36 66 49 44 95 84 Received Heat Transfer 1506 | . 618 24 . 30 99 267 198 216 54 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . Impact Corruptions 6 | . . . . . 6 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 450 | . . . . . 450 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Maximum Alert Level 4 | . 2 1 . . 3 4 3 3 1 Low Security (%) 36 | 100 27 93 . 100 29 . 19 34 60 Level 1 25 | . 45 6 . . 12 . 44 29 39 Level 2 26 | . 27 . . . 49 10 35 16 . Level 3 9 | . . . . . 7 63 1 19 . Level 4 2 | . . . . . . 26 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1453 | 5 499 224 . 150 722 1453 707 887 260 Initial 707 | . . 189 . . 20 455 707 180 69 Average 360 | . 268 142 . 77 417 974 337 388 139 Influence Increases 7038 | 5 1065 223 . 380 1325 998 1228 1415 399 Destroy 0b10 Robot/C 4520 | . 660 140 . 200 800 780 760 920 260 Destroy 0b10 Robot/NC 385 | 5 55 5 . 10 105 20 95 80 10 Destroy Leader 1064 | . 160 30 . 40 252 20 242 256 64 Allied During Kill 43 | . . . . 20 23 . . . . Successful Hack 106 | . 19 6 . . 29 12 16 8 16 Select Force Hacks 240 | . 60 . . . . . 90 60 30 Disable Machine 195 | . 45 . . 45 45 . . 60 . Anti-Garrison Action 100 | . . . . . . 100 . . . Destroy Structure 235 | . 36 42 . 65 26 36 10 16 4 Partial Spotted 45 | . 15 . . . 15 . . . 15 Lose Combat Pursuer 105 | . 15 . . . 30 30 15 15 . Influence Decreases 6828 | 5 580 630 78 326 679 245 2253 1690 342 Entered New Map 1731 | . . 296 78 . 34 245 746 248 84 Time Decay 3247 | 5 570 334 . 326 625 . 607 542 238 Lost Part 30 | . 10 . . . . . . . 20 Lost Ally 20 | . . . . . 20 . . . . Purge Threat 1800 | . . . . . . . 900 900 . Squads Dispatched 38 | . 10 1 . . 8 . 7 8 4 Investigation 24 | . 8 1 . . 3 . 5 5 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 8 | . 2 . . . 2 . 2 1 1 Assault . | . . . . . . . . . . Garrison 5 | . . . . . 3 . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Distress Signals 9 | . 2 . . . 4 . 2 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 266 | . 49 7 . 9 59 34 47 47 14 Peak Tracking Total 6 | . 4 2 . 3 5 5 3 6 3 Tactical Retreats 11 | . 5 . . . 2 2 1 1 . ECM-based Alert Blocks 7 | . 7 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Traps Triggered 10 | . 2 . . . 1 1 2 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Machines Disabled 14 | . 3 . . 3 3 1 . 4 . Max in Single Turn 2 | . 2 . . 1 1 1 . 1 . Garrison Access 2 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Machines Accessed 65 | . 10 3 1 . 11 3 15 17 5 Terminals 46 | . 7 1 . . 8 3 10 13 4 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 . 1 1 . Recycling Units 7 | . 2 . . . . . 2 2 1 Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 3 | . . . . . 1 . 1 1 . Total Hacks 291 | . 32 14 1 . 79 13 74 56 22 Successful 215 | . 15 12 1 . 61 5 62 46 13 Failed 71 | . 17 1 . . 16 8 10 10 9 Catastrophic 10 | . 5 . . . . 3 2 . . Database Lockouts 5 | . . 1 . . 2 . 2 . . Manual 200 | . 22 11 1 . 56 10 58 29 13 Terminals 258 | . 25 12 . . 70 13 68 50 20 Fabricators . | . . . . . . . . . . Repair Stations 8 | . 3 . . . 3 . 1 1 . Recycling Units 12 | . 4 . . . . . 2 4 2 Scanalyzers 4 | . . . . . 2 . 2 . . Garrison Access 6 | . . . . . 4 . 1 1 . Terminal Hacks 135 | . 8 11 1 . 35 5 35 35 5 Record 14 | . 1 1 . . 3 . 7 1 1 Part Schematic 3 | . . . . . . . . 2 1 Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 12 | . 3 . . . 5 . 1 3 . Prototype ID Bank 18 | . 1 4 . . 9 . 1 3 . Open Door 9 | . . 2 . . . 1 . 6 . Open DSF 1 | . . . . . . . . . 1 Level Access Points 3 | . . 1 . . 1 . 1 . . Branch Access Points 5 | . . 1 . . 1 . 3 . . Emergency Access Points 2 | . . . . . . 1 1 . . Machine Index 3 | . . . . . 1 . 1 1 . Alert Level 8 | . 2 1 . . 4 . . 1 . Unreport Threat 12 | . . . . . . . 6 6 . Dispatch Records 2 | . . . . . 2 . . . . Maintenance Status 1 | . . . . . 1 . . . . Security Status 1 | . . . . . . . . 1 . Hauler Manifests 8 | . . . . . 2 . 4 1 1 Registered Components 3 | . . . . . 1 . 1 1 . Registered Prototypes 4 | . . . . . . . 1 2 1 Zone Layout 21 | . 1 1 . . 5 . 8 6 . Garrison Registry 2 | . . . . . . 2 . . . Patrol Navigation 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . Scan Component 2 | . 1 . . . 1 . . . . Repair 2 | . 1 . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 1 Retrieve Components 3 | . . . . . . . . 2 1 Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . Unlock Access 1 | . . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 67 | . 5 1 . . 20 . 26 8 7 Terminals 51 | . 2 1 . . 16 . 21 5 6 Track 12 | . . . . . 5 . 6 1 . Botnet 15 | . 2 . . . 4 . 5 2 2 Disrupt 1 | . . . . . . . 1 . . Operators 5 | . . . . . 2 . 1 1 1 Skim 18 | . . 1 . . 5 . 8 1 3 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 . 1 1 . Patch 4 | . 1 . . . 1 . 1 1 . Recycling Units 7 | . 2 . . . . . 2 2 1 Tunnel 7 | . 2 . . . . . 2 2 1 Scanalyzers 2 | . . . . . . . 2 . . Researchers 1 | . . . . . . . 1 . . Extract 1 | . . . . . . . 1 . . Garrison Access 3 | . . . . . 3 . . . . Broadcast 1 | . . . . . 1 . . . . Intercept 1 | . . . . . 1 . . . . Watchers 1 | . . . . . 1 . . . . Data Cores Recovered 3 | . . . . . . . 2 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 35 | . 9 1 . . 8 2 6 6 3 Full Trace Events 12 | . 6 1 . . . 2 1 2 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . 4 2 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . Time 64 | . 26 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 26 | . . . . . . . . 19 7 Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 1 . . . . Highest-Rated Group 39 | . . . . 39 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 34 | . . . . . 34 . . . . Total Damage 459 | . . . . . 459 . . . . Kills 3 | . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Active Infowar (turns) 1791 | . 1453 . . . 338 . . . . Optics 280 | . 280 . . . . . . . . Traps 338 | . . . . . 338 . . . . T.N.C. 43 | . 43 . . . . . . . . ECM 1453 | . 1453 . . . . . . . . Robot Analysis Total 10 | . 2 . . . 5 . . 3 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Turns Passed 11670 | 97 2246 747 207 731 2680 930 1978 1554 500 Spaces Moved 9317 | 58 1289 846 259 708 2136 729 1769 1064 459 Core 6 | 6 . . . . . . . . . Treads 90 | 6 . . . 84 . . . . . Legs 524 | 46 478 . . . . . . . . Wheels 8697 | . 811 846 259 624 2136 729 1769 1064 459 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 80 80 80 Average Speed 83 | 116 94 80 80 89 80 80 82 83 80 Slowest Speed 160 | 160 120 80 80 160 80 80 95 95 80 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 74 | 4 100 98 64 98 96 82 98 93 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 9 | . 2 . . 1 1 . 2 2 1 Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 47 | . . 17 . 25 2 1 2 . . Terrain Destroyed 225 | . 41 72 . 92 17 1 2 . . Melee 5 | . . . . . 2 1 2 . . Projectile . | . . . . . . . . . . AOE 220 | . 41 72 . 92 15 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Total 12375 | 80 2045 894 258 783 2951 966 2189 1629 580 Wait 1973 | . 527 5 . 29 618 71 259 416 48 Move 9308 | 57 1288 845 258 707 2135 728 1768 1063 459 Hop . | . . . . . . . . . . Pick Up 44 | 9 6 4 . 1 4 5 7 2 6 Fast Attach 52 | . 13 3 . 4 21 2 4 5 . Attach 17 | 7 2 1 . 1 1 1 1 1 2 Detach 3 | . 1 . . 1 . 1 . . . Swap 30 | 1 3 2 . . 4 13 1 5 1 Drop 69 | 2 14 6 . 4 20 4 7 7 5 Fire 570 | 4 144 20 . 16 90 80 103 85 28 Melee 46 | . . . . . 4 22 2 18 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 263 | . 47 8 . 20 54 39 37 27 31 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 14) 267 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 498 | -10/Materials | Core integrity fell below 50% 578 | -10/Materials | Reached level 2 581 | -10/Materials | Upgraded with Propulsion slot (x1) 684 | -10/Materials | Discovered new exit (range 19) 956 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Repaired Assault Rifle 1092 | -10/Materials | Discovered new exit (range 11) 1467 | -10/Materials | Reached level 3 1912 | -10/Materials | Discovered new exit (range 10) 2095 | -10/Materials | Reached level 4 2105 | -10/Materials | Upgraded with Utility slot (x1) 2344 | -10/Materials | Entered Mines 2359 | -10/Mines | Assembled infested the area 2399 | -10/Mines | Build established: Hacker-Mutant 2433 | -10/Mines | Learned Materials emergency access door positions 2457 | -10/Mines | Met a Derelict shopkeep closing up shop 2546 | -10/Mines | Discovered new exit (range 8) 2643 | -10/Mines | Discovered new exit (range 10) 2790 | -10/Mines | Learned Materials garrison access intel 2797 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2797 | -10/Mines | Discovered new exit (range 5) 2829 | -10/Mines | Discovered new exit (range 10) 2837 | -10/Mines | Identified exit to Materials 2837 | -10/Mines | Central database locked down 2864 | -10/Mines | Reached level 5 2866 | -10/Mines | Upgraded with Weapon slot (x1) 3091 | -10/Mines | Entered Exiles 3109 | -10/Exiles | Discovered new exit (range 15) 3126 | -10/Exiles | Met 8R-AWN 3140 | -10/Exiles | Met EX-HEX 3164 | -10/Exiles | Build established: Hacker-Gunner 3168 | -10/Exiles | Met EX-BIN 3180 | -10/Exiles | Aligned with FarCom system 3180 | -10/Exiles | Given EX-Vault access code 3217 | -10/Exiles | Opened EX-Vault 3237 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3259 | -10/Exiles | Met EX-DEC 3286 | -10/Exiles | Discovered new exit (range 16) 3298 | -10/Exiles | Entered Mines 3351 | -9/Mines | Learned location of Storage (-8) 3466 | -9/Mines | Reached level 6 3468 | -9/Mines | Upgraded with Utility slot (x1) 3737 | -9/Mines | Discovered new exit (range 9) 3961 | -9/Mines | Discovered new exit (range 17) 3966 | -9/Mines | Found DCF Scrap (13 items) 4029 | -9/Mines | Entered Materials 4029 | -8/Materials | Accompanied by 1 ally 4031 | -8/Materials | Loaded intel: 1 garrison access location 4031 | -8/Materials | Reached level 7 4031 | -8/Materials | Upgraded with Weapon slot (x1) 4036 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4173 | -8/Materials | Identified exit to Garrison 4214 | -8/Materials | Discovered new exit (range 16) 4290 | -8/Materials | Repaired Minigun 4391 | -8/Materials | Reached level 8 4394 | -8/Materials | Upgraded with Utility slot (x1) 4507 | -8/Materials | Discovered new exit (range 7) 4507 | -8/Materials | Identified exit to Factory 4507 | -8/Materials | Identified exit to Storage 4967 | -8/Materials | Garrison activated, responded to threat 4967 | -8/Materials | Reached level 9 5340 | -8/Materials | Reached level 10 5467 | -8/Materials | Central database locked down 5727 | -8/Materials | Build established: Wizard-Gunner 6175 | -8/Materials | Central database locked down 6284 | -8/Materials | Learned Storage stockpile data 6325 | -8/Materials | Learned 4 Factory zone layouts 6407 | -8/Materials | Learned 2 Lower Caves zone layouts 6495 | -8/Materials | Reached level 11 6497 | -8/Materials | Upgraded with Power slot (x1) 6709 | -8/Materials | Entered Garrison 6757 | -8/Garrison | Discovered new exit (range 38) 6757 | -8/Garrison | Discovered new exit (range 30) 6757 | -8/Garrison | Discovered new exit (range 50) 6793 | -8/Garrison | Triggered checkpoint 6803 | -8/Garrison | Triggered checkpoint 6826 | -8/Garrison | Destroyed 8 combat bots 6855 | -8/Garrison | Installed Relay Interface Framework 6855 | -8/Garrison | Reached level 12 7218 | -8/Garrison | Triggered checkpoint 7312 | -8/Garrison | Spotted B-75 Beast 7344 | -8/Garrison | Destroyed B-75 Beast 7394 | -8/Garrison | Discovered new exit (range 45) 7394 | -8/Garrison | Discovered new exit (range 16) 7394 | -8/Garrison | Discovered new exit (range 39) 7411 | -8/Garrison | Core integrity fell below 50% 7453 | -8/Garrison | Triggered checkpoint 7497 | -8/Garrison | Reached level 13 7511 | -8/Garrison | Triggered checkpoint 7551 | -8/Garrison | Destroyed 10 combat bots 7639 | -8/Garrison | Entered Materials 7775 | -8/Materials | Central database locked down 7840 | -8/Materials | Discovered exit to Factory (range 7) 8302 | -8/Materials | Learned Factory emergency access door positions 8333 | -8/Materials | Learned 2 Storage zone layouts 8371 | -8/Materials | Learned location of 1 exit from Lower Caves 8372 | -8/Materials | Learned Factory non-interactive machine intel 8381 | -8/Materials | Learned Factory garrison access intel 8751 | -8/Materials | Reached level 14 8751 | -8/Materials | Upgraded with Weapon slot (x1) 9330 | -8/Materials | Central database locked down 9617 | -8/Materials | Entered Storage 9618 | -8/Storage | Identified exit to Recycling 10225 | -8/Storage | Garrison activated, responded to threat 10304 | -8/Storage | Destroyed 7 combat bots 10341 | -8/Storage | Reached level 15 10343 | -8/Storage | Upgraded with Utility slot (x1) 10668 | -8/Storage | Destroyed 7 combat bots 10694 | -8/Storage | Discovered exit to Factory (range 14) 10932 | -8/Storage | Used back door to open Recycling access 10956 | -8/Storage | Unchained authorized (DW-4LL) 11164 | -8/Storage | DW-4LL burst out of a wall 11171 | -8/Storage | Entered Factory 11172 | -7/Factory | Core integrity fell below 50% 11174 | -7/Factory | Loaded intel: 220 non-interactive machine locations 11175 | -7/Factory | Loaded intel: 4 garrison access locations 11295 | -7/Factory | Identified exit to DSF 11394 | -7/Factory | Unchained authorized (DW-4LL) 11415 | -7/Factory | Reached level 16 11633 | -7/Factory | DW-4LL burst out of a wall 11659 | -7/Factory | Core integrity fell below 20% 11671 | -7/Factory | Destroyed by DW-4LL with DW-4LL's Megashotty Last Messages --------------- 11605_ Triggered Alarm Trap. 11605_ An alarm sounds. 11605_ ALERT: Alarm triggered, dispatching investigation squad. 11608_ Connecting with Terminal... >>Query(Warlord) Everyone needs a good enemy. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Please expand to 2 more systems! 11627_ U-05 Engineer lays Concrete. DW-4LL bursts from the wall. DW-4LL: "CHAINBUSH!" 11637_ U-05 Engineer lays Concrete. DW-4LL: "ONEBOTSTOMBISANOTHERSFORTRESS." 11658_ System Shield destroyed. 11658_ System corrupted by crushing effect (+2). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?"""?"""??????????? # | | ?"""?"""??????????? ### # | | ?"""?"""??????????? #?# # | | ??""??""??????????? #?####### | | ??""??""??????????? #???????# | | ????????????????????########"########+#######???# | | ???????????????????????????????# #???# | | ???????????????????????????????# " " " " ""#???# | | ?????????????#????????########## " " " " ""#???# | | ?????????????# + " " " " T"#???# | | ?????????????# ??????########## " " " " ""#???# | | ?????????????# ??????????????# " " " " ""#???# | | ?????????????# ?????????????# " " " " #???# | | ?????????????# ????????????# " " " " #???# | | ?????????????# ######??????# " " " " #???# | | ?????????????+ ! ######## " " " " =+???+ | | ?????"""?"""?# / #???# | | ?????"""?"""?# """"" ######## = !#???## | | ?????"""?"""?# """F"" #??????##############????? | | ?????????????# """ "" p#????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# ] #????????????????????????? | | ?????????????+ #????????????????????????? | | ???????""""??# ###+################??????????? | | ???????""""??# # 8 !! #??????????? | | ???????""""??# ?# """ @! """ """?????????????? | | ???????""""??# ??# """ !! """ """?????????????? | | ?????????????# ???# """ """ """?????????????? | | ?????????????# ???# ! ???????????????? | | ?????????????#?????# ! = ?????????????? | | ???????????????????# [ ????????????? | | ???????????????????# ????????????? | | ???????????????????#####+#############???????????? | | ?????"""""""?????????????????????????????????????? | | ?????"""""""????????????""""?????????????????????? | | ?????"""""""????????????""""?????????????????????? | | ?????"""""""????????????""""?????????????????????? | | ????????????????????????""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????"????? | | ???????????????????????????????????????????""????? | | ????????????????????????????????????????????G????? | | ??????????????????????????????????????"""??""????? | | ??????????????????????????????????????"""???"????? | | ??????????????????????????????????????"""????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 27 Energy Capacity 980 Matter Stores 350 Matter Capacity 350 Sight Range 19 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 25 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Sensor Array | -8/Materials | Extracted Microactuators | -8/Storage | Hacked Kinecellerator | -8/Storage | Hacked Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 68% | -10/Materials Minigun | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key Let Me Out Of Here Librarian Maximum Efficiency Network Effect The Better Part Of Valor Treasure Hunter Troublemaker You Again Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Levels Raised 15 | . 3 1 . 1 5 2 1 1 1 XP Earned 25888 | 3000 4673 1380 243 1925 6981 3108 1619 1506 1453 XP Spent 25450 | 2950 4450 1550 . 1450 7600 1350 2900 1700 1500 Upgrades 46 | 6 13 2 . 2 14 2 3 1 3 Power Slot 1 | . . . . . 1 . . . . Propulsion Slot 3 | 2 1 . . . . . . . . Utility Slot 5 | 1 1 . . 1 1 . . 1 . Weapon Slot 4 | 1 . 1 . . 1 . 1 . . Heat Dissipation 5 | . 1 . . . 4 . . . . Energy Generation 1 | . . . . . 1 . . . . Matter Storage 1 | . . . . . . . . . 1 Mass Support 2 | . 1 . . . 1 . . . . Inventory Capacity 4 | 1 1 1 . . . 1 . . . Sight Range 1 | . 1 . . . . . . . . Ranged Accuracy 5 | 1 . . . . 2 . 2 . . Hack Attack % 4 | . 2 . . . 2 . . . . Hack Defense % 3 | . 2 . . . 1 . . . . KI Resistance % 2 | . 1 . . . . 1 . . . TH Resistance % 2 | . 1 . . 1 . . . . . KI Damage % 3 | . 1 . . . . . . . 2 Protomatter Created 3670 | . 515 78 . 139 704 567 511 891 265 Integrity Restored 5120 | . 1031 130 . 417 980 786 658 474 644 Core 4209 | . 1017 56 . 417 703 636 487 374 519 Parts 911 | . 14 74 . . 277 150 171 100 125 Protomatter Decayed 1421 | . 140 107 . . 336 70 150 618 . Game ------ Seed BoltDeuteriumProcessor Manual? 0 Play Time 03:35:36 Cumulative 8.2 hours Start 2026.04.11 @ 15:09:22 End 2026.04.15 @ 22:19:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2980a4ff-5452-4d1e-9f42-cb5d266d790f